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On Friday morning (4-13) title update 1.06 will be released for MLB 12 The Show, which resolves a handful of issues. In addition to correcting some issues, which may or may not be noticeable, we've also taken the opportunity to include some enhancements to the in-game experience. Following are some of the top-line elements of this patch.

Front End Fixes:
  • Start Times/schedule Issue. All of our games (Season and Franchise modes) were starting at 1 PM or 7 PM. You will now see games starting at their correct scheduled times. Games will match their scheduled times listed on team website schedules and MLB.com
  • Fixed "Special Jersey Days" issue. Teams were not defaulting to the alt jerseys on the designated days or during spring training. You will now see all teams wearing their Spring Training jerseys throughout spring training. Also, teams will now be wearing their throwback jerseys and alternate jerseys on the correct days, as scheduled by the MLB and their own team websites.
Sounds of the Show:
  • EDIT PLAYER - Personalize tab: Previewing Reliever Entrance Music. While modifying/selecting a player's reliever entrance music, all sound previews (in slots 2 and 3) are the same as 'Reliever Entrance Music 1'
Offline:
  • Gameplay Pitching Option: Pitch delay option had no effect. There will now be a noticeable difference between the Pitch Delay options of FAST, NORMAL, and SLOWER
  • Off balanced catch to end an inning would result in an error being called on the defender that made the catch. No error will be called now, and the play will be scored correctly
  • RF throwing out runners at first issue - Line drives hit to RF, was too frequently resulting in the user controlled (or AI controlled fielder) being able to throw the runner out at 1st base. Throws from the Right Fielder should be less accurate and far less likely to result in a force out at 1st base. This can still occur, but only in very real world scenario. Strong line drive to RF, and a strong throw to 1st base
  • During the pitcher warm up, the umpire would occasionally appeal to 1st or 3rd base. This has been fixed
  • PCI flipped in pitcher view when batting from that particular view. This has been fixed.
  • Hot/Cold Zones flipped in pitching view. This has been fixed.
  • Pitcher/Batter stats OSD (using "SELECT" button) had the Hot/Cold zones flipped when using "behind the pitcher" camera. This has been fixed.OPERATION SPORTS
  • The Twins sign in center field will be lit all the time during night games.
  • Step offs and throw to base (usually on a steal early) should be sped up and easier to control.
  • "Show Track" presentation was occasionally off, in regards to the pitch location. It does not correctly spot the location of the pitch When Campbell does post batter analysis of previous at bat
  • Fixes to jumbotrons in several stadiums: Atlanta Turner Field jumbotron would display pre-game lineups in the middle of the game / Cincinnati Great American Ballpark would have missing info in the batting order view / Washington Nationals Park would display the away team’s lineup, when it should be showing the home team lineups
  • Dodger Fans chanting "Beat LA" at home during rally moments. This has been fixed.
  • Sounds of the Show In-between inning music/end of inning assigned music does not play on occasion. This has been fixed.
In game OSD:
  • When the ticker displays the league leading pitchers by ERA it only displays this to the whole number. League Leader pitchers would show ERA’s of 1, or 2, instead of 1.56 or 2.35 (for example)
League:
  • Extensive League setup improvements. Increased stability and usability.
  • Lock when using Custom Roster in leagues. Leagues are stuck in a forming state and/or freeze the PS3 when they try to load their league. This has been fixed
  • Backing out of a draft in progress would occasionally cause a league to freeze. This will no longer occur.
  • League challenge options are now shown correctly in pregame acceptance. When a user would receive a league challenge, he would see his own Online User Settings, instead of the League Settings that were assigned by the commissioner
  • Inviting users to leagues under several circumstances would result in this message (“The given league ID is not valid.”) This has been fixed.
General Online:
  • Online In Game OSD: During an Online game, within the Pause menu, the Wind speed and direction is always 14 to 17 MPH blowing in from CF online. The wind was actually blowing this direction in game as well, making hitting fly-ball HR’s difficultOPERATION SPORTS
  • PLAY NOW - Head to Head Logic that selects the home team was not working as intended. Now, the user with more XP points will be the home team, when matched randomly through the Play Now system
  • Online bottom line ticker had no data and would only shows up briefly and disappears after the "brought to you by...” This also affects NP ticker updates not showing up in-game.
  • Sub-Leaderboards - The top player on each team based sub-leaderboard has an impossible amount of xp/wins/losses, as well as links to the player card of a different player.
Diamond Dynasty:
  • Pitchers, and some position players did not have their assigned numbers in Diamond Dynasty. Assigning any number to any player in the TEAM CUSTOMIZATION / EDIT PLAYER area of the Front End did not carry over into game. Once the user entered the game, they would not be wearing that number. Frequently, Pitchers would follow this trend: Number one starter will wear the #1, Number three starter will wear the #3, the ninth guy in the bullpen will have #9...
  • Fix for Diamond Dynasty pitch speeds. The fix makes any created DD player use the pitch speed formula as RTTS. No MLB players will be affected. Before the patch, users encountered issues where a Pitcher will have a 99mph fastball and 70mph change-up.

Game: MLB 12 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3Votes for game: 55 - View All
MLB 12 The Show Videos
Member Comments
# 141 tgreer @ 04/13/12 12:07 PM
Quote:
Originally Posted by Knight165
I don't think you can undo a patch and roll back.

