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Madden NFL 15 News Post


Check out the latest Madden NFL 15 gameplay video, submitted by dts5381, AKA Smitty on Twitter.

Game: Madden NFL 15Reader Score: 6.5/10 - Vote Now
Platform: PS3 / PS4 / Xbox 360 / Xbox OneVotes for game: 42 - View All
Madden NFL 15 Videos
Member Comments
# 81 Malcd9583 @ 06/28/14 12:01 PM
Quote:
Originally Posted by SageInfinite
IMO it's not about dumbing the game down to fun it up. Realism is fun. Realistic looking games attract people. It's about accessibility. Giving people the proper tools to learn the game and tailor it to their gaming style. What's the point of having difficulty settings and sliders if you're going to leave things about because you think they'll be hard for people. I don't get that approach the Tiburon has, or maybe it's the approach people think Tiburon has.
Trust me I wish madden played like what I see on Sundays. It would be the best thing that happened to sports gaming. If you played the next gen madden 25 you felt the difference in gameplay from last gen but it was still flawed in so many ways. True step for everyone on the field would of made madden a brad new experience as well as DB/WR interactions. You got a corner on the cover but yet he he won't be equipped with what makes him great in real life in this game. With that being said no game is gonna give you everything in one year it's sorta like when you see a new car model every year they only add one or two new things to the body style. It's like picking up the new galaxy phone or iPhone every year when they increase the speed and upgrade the camera, like I said before it's how they keep ppl coming back it's the way of the world.
 
# 82 Malcd9583 @ 06/28/14 12:12 PM
Quote:
Originally Posted by SamuraiX
So then why don't you see that happen to The Show?
The show is a great one player game human against the cpu but like I said earlier I'm a online guy and they servers aren't so great so I'm kinda disappointed with that aspect of their game. One thing I can say EA has over everyone is their servers I've played plenty of games online of madden 25 on ps4 with no lag but on the show the games online just cuts off sometimes.
 
# 83 maddog45 @ 06/28/14 12:33 PM
all the players have big *** heads, look at the punters head for seattle lmao everyones head is huge
 
# 84 tyberious4now @ 06/28/14 12:46 PM
Sadly I read through 11pages and this discussion is the exact same discussion at this time last year about the same stuff!!!

Maybe next year LoL!!!
 
# 85 drlw322 @ 06/28/14 01:10 PM
I made this video when madden 13 1st came out before they messed with the infinity engine. For some reason the gang tackling or tackling interaction looks better to me.

They keep dumbing down the infinity engine every year, last year they added more animation base tackling within the infinity engine and this year they added suction back. I believe that's why victor lugo left because the we're killing his vision and his work.

The suction this year is killing the tackling you can see as soon as the CPU calculation deems the play to be over base on animation used every defender on the field stops engaging even tho the play is not over and you get the skip, hop out of the way animation like the old days. It just irritated me so much back when Rex Dickson in the press row podcast said that they needed suction tackling to make the tackling easier in the game.

 
# 86 reyes the roof @ 06/28/14 01:14 PM
I see they still haven't slowed down the amount of time it takes to get back to the line if you are running no huddle
 
# 87 jaynral @ 06/28/14 01:30 PM
Quote:
Originally Posted by GiantBlue76
Wow factor... What is the wow factor in a sports game? To me, the WOW factor comes into play when I see something that resembles real life so closely that you can't believe that they included it in the game. I'll give a couple of examples of things that wowed me in the past. Years ago, I was playing a football game online against a friend. I called a screen play and I was trying to wait to throw it. I scrambled and managed to get the screen off. My HB caught the pass and I followed my brigade of lineman to the end zone for a 60 yard TD. Or so I thought... While I was running, I saw flags hit the field (yes, flags actually hit the field). Ineligible receiver downfield! Both of us had to pause and talk about how cool that was for at least 10 minutes.

Instance number 2. Playing the same friend online, I drop back to pass and complete a 20 yard seam pass to my TE. First down - but again, flags everywhere. I had kept my halfback in to block, but what I noticed was that while my left tackle was engaged with the RDE, my HB went and took out the legs of the DE. Chop Block! My reaction? "Are you kidding me?!!! That's in the game??? That's awesome!!".

