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NBA Live 14 News Post



EA Sports has shipped NBA Live 14 today. Please play a few games and post your impressions here. As always, we'd like to see how the community feels about the game.

Game: NBA Live 14Reader Score: 4/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 17 - View All
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Member Comments
# 401 loadleft @ 12/14/13 09:57 PM
Hey Boiler,

First of all kudos for a great post and I can see your points. For the most part I can to some degree agree with you, except for it doesn't really bother me if someone gets effusive with the praise. I also see that there are those that go overboard in both forums. However, it is my opinion that the few people that do praise Live at OS don't fall in that category.

I think they, like me, have found something in the game that promotes the things they like about basketball and they're wanting to other like minded people about it. For example, my opinion of Live is that the things it does wrong, it REALLY does them wrong but those are things I don't value in a basketball game anyway, so it is exciting to find that the things it does right are exactly the things I value most. That said I don't thing anyone would disagree, including the devs, that 2K is the Gold Standard, so by comparing the two, at least for me, it's to say hey here is one thing I like better about Live than 2K. In essence what I'm attempting to say when I compare them is: if only Live or 2K could do all the things that 2K does but do this one thing or two things like Live then you'd have my ideal game.

For instance, for me, I don't like how it feels to play 2K. When I play I, apparently unlike most fans, want it to feel like I have had a brain transplant with the player I'm controlling, like I have his body and athletic gifts but my mind is controlling them. 2K, to me, feels more like watching that player from afar with a headset that I can speak into his ear and tell him what I want him to do, but sometimes he ignores me, and sometimes he just does what he wants to do without even waiting for me to make my suggestion. If you read my impression of Live I alluded to that and my fear that EA will cave into the fans and get more like 2K in that respect. In my opinion I already see aspects of Live that are in that direction that was never like that in Live before. Now even though I want that one thing to stay about Live that doesn't mean that I want Live to continue down this graphical path, or animation style, feature set, depth of control, and so much more. Do you follow what I'm saying?

Here's the other thing if I must choose, I'd take that feeling of control over most of the other stuff but I'd love to have it all. Another thing is I feel 2K's gameflow/ game momentum system is a bit heavy handed. They do represent the ebbs and flow of a regular game but in real life you tend to see an action cause the swing in momentum, IMO 2K's system tends to swing the momentum inexplicably, like I'm shooting lights out then all of the sudden I am not, it didn't happen because the defense changed, or they put they're top defender on my hot shooter, or something else, it just goes that the same wide open shot I've been hitting at a 75% clip all of the sudden start sinking at a 30% clip. I think it is this that makes people think 2K is scripted because yes, 2K got the momentum swing part right but they left out the why it swung part. This is something else that is a high value aspect of the game for me and one I'd choose over all the other things.

So if indeed there are only two things Live does better than 2K, but those two things are the most important thing in the videogame basketball world to me, I'd end up choosing Live over 2K. That actually is why I like Live.

Finally I feel there is enough coverage of Live's shortcomings that I don't need to harp on that but I do want to speak on it's positives before the whole games gets a reboot and we end up with EA's NBA 2K. That's why I, and I suspect a few others harp on the good and try to get others to recognize those few things that are worthy of keeping too so that our voice says: hey it ain't all bad EA, you got a good start (foundation) now, the last I checked no one lives in a foundation so you got to build an entire house on top of this foundation. In other words, good start but you have so much further to go.

Can you see my point of view Boiler?
 
# 402 The Timber Wolf @ 12/14/13 11:09 PM
Quote:
Originally Posted by loadleft
For example, my opinion of Live is that the things it does wrong, it REALLY does them wrong but those are things I don't value in a basketball game anyway, so it is exciting to find that the things it does right are exactly the things I value most.

I think it's great you and WTF and Nick are enjoying the game, but I find it hard to read that the "things it does wrong I don't value anyway".


