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MLB 14 The Show News Post


The Opening Day version of the MLB 14 The Show Operation Sports Full Minors is ready for release.

As in past years... A LOT of work has gone into creating these rosters by many, many contributors.

I would like to thank each and every one of them IMMENSELY!
Without them all, this task would unlikely come to fruition.
It's a labor of love for all of these guys and I would like to ask anyone that comments in this thread to please be civil (unless you are heaping on praise...then go full bore! )

I'm sure there will be disagreements on player choice, potential and any number of ratings. That's fine and all will be taken into account, but don't degrade the thread with posts that are unbecoming.

I for the most part stay with the editors spirit of how they see their players. There were changes for balance. For the most part, I left potentials unless I felt they were too far out of bounds.

There are roughly 1500 user created players in this set.
All minor league players are edited to be a real player, with all faces done.

The set is mirroring Opening Day as best as possible in lineups and rotations at all levels. There were some cases where a total AAA or AA could not be met, as prospects took precedence.

I don't want to mention any editors in particular, but RidinDwnKingsley must receive a big mention here. The guy is just tremendous in his efforts to get this set out. Big kudos here.
There were many... Visit the chart
https://docs.google.com/spreadsheet/...rive_web#gid=0 to see everyone involved. A lot of guys went above and beyond...

Also note that Willard76, a major contributor is going to take the O.D. set and edit a ton of things (including SCEA players, which are all "stock" on this set) for his release of the Hybrid set (here is the thread, I encourage you to check it out.)

I hope I didn't leave anything out.....

Here is the link to the set.....
OPERATION SPORTS FULL MINORS 2014...
.....LINK....http://www.sendspace.com/file/nark5n

In the Vault: O.S.F.M. 2014 O.D.

To keep this thread clean, please be sure to post your corrections here.

Enjoy and thank you everyone for your patience!!!

First change....
Shawn Hill Toronto...potential to 69...


LINK TO O.S.F.M. OD v2.0

Changes to v.2.0
TOR-Shawn Hill P potential to 69
TOR-Marcus Stroman P OVR to 71
BAL-Kelvin De La Cruz spelling correction
CLE-Added Francisco Mejia C
CHI N-Matt Szczur Audio name corrected
CHI N-Jorge Soler age corrected
BOS-Ryan Roberts Primary position to 3B
NY N-Juan Lagares Primary position to CF
NY N-Kevin Plawecki spelling correction
NY A-Luis Severino P Added
SEA-Ty Kelly potential adjusted
SF-Darren Ford Speed/Baserunning adjusted
NY N-Darrell Ceciliani height/weight corrected
HOU-George Springer OF potential/ratings adjusted
SD-Matt Wisler P potential adjusted
OAK-Matt Olson 1B potential adjusted
Minn-Byron Buxton ratings adjusted
CHI A-Matt Early potential adjusted
SF-Joe Panik ratings adjusted
WAS-Jeff Kobernus # to 26
CLE-Nellie Rodriguez added
CHI A-Dan Black batting stance corrected
CHI A-Andy Wilkins batting stance corrected
CHI A-Carlos Sanchez batting stance corrected
CHI A-Chris Curley batting stance corrected
PIT-Reese McGuire C added
CHI N-Eloy Jimenez added
DET-Matt Crouse P added...Luis Marte to FA
DET-Jose Valdez potential adjusted
DET-Justin Miller imported for face
DET-Nate Robertson imported for face
FA-Duplicate Ross Seaton removed
ARI-Archie Bradley body edit
MIL-Wei-Chung-Wang face updated
MIL-Devin Williams skin color updated
SF-Devin Harris OF added
CHI A-Tim Anderson SS added......Chris Curley SS added to FA
CHI N-Neil Ramirez face edited and ratings adjusted
CHI N-Armando Rivero ratings adjusted
NY N-Audio names corrected
ARI-Audio names corrected
NY A-Harvey Huff SS removed(not real player)
NY A-Aaron Judge primary to RF
CHI A-Tyler Danish P added
PHI-Andrew Knapp C added....Luis Paulino P to FA
MIA-Colby Suggs SP primary to RP
MIA-Jordany Valdspin SS/2B added
BAL-Nick Additon P spelling corrected
BAL-Eddie Gambino P given Knuckleball
PHI-Mario Hollands handedness corrected
CIN-Michael Lorenzen RP primary to SP
COL-Ryan McMahon potential adjusted
CHI N-Minor league level changes
CHI N-Chris Coghlan 1B primary to LF...secondary to 1B
TB-Kean Wong added....Taylor Motter P sent to FA(Taylor Mott)
ATL-Duplicate Josh Elander RF removed
ATL-Victor Reyes LF added
ARI-Evan Marshall RP....sinker added 92 MPH
KC-Brett Tomko edited(face)
SEA-Chris Young SP edited(face)
SEA-Joe Beimel RP edited(face)
SEA-Stefen Romero edited(face)
SEA-Roenis Elias edited(face)
SEA-Corey Simpson added.....Dominic Leone(duplicate) to FA(Dom Leggett)
SD-Joe Wieland created
MIN-Miguel Sano ratings adjusted
VARIOUS-faces edited


M.K.
Knight165

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Member Comments
# 421 Arrowhead21 @ 05/14/14 04:23 PM
Quote:
Originally Posted by OhioCub
I'm surprised they didn't include Olt in the database given the fact that he was previously in the majors with a decent shot of making the majors this year.
There is a few notable players names who for some reason arent supported by audio commentary.. The one that stuck out to me as surprising was Ian Stewart. He has been in the league since 2007 and his name is pretty common/generic, so I didn't really understand that.
 