Instance 3: Playing a friend online. Pass is thrown deep down the left sideline. My corner is trailing in good position but while the ball is in the air, he pulls up grabs his hamstring, stumbles, limps and goes to the ground. TD! My corner pulled his hamstring on the play!

Now - do any of these things sound like ground breaking occurrences when it comes to the game of football? Are any of these things something that were invented by the World of Warcraft development team? They create the WOW factor because they are elements that I see happen in REAL LIFE. When I see my corner drop back into a zone, never even touch the receiver as he goes through my zone, then stand flat footed covering an empty patch of grass, the game has already lost me and my interest. When my middle linebacker drops back into the back of the end zone when the ball is inside the 10 and he lets the TE run WIDE OPEN in front of me without even an attempt at coverage in the zone the game has already lost me. When my linebacker blitzes and instead of running through the gap he's supposed to, he takes a direct path into a blocker, the game has already lost me. All of these things are still happening in Madden in 2014, yet all 3 of the instances of the items I mentioned above are completely absent from the game. Couple that with the fact that Tiburon is telling me that this is the most authentic, smartest and best playing Madden ever, how can anyone take this game seriously?

Sent from my KFAPWI using Tapatalk
Wow, just reading this gave me goose bumps!!!.......I remember a football game years ago that me and my friends were playing also that we couldnt even finish a game because we kept stopping to instant replay or just being wowed by what has happen....Damn, I miss those days. Okay, now to stop daydreaming and back to reality....the problem is that as someone mentioned before is that next gen football will NEVER be different until that stop making for ps3 and xbox360... That is where the most profit is made....Why spend extra money to reinvent a whole game where profit margins is the most important thing...one thing that will tell it all is when the game comes out, look at the box and see how much HDD memory was used...For example, 2k14 was at 50gb which I think was the max, the show was at 47gb and madden 25 was at 16gb if i remember. That tells you that the game was not made for next gen
 
# 88 JKSportsGamer1984 @ 06/28/14 01:39 PM
Quote:
Originally Posted by ATLBrayden
Not gonna act like I'm gonna skip out on madden. It looks good and if I have fun playing it that's all that matters to me. I'm not expecting some ground breaking new game from this company.
But that's the thing. Don't you think it's about time we should start expecting that? I mean for the last decade or so we've been getting nothing but excuse after excuse. It was "we're limited by the hardware space" or we have a new 3 year plan after the previous 3 year plan we just had" etc...The thing is we should expect the game to progress much faster this gen because quite frankly they're out of excuses & they have the power needed in these consoles to do it.

I'm sure EA knows this & I do believe the game will eventually get to where we want it. My problem is that it's still progressing at a snails pace on purpose by EA. They know that they have the luxury of the exclusive license so in essence Madden is like videogame crack & we are the addicts waiting for that next hit lol. EA knows they're the only pusher on the block so they have us cornered. When we have people saying "I don't expect EA to make a great game" or "I just accept Madden for being mediocre", that is exactly the defeatist mentality that EA wants you to have. They've subconsciously beat you down over the years that you don't even care anymore while still purchasing the product.
 
# 89 jaynral @ 06/28/14 02:02 PM
My question is.....with EA being the best at marketing...Madden football has been very, very quiet....After E3 last year, there were madden videos of different games and teams everywhere but now, its very hard to find any....is this a bad or good game......are they cooking up a miracle or afraid to get exposed based on what happened to nba live?
 
# 90 kehlis @ 06/28/14 02:16 PM
Quote:
Originally Posted by jpdavis82
Little things but it's the little things that people have been wanting to see for years
No no JP. You are confusing games because little things is not what people care about.

We've been asking for actual football, save the little things until they have that down.
 
# 91 jpdavis82 @ 06/28/14 02:51 PM
Quote:
Originally Posted by drlw322
I made this video when madden 13 1st came out before they messed with the infinity engine. For some reason the gang tackling or tackling interaction looks better to me.

They keep dumbing down the infinity engine every year, last year they added more animation base tackling within the infinity engine and this year they added suction back. I believe that's why victor lugo left because the we're killing his vision and his work.

