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On Friday morning (4-13) title update 1.06 will be released for MLB 12 The Show, which resolves a handful of issues. In addition to correcting some issues, which may or may not be noticeable, we've also taken the opportunity to include some enhancements to the in-game experience. Following are some of the top-line elements of this patch.

Front End Fixes:
  • Start Times/schedule Issue. All of our games (Season and Franchise modes) were starting at 1 PM or 7 PM. You will now see games starting at their correct scheduled times. Games will match their scheduled times listed on team website schedules and MLB.com
  • Fixed "Special Jersey Days" issue. Teams were not defaulting to the alt jerseys on the designated days or during spring training. You will now see all teams wearing their Spring Training jerseys throughout spring training. Also, teams will now be wearing their throwback jerseys and alternate jerseys on the correct days, as scheduled by the MLB and their own team websites.
Sounds of the Show:
  • EDIT PLAYER - Personalize tab: Previewing Reliever Entrance Music. While modifying/selecting a player's reliever entrance music, all sound previews (in slots 2 and 3) are the same as 'Reliever Entrance Music 1'
Offline:
  • Gameplay Pitching Option: Pitch delay option had no effect. There will now be a noticeable difference between the Pitch Delay options of FAST, NORMAL, and SLOWER
  • Off balanced catch to end an inning would result in an error being called on the defender that made the catch. No error will be called now, and the play will be scored correctly
  • RF throwing out runners at first issue - Line drives hit to RF, was too frequently resulting in the user controlled (or AI controlled fielder) being able to throw the runner out at 1st base. Throws from the Right Fielder should be less accurate and far less likely to result in a force out at 1st base. This can still occur, but only in very real world scenario. Strong line drive to RF, and a strong throw to 1st base
  • During the pitcher warm up, the umpire would occasionally appeal to 1st or 3rd base. This has been fixed
  • PCI flipped in pitcher view when batting from that particular view. This has been fixed.
  • Hot/Cold Zones flipped in pitching view. This has been fixed.
  • Pitcher/Batter stats OSD (using "SELECT" button) had the Hot/Cold zones flipped when using "behind the pitcher" camera. This has been fixed.OPERATION SPORTS
  • The Twins sign in center field will be lit all the time during night games.
  • Step offs and throw to base (usually on a steal early) should be sped up and easier to control.
  • "Show Track" presentation was occasionally off, in regards to the pitch location. It does not correctly spot the location of the pitch When Campbell does post batter analysis of previous at bat
  • Fixes to jumbotrons in several stadiums: Atlanta Turner Field jumbotron would display pre-game lineups in the middle of the game / Cincinnati Great American Ballpark would have missing info in the batting order view / Washington Nationals Park would display the away team’s lineup, when it should be showing the home team lineups
  • Dodger Fans chanting "Beat LA" at home during rally moments. This has been fixed.
  • Sounds of the Show In-between inning music/end of inning assigned music does not play on occasion. This has been fixed.
In game OSD:
  • When the ticker displays the league leading pitchers by ERA it only displays this to the whole number. League Leader pitchers would show ERA’s of 1, or 2, instead of 1.56 or 2.35 (for example)
League:
  • Extensive League setup improvements. Increased stability and usability.
  • Lock when using Custom Roster in leagues. Leagues are stuck in a forming state and/or freeze the PS3 when they try to load their league. This has been fixed
  • Backing out of a draft in progress would occasionally cause a league to freeze. This will no longer occur.
  • League challenge options are now shown correctly in pregame acceptance. When a user would receive a league challenge, he would see his own Online User Settings, instead of the League Settings that were assigned by the commissioner
  • Inviting users to leagues under several circumstances would result in this message (“The given league ID is not valid.”) This has been fixed.
General Online:
  • Online In Game OSD: During an Online game, within the Pause menu, the Wind speed and direction is always 14 to 17 MPH blowing in from CF online. The wind was actually blowing this direction in game as well, making hitting fly-ball HR’s difficultOPERATION SPORTS
  • PLAY NOW - Head to Head Logic that selects the home team was not working as intended. Now, the user with more XP points will be the home team, when matched randomly through the Play Now system
  • Online bottom line ticker had no data and would only shows up briefly and disappears after the "brought to you by...” This also affects NP ticker updates not showing up in-game.
  • Sub-Leaderboards - The top player on each team based sub-leaderboard has an impossible amount of xp/wins/losses, as well as links to the player card of a different player.
Diamond Dynasty:
  • Pitchers, and some position players did not have their assigned numbers in Diamond Dynasty. Assigning any number to any player in the TEAM CUSTOMIZATION / EDIT PLAYER area of the Front End did not carry over into game. Once the user entered the game, they would not be wearing that number. Frequently, Pitchers would follow this trend: Number one starter will wear the #1, Number three starter will wear the #3, the ninth guy in the bullpen will have #9...
  • Fix for Diamond Dynasty pitch speeds. The fix makes any created DD player use the pitch speed formula as RTTS. No MLB players will be affected. Before the patch, users encountered issues where a Pitcher will have a 99mph fastball and 70mph change-up.

