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# 1021
louie dogs @ 01/02/14 02:35 PM
but the lineup can not be changed without entering the dynasty mode?
The lineups can, the "minutes" allocation can't. Right before going to tipoff, the menu says "Adjust starting Lineup" or something like that. I'm not at the game to check at the moment.
# 1023
louie dogs @ 01/02/14 02:47 PM
but the menu management roster what is? only to see the roster can not change the line up them?
Yes,that's basically all it does if I remember correctly. Just to view the roster. You can push triangle and it downloads the latest roster too I believe.
# 1025
El_Poopador @ 01/02/14 02:55 PM
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# 1026
Flightwhite24 @ 01/02/14 03:07 PM
Any word on the Patch that is supposed to be coming in the near future??
# 1027
The 24th Letter @ 01/02/14 03:17 PM
I hope soon, I swear man, fix the late game logic, paint abuse by the AI, add a practice mode, eliminate the occasional shifting and I will start a dynasty...or better yet, just give us some sliders and we can alleviate half of what I mentioned...
speaking of sig free throws, I see Steve Nash has one...completely threw me off and I missed it LOL
speaking of sig free throws, I see Steve Nash has one...completely threw me off and I missed it LOL
# 1028
DIRK41NOWITZKI @ 01/02/14 03:21 PM
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Sent from my mobile device using Tapatalk
2 "spammy" things that bug me:
1) Turbo spin move
2) Pump fake inside 12 feet or so baits the defender 100% of the time no matter who the shooter is. Occasionally that gets the ball knocked away from you but it gets you around your man 99% of the time. I try to avoid using it but I shouldn't have to do things that way...
1) Turbo spin move
2) Pump fake inside 12 feet or so baits the defender 100% of the time no matter who the shooter is. Occasionally that gets the ball knocked away from you but it gets you around your man 99% of the time. I try to avoid using it but I shouldn't have to do things that way...
# 1030
The 24th Letter @ 01/02/14 06:07 PM
put my controller down to grab something really quick- AI awareness needs to be looked at..
http://youtu.be/4B0Ng5W6gGc
http://youtu.be/4B0Ng5W6gGc
Almost looks like they ran a play and aren't programmed to stop it if the point guard has an open look.
Weird logic though either way.
Sent from my mobile device.
Weird logic though either way.
Sent from my mobile device.
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I wish this could happen to me more often. I get lit up if I leave anyone open. Westbrook hit 5 3s on me when I was multitasking and not paying attention. Shout out to Harden and Curry.
I've tried doing that a few times when jaosming put the clip on YouTube awhile back. I didn't get the same results though.
Sent from my M353 using Tapatalk
Where is the depth chart option? Tired of adjusting them for every game.
Thanks
Thanks
Anyone having trouble with the ea servers?
Sent from my XT1080 using Tapatalk
Sent from my XT1080 using Tapatalk
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Ok thanks. Hopefully they get it working for the weekend
Sent from my XT1080 using Tapatalk
Sent from my XT1080 using Tapatalk
The more I play this game the more i'm drawn into it.... EA just update the graphics next yr and smooth out or totally redo your animation system, and its a automatic buy for me... Well its already a automatic buy for me because I know that it WORK! The door is wide open for you EA!
I've got a possible bug but I'm not sure wanted to see if you guys could check it out. I've noticed that the player in the point guard position doesn't fatigue at the same rate as the other players. I noticed when I realized that no matter how many minutes I set in rotation my PG played over 45 minutes every game. So I started a game and put players that normally fatigue quickly in at point guard and played a quarter and the player no longer got fatigued quickly. No matter if I put a center, SG, PF, etc. in the point guard slot he doesn't fatigue like he does when in the other positions. Can someone else check to see if this is a problem for them please?
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