The suction this year is killing the tackling you can see as soon as the CPU calculation deems the play to be over base on animation used every defender on the field stops engaging even tho the play is not over and you get the skip, hop out of the way animation like the old days. It just irritated me so much back when Rex Dickson in the press row podcast said that they needed suction tackling to make the tackling easier in the game.

Let me get back to you on what Rex said because I know for a fact he didn't say they added suction tackling to make the game easier.
 
# 92 huskerwr38 @ 06/28/14 02:55 PM
Quote:
Originally Posted by Only1LT
Not to get hung up on "wow", because I think that aside from it being a very personal thing, I think that you are taking it a little out of context from what the poster meant. For me though, everything on that list you just typed could potentially be a "wow." It all depends on the implementation. I think that's where the lack of "wow" comes into being for many people.

There have also been requests for realistic animations forever, from all over the net. I think that would be very much a "wow" for just about anybody.

Example. The long run by Kap. There was a replay in the vid. When you look at the run you see how bad the animation is when he is running up the sideline. He looks like he is coasting as easily as he would if he were jogging in the March of Dimes. There is not the slightest indication that he is Sprinting, let alone even running hard enough to break a sweat. If that run looked realistic and looked like he was actually hauling ***, and he looked back at the pursuing defenders or at the jumbotron or something, that would be a pretty "wow" moment to me. I would imagine it would be to you too. It isn't like the run animation is completely missing, so it isn't adding anything. It's just the implementation that determines the "wow."

Again, I don't want to get hung up on that. Just saying don't take someone saying that they aren't wowed to mean that they want something that is fluff or that it needs to be some truly mind blowing innovation. It can be as big or as small as any of the things on your list or any others that aren't on it. It's all in the implementation.

I think you hit the nail on the head with this in bold. I think the reason why Madden doesn't have that WOW factor is because all players play like they are playing in a charity event or something like half speed. There is no sense of urgency when running, it doesn't look like they are sprinting for their lives. Take a look at this run by Kap, the way he runs looks like he's running for his life.
http://youtu.be/ftLfmArTngE?t=1m23s

For me, if they change the robotic animations to smooth organic animations that would be a WOW factor for me. I also think that is why Madden has that same stale feel to it. Cause we've seen the same animations now for about a decade that are robotic and clunky.
 
# 93 jpdavis82 @ 06/28/14 03:38 PM
Ok what Rex actually said about suction was...."with the way it was before you could be a foot away and miss the tackle because it didn't allow for spatial distance to make a tackle and in real life you're going to grab, lunge, reach, and dive to make a tackle. So part of the new mechanic is being able to match your tackle from a distance as long as you have the proper facing alignment."

So it wasn't about making it easier as much as it was making it more like real life. I understand that the old era left a bad taste in many people's mouths but you have to understand this is a new era and things are changing for the sake of realism not difficulty. If difficulty was the problem, why make QBs inaccurate and change that? It's easier if you can use whatever QB and be successful but the days of people using Terrelle Pryor like RG3 are over, ratings matter now and it's about time.
 
# 94 Jakeness23 @ 06/28/14 03:39 PM
This is why Madden doesn't deserve an exclusive license and why no sports game should have one in the first place.
 
# 95 Jerros @ 06/28/14 03:42 PM
Quote:
Originally Posted by GiantBlue76
Wow factor... What is the wow factor in a sports game? To me, the WOW factor comes into play when I see something that resembles real life so closely that you can't believe that they included it in the game. I'll give a couple of examples of things that wowed me in the past. Years ago, I was playing a football game online against a friend. I called a screen play and I was trying to wait to throw it. I scrambled and managed to get the screen off. My HB caught the pass and I followed my brigade of lineman to the end zone for a 60 yard TD. Or so I thought... While I was running, I saw flags hit the field (yes, flags actually hit the field). Ineligible receiver downfield! Both of us had to pause and talk about how cool that was for at least 10 minutes.

Instance number 2. Playing the same friend online, I drop back to pass and complete a 20 yard seam pass to my TE. First down - but again, flags everywhere. I had kept my halfback in to block, but what I noticed was that while my left tackle was engaged with the RDE, my HB went and took out the legs of the DE. Chop Block! My reaction? "Are you kidding me?!!! That's in the game??? That's awesome!!".