M.K.
Knight165
Uhoh then, well I guess I could test it?? If it fails at least I am only 6 games in. Is there a way to uninstall it? Thanks Knight
 
# 142 blueduke @ 04/13/12 12:09 PM
Quote:
Originally Posted by Knight165
I don't think you can undo a patch and roll back.

M.K.
Knight165
Couldn't you go to the Game Data Utility on the PS3/vita and delete it from there?

here's a youtube vid I found: Warning: no sound in the vid and video quality isn't that great

http://www.youtube.com/watch?v=5rB-UFpDhv8

aritcle from Yahoo: http://answers.yahoo.com/question/in...9185939AANGwRJ
 
# 143 datdude11 @ 04/13/12 12:10 PM
why do the rosters reset when starting a season...i skip spring training straight to the season and the rosters reset from the online rosters back to default help anybody?
 
# 144 Knight165 @ 04/13/12 12:10 PM
Quote:
Originally Posted by tgreer
Uhoh then, well I guess I could test it?? If it fails at least I am only 6 games in. Is there a way to uninstall it? Thanks Knight
Not without deleting the game data....I guess it would work....but you'd lose the first patch(the release day one). I don't know what that fixed.

So you could....but it would be all the way back to pre-release.

M.K.
Knight165
 
# 145 I3RIS3H @ 04/13/12 12:11 PM
Just simmed a franchise and start times are right for year 2.
 
# 146 jeff.ragauskis @ 04/13/12 12:20 PM
I would really like to see an update to Wrigley Field with an addition of the video board....
 
# 147 Gagnon39 @ 04/13/12 12:26 PM
Quote:
Originally Posted by I3RIS3H
Just simmed a franchise and start times are right for year 2.
Good deal! I'll finally be starting my franchise sometime this weekend.
 
# 148 Heroesandvillains @ 04/13/12 12:47 PM
There's a stickied thread for patch impressions here:

http://www.operationsports.com/forum...d.php?t=547207

Keeping the impressions in one place, and keeping them concise, will be a benefit to everyone in the long run.
 
# 149 videobastard @ 04/13/12 12:58 PM
Nice to see the online leagues freeze fix. Would of been nice also for the catcher freeze glitch to have been included in this one. But hopefully the next patch wont be too far along.
 
# 150 Bobhead @ 04/13/12 01:10 PM
Quote:
Originally Posted by videobastard
Nice to see the online leagues freeze fix. Would of been nice also for the catcher freeze glitch to have been included in this one. But hopefully the next patch wont be too far along.
If you've experienced this glitch, this other thread could use your input.
 
# 151 bronxbombers21325 @ 04/13/12 01:12 PM
How come now my franchise that I had going freezes at the schedule everytime I try to play a game? I am 2 months in and really do not want to restart.
 
# 152 Heroesandvillains @ 04/13/12 01:20 PM
Quote:
Originally Posted by bronxbombers21325
How come now my franchise that I had going freezes at the schedule everytime I try to play a game? I am 2 months in and really do not want to restart.
If you have time, can you get very specific about your freeze issue here:

http://www.operationsports.com/forum...d.php?t=547207

Include even very arbitrary things, such as...

1. Franchise or Season Mode

2. Date on the schedule

3. 30 team or single team

4. If all games on the day of the freeze were completed or if you tried to enter a game without simming the other games.

5. If some games on that day had been simmed, which ones?

6. If it froze during a game or trying to enter a game.

This stuff could help SCEA recreate the freeze so they can hopefully fix it. You'll be doing a great service to us all.
 
# 153 beantownbruins @ 04/13/12 01:22 PM
Hey everyone. I just want to apologize for the posts I made last night. It was my fault, I started the whole back and forth thing. Should have just kept my mouth shut, my bad. Sorry everyone.
 
# 154 sydrogerdavid @ 04/13/12 04:04 PM
No batting helmets fix, but still a good patch.
 
# 155 dalger21 @ 04/13/12 04:47 PM
Quote:
Originally Posted by sydrogerdavid
No batting helmets fix, but still a good patch.
Was this an issue?
 
# 156 Side Effect @ 04/13/12 09:53 PM
Why didn't the Vita get a patch
 
# 157 Arod2k9 @ 04/13/12 10:24 PM
Amazing just amazing thank you SCEA CREW
 
# 158 xHalosNation @ 04/13/12 10:27 PM
Great patch. I didn't have to restart my season and all the game times are correct. But I do have a question about that: has anyone noticed a change in weather when games start at different times? So let's say a game starts at 1:05pm when it's sunny out and looks like how you'd think afternoon should look. Now if a game starts at 6-something, or 4-something, does it look like it's transitioning from afternoon to night, or does it look like afternoon? Sorry if that's confusing, but hopefully someone can make sense of it, haha.
 
# 159 BOBtheBASEBALL @ 04/13/12 11:12 PM
im proud of them for fixing the schedules i wasnt gonna think they would do it or at least be able to do it with a continued franchise...tahnks again OSFM editors i think the time put in from the rosters definitely helped
 
# 160 Knight165 @ 04/13/12 11:15 PM
You guys should note...there may be a problem with the patch and in progress franchises...
There is a thread about freezing....it's long...but it may apply to you.
Check it...

M.K.
Knight165
 


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