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Madden NFL 13 News Post


Check out the Madden NFL 13 title update #3 details.

Feature Additions:

Custom Rosters Offline: Added the ability to start an offline career with a custom roster.

Connected Careers Edit Player: Added the ability to edit gear and information for players in a league.

Coach Mode in Connected Careers: Added the ability to use coach mode in Connected Careers.

Changing Schemes in Connected Careers: Added the ability to change offensive and defensive schemes as a coach.

Offline Play Along in Connected Careers: Added the ability for multiple people to join a CCM game. This applies to coaches only.

Draft Clock: Added a draft clock during the draft that is displayed on screen if you leave the draft interface to view rosters, depth charts, etc.

Draft Filter: Added a filter to the draft screen to display players that have been drafted.

Connected Careers Practice XP: Added the ability for user controlled players to earn extra XP in practice mode through the stats they accumulate.
Gameplay Tuning:
  • Fixed an issue where WRs were dropping too many passes when playing on All Madden difficulty setting.
  • Fixed an issue where it was too easy to time the kick meter on FGs and PATs in user vs. user games.
  • Fixed an issue where punt returners were moving away from the landing spot if you called a fair catch while letting the CPU control the player.
  • Fixed an issue where someone who attempted to bull rush with the R stick once the ball was snapped activated run commit.
Commentary:
  • Added over a dozen logic fixes to make our commentary more intelligent.
Presentation:
  • Fixed an issue where specific offensive player celebrations were not triggering.
  • Fixed an issue where the referee was backwards when calling a penalty.
  • Fixed an issue with the Giants away uniforms (missing a sleeve stripe).
Connected Careers:
  • Fixed an issue where Offline Gameplay AI/Logic did not match the logic in Play Now.
  • Fixed an issue where playing the game on All-Madden is too easy.
  • Fixed an issue where changing the camera setting in CCM game works for single player.
  • Fixed an issue where League Sliders had limited impact on difficulty.
  • Fixed an issue where the Accelerated Clock did not function in an online CCM game when the option was set to On.
  • Fixed an issue where you could not turn on/off GameFlow in CCM.
  • Fixed an issue where you were unable to sign Free Agents during the season.
  • Fixed an issue where 'Starting a League' would reset Player Schemes.
  • Fixed an issue where after declining a trade offer, you are no longer able to accept or decline another offer.
  • Fixed an issue where you could exploit supersim to run the game clock indefinitely.
  • Fixed some spelling and polish issues in the News and Twitter.
  • Fixed an issue where a coach could make a contract offer to a user controlled player.
  • Fixed an issue where you are forced to select a throwing style for a created player that is not a QB.
  • Fixed an issue where turning Auto-Start to off does not save week to week.
  • Fixed an issue where you can see rookie overall ratings by accessing the player card of the prospect through Team Needs.
  • Fixed an issue where changing Auto-Sub Frequency does not change the correct data.
  • Fixed an issue where the profanity filter was preventing offline players from typing in their names.
  • Fixed an issue where you can draft a player and then trade down while the draft is paused. The issue resulted in the user keeping both the traded picks and drafted player.
Stability:
  • Fixed numerous crashes.
  • Fixed an issue with the in-game pause menu disappearing.
Madden Ultimate Team:
  • Changed the Packs button to Store Button.
  • Condensed Leaderboards and Help menus.
  • Implemented the ability to view videos from the hub.
  • Implemented Store Panel Changes.
  • Moved Auctions/Trades to a separate menu option.
  • Fixed several Solo Challenge exploits
Playbooks:
  • Fixed an issue where theHail Mary formation in a custom playbook had a blank play that resulted in a broken formation and invisible players if selected.
Source - Madden NFL 13 Title Update #3 Details

Game: Madden NFL 13Reader Score: 6/10 - Vote Now
Platform: PS3 / Wii U / Xbox 360Votes for game: 77 - View All
Madden NFL 13 Videos
Member Comments
# 261 BlastX21 @ 10/04/12 01:32 AM
Quote:
Originally Posted by Cnada
I think EA needs a bigger 'Good Job' from us than this tread!

Thoughts?

I think this is possibly the best patch ive ever seen not just from EA but from any game outside of a pseudo free expansion pack
Don't worry. Give it a week or 2 and everybody will be back to hating the game again.
 
# 262 stoncold32 @ 10/04/12 01:33 AM
Is this going to fix the man-coverage bug also?
 
# 263 inkcil @ 10/04/12 01:39 AM
Quote:
Originally Posted by stoncold32
Is this going to fix the man-coverage bug also?
And the DB 45 degree angle glitch where both dbs simultaneously backpedal off the field at a 45 degree angle...that needs to be fixed too.
 
# 264 mixxx01 @ 10/04/12 01:54 AM
Quote:
Originally Posted by Dewiel
You can play along with someone, but there's only one person earning the stats since CCM is based on your Coach. Hope that makes sense. But yes, others can play on the same team in an offline CCM.
wht about playng opposite teams in offline CCM is that possible as well?
 
# 265 scoonie05 @ 10/04/12 02:01 AM
Quote:
Originally Posted by GamingLegendOS
Are you serious? So now we must throw a party for a company that took 2 months to fix a broken product that they charged $60 for? All these things should have been part of retail but they know they can patch them in later so they do not worry about it.

