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NBA Live 14 Has Arrived, Post Your Impressions Here

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Old 12-12-2013, 06:59 PM   #369
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

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Originally Posted by DIRK41NOWITZKI
I have the full game in my hands now an I have to say, it's pretty good. I'm really liking the player differentiation. Makes it feel different with every team you play with. I find in 2K I feel like every team is the same, there's just different ratings. I wish they had more signature jumpers in though. I'm having lots of fun with the game even though I've just started playing(the full game). Expect more posts here from me in the future.
Hey let me know when you figure out Dirks game. I could not get anything going with him. Played 1 half with the mavs and Dirk was shooting like 3-15. Monta and VC carried the load.

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Old 12-12-2013, 07:48 PM   #370
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

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I was wondering what you thought about it after picking it back up. Glad to see you are enjoying it.
What you say is true Will - the more you play it, the more you appreciate what it brings to the table. I'm not blind to the rough edges of the game, but they don't negate the solid game of basketball that's under the hood here.
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Old 12-12-2013, 07:55 PM   #371
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

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Originally Posted by DonWuan
Hey let me know when you figure out Dirks game. I could not get anything going with him. Played 1 half with the mavs and Dirk was shooting like 3-15. Monta and VC carried the load.

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While let me first just say, playing with Dirk is a blast in this game. EA gave Dirk some love unlike 2K. His signature jumper and fade are so close to real life I can't tell the difference. All you really have to do is not shoot TOO much with him. If he is posting up and wants the ball feed it to him and try to do a fade. Also you can run the pick an pop and shoot jumpers if he is open. I like to drive with Carter or Ellis and kick it out to him.
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Old 12-12-2013, 08:06 PM   #372
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

Yeah, Dirk is a force in this game. He has a full arsenal of weapons.

Bng, it's definitely not perfect, but its getting better by the day. It plays a really solid game of NBA basketball under the hood.
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Old 12-12-2013, 08:34 PM   #373
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

After a couple of days with the game, a lot of frustrations the first couple of games and now I'm in love with it! It needs work in some areas but the core gameplay is fantastic! Simple, basketball and effective. The strategic element where you have to adjust in the defense and then see too work is nice.
Looking forward to this game only getting better.

I've just played a Dynasty game agains Portland, the first i played was hella realistic in, both i stats and gameplay. I was trailing the whole game, coming back and being down by 5-7 pt, then messing up. Back and forth we went until the fourth qt, things happened, adjustment was made, getting stops, making good buckets and boom I was back in the game and ran over them. Unfortunately, I didn't save so I had to play that game again. This time tho i was rather ready for it. Won that game by 31 haha
Heres some moment of that game, not spectacular but it's just basketball! Like real BASKETBALL, so sexy!

https://skydrive.live.com/#cid=91185...6D30%21325&v=3
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Old 12-13-2013, 12:30 AM   #374
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NBA Live 14 Has Arrived, Post Your Impressions Here

Seems like some Synergy has kicked in...teams are definitely being a little more assertive (in the half court at least, still not seeing a lot of high tempo offense)...there are definitely still times when the CPU becomes brain dead though....especially if you decide to play off ball...it's like they completely shut down..doubt that's something Synergy can really fix, so hopefully it can be addressed in a patch or put in next year...

I do think everyone should take the time to actually learn the ins and outs of the game before judging it, because it will definitely make more sense as you go a long.....for me personally... It's been pretty hard to get immersed in this game, even looking past the graphics..just not finding it to be a fun experience...the lack of paint defense and the inability to counter that with sliders is a consistent annoyance..

Glad you guys are having fun though!! That's all that matters at the end of the day..
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Old 12-13-2013, 09:00 AM   #375
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

Really digging the game too and have been for a while, I just didn't want to get into the debate and have to justify with others what I did with MY money.

For me it's about having control of my human control player at all times which this game does far better than any other option. Which, by the way, I have noticed there are small instances when they either delay, take it away, or reinterpret user input, ala 2K, and this is atypical of Live's traditional philosophy. I hope the masses aren't able to convince EA that the only way to simulate basketball is with long drawn out animations that look pretty but render the controller a "suggestor" instead.

I also like the Help D, Spacing, and several other aspects that have already been mentioned. Naturally Live isn't the prettiest thing I ever saw, but if the choice is between controlling and suggesting, I'll be happy to control stick figures as opposed to suggesting how photo realistic ones move and play.

Bottom line is I agree with Will and Flight. Similar story I bought 2K, although mine isn't broken in the sense it's not operable, but since first converting 2K in NBA 2K10 I lamented the lack of control and or sluggish response to input in that series and when picking up 2K14 I found it to be more of the same. I was ready to just give on video game basketball because the reviews for Live 14 are/were abysmal and I thought that many people can't be wrong. In desperation I bought Live because there weren't but so many games available for my PS4 and found it to be refreshing. I liked Live 10 but unlike most I felt Wangs contributions were to bring 2K like approaches to the Live series which I didn't like. It was with his arrival that I first notice "suction D" and locked in contact animations. I admit I formed that opinion purely out ignorance because I don't really know who brought what to Live 10, but I do like that this game is going away from that type of stuff. I do think they should increase the size of the contact patch, or whatever you call the area that the CPU uses to detect contact between two players because it would make defense and creating contact in general much more consistent.

Funny thing as I lurk around and read you guys' debates I chuckle at how the world goes around. I remember the days when the 2K crowd was evangelizing it and saying the overly complicated controls represented depth in the game and it wasn't a pick up and play title because that would be "arcadish" and how you had to take the time to learn the game to truly appreciate it. Pretty much the arguments have flipped and it's hilarious.

One more thing, for those of you having trouble with points in the paint and post defense, I've found the proper defensive angles (as coded in this game) to be shifted slightly toward the baseline instead of directly between the player and basket. As a result in order to create contact with a player driving to the basket you have to defend his outside shoulder. I kinda think of it as defending the sides of the box on the backboard instead of guarding the rim. As far as post defense, I've found the "slides" to be ineffective especially against the spin to the basket, instead don't let the post player get into your body allowing him to spin off of it. When defending the post back up off the ball handler a half step so that you can quickly move with him and you'll find post defense quite easy in this game.
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Old 12-13-2013, 09:00 AM   #376
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Re: NBA Live 14 Has Arrived, Post Your Impressions Here

Synergy is definitely alive and well. Steph Curry was killing me early in the clock yesterday. Guy was shooting with 18 seconds left on the shot clock. Has one of the quickest releases that I've seen yet. Love the rotation on his shot as well.

The times that the CPU becomes brain dead, what are you seeing 24th? I've had several instances of guys getting into the paint into a backdown, and never making a move resulting in a 3 seconds call, but it doesn't happen very often, maybe 1-2 per game. Are you seeing some other things going on? I normally play off ball and help in the post to prevent the post cheese going on.

Stinks that you aren't finding it to be fun. I agree, it won't be for everyone. Do you think more player signature elements would be key, or what would drive it to be a more fun experience for you?

Hopefully the paint/interior defense will be resolved semi-soon, the same with sliders.

I'm still having a blast with it luckily, and don't forsee that changing anytime in the near future.
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