1. No CPU fouls. The CPU basically never gets to the line.
2. All CPU big men are basically the same. All shoot ten foot Js and post up.
3. The CPU doesn't know it's behind with 20 seconds to go and dribbles the ball until the shot clock runs out and it loses.


I've only listed three things, but there's probably 30 I could write. Those three are absolutely crucial for a realistic game against the CPU though and lack of late game AI is completely indefensible. I don't logically see how anyone could NOT value these things. I am glad Boiler is on here pointing these things out as people have a right to know before they buy the game.
 
# 403 WTF @ 12/14/13 11:19 PM
Quote:
Originally Posted by The Timber Wolf
I think it's great you and WTF and Nick are enjoying the game, but I find it hard to read that the "things it does wrong I don't value anyway".


1. No CPU fouls. The CPU basically never gets to the line.
2. All CPU big men are basically the same. All shoot ten foot Js and post up.
3. The CPU doesn't know it's behind with 20 seconds to go and dribbles the ball until the shot clock runs out and it loses.


I've only listed three things, but there's probably 30 I could write. Those three are absolutely crucial for a realistic game against the CPU though and lack of late game AI is completely indefensible. I don't logically see how anyone could NOT value these things. I am glad Boiler is on here pointing these things out as people have a right to know before they buy the game.
I don't have a late game issue. I have not seen one instance of the AI not pushing the situation and trying to score where it makes sense. My last game, they were calling timeouts when I was up 7 with 1:30 left.

What they didnt do was call a timeout when I went on my runs through the game.

And the big men aren't playing the same either. But I digress. I will be told that they are.

Lastly, I play 12 minute quarters, last game combined, we shot 20 FTs. Granted, each team should be around there, but it is getting there. Needs improvement still yet, but I have no reason to believe that it won't get there.
 
# 404 loadleft @ 12/14/13 11:52 PM
Quote:
Originally Posted by The Timber Wolf
I think it's great you and WTF and Nick are enjoying the game, but I find it hard to read that the "things it does wrong I don't value anyway".


1. No CPU fouls. The CPU basically never gets to the line.
2. All CPU big men are basically the same. All shoot ten foot Js and post up.
3. The CPU doesn't know it's behind with 20 seconds to go and dribbles the ball until the shot clock runs out and it loses.


I've only listed three things, but there's probably 30 I could write. Those three are absolutely crucial for a realistic game against the CPU though and lack of late game AI is completely indefensible. I don't logically see how anyone could NOT value these things. I am glad Boiler is on here pointing these things out as people have a right to know before they buy the game.
Of all the things you listed I only see the CPU foul problem regularly, and I've already mentioned that I'm waiting for the patch before I cry to loudly about that. At this point I'm guessing I've played 50+ games and I've seen the late clock glitch maybe 3-4 times so not an issue that I'd harp on. In my games big men play like they should. The one's with the skills to do what you've listed will do it, the others play defense and rebound as expected.

Do you play the game regularly? If so, how frequently do you see those issues? Again, for me the things you've listed are not frequent or even occasional issues for me so those aren't things that would make my list of things Live does poorly.

As a prospective buyer I would like to hear from someone with lots of experience with the game as opposed to someone that's played a few times and wrote it off. However even that experienced person must share my views on gameplay and that's why I've shared mine. Also I often compare the two games in my impressions and that allows the reader to have a contrast to my preferred way of doing things, that way he or she can form their own impression of my impression, instead of me stating my opinion as fact.
 
# 405 Boilerbuzz @ 12/15/13 12:25 AM
Quote:
Originally Posted by loadleft
Hey Boiler,

First of all kudos for a great post and I can see your points. For the most part I can to some degree agree with you, except for it doesn't really bother me if someone gets effusive with the praise. I also see that there are those that go overboard in both forums. However, it is my opinion that the few people that do praise Live at OS don't fall in that category.