# 422 Cavicchi @ 05/14/14 05:12 PM
If I were a Cubs fan, I would use Holt for Olt, not the same but better than #30, at least to me.
 
# 423 CaseIH @ 05/14/14 05:15 PM
Quote:
Originally Posted by Cavicchi
If I were a Cubs fan, I would use Holt for Olt, not the same but better than #30, at least to me.
Thats exactly what I do with players that are fairly close sounding. Id rather here a name that is off rather than just the #. Heck announcers mess up all the time anyway IRL, with what they are saying,lol.
 
# 424 Cavicchi @ 05/14/14 05:27 PM
Quote:
Originally Posted by CaseIH
Thats exactly what I do with players that are fairly close sounding. Id rather here a name that is off rather than just the #. Heck announcers mess up all the time anyway IRL, with what they are saying,lol.
We are the same in that we'd rather hear close-sounding names than numbers. Audio is very important to me, always has been, and I need to hear names!
 
# 425 MrOldboy @ 05/14/14 05:27 PM
Quote:
Originally Posted by CaseIH
Thats exactly what I do with players that are fairly close sounding. Id rather here a name that is off rather than just the #. Heck announcers mess up all the time anyway IRL, with what they are saying,lol.
I think Knight and many other roster editors prefer to either have the name correct or not at all. Holt might be close to Olt, but I'd rather it be blank than hear the wrong name every time. It's a personal preference, but for OSFM I think the preference is to have the name correct or blank. Unless it sounds exactly correct.
 
# 426 Cavicchi @ 05/14/14 05:52 PM
Quote:
Originally Posted by MrOldboy
I think Knight and many other roster editors prefer to either have the name correct or not at all. Holt might be close to Olt, but I'd rather it be blank than hear the wrong name every time. It's a personal preference, but for OSFM I think the preference is to have the name correct or blank. Unless it sounds exactly correct.
So number 30 sounds better to you than Holt? When you leave it blank, they say his number.
 
# 427 Arrowhead21 @ 05/14/14 06:00 PM
Quote:
Originally Posted by Cavicchi
So number 30 sounds better to you than Holt? When you leave it blank, they say his number.
For a lot of people, the answer to that is yes simply because 'Number 30' is factually correct whereas 'Holt' is factually incorrect. the commentary doesnt always refer to them as the number, sometimes they'll use their position instead. "Here's the Cubs third basemen", for example.
 
# 428 Cavicchi @ 05/14/14 07:04 PM
Quote:
Originally Posted by Arrowhead21
For a lot of people, the answer to that is yes simply because 'Number 30' is factually correct whereas 'Holt' is factually incorrect. the commentary doesnt always refer to them as the number, sometimes they'll use their position instead. "Here's the Cubs third basemen", for example.
That may sometimes be the case, but they don't say number 30. The thing is, you can put in the closest name and if not desired, very simple to edit it to None. Me, I like to hear names.
 
# 429 parky_17 @ 05/14/14 07:11 PM
Quote:
Originally Posted by Madden's Jowels
Just curious, has anybody taken it upon themselves to take OSFM OD and edit the transactions to 'current' standards? For those of us who might want to start RTTS with Ike Davis on the Pirates, for one example (since user controlled roster moves are not possible in RTTS). Or with accurate free agent signings. Obviously Knight and his crew have had their hands full, but has anybody done this, and if so, could you upload it for me? lol
I have done that with all correct lineups and rotations up to 10th May it's it in the vault under my psn parky_1990
 
# 430 ch46647 @ 05/14/14 09:08 PM
Question for you all and any advice would be greatly appreciated!

I am a casual baseball fan so I do not know the ins and outs of rosters like many of you. However, I am starting a franchise and would like the roster to be as accurate as possible.

I have followed the steps for making multiple profiles and controlling 30 teams to ensure rosters aren't moved around much in pre-season.

My primary concern is that I heard that some starting players who are injured are put to 1A where they cannot come back to the majors. I would like to go in and manually set these players back to MLB so that they are used by CPU teams.

Is there a list of all starters (or should be starters) that knight moved to 1A so I can easily move them back up? Also, how can I see a players injury status in the player management screen? Or did knight not list them as injured but simply put them in 1A.

Lastly, why won't the CPU recognize a player in 1A should be on the 40 man roster? Does this mean that players will never be moved up divisions when under CPU control?

Thanks for any advice gentleman!!
 
