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NBA Live 14 News Post



EA Sports has released their NBA Live 14 gameplay trailer, which features a first look at their game in action. We figured it would be short, let us know what you think.

In the coming weeks expect to hear a lot more about NBA Live 14, some of the nuggets we are expecting to learn about are the 50+ signature styles in the game, Connected Experiences, and more game modes. It appears as if the Live 14 hype train has finally left the station and it's expected we'll see a lot more on this game in the next several weeks.

We've also captured some screenshots from the video. Obviously, they will look better in 1080p, these were captured in 720p.

NBA Live 14 screenshot gallery - Click to view NBA Live 14 screenshot gallery - Click to view NBA Live 14 screenshot gallery - Click to view NBA Live 14 screenshot gallery - Click to view
Game: NBA Live 14Reader Score: 4/10 - Vote Now
Platform: PS4 / Xbox OneVotes for game: 17 - View All
NBA Live 14 Videos
Member Comments
# 181 cthurt @ 09/19/13 01:16 PM
Quote:
Originally Posted by Jay Jay
I agree but I think part of the issue is some players wear their jersey tighter than others perfect example is the Kobe vs Lebron video on youtube. Watch how much more Kobe jersey move vs Lebrons.
I agree Kobe seems to wear a couple sizes to big for him lol so I guess the thing for Live to do is have different jersey sizes some loose fit and some tight.
 
# 182 Pappy Knuckles @ 09/19/13 01:17 PM
MSG looks beautiful *sheds a tear*.

I dig the attention to detail, but this isn't enough to let me know which b-ball game I'm going with. I need more. Hopefully we get some straight up gameplay soon and less of the runway show. I like what I'm seeing though.
 
# 183 richlane007 @ 09/19/13 01:21 PM
Quote:
Originally Posted by ingovals
Oh so this is actual gameplay footage. It's gonna be really hard controlling with the viewpoint skipping all over the place and you not really seeing the action, only a camera in the face of the player you are controlling.
Exactly. What does this show me? Nothing. Give us some actual gameplay and I'll get excited.
 
# 184 Hadlowe @ 09/19/13 01:38 PM
Quote:
Originally Posted by Championships
Hopefully they've got long time season-ticket holder Spike Lee in the front row, I liked what I saw and they've got things they can and probably will fix in the upcoming Live games.
You have to get rights to people's image to be able to do things like that. Some celebrities will do it for little or nothing if they are fans of the series, but most of them are jerks and will charge you big bucks to include them in a game.
 
# 185 NoTiCe_O @ 09/19/13 01:49 PM
Quote:
Originally Posted by Boilerbuzz
How can any of you say this without actually FEELING it for yourselves?


Sent from my Nexus 7 using Tapatalk 4
I say there setting a foundation for the future because I see the innovation, I don't have to feel it to see the potential there. Anything that can make a game more like real life is a plus in my opinion. They just have the right pieces there. Even if bouncetek isn't perfect this year the fact of the matter is they've got a great concept that can only get better as the years progress. I can see a new level of strategy to playing the competitively just by having the basketball separate from the animations.

It's up to them to live up to the potential, but it's definitely there.

An animation engine that runs based off real world physics, momentum, and foot-planting. Dribbling that keeps the ball live and is unique to specific players, A.I that is run by actual player tendencies and stats (for the most part). Team specific defenses and offenses. ESPN License? Ultimate team? EASBL?

I see a game where every match can be fresh and free flowing, because they're adding in the unpredictable elements of reality. You never know when the ball will be poked loose in real life, you never know who's going to hit that game winner, you just never know; it's unpredictable. In 2k and Live I've always been able to learn the animations and use them to my advantage when playing other people, and at times I had to stop myself because I knew certain animations were basically money in the bank (cheese).

I feel like Live 14 has the potential to eliminate most if not all cheese, it's a broad vision but I feel they truly have that potential with the direction they're heading in. I can see Live 17 or 18 as one of the most realistic playing (not necessarily looking; animation wise) games of basketball ever.