I think they, like me, have found something in the game that promotes the things they like about basketball and they're wanting to other like minded people about it. For example, my opinion of Live is that the things it does wrong, it REALLY does them wrong but those are things I don't value in a basketball game anyway, so it is exciting to find that the things it does right are exactly the things I value most. That said I don't thing anyone would disagree, including the devs, that 2K is the Gold Standard, so by comparing the two, at least for me, it's to say hey here is one thing I like better about Live than 2K. In essence what I'm attempting to say when I compare them is: if only Live or 2K could do all the things that 2K does but do this one thing or two things like Live then you'd have my ideal game.

For instance, for me, I don't like how it feels to play 2K. When I play I, apparently unlike most fans, want it to feel like I have had a brain transplant with the player I'm controlling, like I have his body and athletic gifts but my mind is controlling them. 2K, to me, feels more like watching that player from afar with a headset that I can speak into his ear and tell him what I want him to do, but sometimes he ignores me, and sometimes he just does what he wants to do without even waiting for me to make my suggestion. If you read my impression of Live I alluded to that and my fear that EA will cave into the fans and get more like 2K in that respect. In my opinion I already see aspects of Live that are in that direction that was never like that in Live before. Now even though I want that one thing to stay about Live that doesn't mean that I want Live to continue down this graphical path, or animation style, feature set, depth of control, and so much more. Do you follow what I'm saying?

Here's the other thing if I must choose, I'd take that feeling of control over most of the other stuff but I'd love to have it all. Another thing is I feel 2K's gameflow/ game momentum system is a bit heavy handed. They do represent the ebbs and flow of a regular game but in real life you tend to see an action cause the swing in momentum, IMO 2K's system tends to swing the momentum inexplicably, like I'm shooting lights out then all of the sudden I am not, it didn't happen because the defense changed, or they put they're top defender on my hot shooter, or something else, it just goes that the same wide open shot I've been hitting at a 75% clip all of the sudden start sinking at a 30% clip. I think it is this that makes people think 2K is scripted because yes, 2K got the momentum swing part right but they left out the why it swung part. This is something else that is a high value aspect of the game for me and one I'd choose over all the other things.

So if indeed there are only two things Live does better than 2K, but those two things are the most important thing in the videogame basketball world to me, I'd end up choosing Live over 2K. That actually is why I like Live.

Finally I feel there is enough coverage of Live's shortcomings that I don't need to harp on that but I do want to speak on it's positives before the whole games gets a reboot and we end up with EA's NBA 2K. That's why I, and I suspect a few others harp on the good and try to get others to recognize those few things that are worthy of keeping too so that our voice says: hey it ain't all bad EA, you got a good start (foundation) now, the last I checked no one lives in a foundation so you got to build an entire house on top of this foundation. In other words, good start but you have so much further to go.

Can you see my point of view Boiler?
Yes, I can see where you're coming from. All I will say is that too many times, people chose a game based on perceived fallacies of another. That's a bad reason to chose anything. People really should consider and judge Live as if there was no other game out there.
 
# 406 Boilerbuzz @ 12/15/13 12:29 AM
Quote:
Originally Posted by The Timber Wolf
I think it's great you and WTF and Nick are enjoying the game, but I find it hard to read that the "things it does wrong I don't value anyway".


1. No CPU fouls. The CPU basically never gets to the line.
2. All CPU big men are basically the same. All shoot ten foot Js and post up.
3. The CPU doesn't know it's behind with 20 seconds to go and dribbles the ball until the shot clock runs out and it loses.


I've only listed three things, but there's probably 30 I could write. Those three are absolutely crucial for a realistic game against the CPU though and lack of late game AI is completely indefensible. I don't logically see how anyone could NOT value these things. I am glad Boiler is on here pointing these things out as people have a right to know before they buy the game.
The funny thing is that I'm not the one that points out most of those issues. I see them. Then, when I feel folks try to just brush them off, THAT is when and why I chime in.
 