# 431 MrOldboy @ 05/14/14 09:35 PM
Quote:
Originally Posted by Cavicchi
That may sometimes be the case, but they don't say number 30. The thing is, you can put in the closest name and if not desired, very simple to edit it to None. Me, I like to hear names.

You can also just change it from none to a name if it's desired as well. Editing the names in that way isn't something I'm going to spend time on when creating players. If other people want to that is fine, but like I said Knight posted saying that he preferred that people didn't put incorrect names that sound close and I think he said he was going to change a lot of then for v2.
 
# 432 wka759 @ 05/14/14 09:48 PM
This might make me look like an idiot. Everybody seems familiar with this, I just recently discovered it. I have been doing this myself for years. Anyway, how does one actually download the rosters to the game?
 
# 433 MatrixTN @ 05/14/14 10:54 PM
Quote:
Originally Posted by wka759
This might make me look like an idiot. Everybody seems familiar with this, I just recently discovered it. I have been doing this myself for years. Anyway, how does one actually download the rosters to the game?
One of two ways.

1 - Roster Vault in-game
2 - Download to a flash/thumbdrive and copy to your PS3

Details for either method on first post.
 
# 434 Cavicchi @ 05/14/14 10:55 PM
Quote:
Originally Posted by MrOldboy
You can also just change it from none to a name if it's desired as well. Editing the names in that way isn't something I'm going to spend time on when creating players. If other people want to that is fine, but like I said Knight posted saying that he preferred that people didn't put incorrect names that sound close and I think he said he was going to change a lot of then for v2.
I'm not telling anyone what to do, just saying what I prefer and would do. I want to have some recognition of who the player is, and a name, specifically a close sounding name, gives me the mindset to know.
 
# 435 CaseIH @ 05/14/14 11:10 PM
Quote:
Originally Posted by MrOldboy
I think Knight and many other roster editors prefer to either have the name correct or not at all. Holt might be close to Olt, but I'd rather it be blank than hear the wrong name every time. It's a personal preference, but for OSFM I think the preference is to have the name correct or blank. Unless it sounds exactly correct.
Thats fine by me, they make the roster so they should do it how they prefer it. Its no big deal to me to go in an make changes as I see fit fo rmy personal franchise. Its the least I can do, considering they did all the hard work of making the roster.
 
# 436 Totte @ 05/15/14 01:38 AM
Quote:
Originally Posted by ch46647
Question for you all and any advice would be greatly appreciated!



I am a casual baseball fan so I do not know the ins and outs of rosters like many of you. However, I am starting a franchise and would like the roster to be as accurate as possible.



I have followed the steps for making multiple profiles and controlling 30 teams to ensure rosters aren't moved around much in pre-season.



My primary concern is that I heard that some starting players who are injured are put to 1A where they cannot come back to the majors. I would like to go in and manually set these players back to MLB so that they are used by CPU teams.



Is there a list of all starters (or should be starters) that knight moved to 1A so I can easily move them back up? Also, how can I see a players injury status in the player management screen? Or did knight not list them as injured but simply put them in 1A.



Lastly, why won't the CPU recognize a player in 1A should be on the 40 man roster? Does this mean that players will never be moved up divisions when under CPU control?



Thanks for any advice gentleman!!

There's not a list as far as I know but if you go to single A in each organization, the players that should be in the majors are usually rated higher. Before starting a franchise, go through each organization and promote them to the majors. Bump someone down from MLB > A (easiest) or demote someone from MLB>AAA>AA>A for somewhat more accuracy.
 
# 437 ch46647 @ 05/15/14 06:52 AM
Thank you for the reply.

I am curious, why does the CPU not immediately pick up that a high rated player is in 1A and move them to the MLB roster? (Is this a glitch?)

Does the Show allow for CPU controlled teams to move players around the roster accordingly? (1A>2A>3A>MLB)
 
# 438 Totte @ 05/15/14 07:02 AM
Quote:
Originally Posted by ch46647
I am curious, why does the CPU not immediately pick up that a high rated player is in 1A and move them to the MLB roster? (Is this a glitch?)
In franchise mode, the CPU should do that no later than spring training turning into the regular season. That's basically when the CPU sets it's roster and players are being placed on waivers.



Quote:
Originally Posted by ch46647
Does the Show allow for CPU controlled teams to move players around the roster accordingly? (1A>2A>3A>MLB)

Yes
 
# 439 CaseIH @ 05/15/14 05:01 PM
Quote:
Originally Posted by ch46647
Thank you for the reply.

I am curious, why does the CPU not immediately pick up that a high rated player is in 1A and move them to the MLB roster? (Is this a glitch?)

Does the Show allow for CPU controlled teams to move players around the roster accordingly? (1A>2A>3A>MLB)
As long as I can remember it has always taken a player from AAA to the majors if a injury occurred even if a higher rated player happens to be in AA or A.
 
# 440 Arrowhead21 @ 05/15/14 06:20 PM
So which roster will provide me with the least amount of weirdness if I start a franchise ot RTTS with it? I'm not looking to utilise 30 team control; only controlling 1 team and its affiliates. Is the V2 roster the way to go or the -25?
 


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