Home
Madden NFL 13 News Post


It looks like Madden NFL 13 title update #3, which was scheduled to arrive tomorrow, is 1 day early and available now for 360 users, weighing in at 19MB.

*UPDATE: PS3 title update is available now, weighing in at 52MB.

For those that missed out on what the title update contains, check it out below or read more about it here.

Feature Additions:

Custom Rosters Offline: Added the ability to start an offline career with a custom roster.

Connected Careers Edit Player: Added the ability to edit gear and information for players in a league.

Coach Mode in Connected Careers: Added the ability to use coach mode in Connected Careers.

Changing Schemes in Connected Careers: Added the ability to change offensive and defensive schemes as a coach.

Offline Play Along in Connected Careers: Added the ability for multiple people to join a CCM game. This applies to coaches only.

Draft Clock: Added a draft clock during the draft that is displayed on screen if you leave the draft interface to view rosters, depth charts, etc.

Draft Filter: Added a filter to the draft screen to display players that have been drafted.

Connected Careers Practice XP: Added the ability for user controlled players to earn extra XP in practice mode through the stats they accumulate.
Gameplay Tuning:
  • Fixed an issue where WRs were dropping too many passes when playing on All Madden difficulty setting.
  • Fixed an issue where it was too easy to time the kick meter on FGs and PATs in user vs. user games.
  • Fixed an issue where punt returners were moving away from the landing spot if you called a fair catch while letting the CPU control the player.
  • Fixed an issue where someone who attempted to bull rush with the R stick once the ball was snapped activated run commit.
Commentary:
  • Added over a dozen logic fixes to make our commentary more intelligent.
Presentation:
  • Fixed an issue where specific offensive player celebrations were not triggering.
  • Fixed an issue where the referee was backwards when calling a penalty.
  • Fixed an issue with the Giants away uniforms (missing a sleeve stripe).
Connected Careers:
  • Fixed an issue where Offline Gameplay AI/Logic did not match the logic in Play Now.
  • Fixed an issue where playing the game on All-Madden is too easy.
  • Fixed an issue where changing the camera setting in CCM game works for single player.
  • Fixed an issue where League Sliders had limited impact on difficulty.
  • Fixed an issue where the Accelerated Clock did not function in an online CCM game when the option was set to On.
  • Fixed an issue where you could not turn on/off GameFlow in CCM.
  • Fixed an issue where you were unable to sign Free Agents during the season.
  • Fixed an issue where 'Starting a League' would reset Player Schemes.
  • Fixed an issue where after declining a trade offer, you are no longer able to accept or decline another offer.
  • Fixed an issue where you could exploit supersim to run the game clock indefinitely.
  • Fixed some spelling and polish issues in the News and Twitter.
  • Fixed an issue where a coach could make a contract offer to a user controlled player.
  • Fixed an issue where you are forced to select a throwing style for a created player that is not a QB.
  • Fixed an issue where turning Auto-Start to off does not save week to week.
  • Fixed an issue where you can see rookie overall ratings by accessing the player card of the prospect through Team Needs.
  • Fixed an issue where changing Auto-Sub Frequency does not change the correct data.
  • Fixed an issue where the profanity filter was preventing offline players from typing in their names.
  • Fixed an issue where you can draft a player and then trade down while the draft is paused. The issue resulted in the user keeping both the traded picks and drafted player.
Stability:
  • Fixed numerous crashes.
  • Fixed an issue with the in-game pause menu disappearing.
Madden Ultimate Team:
  • Changed the Packs button to Store Button.
  • Condensed Leaderboards and Help menus.
  • Implemented the ability to view videos from the hub.
  • Implemented Store Panel Changes.
  • Moved Auctions/Trades to a separate menu option.
  • Fixed several Solo Challenge exploits
Playbooks:
  • Fixed an issue where theHail Mary formation in a custom playbook had a blank play that resulted in a broken formation and invisible players if selected.

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 77 - View All
Madden NFL 13 Videos
Member Comments
# 401 bdeezy89 @ 10/15/12 11:04 PM
Quote:
Originally Posted by Boltman
All the games are doing the pink thing because it's associated with the clock on your 360.

Change your date on the system if it bugs you.

At least that's what I was lead to believe in another thread.
I'm playing on the ps3 but i'm not playing "play now" i'm in CCM which shouldn't do it every game
 
# 402 Jarodd21 @ 10/15/12 11:04 PM
Quote:
Originally Posted by CT Pittbull
that was happening frequently for me with the cpu BEFORE this patch...now if they can kneel on it at the end of the game when they are up by 3 and trying to run the clock out, then we are talking. right now the cpu end of game playcalling is absolutely broken to be blunt. they pass the ball when all the need to do is kneel on it and they run when they are facing a 2 minute drill and 80 yards to go to tie the game...this game plays awesome all the way up until crunch time then the cpu looses what little football IQ they had to begin with

I didn't know because I was never down against the CPU in CCM before the patch..
 
# 403 CT Pitbull @ 10/15/12 11:06 PM
Quote:
Originally Posted by Jarodd21
I didn't know because I was never down against the CPU in CCM before the patch..
well i should have added that this was in play now that they would seemingly always kneel it before the half as for ccm i dont know i didnt start mine yet but that will change this weekend..FINALLY!!..lol
 
# 404 SloeyEZ @ 10/15/12 11:08 PM
Quote:
Originally Posted by bdeezy89
I'm playing on the ps3 but i'm not playing "play now" i'm in CCM which shouldn't do it every game
agreed, and I'm on week 2 in my offline ccm and there is no pink... I quit playing in September so I never saw the Pink bug which went off the system clock instead of season time, but it's not there now, so they must have fixed this in the patch today. wish i would have played in october so i could have seen it
 
# 405 SloeyEZ @ 10/15/12 11:09 PM
Quote:
Originally Posted by Jarodd21
Yes it is.. That was smart..
just had to make sure, since you never know with some of the posts on here
 
# 406 hyacinth1 @ 10/15/12 11:09 PM
Finally got to download and start it with a new online ccm.

First game it was all Pink. That was weird to see. I quit the game and restarted and it was fine again.