# 407 Boilerbuzz @ 12/15/13 12:43 AM
Quote:
Originally Posted by loadleft
Of all the things you listed I only see the CPU foul problem regularly, and I've already mentioned that I'm waiting for the patch before I cry to loudly about that.
This is what I'm talking about. Why wait? If you see the issue, and don't speak, how will EA understand how prevalent or how important the issue is? If only two people speak up, it's a rare issue than isn't very important. If 10 people mention it, it gets more attention. No one is saying you need to troll. But speaking up isn't any harder than patting them on the back repeatedly saying how nice the foundation is...

Quote:
In my games big men play like they should. The one's with the skills to do what you've listed will do it, the others play defense and rebound as expected.
Not when Tyson Chandler is taking shots that he would never take. Many people can attest to this. Not when WTF is forced to double Deandre Jordan. Not when Andrea Bargnani tries to post up Jaokim Noah. Trying to spin baseline for a reverse layup.

Again, I'm only pointing out things that people have acknowledged that fly in the face of statements such as that.
 
# 408 loadleft @ 12/15/13 03:48 AM
Quote:
Originally Posted by Boilerbuzz
This is what I'm talking about. Why wait? If you see the issue, and don't speak, how will EA understand how prevalent or how important the issue is? If only two people speak up, it's a rare issue than isn't very important. If 10 people mention it, it gets more attention. No one is saying you need to troll. But speaking up isn't any harder than patting them on the back repeatedly saying how nice the foundation is...



Not when Tyson Chandler is taking shots that he would never take. Many people can attest to this. Not when WTF is forced to double Deandre Jordan. Not when Andrea Bargnani tries to post up Jaokim Noah. Trying to spin baseline for a reverse layup.

Again, I'm only pointing out things that people have acknowledged that fly in the face of statements such as that.
As far as the CPU foul problem, see my post in the patch thread and on the big men I can't complain about what I don't see. When I first started playing Live 14 I was having problems like that, well it was really everyone that went into the post torched me, whether it was bigmen or point guards but I took the time and just practiced post D until I figured out I was in the wrong positon, as I explained earlier. Once I got that figured out I don't see it anymore. As a matter of fact the only bigs that even attempt to post against me are the ones with skills. Like I got blew out by 22 by the Thunder a few games back but pretty much no one posted me up, it was Westbrook killing me from mid range.

In real life, if I'm Dwight Howard and I stand beside Joel Anthony (basically out of position) and watch him score, he'd light me up, right? So why should it be any different in a videogame? I can't speak to what anyone else is seeing but that's what solved my problem and I felt a sense of accomplishment. If EA dumbs the game down and I just automatically stick to whoever comes in my vicinity, how is that sim?

At any rate I appreciate the dialog man. Happy gaming!
 
# 409 The Timber Wolf @ 12/15/13 07:19 AM
Quote:
Originally Posted by loadleft
As far as the CPU foul problem, see my post in the patch thread and on the big men I can't complain about what I don't see. When I first started playing Live 14 I was having problems like that, well it was really everyone that went into the post torched me, whether it was bigmen or point guards but I took the time and just practiced post D until I figured out I was in the wrong positon, as I explained earlier. Once I got that figured out I don't see it anymore. As a matter of fact the only bigs that even attempt to post against me are the ones with skills. Like I got blew out by 22 by the Thunder a few games back but pretty much no one posted me up, it was Westbrook killing me from mid range.

In real life, if I'm Dwight Howard and I stand beside Joel Anthony (basically out of position) and watch him score, he'd light me up, right? So why should it be any different in a videogame? I can't speak to what anyone else is seeing but that's what solved my problem and I felt a sense of accomplishment. If EA dumbs the game down and I just automatically stick to whoever comes in my vicinity, how is that sim?

At any rate I appreciate the dialog man. Happy gaming!

