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On Friday morning (4-13) title update 1.06 will be released for MLB 12 The Show, which resolves a handful of issues. In addition to correcting some issues, which may or may not be noticeable, we've also taken the opportunity to include some enhancements to the in-game experience. Following are some of the top-line elements of this patch.

Front End Fixes:
  • Start Times/schedule Issue. All of our games (Season and Franchise modes) were starting at 1 PM or 7 PM. You will now see games starting at their correct scheduled times. Games will match their scheduled times listed on team website schedules and MLB.com
  • Fixed "Special Jersey Days" issue. Teams were not defaulting to the alt jerseys on the designated days or during spring training. You will now see all teams wearing their Spring Training jerseys throughout spring training. Also, teams will now be wearing their throwback jerseys and alternate jerseys on the correct days, as scheduled by the MLB and their own team websites.
Sounds of the Show:
  • EDIT PLAYER - Personalize tab: Previewing Reliever Entrance Music. While modifying/selecting a player's reliever entrance music, all sound previews (in slots 2 and 3) are the same as 'Reliever Entrance Music 1'
Offline:
  • Gameplay Pitching Option: Pitch delay option had no effect. There will now be a noticeable difference between the Pitch Delay options of FAST, NORMAL, and SLOWER
  • Off balanced catch to end an inning would result in an error being called on the defender that made the catch. No error will be called now, and the play will be scored correctly
  • RF throwing out runners at first issue - Line drives hit to RF, was too frequently resulting in the user controlled (or AI controlled fielder) being able to throw the runner out at 1st base. Throws from the Right Fielder should be less accurate and far less likely to result in a force out at 1st base. This can still occur, but only in very real world scenario. Strong line drive to RF, and a strong throw to 1st base
  • During the pitcher warm up, the umpire would occasionally appeal to 1st or 3rd base. This has been fixed
  • PCI flipped in pitcher view when batting from that particular view. This has been fixed.
  • Hot/Cold Zones flipped in pitching view. This has been fixed.
  • Pitcher/Batter stats OSD (using "SELECT" button) had the Hot/Cold zones flipped when using "behind the pitcher" camera. This has been fixed.OPERATION SPORTS
  • The Twins sign in center field will be lit all the time during night games.
  • Step offs and throw to base (usually on a steal early) should be sped up and easier to control.
  • "Show Track" presentation was occasionally off, in regards to the pitch location. It does not correctly spot the location of the pitch When Campbell does post batter analysis of previous at bat
  • Fixes to jumbotrons in several stadiums: Atlanta Turner Field jumbotron would display pre-game lineups in the middle of the game / Cincinnati Great American Ballpark would have missing info in the batting order view / Washington Nationals Park would display the away team’s lineup, when it should be showing the home team lineups
  • Dodger Fans chanting "Beat LA" at home during rally moments. This has been fixed.
  • Sounds of the Show In-between inning music/end of inning assigned music does not play on occasion. This has been fixed.
In game OSD:
  • When the ticker displays the league leading pitchers by ERA it only displays this to the whole number. League Leader pitchers would show ERA’s of 1, or 2, instead of 1.56 or 2.35 (for example)
League:
  • Extensive League setup improvements. Increased stability and usability.
  • Lock when using Custom Roster in leagues. Leagues are stuck in a forming state and/or freeze the PS3 when they try to load their league. This has been fixed
  • Backing out of a draft in progress would occasionally cause a league to freeze. This will no longer occur.
  • League challenge options are now shown correctly in pregame acceptance. When a user would receive a league challenge, he would see his own Online User Settings, instead of the League Settings that were assigned by the commissioner
  • Inviting users to leagues under several circumstances would result in this message (“The given league ID is not valid.”) This has been fixed.
General Online:
  • Online In Game OSD: During an Online game, within the Pause menu, the Wind speed and direction is always 14 to 17 MPH blowing in from CF online. The wind was actually blowing this direction in game as well, making hitting fly-ball HR’s difficultOPERATION SPORTS
  • PLAY NOW - Head to Head Logic that selects the home team was not working as intended. Now, the user with more XP points will be the home team, when matched randomly through the Play Now system
  • Online bottom line ticker had no data and would only shows up briefly and disappears after the "brought to you by...” This also affects NP ticker updates not showing up in-game.
  • Sub-Leaderboards - The top player on each team based sub-leaderboard has an impossible amount of xp/wins/losses, as well as links to the player card of a different player.
Diamond Dynasty:
  • Pitchers, and some position players did not have their assigned numbers in Diamond Dynasty. Assigning any number to any player in the TEAM CUSTOMIZATION / EDIT PLAYER area of the Front End did not carry over into game. Once the user entered the game, they would not be wearing that number. Frequently, Pitchers would follow this trend: Number one starter will wear the #1, Number three starter will wear the #3, the ninth guy in the bullpen will have #9...
  • Fix for Diamond Dynasty pitch speeds. The fix makes any created DD player use the pitch speed formula as RTTS. No MLB players will be affected. Before the patch, users encountered issues where a Pitcher will have a 99mph fastball and 70mph change-up.

Game: MLB 12 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3Votes for game: 55 - View All
MLB 12 The Show Videos
Member Comments
# 101 Pared @ 04/13/12 08:15 AM
I suggest everyone re-evaluate their future contributions to the topic.
 