You ever watch a hoopmixtape of one of those freshman kids in high school and go "Wow, this kid is gonna be nasty some day"? That's how I'm looking at Live right now. You can just see the potential oozing from the pores of this game, and it's still extremely early.

http://youtu.be/oUmrfRYloKw

Here's one of those kids above.
 
# 186 AusBot @ 09/19/13 02:19 PM
Ease up there Notice.

I'm sure Live 14 will be good but you sound very naïve.
 
# 187 Jay Jay @ 09/19/13 02:24 PM
Quote:
Originally Posted by NoTiCe_O
I say there setting a foundation for the future because I see the innovation, I don't have to feel it to see the potential there. Anything that can make a game more like real life is a plus in my opinion. They just have the right pieces there. Even if bouncetek isn't perfect this year the fact of the matter is they've got a great concept that can only get better as the years progress. I can see a new level of strategy to playing the compe00titively just by having the basketball separate from the animations.

It's up to them to live up to the potential, but it's definitely there.

An animation engine that runs based off real world physics, momentum, and foot-planting. Dribbling that keeps the ball live and is unique to specific players, A.I that is run by actual player tendencies and stats (for the most part). Team specific defenses and offenses. ESPN License? Ultimate team? EASBL?

I see a game where every match can be fresh and free flowing, because they're adding in the unpredictable elements of reality. You never know when the ball will be poked loose in real life, you never know who's going to hit that game winner, you just never know; it's unpredictable. In 2k and Live I've always been able to learn the animations and use them to my advantage when playing other people, and at times I had to stop myself because I knew certain animations were basically money in the bank (cheese).

I feel like Live 14 has the potential to eliminate most if not all cheese, it's a broad vision but I feel they truly have that potential with the direction they're heading in. I can see Live 17 or 18 as one of the most realistic playing (not necessarily looking; animation wise) games of basketball ever.

You ever watch a hoopmixtape of one of those freshman kids in high school and go "Wow, this kid is gonna be nasty some day"? That's how I'm looking at Live right now. You can just see the potential oozing from the pores of this game, and it's still extremely early.

http://youtu.be/oUmrfRYloKw

Here's one of those kids above.
Plus this

From the new gameinformer.

The crowds are also better at noticing momentum swings. If an NBA team goes on a run and nails three consecutive three pointers at home to pull even with the visitors, the crowd appropriately goes nuts. When a star comes out of the game after putting up big numbers, the home fans give him a standing ovation.

This game has the potential to be the best ever one day.
 
# 188 23 @ 09/19/13 02:38 PM
Live's crowds always had the best crowd since they went in arenas and got audio. That said this might be an addition to what they had already if they throw in arena specific music and stuff and chants.

Also Notice_O dude potential was the word used last gen every year that never happened so it really means nothing at all. If this company can't prove they can do it you'll be on the PS5 Xboxtwo saying the same thing
 
# 189 Hadlowe @ 09/19/13 02:53 PM
Quote:
Originally Posted by Dr. Poe
It looks good. Still not to the level of the 2k trailer at E3.
I have serious doubts about that 2k trailer. I worry that it will be an instance of over-promising and under-delivery (a la Alan Wake.)
 
# 190 quehouston @ 09/19/13 03:59 PM
I thought it looked and flowed great. My only gripe is the editing. I was looking to see more defensive interaction, but they edited out. But this is the First Look, so I expected them to showcase their biggest feature bounceTek.
 
# 191 boltokPwnage04 @ 09/19/13 04:10 PM
I'm not impressed, need to see more. Live is in the position where they have to show and prove. They have a lot to do over the next few weeks.
 