This has been a great thread and it is genuinely cool to see you, WTF and Nick enjoy the game so much. Ultimately, that's all that matters. I have watched Nick's videos on youtube and the game looks good the way 'he' plays it. I think people obviously also have different settings (coach, tempo, defense etc) and that means different experiences. The defensive settings are very deep. Good thread. Glad to see people enjoying something so much. Patch + sliders and maybe more people will get on board.
 
# 410 WTF @ 12/15/13 08:05 AM
Believe it or not, but when Rudy Gay or Derrick Williams gets matched up with Jordan on the block, that size difference is huge. When you have a cpu ai that recognizes this, and a passer with the skill of CP3, he will get the ball to them. I have no other option.

Or when I throw a zone defense out, and the cpu is picking me apart with a pass to the center of the zone, immediately hitting the low cutter.

The Clippers play a real good game. Blake flashes high post often and looks for Jordan rolling from a screen for the alley. Happens constantly in real life, happened often to me in my virtual season.

Everything isn't as black and white as you all are trying to make it seem.
 
# 411 Earl1963 @ 12/15/13 11:57 AM
Played 2k last night and all I could think about is how much I enjoy the pro's in Live 14. Pretty easy to over look the con's when you enjoy the pro's so much.
 
# 412 DIRK41NOWITZKI @ 12/15/13 12:03 PM
Quote:
Originally Posted by Earl1963
Played 2k last night and all I could think about is how much I enjoy the pro's in Live 14. Pretty easy to over look the con's when you enjoy the pro's so much.
I did the same and totally agree with you. At one point in my 2k game I was wanting to go back to Live to get those "things" that they do really well that 2k doesn't do the best job of.
 
# 413 ProfessaPackMan @ 12/15/13 12:11 PM
Quote:
Originally Posted by WTF
Believe it or not, but when Rudy Gay or Derrick Williams gets matched up with Jordan on the block, that size difference is huge. When you have a cpu ai that recognizes this, and a passer with the skill of CP3, he will get the ball to them. I have no other option.

Or when I throw a zone defense out, and the cpu is picking me apart with a pass to the center of the zone, immediately hitting the low cutter.

The Clippers play a real good game. Blake flashes high post often and looks for Jordan rolling from a screen for the alley. Happens constantly in real life, happened often to me in my virtual season.

Everything isn't as black and white as you all are trying to make it seem.
I don't think anyone has made it seem that way at all, sir.
 
# 414 KingTocco @ 12/15/13 12:18 PM
We need a camera like NBA 2K14's 2K camera angle!!! It would make the game so much more enjoyable, please patch this in!
 
# 415 Boilerbuzz @ 12/15/13 12:30 PM
Quote:
Originally Posted by WTF
Believe it or not, but when Rudy Gay or Derrick Williams gets matched up with Jordan on the block, that size difference is huge. When you have a cpu ai that recognizes this, and a passer with the skill of CP3, he will get the ball to them. I have no other option.

Or when I throw a zone defense out, and the cpu is picking me apart with a pass to the center of the zone, immediately hitting the low cutter.

The Clippers play a real good game. Blake flashes high post often and looks for Jordan rolling from a screen for the alley. Happens constantly in real life, happened often to me in my virtual season.

Everything isn't as black and white as you all are trying to make it seem.
I was just asking why you had to double Deandre. It was a criticism, but it did scream of him doing things in the game that he can't in real life. What's wrong with asking?
 
# 416 The 24th Letter @ 12/15/13 12:46 PM
Quote:
Originally Posted by Earl1963
Played 2k last night and all I could think about is how much I enjoy the pro's in Live 14. Pretty easy to over look the con's when you enjoy the pro's so much.

You've said this about 10 different ways throughout this thread....what's the point of playing 2k with Live on your mind? Lol

You know what will really convince everyone that you are enjoying Live and that it should be taken seriously? When you don't have talk about the "other game", "other option", "other choice", "alternative" in all your complementary posts...

Until then, you just sound like you are trying to convince yourself...
 