# 102 kg54mvp1 @ 04/13/12 08:21 AM
The Twins sign in center field will be lit all the time during night games.
YYEEEESSSS!!!!!!!!!!!
 
# 103 Redacted01 @ 04/13/12 08:27 AM
Glad I waited. I will now start my franchise with Toronto tonight!
 
# 104 DickDalewood @ 04/13/12 08:35 AM
Just gotta say, again, how freakin' ecstatic I am that the schedules got fixed. Cubbies Franchise, here I come!

I know the devs can't get to everything, so thank you to them, and hopefully the other concerns (mainly online) can be updated in the next patch for those who have expressed their disappointment.
 
# 105 Geolink @ 04/13/12 08:51 AM
Sorry if it's been mentioned already... but is the same patch going to be released for the Vita this morning as well?
 
# 106 MelMan1486 @ 04/13/12 09:13 AM
All I have to say is thank god I don't have to restart my franchise, Heyward is on a ridiculous hot streak right now in the first 20 games.
 
# 107 Herschie @ 04/13/12 09:13 AM
Did the patch come out yet? It doesn't seem to be prompting me for the download. Could this be because I turned off automatic roster updates? If so, how do I turn them back on?

Sorry, just got a PS3 in March!
 
# 108 Flightwhite24 @ 04/13/12 09:15 AM
These guys really care about there product. Thanks for your hard work.


Sent from my iPhone using Tapatalk
 
# 109 Ninjoid @ 04/13/12 09:21 AM
Don't think it must be live yet...not received it in the UK as yet...fingers crossed for later.

Great news about it being here though...glad it's sorted the franchise start times.
 
# 110 BamaFan1309 @ 04/13/12 09:33 AM
Quote:
Originally Posted by Ninjoid
Don't think it must be live yet...not received it in the UK as yet...fingers crossed for later.

Great news about it being here though...glad it's sorted the franchise start times.
Yeah it must not be available yet
 
# 111 econoodle @ 04/13/12 09:34 AM
Quote:
Originally Posted by NAFBUC
You should know about bending over 'liftheavy'.

Please 'lift' safely.
yes and remember, LH, bend at the knees and not your back.

 
# 112 dalger21 @ 04/13/12 09:46 AM
Well look at that...all people had to do was have a little patient and the patch would be released. Good stuff.

Edit: After reading through this thread..I'm at a loss for words. Instead of simply thanking the fine folks that put out a patch, people are upset everything couldn't be patched like they wanted. I understand that the catcher issue while playing online is a big deal..I get that. I'm willing to bet that there was a specific reason why it wasn't patched. Perhaps there was some underlying issue with it. However, coming here and blasting the devs only makes it harder for them to want to be a open with us as they have been. To be honest, I'm not sure why Ramone and the developers haven't just said screw it and stopped being apart of this community.

It really is unreal the amount of childishness that is in this thread and community. I honestly don't know how the moderators, Ramone, the developers, and whoever else that makes this great site so great, deal with this amount of petulant behavior by some people here. Like I always say, use tact. Think before you post something here. If you have a legitimate issue, bring it up but not in a way that will be misconstrued as belittling someone. You just come off as a douche if you go that route.

Having said that, I thank the people that put out this patch. I'm glad you guys are still trying to fix all the issues. Thank you.
 
# 113 econoodle @ 04/13/12 10:03 AM
patch is live.
start times look good.
 
# 114 bwyant32 @ 04/13/12 10:04 AM
"Lock when using Custom Roster in leagues. Leagues are stuck in a forming state and/or freeze the PS3 when they try to load their league. This has been fixed"

Does this include created players being deleted when trying to upload custom rosters to an online league?
 
# 115 chi_hawks @ 04/13/12 10:09 AM
Yay! Starting cubs dynasty tonight!!
 
# 116 Pared @ 04/13/12 10:16 AM
Fellas,

There is absolutely NO REASON to revisit what went on last night. Mondo actually had a right to make the point that he did but it was poorly made, hence the resulting back and forth that went on for numerous posts. Completely unnecessary. Bahnzo actually made the same exact point in better fashion.

Let's move forward. Dwelling on one thing over and over becomes tiresome. If you're upset over something, express it in an adult manner but don't go on and on about it.

Again - let's get back on track.
 
# 117 Matz21Moabit @ 04/13/12 10:36 AM
downloaded the patch and i´ve got the first freeze since with the show 12 :S

it happened when simming trough the schedule in franchise with my old franchise file so i think that we have to restart our franchises (((
 
# 118 econoodle @ 04/13/12 10:41 AM
Quote:
Originally Posted by Matz21Moabit
downloaded the patch and i´ve got the first freeze since with the show 12 :S

it happened when simming trough the schedule in franchise with my old franchise file so i think that we have to restart our franchises (((
no freezes here.
 
# 119 NYGNYY7251 @ 04/13/12 10:42 AM
Yeah I've had my franchise freeze on me as well . I am using 30 team control, and I was looking through all the schedules, and the game just completely froze. If we have to restart it is no big deal since I'm only a few games in to my franchise.
 
# 120 Entiae @ 04/13/12 10:43 AM
I said I wasn't going to play as the Cubs.. well, now I've changed my mind.

"Games will match their scheduled times listed on team website schedules and MLB.com"
What happens after the first season?
 


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