Until EA does not bring back what has been given to us for ever not only in Madden but any sports game the ability to use more then one team in a season or more users in a season then this game is still a scripted mode and not sim....

Sorry but I dont want to start a season and see a ton of moves that are not part of the real NFL.

That is fine for those fantasy lovers but why take away what sim lovers have always had.

I have not touched madden since week 2 that it came out.
And 2k13 isn't broken with all the issues going on?? Lol, u can't even save an association right now AMONG others things. So 2k13 isn't the holy Grail either ......
 
# 266 justinwhitaker11 @ 10/04/12 02:27 AM
I was so close to trading this in for 2k. Glad I didn't at the moment. Hopefully this patch works. Mainly the difficulty and the sliders. I can deal with most the other stuff as long as the game play is solid and challenging.
 
# 267 BlastX21 @ 10/04/12 02:31 AM
This is what patch 2 should have been.
 
# 268 droopizzle34 @ 10/04/12 02:48 AM
happy to ave player editing back, but i woulda liked to have seen some fixes to defense, especially zone defense.
 
# 269 SoxFan01605 @ 10/04/12 03:01 AM
Quote:
Originally Posted by roadman
It's because that's what the developers told us from the outset. A lot of people didn't want to believe what the developers were saying.

All I'm saying it's hard not to believe what they said after this great patch news, but as I said before, others can choose to believe what they want to believe.
You're missing my point, I think, but the patch itself is good news either way, so I won't belabor the issue. No biggie.

Anyway, back on topic, hopefully the patch works out for a lot of people. I understand there are still questions about some scheme/AI logic (I didn't get far enough to speak to that) so hopefully that will seem improved with the release. Personally, I'm looking forward to seeing how the game feels to me after not trying it since release.
 
# 270 hyacinth1 @ 10/04/12 03:29 AM
sorry if this has been already asked but will the patch let you choose the uniforms of the other team in CCM?
 
# 271 prey2god @ 10/04/12 03:29 AM
You see people! You complain and tell it like it is and you shall receive. People who complained about people complaining...now what? Do you expect a game to be half made and enjoy it for your hard earned money?

We have a voice and we can be heard. Thank you all to making this happen. I'm sure i'm not the only one that kept complaining to Looman on twitter about all this every week.
 
# 272 Cras @ 10/04/12 03:50 AM
Figures, right after I go and trade in the game they announce that FINALLY CMM rosters can be edited.

Oh well, all the other things busted in the game, I wont be missing it.
 
# 273 Da Original Don Dada @ 10/04/12 04:06 AM
Finally can pick it up now
 
# 274 jgreengutta @ 10/04/12 04:09 AM
@hyacinth1 no one has answered the question...so most likely nope lol
 
# 275 kongemeier @ 10/04/12 04:10 AM
I only have one thing to add... Is it October 16th yet!?

Awesome patch... if it works as intended
 
# 276 TarHeelPhenom @ 10/04/12 04:24 AM
I promise you I was just telling my best friend that I haven't really played Madden at all this year. It just had too many things missing. I actually Redboxed this game and have kept it so long that it's been paid off. If this patch works correctly then i have to say Madden, NBA 2k13 and NCAA Football 13 will be getting equal run. My excitment comes from:

1) Coach Mode- Coach Mode is the only thing I have played in NCAA and I've had a blast with it. I enjoy see guys perform or get abused without my help and seeing the guys I recruit come in and wreck shop or be busts. Now, the NFL Draft will mean more to me because I won't be able to take a 62 rated LB and turn him into a tackling machine based on my stick skills. Now, if I put him out there and he don't have the skills...I'm done!

2) Editing- I've always been on the side of giving the gamer the ability to customize the game as he see's fit...especially when it comes to player editing. Now we have that again.

3) Being able to change your scheme. Again it's all about customization. If I wanna "hire a new DC or OC in theory" then i'll just change my scheme.

4) CPU AI Fixes- It's the engine that drives the game period and it's extremely critical in Coach Mode games. Excited to see what happens.
 
# 277 wisdom less13 @ 10/04/12 04:26 AM
BOOOOOOOOOOOOOOOOOOOOOOOOOOM!!!
 
# 278 MattIntellect @ 10/04/12 04:47 AM
Quote:
Originally Posted by prey2god
You see people! You complain and tell it like it is and you shall receive. People who complained about people complaining...now what? Do you expect a game to be half made and enjoy it for your hard earned money?

We have a voice and we can be heard. Thank you all to making this happen. I'm sure i'm not the only one that kept complaining to Looman on twitter about all this every week.
It's not simply complaining. It's constructive criticism that actually improves the game.
 
# 279 prey2god @ 10/04/12 04:50 AM
Quote:
Originally Posted by MattIntellect
It's not simply complaining. It's constructive criticism that actually improves the game.
Well constructive criticism can get you so far when you get no response, which will lead to complaints when a product intentionally takes out key features in it's product.

But I do hear what you're saying. I'm just glad they took the time to try to make their fans happy and I am happy.
 
# 280 NinersFan49 @ 10/04/12 04:54 AM
Great news! Looking forward to finally diving into CCM. Thanks to all here who identified issues and kept "complaining"!
 


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