Game: MLB 12 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3Votes for game: 55 - View All
MLB 12 The Show Videos
Member Comments
# 21 bkrich83 @ 04/12/12 10:31 PM
Quote:
Originally Posted by NoFatGirlz4Me37
never hinted i was entitled to anything...all i was hoping for was a quick comment or two as to why it wasnt included or if it'll be included in the next patch or something of that sort
Why would those be in patch release notes? What application whether it be a game or business app has ever included what's not in a patch or update in its release notes?

Not to mention its already been stated numerous times there would be no playoff fix this year.
 
# 22 42 @ 04/12/12 10:32 PM
 
# 23 dickey1331 @ 04/12/12 10:34 PM
Awesome. Thanks SCEA!


Do you really care where I sent this from?
 
# 24 37 @ 04/12/12 10:35 PM
Quote:
Originally Posted by bkrich83
Why would those be in patch release notes? What application whether it be a game or business app has ever included what's not in a patch or update in its release notes?

Not to mention its already been stated numerous times there would be no playoff fix this year.
Im not familiar with game patches notes and whats involved so if i sound like a total noob then so be it.....first time for everything.....and i guess i must've missed the no playoff fix....i'll keep that in mind going forward
 
# 25 UMhester04 @ 04/12/12 10:40 PM
These guys are simply the best. Everything i saw that needed to be fixed has been addressed in this patch. What takes some developers 4 months to address, we get in just over 1 month, unreal.
 
# 26 brinks @ 04/12/12 10:40 PM
It's certainly not inappropriate or solely provocative to ask about updating to the new playoff system. Some of us haven't been following the issue closely and have been waiting for Sony to update everyone regarding the first patch. Not having the proper playoff system in place, while not an acute oversight given the circumstances, is still something worth questioning.
 
# 27 datdude11 @ 04/12/12 10:43 PM
One question can i use online rosters for a season? if so how....or does it reset back to default? Any update on cincy's stadium like the reds behind homeplate? Any info would be appreciated
 
# 28 Fictionix @ 04/12/12 10:45 PM
SCEA best devolpers,best contact with the comunity,best game. thank you very much for being so awesome

 
# 29 DickDalewood @ 04/12/12 10:47 PM
Hell ya

Will these changes apply to Vita as well?
 
# 30 Bobhead @ 04/12/12 10:48 PM
Quote:
Originally Posted by brinks
It's certainly not inappropriate or solely provocative to ask about updating to the new playoff system. Some of us haven't been following the issue closely and have been waiting for Sony to update everyone regarding the first patch. Not having the proper playoff system in place, while not an acute oversight given the circumstances, is still something worth questioning.
Beat me to it. I'm not upset about the playoff thing by any means, but I think a user certainly has the right to ask about it.

And I don't know about anyone else, but the "sense of entitlement" I have, I paid 60 bucks for.
 
# 31 DickDalewood @ 04/12/12 10:49 PM
Quote:
Originally Posted by mondoguitar
I wouldn't call it "unreal" lol, MLB 10 and 11 both had patches 2 weeks after release date, NHL has always had a patch 2-3 weeks after release.

