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NCAA Football 12 News Post


Christian McLeod has confirmed the NCAA Football 12 roster glitch will be addressed in an upcoming patch. The fix for now? Are you ready for this? Delete your named roster file.

What are the problems you ask? Here are just a few comments from the OS community.

One of the NCAA Football 12 Software Engineer's posted this topic (roster related), in hopes to get some things resolved.

via skins5680
Quote:
When you edit the name of a scrambling QB it changes them to balanced and editing a balanced QB changes them to scrambling. I noticed when i downloaded a roster with names that Denard Robinson was shown as a balanced QB so i went back to the default roster and he was back to a scrambler. So i played a game with the named roster and he attempted zero scrambles. I then played a game with the default roster and he scrambled five times in the first two drives.

via Gotmadskillzson
Quote:
I seen this last week when I downloaded Fairdale Kings rosters for the 360. It just isn't the QBs tendancy that changes, it is also the pass rusher, coverage guys, hard hitters.

Everybody tendancy description changes......

I noticed it also effected the Kick off and punt returns for the CPU. And effected the punt blocking the user. With no names, I was able to return punts back for a TD sometimes with a good enough returner.

With names, the gunners get down the field super fast like they did in NCAA 11.

With out names, the CPU was able to return punts and kick offs back for TDs on me. With names, their blocking is non existent and the cpu have a hard time making it to the 30 yard line on kick offs and on Punt returns they get 3 yards now, my gunners get down the field so fast now I be right on top of them as soon as they catch the ball.

So as it stands, no names seem to give the better game play.

Being that other players tendancies have changed, I noticed some things.

1. LBs get a lot of tips and INTs on named rosters, even when they aren't in position to do so.

2. Safeties who suppose to be heavy hitters, turn into coverage guys and Intercept passes they normally wouldn't.

3. WRs get off the line quicker on named rosters and they hit stick tackle people on Ints. I had intercepted a pass and a WR hit sticked me.

4. Thomas with his new found strength is now more likely to keep the ball on read option plays. More like 90% of the time now. This was the same way in NCAA 11 when you made a QB's strength too high.

5. DEs don't generate a pass rush on named rosters like they do on non named rosters.

Now I am REALLY glad I didn't delete the default roster. I will have that to play until they fixed the name rosters issue.

Way too many players to edit get them back to what they suppose to be tendancy wise. Which is another thing, with the work around even though they back to their correct tendancy, their ratings will be out of whack.

Good players will be made weaker, weaker bad players will be made stronger.

via buckeye02
Quote:
Same issue with no patch.

Also messed around, it changes the tendency for every single player. Im thinking that the rosters will have to be named again if this is patched.

How can they patch it to go in reverse and correct tendencies on already named rosters?

Looks like a more realistic patch is a fix to keep it from changing for future named rosters.

via Bumble14
Quote:
Just received confirmation that this issue is being looked into heavily by the guys at EA. Be patient--there is a sizable amount of testing with different design divisions to identify the issue and look into a possible fix.

It would be helpful if you can please put together a chart showing the following for all positions affected by this issue. I would then like to provide this information to EA. This would also help with making community edits if necessary. Thanks.

Position:
Default Tendency:
New Tendency:
Result:

via BaylorBearBryant
Quote:
Well, so far...

Position: Quarterback
Default Tendency: Scrambler
New Tendency: Balanced
Result: Default scrambling quarterbacks hardly scramble at all.

Position: Quarterback
Default Tendency: Balanced
New Tendency: Scrambler
Result: Default balanced quarterbacks scramble all the time.

Position: Running back
Default Tendency: Speed
New Tendency: Balanced
Result: Default speed backs act as balanced backs. They'll attempt power moves too often.

Position: Running back
Default Tendency: Balanced
New Tendency: Speed
Result: Default balanced backs act as speed backs. They'll never attempt power moves.

If you want to read more about the ongoing NCAA Football 12 roster glitch, simply read the replies to this topic.

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Member Comments
# 801 don flamenco @ 07/22/11 09:22 PM
Well, this all makes sense. I spent some time in coach mode and Kirk Cousins attempted to be all Denard Robinson-y and Denard Robinson acted all Kirk Cousin-y.

Gotta love that their hyped new addition coaching carousel is a fiasco as well. Just looked at the coach prestige and almost half the NCAA is an A+ by year 3.

It's absolutely disgusting how EA treats those who buy the game. EVERY year there seems to be an absolutely crippling glitch that we find (not them) and they have to respond to. My game also freezes frequently during recruiting (no where else). The fact that they rely on the COMMUNITY for accurate rosters is also an joke. The testing at EA is an abomination.

The fact that NCAA football (not the video game) is pretty much crack to me and I allow EA to attempt to satisfy those urges every year for $60 is pretty disgusting. I admit it, I feel like I'm in a abusive relationship with these guys. Each year I think "no way they can get it wrong again, they have channnnggeeed." And then, they poop in my cereal and take my $60 and tell me STFU until the game becomes functional sometime by the time the real season starts and I can stop living vicariously through my video game accomplishments and enjoy the real thing.