Instance 3: Playing a friend online. Pass is thrown deep down the left sideline. My corner is trailing in good position but while the ball is in the air, he pulls up grabs his hamstring, stumbles, limps and goes to the ground. TD! My corner pulled his hamstring on the play!

Now - do any of these things sound like ground breaking occurrences when it comes to the game of football? Are any of these things something that were invented by the World of Warcraft development team? They create the WOW factor because they are elements that I see happen in REAL LIFE. When I see my corner drop back into a zone, never even touch the receiver as he goes through my zone, then stand flat footed covering an empty patch of grass, the game has already lost me and my interest. When my middle linebacker drops back into the back of the end zone when the ball is inside the 10 and he lets the TE run WIDE OPEN in front of me without even an attempt at coverage in the zone the game has already lost me. When my linebacker blitzes and instead of running through the gap he's supposed to, he takes a direct path into a blocker, the game has already lost me. All of these things are still happening in Madden in 2014, yet all 3 of the instances of the items I mentioned above are completely absent from the game. Couple that with the fact that Tiburon is telling me that this is the most authentic, smartest and best playing Madden ever, how can anyone take this game seriously?

Sent from my KFAPWI using Tapatalk
I couldn't agree more. This is a good example of how the game has been stripped down over the years. Sadly, a lot of diehard Madden fans enjoy the fact that linebackers take poor pursuit angles and pathing. They love the money plays and cheap exploits which is what makes Madden arcadey to begin with.

I remember when football video games had a lot of authentic elements like the flags thrown and actual penalties called like late hits on the field or out of bounds. But those versions of the game we're referring to were created when Madden had competition that forced them to add these elements if they wanted to keep up. But back to your point, you are absolutely right. Wow factor additions would be to make the game play and flow like real football. For me, I would love to see them just rebuild the entire thing from the ground up. Get some real players into the studio and have them replicate true football moves and play styles. How awesome would it be to see Adrian Peterson running like Adrian Peterson. Or to see J.J. Watt for the Texans playing like himself deflecting passes and wreaking havoc. This is 2014, I don't think its too much to ask to have individual player animations. Also, I'd love to see the flags thrown on the field again. I remember when Madden had replays on penalties showing which player actually did the crime and how they did it. Where did that go. What about adding a REAL halftime show where during halftime you were shown highlights from games around the league. There was a version of Madden that had a similar feature where at the end of your game, it would take you to the last few minutes of a game still in progress. That was amazing at the time. Where did innovations like that go? The chain gang use to actually run out on the field. So many things that got stripped away for no good reason. Now we just get the same game over and over. EA needs to change their slogan from "Its in the game" to "It use to be in the game".
 
# 96 jpdavis82 @ 06/28/14 03:55 PM
Quote:
Originally Posted by kehlis
No no JP. You are confusing games because little things is not what people care about.

We've been asking for actual football, save the little things until they have that down.
Like most people on forums like this, we tend to see things in a vacuum. What's a little thing to some is HUGE to others. When WR/DB interactions and gang tackling are addressed soon, it will be a huge deal to many people on here, but for others the QB in accuracy being addressed this year, will be just as big. For others, getting rid of cutscenes and having real time celebrations is big, for many people, they will be blown away by Madden 15 because graphically it "looks real". For some, every year will be the same old Madden because the player movement hasn't been addressed the way that it needs to be, but the year it is, this dev team will be looked at differently all of the sudden. Then there's the crowd that want their teams equipment, faces, stadiums, socks, etc... to be perfect. There's also the people that want penalties to be fixed and working properly.

Whichever of these are the most important to you, once they're addressed, then you will feel like the game is "there".

This team wants to appeal to all of this, but rest assured the gameplay is first and foremost and simulation is their goal. I know things like WR/DB interactions, better player movement animations, gang tackling etc... are coming very soon, but I'm just curious to see what you guys will be saying then about this team, when all along they planned on addressing these things.
 