5 weeks (if you read around) is actually a pretty long wait. I'm not sure what games you're talking about where you have to wait 4 months for a fix. Sports games run on a 12 month cycle, 4 months would be absolutely "unreal".
There was a patch on release day, so this is actually patch #2 already. Technically, we had a patch sooner this year than we ever have
 
# 32 Spring Rubber @ 04/12/12 10:51 PM
Target Field is leading The Show history in receiving cosmetic corrections via patches, yet again proving to the naysayers that stadiums can indeed be patched if the issue is minor enough. (but not something major like adding the new scoreboard/party section at Wrigley; that big stuff does have to wait for the next year's game, of course.)
 
# 33 Spring Rubber @ 04/12/12 10:53 PM
Quote:
Originally Posted by DickDalewood
There was a patch on release day, so this is actually patch #2 already. Technically, we had a patch sooner this year than we ever have
Isn't there a release day patch every year? There was certainly one for MLB 10, but I can't remember last year, and I wasn't around for any of the launches before MLB 10.
 
# 34 bwiggy33 @ 04/12/12 10:56 PM
Heeeellll Yeaaaaahhh!

Sorry I'm extremely excited. I stopped reading about all of the improvements when I saw

1. Schedule times fixed
2. Pitch Delay speed fixed
3. Target Field sign now lights up all the time at night

I cannot say how happy I am! Thank god I waited on starting my franchise. Leave it to SCEA to announce the patch notes the day before it comes out. I like it that way. It makes the wait time very short!

Thank you SCEA! I can now completely enjoy this game now!
 
# 35 GreenGlen @ 04/12/12 10:57 PM
Quote:
Originally Posted by Russell_SCEA
[*]Dodger Fans chanting "Beat LA" at home during rally moments. This has been fixed.

too funny
 
# 36 twigstudios @ 04/12/12 11:03 PM
Quote:
Originally Posted by GreenGlen
too funny
Maybe it only happened when they played the Angels...
 
# 37 K0ZZ @ 04/12/12 11:03 PM
I don't really see why wanting specific things fixed makes you seem to be carrying a sense of entitlement.

Saying 'I bought this game and X,Y,Z isn't in and thats unacceptable' is entitlement, asking if/why/when X,Y,Z would be patched isnt.

I would've loved to see the correct playoff format in the game, I can understand why it can't be patched in though. This is still the best baseball game on the market, I've spent more time on MLB 12 than I had on 2K11 and 2K10, and I've had 12 for four days.

Trade logic is a big thing, I've seen Pujols on the trading block in May of year 1. That's a bit ridiculous. I also don't get why trades at full interest are being rejected but, that might just be something I'm missing since I'm new to the series.

Hopefully some more gameplay and franchise fixes in the upcoming months. (I'd like to be able to sort by level AND position, not either/or.)
 
# 38 pdawg17 @ 04/12/12 11:07 PM
Quote:
Originally Posted by BlueSkies7776
Looks good but I have to ask, did they fix the (sometimes) flipped outfielder depth logic? Sometimes out fielders played shallow for power hitters with no reason to. It's as if the logic was some how flipped. This is the only thing I'm concerned about now.
This...I have had times where guys like Seth Smith are up and I hit a line drive barely over a leaping 2nd baseman and the RF is somehow there to make a diving catch...other times I have Coco Crisp up and the OF is playing deep (and no - not in the late inning to prevent a double)...
 
# 39 bcruise @ 04/12/12 11:07 PM
Quote:
Originally Posted by DickDalewood
Hell ya

Will these changes apply to Vita as well?
Good question! I know that at the very least, the pop fly bug occurred on both versions.
 
# 40 Spring Rubber @ 04/12/12 11:08 PM
No fix yet for the bug where a wild pitch in RTTS results in no one fielding the ball, forcing the user to force quit their game? That's a shame since I'm getting eager to start a RTTS. Maybe I'll just deal with it for now and hope that it doesn't ruin any good games of mine. *crosses fingers that it will be fixed in a future patch*
 


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