Will play some more but like the other guy posted, does this patch affect only ONLINE CCM or also OFFLINE CCM? I tried offline and I like you can now change the cpu's uniform only if you have a second controller doing it. Online CCM you still cannot.

Also the team specific sounds/fight songs are still not working
 
# 407 1deadpanda @ 10/15/12 11:10 PM
Quote:
Originally Posted by Chiefsfan881129
Can PS3 users please explain what the LCB press coverage glitch is i have a ps3 and have never really noticed it

Sent from my SGH-T989 using Tapatalk 2
Cornerbacks on the left side of the screen dont press when in man coverage
 
# 408 nrporter7 @ 10/15/12 11:11 PM
I almost never post here but quick question. I'm trying to turn the jets into a 4-3 defense. So I wanna move Wilkerson to DT. It is not letting me.

Also, is there supposed to be an easy way to change scheme now or no?

Thanks!
 
# 409 raysanti @ 10/15/12 11:18 PM
In ccm I'm noticing random players have flak jackets that have never had them before.

Morris Claiborne, JPP, Hakeem Nicks, to name a few
 
# 410 La Verite @ 10/15/12 11:26 PM
I thought this was a impressions thread.


CLOSED
 
# 411 SloeyEZ @ 10/15/12 11:29 PM
Quote:
Originally Posted by La Verite
I thought this was a impressions thread.


CLOSED
"an" not "a". thanks
 
# 412 J-Unit40 @ 10/15/12 11:44 PM
Pretty sure this doesn't have much to do with the latest patch, but I have seen 2 defensive PI calls in my last 2 games. Can't believe my eyes!
 
# 413 SloeyEZ @ 10/15/12 11:47 PM
I'm not trying to call you out in a mean way or anything Emm, but where are you? Seems like today would be a day for high visibility from the real EA folks that could give us some real answers instead of all of us confusing each other, or are you waiting for all the cannon fire to subside first so you can answer everything...once? Hope you're not sick
 
# 414 Sturzinator @ 10/16/12 12:02 AM
If they aren't going to fix the damn depth chart in pre-season (rendering pre-season virtually useless) at least they should allow us to switch the controller to the other (CPU) team and let us fix it ourselves!

I am tired of P playing as K and playing my 2nd and 3rd stringers against CPU starters.

You could make these depth chart fixes for the CPU in Madden 12, but now...pffft.
 
# 415 Jarodd21 @ 10/16/12 12:05 AM
Quote:
Originally Posted by CT Pittbull
well i should have added that this was in play now that they would seemingly always kneel it before the half as for ccm i dont know i didnt start mine yet but that will change this weekend..FINALLY!!..lol

That's weird because I was down plenty of times in Play now and never saw. The situation might of been different I guess but it was cool to see anyway..
 
# 416 frat77 @ 10/16/12 12:06 AM
Preexisting injuries are wiped when using a custom roster.
 
# 417 KR817 @ 10/16/12 12:08 AM
Quote:
Originally Posted by nrporter7
I almost never post here but quick question. I'm trying to turn the jets into a 4-3 defense. So I wanna move Wilkerson to DT. It is not letting me.

Also, is there supposed to be an easy way to change scheme now or no?

Thanks!
Can't switch a DE to DT. You can switch a right DE to the left side but that is it.
 
# 418 BonesKnows85 @ 10/16/12 12:28 AM
The guys who make and patch this game are GAME DEVELOPERS. They are not NFL Head Coaches, Draft Experts, Stat Experts, and they are most likely not big enough fans to know the ins and outs of how playcalling and AI logic should go. So if you are ever expecting play calling to resemble what you see on Sunday to the T, then you might be waiting a while.
 
# 419 The ArkanSaw @ 10/16/12 12:32 AM
Quote:
Originally Posted by BonesKnows85
The guys who make and patch this game are GAME DEVELOPERS. They are not NFL Head Coaches, Draft Experts, Stat Experts, and they are most likely not big enough fans to know the ins and outs of how playcalling and AI logic should go. So if you are ever expecting play calling to resemble what you see on Sunday to the T, then you might be waiting a while.
Yeah we understand that but they have the gameplans in the game for us to fix it but wont allow us to adjust them for CCM.
 
# 420 SloeyEZ @ 10/16/12 12:34 AM
Quote:
Originally Posted by BonesKnows85
The guys who make and patch this game are GAME DEVELOPERS. They are not NFL Head Coaches, Draft Experts, Stat Experts, and they are most likely not big enough fans to know the ins and outs of how playcalling and AI logic should go. So if you are ever expecting play calling to resemble what you see on Sunday to the T, then you might be waiting a while.
They are not NFL Head Coaches, Draft Experts, Stat Experts, but they ARE big fans of football. Just listen to any of their videos dating back to the Head Coach days and it is obviously they love football. I know at least one of them was a coach, even if it was pop warner level, it shows that they are fans and love football just like us.

I know everyone has the right to express their opinoin, but it doesn't mean their opinion is right. Sorry and not really a comment that adds to this thread in any constructive way.

sorry if i'm being harsh :\
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.