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NBA Live 14 News Post



EA Sports has shipped NBA Live 14 today. Please play a few games and post your impressions here. As always, we'd like to see how the community feels about the game.

Game: NBA Live 14Reader Score: 4/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 17 - View All
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Member Comments
# 341 DonWuan @ 12/12/13 01:35 PM
Another player on my hit list. James Harden put up 38 points 8 assist and 3 steals last night against my Blazers. I had a balanced attack but couldn't shut down Harden. Beautiful game for the most part, CPU attacked 100 different ways.

Walked away not feeling cheated. Was down 10 coming into the 4th and came back within 3 points but CPU allowed nothing. Started playing tight d and doubling Aldridge.

Only thing that was iffy again, Asik was playing like Dwight and Dwight was playing like Aldridge.

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# 342 WTF @ 12/12/13 01:41 PM
Yeah, in this game, I can't even seem to crawl back under 22 points down. I'm having to play periodically on my breaks today, could be why I can't seem to get into rhythm. That's something that I love with this game. If you get into rhythm with one of your guys, the game seems to come much easier.

I've not played Harden yet, so not looking forward to it after that comment.
 
# 343 DonWuan @ 12/12/13 01:44 PM
Only 2 teams I have issues with is Rockets and Denver so far.

I can destroy every team with Pacers though.

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# 344 Williekemp15 @ 12/12/13 02:55 PM
Got it this morning ready to play it
 
# 345 WTF @ 12/12/13 03:00 PM
Congrats WillieKemp. Let us know your thoughts afterwards.
 
# 346 Williekemp15 @ 12/12/13 04:16 PM
Game is starting to feel like Live 10 to me, this is a good thing lol Game is pretty fun. Lebron getting booed at Cleveland is awesome.
 
# 347 WTF @ 12/12/13 04:38 PM
I'll tell you, the stadiums overall, and the floor textures are awesome in the game. If everything was as high quality, this game would look really nice.
 
# 348 blackceasar @ 12/12/13 04:57 PM
Can anyone tell me if the shooting has changed? What I mean is on the demo when I shoot a jumper with someone, it didn't feel like there was a "flow" to someones shot. You know what I mean? I didn't have that feeling of a real "follow through" with jump shots. It felt like the moment someone was almost at the height of their jumper, its like the follow through felt like it was super fast forwarded.. they all feel like quick flicks rather than jumpers... same thing for dunks.. the moves leading to the dunks are OK.. and coming down off the rim is OK.. but again theres like this point inbetween right before the dunk actually happens and them coming down that feels like the animation goes into 8X fast forward....

Basically does the jump shooting and free-throws still feel robotic and similar for each player shooting that same kind of shot?

Do the players look less wrapped in Saran-wrap?
 
# 349 DonWuan @ 12/12/13 05:09 PM
Quote:
Originally Posted by WTF
I'll tell you, the stadiums overall, and the floor textures are awesome in the game. If everything was as high quality, this game would look really nice.
I can only assume that the game becomes laggy on high detail. Game looks pretty good up close and little things are getting better day by day.



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# 350 DIRK41NOWITZKI @ 12/12/13 05:37 PM
I have the full game in my hands now an I have to say, it's pretty good. I'm really liking the player differentiation. Makes it feel different with every team you play with. I find in 2K I feel like every team is the same, there's just different ratings. I wish they had more signature jumpers in though. I'm having lots of fun with the game even though I've just started playing(the full game). Expect more posts here from me in the future.
 
# 351 WTF @ 12/12/13 05:58 PM
Quote:
Originally Posted by blackceasar
Can anyone tell me if the shooting has changed? What I mean is on the demo when I shoot a jumper with someone, it didn't feel like there was a "flow" to someones shot. You know what I mean? I didn't have that feeling of a real "follow through" with jump shots. It felt like the moment someone was almost at the height of their jumper, its like the follow through felt like it was super fast forwarded.. they all feel like quick flicks rather than jumpers... same thing for dunks.. the moves leading to the dunks are OK.. and coming down off the rim is OK.. but again theres like this point inbetween right before the dunk actually happens and them coming down that feels like the animation goes into 8X fast forward....

Basically does the jump shooting and free-throws still feel robotic and similar for each player shooting that same kind of shot?

Do the players look less wrapped in Saran-wrap?
I can say that the shooting in the retail version "feels" far and above anything else. I can shoot with Ben McLemore's sweet form, and it feels totally different than Rudy Gay or Derrick Williams by far. Different release points, different quickness. I feel like I have to hold the button until in real life I'd "flick my wrist" to launch. I don't know if that makes sense, but I really like the way it feels.

The free throws, I have seen 2-3 different ones I believe, but they all generally feel the same. And I could be totally wrong, they may be all the same. I know Shawn Marion has his separate one. The Free Throws do feel generic no doubt.