# 97 SageInfinite @ 06/28/14 04:01 PM
Quote:
Originally Posted by huskerwr38
I think you hit the nail on the head with this in bold. I think the reason why Madden doesn't have that WOW factor is because all players play like they are playing in a charity event or something like half speed. There is no sense of urgency when running, it doesn't look like they are sprinting for their lives. Take a look at this run by Kap, the way he runs looks like he's running for his life.
http://youtu.be/ftLfmArTngE?t=1m23s

For me, if they change the robotic animations to smooth organic animations that would be a WOW factor for me. I also think that is why Madden has that same stale feel to it. Cause we've seen the same animations now for about a decade that are robotic and clunky.
Totally agree. Also there's no flow to the animations and controls. It's all twitchy. That's why imo it feels so arcade. That's one thing the PS2 era Madden had more so than this gen and last gen. The running flowed together better with jukes, catches, ect. Everything just feels so damn twitchy. Not to mention the animations are so short and choppy, nothing flows together at all. Add in the sliding, it's just a mess. Just seems like there's something missing in between animations.

Madden in motion is definitely the worst looking sports game we have today. I can't think of anything worse. Not saying there haven't been worse moving sports games, but Madden is the worse one left from what I've seen.

If this team can conquer that finally, Madden probably wouldn't look so stale and it probably wouldn't be as boring after days of play.
 
# 98 NDIrish98 @ 06/28/14 04:02 PM
looks ok, but how hard is it to implement a decent replay camera?
 
# 99 Kramer5150 @ 06/28/14 04:46 PM
Quote:
Originally Posted by jpdavis82
Like most people on forums like this, we tend to see things in a vacuum. What's a little thing to some is HUGE to others. When WR/DB interactions and gang tackling are addressed soon, it will be a huge deal to many people on here, but for others the QB in accuracy being addressed this year, will be just as big. For others, getting rid of cutscenes and having real time celebrations is big, for many people, they will be blown away by Madden 15 because graphically it "looks real". For some, every year will be the same old Madden because the player movement hasn't been addressed the way that it needs to be, but the year it is, this dev team will be looked at differently all of the sudden. Then there's the crowd that want their teams equipment, faces, stadiums, socks, etc... to be perfect. There's also the people that want penalties to be fixed and working properly.

Whichever of these are the most important to you, once they're addressed, then you will feel like the game is "there".

This team wants to appeal to all of this, but rest assured the gameplay is first and foremost and simulation is their goal. I know things like WR/DB interactions, better player movement animations, gang tackling etc... are coming very soon, but I'm just curious to see what you guys will be saying then about this team, when all along they planned on addressing these things.
Oh really?? and what is the timeline on this? PS5 and Xbox 720?
 
# 100 FBall Life @ 06/28/14 05:17 PM
Quote:
Originally Posted by Big FN Deal
Giantblue76 said something to me the other day that made a lot of sense, in regard to tackling in Madden. If the other defenders actually assisted more, ie swarmed to the ball carrier and could get it on bringing down the ball carrier, tackling in Madden wouldn't seem like as much of a challenge.

I think that's where the gang tackling in ProTak at least offered some merit, allowing for some form a swarming. This seems like yet another area where a lack of animation variety, in this case gang tackling ones, holds Madden back. From a layman's POV it seems that suction is a result of there not being proper animations to trigger account for what's happening, so there is this warping effect. I think people have been saying for years that Madden needs way more attention on transition animations and animations as a whole.
The more I see EA trying to go the physics route, the more I disagree with the approach. Maybe try it again in another 5 years or so, because right now, it's just not ready.

Look at Madden 12. No suction. All tackles were made at the point of contact. You had consecutive hit tackles. Tackling was entirely animation based, no physics, and it was the best tackling system Madden ever had, imo of course. And then there's that other football game series. All animation based tackling. No actual physics models at work.

If EA can't get physics right, give us a system that works. Have a team working on physics in the background and reintroduce it later. Animation based tackling is still better at this current stage. Heck, that other game had animations for up to 3 defenders on the ball carrier. Yet, in Madden 25, you had an uninterruptable stiff arm tackle that only one player can engage in.

Physics aren't implemented the way they should be and make the game a visual eyesore, and that's aside from the terrible running animations and footwork.
 


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