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Gridiron Heroes News Post



Game Info:
  • Platform - Browser
  • Developer - Pixel Rampage
  • Genre - Sports MMO


UPDATE Notices

Gridiron Heroes
Quote:
The rebirth of a cult-classic with an added twist! Gridiron Heroes isn't just fantasy football—it's every sports fan's fantasy!

We developed Gridiron Heroes to address a void in today's social gaming scene. There's been nothing for the American football fan. Gridiron Heroes will change that, utilizing Facebook as the platform for the ultimate head-to-head competition in American Football GM-style Simulation.**

Trailer - http://youtu.be/wVjcupRPzQk
Gameplay - http://www.youtube.com/playlist?list...D&feature=plcp

Check out our Kickstarter project! - http://kck.st/wQNMgW

All-New Gameplay!
Offense: Shotgun, Singleback, Option, Wildcat, I-Formation & MORE!
Defense: 3-4, 3-3-5, 4-3, 4-6, Dime & MORE!
We're bringing it back!

You manage your franchise and take them head to head-to-head in a coaching simulation. How you setup your strategy affects how the AI will react against another user's team. Want to throw Hail Marys every play? It's on you! Love to blitz? Why not!

I would love your guys feedback!

** - Gridiron Heroes is currently a franchise-manager GM-style simulation. As we grow, this will become a full-blown live p2p multiplayer scenario. Start working on your D-pad thumb now!

Game: Gridiron HeroesHype Score: 9.5/10 - Vote Now
Platform: PCVotes for game: 3 - View All
Member Comments
# 121 jyoung @ 03/08/12 01:58 PM
That "coach mode" screen looks awesome.

Great work!
 
# 122 davefmurray @ 03/08/12 02:36 PM
Quote:
Originally Posted by wEEman33
That "coach mode" screen looks awesome.

Great work!
Thanks, mate!

4 more hours! We can do this!!

http://kck.st/wPwkLp
 
# 123 davefmurray @ 03/08/12 02:49 PM
Press is going buckwild!


UPDATE!!!!!#2
Gridiron Heroes - 4hours - 75% Funded! We can do this!!
Let's bring TSB BACK! - LINK http://kck.st/wPwkLp

UPDATE!!!!!
Gridiron Heroes - 10hours - 70% Funded! We can do this!!
Let's bring TSB BACK! - LINK http://kck.st/wPwkLp


Our Kickstarter project ends in 29 hours!

The press has been going wild lately with anticipation of our game, but we need a few more pledges to meet our goal. Any help would be awesome!

Make your pledge here! - LINK

 
 
# 124 davefmurray @ 03/08/12 06:26 PM
Thanks wEEman33, Steve, and others who didn't use their forum screen names!


1 hour left. 85% funded! Come on sons!
 
# 125 tsbmolina @ 03/08/12 08:09 PM
You did it man, way to go! I can't wait to get my hands on Tecmo Super Bowl done right by a true fan. Respect will be paid to the G.O.A.T. TSB!
 
# 126 Steve_OS @ 03/08/12 08:47 PM
Quote:
Originally Posted by davefmurray
Thanks wEEman33, Steve, and others who didn't use their forum screen names!


1 hour left. 85% funded! Come on sons!
Congrats Dave! Looks like you did it.

http://www.kickstarter.com/projects/...roes?ref=email
 
# 127 jyoung @ 03/08/12 08:49 PM
Great work, gents!

Very excited for the April beta!
 
# 128 davefmurray @ 03/08/12 10:13 PM
*passes out on floor*
 
# 129 davefmurray @ 03/08/12 11:51 PM
You guys have shown us mad love and FOR REAL, thank you for that. This forum is full of the nicest dudes around.

Also, I am sure you will all tear me apart during beta, but that's okay. I pre-forgive you.

Owen Good gives OS a mention is his GH-parting article.

http://kotaku.com/5891791/in-one-of-...ecmo-bowl-mmo#
 
# 130 davefmurray @ 03/12/12 09:40 AM
I did an interview with Steve for an OS exclusive. Look for it to be posted soon!
 
# 131 tsbmolina @ 03/12/12 02:06 PM
Quote:
Originally Posted by davefmurray
I did an interview with Steve for an OS exclusive. Look for it to be posted soon!
Looking forward to this!
 
# 132 davefmurray @ 03/12/12 05:32 PM
Quote:
Originally Posted by AttackAttack
Hey Dave. Have you thought about a release rating? If a qb has a higher release rating, his throwing motion would be faster.

I know you can't really make the throwing motion faster. But like when you press the button to throw it would take a lil while longer for it to register if he has a low rating. But if your qb has a quick release, the ball would be outta his hands as soon as the button is pressed. It would really give players a different feel from each other.
Hmmm. We have not. New stuff is always worth a shot. I'll keep you posted.
 
# 133 davefmurray @ 03/12/12 05:42 PM
Quote:
Originally Posted by AttackAttack
Yeah, I mean it's just an idea I had. I don't even know if it'd be possible haha. But Im just big fans of qbs that have a quick release.

Thanks
Love the feedback. It's a good idea. I am going through code right now.
 
# 134 davefmurray @ 03/12/12 06:30 PM
Quote:
Originally Posted by AttackAttack
Yeah bro. I can't wait till beta. And my birthday is in late April. So it's good timing. Haha. I wish I was good at photoshop, I'd make logos or create scenes for you guys haha.

I used to edit TSB scenes in paint on my computer to create my favorite players haha.
HAHA! I think we all did at one point!
 
# 135 Bull_Dozer @ 03/12/12 10:58 PM
Quote:
Originally Posted by AttackAttack
Hey Dave. Have you thought about a release rating? If a qb has a higher release rating, his throwing motion would be faster.

I know you can't really make the throwing motion faster. But like when you press the button to throw it would take a lil while longer for it to register if he has a low rating. But if your qb has a quick release, the ball would be outta his hands as soon as the button is pressed. It would really give players a different feel from each other.
They had this in Tecmo Super Bowl 3. The "Avoid Rush" rating for QB's determined how quick their release was. It was neat, as the QB's with a high rating were much harder to sack.
 
# 136 davefmurray @ 03/13/12 10:30 AM
Quote:
Originally Posted by Bull_Dozer
They had this in Tecmo Super Bowl 3. The "Avoid Rush" rating for QB's determined how quick their release was. It was neat, as the QB's with a high rating were much harder to sack.
They sure did. I was never a fan of TSB3. It was better than TSB1 on SNES but still too slow for me. The player creation was the best part.
 
# 137 Bull_Dozer @ 03/13/12 06:35 PM
Quote:
Originally Posted by davefmurray
They sure did. I was never a fan of TSB3. It was better than TSB1 on SNES but still too slow for me. The player creation was the best part.
Yeah, TSB3 had certain things I really liked. Such as power RB's being able to drag tacklers for a few extra yards before they went down. It was nice to have some balance, since speed is way overvalued in the original TSB.
 
# 138 davefmurray @ 03/13/12 07:46 PM
Oh yea, the dragging defender was awesome. I never cared for the spin much.
 
# 139 Elway7 @ 03/13/12 08:16 PM
Quote:
Originally Posted by davefmurray
Oh yea, the dragging defender was awesome. I never cared for the spin much.
The spin was too crazy in TSB3.
 
# 140 davefmurray @ 03/13/12 08:58 PM
Quote:
Originally Posted by AttackAttack
I never realized avoid the rush was the qbs release rating.

If you guys could do that and just name it release speed or something it'd be perfect.
Yea, we'll see what's up. Got a bunch on our plate right now!
 


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