The dunks, I'm actually enjoying quite a few of them. I'm seeing more and more different dunks each day. They flow pretty smooth as well, no more "rocket dunks" that I've seen. That was one of my biggest gripes even in the teaser trailer, was Derrick Rose's rocket dunk. They all feel smooth/fluid, no real hitch.

There is 1 alley oop that I'm not terribly fond of, and it's the one that they catch the ball and **** it back with two hands before slamming it home. It looks ferocious, but it's the one dunk that does feel sped up to hid a transitional animation. When you go into replay though, it looks just as smooth as anything else.

Hope this helps somewhat.
 
# 352 bluengold34_OS @ 12/12/13 06:03 PM
Man am I glad I picked this title up again after trading it in the first time. Having a lot of fun with it over the last 4-5 days and it is actually becoming one of my go to titles - in the top 4 right now.
 
# 353 WTF @ 12/12/13 06:40 PM
I was wondering what you thought about it after picking it back up. Glad to see you are enjoying it.
 
# 354 Williekemp15 @ 12/12/13 06:51 PM
Teams are actually running plays and the game is so much better now i dont believe they were running plays in the demo im having alot of fun playing
 
# 355 DonWuan @ 12/12/13 06:59 PM
Quote:
Originally Posted by DIRK41NOWITZKI
I have the full game in my hands now an I have to say, it's pretty good. I'm really liking the player differentiation. Makes it feel different with every team you play with. I find in 2K I feel like every team is the same, there's just different ratings. I wish they had more signature jumpers in though. I'm having lots of fun with the game even though I've just started playing(the full game). Expect more posts here from me in the future.
Hey let me know when you figure out Dirks game. I could not get anything going with him. Played 1 half with the mavs and Dirk was shooting like 3-15. Monta and VC carried the load.

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# 356 bluengold34_OS @ 12/12/13 07:48 PM
Quote:
Originally Posted by WTF
I was wondering what you thought about it after picking it back up. Glad to see you are enjoying it.
What you say is true Will - the more you play it, the more you appreciate what it brings to the table. I'm not blind to the rough edges of the game, but they don't negate the solid game of basketball that's under the hood here.
 
# 357 DIRK41NOWITZKI @ 12/12/13 07:55 PM
Quote:
Originally Posted by DonWuan
Hey let me know when you figure out Dirks game. I could not get anything going with him. Played 1 half with the mavs and Dirk was shooting like 3-15. Monta and VC carried the load.

Sent from my M353 using Tapatalk
While let me first just say, playing with Dirk is a blast in this game. EA gave Dirk some love unlike 2K. His signature jumper and fade are so close to real life I can't tell the difference. All you really have to do is not shoot TOO much with him. If he is posting up and wants the ball feed it to him and try to do a fade. Also you can run the pick an pop and shoot jumpers if he is open. I like to drive with Carter or Ellis and kick it out to him.
 
# 358 WTF @ 12/12/13 08:06 PM
Yeah, Dirk is a force in this game. He has a full arsenal of weapons.

Bng, it's definitely not perfect, but its getting better by the day. It plays a really solid game of NBA basketball under the hood.
 
# 359 NimaAkaJoJo @ 12/12/13 08:34 PM
After a couple of days with the game, a lot of frustrations the first couple of games and now I'm in love with it! It needs work in some areas but the core gameplay is fantastic! Simple, basketball and effective. The strategic element where you have to adjust in the defense and then see too work is nice.
Looking forward to this game only getting better.

I've just played a Dynasty game agains Portland, the first i played was hella realistic in, both i stats and gameplay. I was trailing the whole game, coming back and being down by 5-7 pt, then messing up. Back and forth we went until the fourth qt, things happened, adjustment was made, getting stops, making good buckets and boom I was back in the game and ran over them. Unfortunately, I didn't save so I had to play that game again. This time tho i was rather ready for it. Won that game by 31 haha
Heres some moment of that game, not spectacular but it's just basketball! Like real BASKETBALL, so sexy!

https://skydrive.live.com/#cid=91185...6D30%21325&v=3
 
# 360 The 24th Letter @ 12/13/13 12:30 AM
Seems like some Synergy has kicked in...teams are definitely being a little more assertive (in the half court at least, still not seeing a lot of high tempo offense)...there are definitely still times when the CPU becomes brain dead though....especially if you decide to play off ball...it's like they completely shut down..doubt that's something Synergy can really fix, so hopefully it can be addressed in a patch or put in next year...

I do think everyone should take the time to actually learn the ins and outs of the game before judging it, because it will definitely make more sense as you go a long.....for me personally... It's been pretty hard to get immersed in this game, even looking past the graphics..just not finding it to be a fun experience...the lack of paint defense and the inability to counter that with sliders is a consistent annoyance..

Glad you guys are having fun though!! That's all that matters at the end of the day..
 


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