# 192 J_Posse @ 09/19/13 04:15 PM
Game looks solid, but definitely appears as though their using a similar graphics engine to the older NBA Live games. And has anyone else notice how long the arm sleeve is, so long in fact that it seems like baller bands can't be added, and Kyrie's sleeve doesn't have a hex pad. I do like that they were able to acquire the official Madison Square Garden license. Gotta see what else is in store for NBA Live but looks like a good start.

from Spurs Nation/Bills Backer HQ
 
# 193 Sovartus @ 09/19/13 04:38 PM
I can sum my reaction up in one word: disappointed.

I could have used underwhelmed or unimpressed but disappointed was a better choice......

Look, we have all seen this before. Dramatic trailers that depict this incredible game where the players are engaged with one another in an intense playoff atmosphere... The instrumental lead in.... the hip hop kick and phat music break out point for the action, and they zoom in close to hypnotize you with the level of detail in the graphics.... blah blah blah... yadda yadda yadda....

Same ole' EA song and dance and I'm not buying at all......

I want to see 5 on 5, knuckles to the grind, basketball being simulated. Until then, all the fluff means absolutely nothing and EA needs to stop BS'ing with launch supposedly 2 months away.

SHOW ME THE MONEY!!!!! (I've still never seen that movie... lol)
 
# 194 knick9 @ 09/19/13 05:09 PM
"I've seen enough." -said nobody. Of course they need to show more and of course they are still working on the game and won't reveal it until they absolutely have to. I haven't seen 2K next-gen gameplay and can't even find confirmation that it will have all the same modes as current-gen. Both are keeping their cards close and it's understandable--why would you present an unfinished product before your deadline?
 
# 195 RICH72601 @ 09/19/13 05:11 PM
From keeping up with the news, I knew this video would be just as they said, a "gameplay trailer", so I really wasn't expecting much. The one thing I'll always say about LIVE is that it always looks clean as far as the players, jerseys, shoe, accessories, stadium, etc.

Especially for this first "gameplay trailer", I knew it would be very short clips of movement. Honestly, I really hope it moves as well as it looks, but if I remember correctly, the producer said the same thing about NBA LIVE 07. I still have that game in my library in awe of how it ever made it to the store shelves.

Until we all see it in motion for a couple minutes with all players interacting, there's not much we can get from what we've seen here. I'm pretty sure this won't be a repeat of the current generation, but I'm really hoping for a solid b-ball product from EA. Technology is too advanced and they have way too many talented people, resources, etc. to put out a significantly sub-par LIVE.
 
# 196 blingballa333 @ 09/19/13 05:15 PM
Quote:
Originally Posted by J_Posse
Game looks solid, but definitely appears as though their using a similar graphics engine to the older NBA Live games. And has anyone else notice how long the arm sleeve is, so long in fact that it seems like baller bands can't be added, and Kyrie's sleeve doesn't have a hex pad. I do like that they were able to acquire the official Madison Square Garden license. Gotta see what else is in store for NBA Live but looks like a good start.

from Spurs Nation/Bills Backer HQ
That's because he doesn't wear a sleeve with a hex pad.


And also, you can see Amare Stoudemire's hex padded sleeve at the end of the trailer. Live has their accessory game down pat! But I agree about the arm sleeve being too long, guess we'll have to wait and see.
 
# 197 blingballa333 @ 09/19/13 05:40 PM
Here's a shot of Felton

 
# 198 ccoaxum @ 09/19/13 05:59 PM
Quote:
Originally Posted by blingballa333
Here's a shot of Felton

looked like kyrie shooked him bad and made go one way and kyrie went the other way lol
 
# 199 bigeastbumrush @ 09/19/13 06:34 PM
Quote:
Originally Posted by ccoaxum
looked like kyrie shooked him bad and made go one way and kyrie went the other way lol
Or he could just be stuck in an animation seeing as how his body hasn't completely moved from his defensive crouch.

But since this is not "actual gameplay footage", no one will really be able to know.
 
# 200 bigball12 @ 09/19/13 06:40 PM
2013 (about to be 14) and we STILL can't get a full bench coaching staff, and 2nd bench behind them? Ughhh
 


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