CPU AI: I swear every time I read one of these previews for a new NBA 2K game, the author is talking about how the CPU is so realistic and how each team plays like it does in real life. For the first time, I honestly feel like this year that statement is completely true. There are several examples I noticed:
Rockets v. Lakers - The AI consistently looks for Howard in the post, Lin in the pick and roll and Harden on Isos and pick and rolls. Shooters like Parsons hang out on the perimeter waiting for kick outs by Harden and Lin off picks. Houston also shoots a ton of threes like in real life. Cavs v. Wizards – Irving absolutely destroyed me with the pick and roll(40 points and a game winning layup) but he didn’t ball hog. CPU ran several post plays for Bennett and Bynum. Waiters also got a few touches but he struggled in the game. Grizzlies v. Thunder – CPU looks for Randolph and Gasol consistently in the post. Randolph plays like he does in real life. For example, he went to work in the post on two straight possessions. One ended with a baby hook in the lane. The second was him pivoting to face up Ibaka and sinking a 17ft jumper in his face.
Is there still a coach mode option and in coach mode can you call plays by player instead of being limited to quick plays or best play option? Thanks.
Well....I have some bad news. I cant find the Coach Mode option and I think its been removed. I spent about 5 min this morning looking through every setting and I cant find it. Its no longer in the Coach Settings menu either.
I'm fairly certain what the answer to this is, but has there been any new changes to simming games in Association (i.e. can we intervene in games now)??
Well....I have some bad news. I cant find the Coach Mode option and I think its been removed. I spent about 5 min this morning looking through every setting and I cant find it. Its no longer in the Coach Settings menu either.
I can't remember since I haven't played it in a while but in 2K13 that option wasn't in the main menu screen. You'd have to start a game and then go into the coaching settings and find it there. Have you tried that?
I can't remember since I haven't played it in a while but in 2K13 that option wasn't in the main menu screen. You'd have to start a game and then go into the coaching settings and find it there. Have you tried that?
I have been thinking on why this could have been taken out. It occurred to me that if they setup their rotations to work a certain way. Allowing a user to pick the double from a position that is opposite how the rotation was built to work could create a bug in gameplay where double team equal a broken rotation.
That is just me speculating but it sounds feasible. I miss the old way for sure.
You can still pick the player you want for the help on the double team but it forces you to play off ball and bring him manually. I was really hoping they brought back the old way this year but it is what it is.
The classic teams plays were not updated so they will not have all the improvements of current team plays with very few exceptions.
Thanks for the answer CZAR. I guess my bigger question is how much of the playbook/gameplay improvements/fixes did translated over to the classic teams/players as far as spacing improvement oncourt AI improvement, playcalling etc...
CPU Offensive Rebounding- In the past, the CPU would receive a good amount of offensive rebounds unless you really lowered the slider. Is this still apparent?
CPU Running Plays- Last year, it appeared the CPU would take off on a defensive rebound and fast break a lot and shot it quickly w/o running a play. You needed to go into coach's settings and mess around with the numbers.
First hand, sorry if my questions were already answered.
I got hooked with this game only last year (actually got this game only 2nd qtr of this year, coz Im FED UP with EA's NHL) with MyCareer Mode. As per review posted in another thread, theres' no much changes in this mode.
1. In creating a player - is there an option for a sport goggles like that of Stoudamire?
2. Do you have to play all the games in MyCareer? Or could I sim it?
3. Biggest gripe in mycareer is the substitution - sometimes the coach replace you and then put you back in in less than 2 mins or at times even if its a blowout, by either team, the coach dont pull you out. Is this still in the game?
Can you give your thoughts on 1-on-1 interactions from both offense & defense?
Things such as:
-Can players force their way through defenders? (e.g through hopsteps, eurosteps etc)
-Do you feel faster players (e.g. Westbrook, rose) can reasonably beat slower defenders?
-Have you tried to take a charge and if so how well does it happen?
Also if you don't mind can you share Mid Range & 3pt rating for Ryan Anderson?
CPU Offensive Rebounding- In the past, the CPU would receive a good amount of offensive rebounds unless you really lowered the slider. Is this still apparent?
CPU Running Plays- Last year, it appeared the CPU would take off on a defensive rebound and fast break a lot and shot it quickly w/o running a play. You needed to go into coach's settings and mess around with the numbers.
Has that beeen addressed?
Thank you.
Offensive Rebounds are much better on default. They arent non existant but they dont feel cheap like they did in 2k13.
Not seeing an issue with the CPU running plays at all this year.
I know they've redone the up and unders. The one you do near the rim while not in a backing down position. In 2K12 - 2K13 if you where to pumpfake near the rim you would get the pumpfake and the start of the under animation that that would make the whole thing look glitchy (also looked like a travel). Hard to explain for me though. But from the gameplays I have seen it looked way better.
I would still like to know if the ( knee pad and calf sleeve combo) is back this year like it was in 2k12 . If you could please answer this it is greatly appreciated
This is the third time you've posted this. Spamming a thread isnt the way to get your question answered. I was planning to look into this but you took the wrong approach.
Can you give your thoughts on 1-on-1 interactions from both offense & defense?
Things such as:
-Can players force their way through defenders? (e.g through hopsteps, eurosteps etc)
-Do you feel faster players (e.g. Westbrook, rose) can reasonably beat slower defenders?
-Have you tried to take a charge and if so how well does it happen?
Also if you don't mind can you share Mid Range & 3pt rating for Ryan Anderson?
Nope. Players do a decent job of holding their ground. It also lowers the chance of a made shot as the defender is still their to defend the shot.
Yes on default. Last year, through slider changes you could make them faster. This year on default, I can use Westbrook to blow by defenders.
I've tried but I suck at setting charges so Ive failed at it.