# 417 Earl1963 @ 12/15/13 12:52 PM
Quote:
Originally Posted by DIRK41NOWITZKI
I did the same and totally agree with you. At one point in my 2k game I was wanting to go back to Live to get those "things" that they do really well that 2k doesn't do the best job of.
#1 thing that bothered me in 2k is the fact you can take up a lot of space on D with one player. You can guard 2 players so easily because there isn't enough space in the half court set for the offense to free themselves up. Huge con for me.
 
# 418 Earl1963 @ 12/15/13 12:56 PM
Quote:
Originally Posted by The 24th Letter
You've said this about 10 different ways throughout this thread....what's the point of playing 2k with Live on your mind? Lol

You know what will really convince everyone that you are enjoying Live and that it should be taken seriously? When you don't have talk about the "other game", "other option", "other choice", "alternative" in all your complementary posts...

Until then, you just sound like you are trying to convince yourself...
Nope! I spent $120 to own both games so that I can really see which one I like better, instead of going by what you guys tell me. So far Live 14 is winning.
 
# 419 WTF @ 12/15/13 01:09 PM
Quote:
Originally Posted by ProfessaPackMan
I don't think anyone has made it seem that way at all, sir.
Unfortunately they have.

Quote:
Originally Posted by Boilerbuzz
Not when Tyson Chandler is taking shots that he would never take. Many people can attest to this. Not when WTF is forced to double Deandre Jordan. Not when Andrea Bargnani tries to post up Jaokim Noah. Trying to spin baseline for a reverse layup.

Again, I'm only pointing out things that people have acknowledged that fly in the face of statements such as that.
Quote:
I'm sorry, but WTF should be able to just hold his position against Jordan, and not have to worry about doubling. He's not that good even with his unworldly physical gifts.
And then, there's this gem:

Quote:
So, you really don't feel it's scripted huh? Not even when dudes like Deandre Jordan require the need for WTF to actually double him in the post? Not even considering the foundation for this game is a SCRIPTING type system driven by Synergy stats and data? "Thou shalt take 20 shots this game because you did it last night even though you have 2 defenders on you all game!" Yes folks, once you see Synergy kick in the tendency data, you know who to stop and where. That alone has made the game too predictable. Doesn't matter because dudes start hitting impossible shots with 2 or 3 defenders in their grill. A player shoots 100% from the within 5 feet. All dunks in real life. But reverse lay ups in the game. Dudes like Deandre Jordan mind you.
Yet you try to point some of our impressions saying that unintentionally we have "outed" a negative aspect of the game. You are trying to justify your argument when you have NO CLUE, ZERO, why I am doubling down in the post on DeAndre.

Regardless, as an impression though, each time I turn on the game, it feels really good. Each team is a different animal, attacking you in different ways.

Synergy, unlike what's listed as above, is keeping guys playing to their strengths. Not telling them to shoot 20 times per game, just because they did last night. If that were the case, every game would play out the same.

On the contrary, my last 2 games against the Heat, one of them I held D-Wade to 2/12 shooting from the floor, my strategy was to back off of him. The next time I played him, same day, should have resulted in the same results if Synergy truly worked like that. No, he was attacking, and hitting this game. But he was attacking as D-Wade, doing things that D-Wade is doing.

I love playing the Heat in this game. Trying to figure out who is going to go off on me is a treat.

The game makes ME think about what strategy I want to use to try to stop things. That's why I'm enjoying this game as much as I am. It plays a really good game.

Agree with loadleft, it has the things that are important to "me" in a game. Just like Inside Drive. That game wasn't the prettiest of the 3 titles out during it's time, but it played the best game of SIM basketball. That's what this title is providing for me.
 
# 420 louie dogs @ 12/15/13 01:15 PM
I'm undecided whether to take it or not, I have read many negative opinions I wanted to ask you who have the game a few things:
1) It is true that during the game there is the festival of the dunks?
2) there were patches to improve graphics and gameplay?
3) It is true that the graphics seem even PS2?

sorry for the bad english I write from Italy
 


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