Unreal. See you guys again for NCAA '13!
 
# 802 ODogg @ 07/22/11 09:23 PM
Quote:
Originally Posted by Herky
I think they program in C++. If so, wouldn't they be using "if then" statements? I haven't done C++ in over a year but if that is the case it should be a relatively easy fix. Again, I could be way off base here.

This never seemed to be a problem in the past so I wonder what was done differently. They have to have used the same code for the past few years.
I honestly don't know about C++ or the specifics but I'm just thinking about how the game treats the rosters, what the problem is, what it's doing and looking at it from my experience with programming (although that was about 20 years ago). Perhaps I'm just espousing wishful thinking for the roster community..hope not..

I know one thing, if EA makes the roster guys re-do all their hard work they should give them NCAA 13 early by about 2 weeks next year on the down low to make up for that sort of punishment!!
 
# 803 playbQy @ 07/22/11 09:25 PM
Quote:
Originally Posted by fcboiler87
Haha... yeah I don't blame you. The thing is, even if you have a scrambler that becomes a balanced QB, he still has the same attributes, i.e., he is still fast. If you are playing with him, it really wouldn't matter. The problem arises in gameplay vs. the CPU where their players who were supposed to be a scrambler are not. I guess if you're just playing offense it's no big deal...
That's my point, I actually look forward to the challenge that the default rosters presents, but now 2-3 years down the line of my dynasty the same bs as the edited rosters. EA needs to fix this asap. It's beyond me these chimps still have jobs.
 
# 804 SGMRock @ 07/22/11 09:33 PM
Quote:
Originally Posted by playbQy
That's my point, I actually look forward to the challenge that the default rosters presents, but now 2-3 years down the line of my dynasty the same bs as the edited rosters. EA needs to fix this asap. It's beyond me these chimps still have jobs.
They dont QA these games enough or well enough. I have always said they need to have a larger private limited beta test. Shoot I would beta test this game and other EA Sports games for free and even sign a non disclosure agreement on it. All that just to make the end product we all want to play be better. But they wont do that. They have a few paid QA testers that just dont cut it.

I know they test a lot of these builds on the PC to so it should not be hard for them to get builds to QA testers that are not on site. They have to be worried but leaks of course, but of you sign and NDA you can get a nice lawsuit against you if they find out you leaked it.
 
# 805 dakpak @ 07/22/11 10:02 PM
Quote:
Originally Posted by Bumble14
No disrespect, but how is this a gamebreaker? I understand it messes around with the realism of certain players, but the game is not unplayable due to this issue--nothing is physically happening that is making the game unplayable like in NCAA Basketball 10. There are thousands of people out there who don't even care that this bug exists and are enjoying this game.

Also--the game plays without these issues minus the named rosters. If you are that bothered by the gameplay with the named rosters, delete them and play with the numbered rosters until the patch hits. Remember back in the PS1 days?

Major oversight by EA? Possibly. Major inconvenience for us that want to start dynasty's? Yes. Gamebreaker? No.

We just are stuck waiting for the patch--yes it sucks. End of story.
i completely agree with this post !!! the game plays perfectly with default no names rosters
 
# 806 tonybologna @ 07/22/11 10:09 PM
Quote:
Originally Posted by dakpak
i completely agree with this post !!! the game plays perfectly with default no names rosters
I don't but we all have our own opinions.
 
# 807 ODogg @ 07/22/11 10:23 PM
Quote:
Originally Posted by Cpterp22
I have never had the game freeze.. That issue isn't a everyone issue.. The roster bug is
Uhh...freezing is an everyone issue. If you haven't had it freeze yet you just haven't played the game enough. You will.
 
# 808 ODogg @ 07/22/11 10:24 PM
Quote:
Originally Posted by bucknut7
From a PR standpoint, EA is doing a TERRIBLE job. If this were my company, I would offer a public apology, explain what happened, and what they are doing to fix it...and if possible give a time table. Then make the comish pack for ODs and whatever jerseys free to the public.
I agree with this above. The stuff below though I think just goes into a rant. Should have stopped when you were ahead I think..

Quote:
Originally Posted by bucknut7
We already paid 65 dollars for a half made game, this is really the least they could do IMO. This is really pathetic, every single part of this game seems to be broken. Its an absolute joke that everytime I boot up make game I hear bens fat *** speaking about watching "Making OF ncaa football 12". Yeah, I would love to see those videos ben. Why don't you show us how your entire team turned a blind eye to all of these problems, or was it just straight negligence? Either way, it looks terrible for you as a company. Fortunately for you, the majority of your cliental is too naive to notice, and the rest are too obsessed with cfb video games.
 
# 809 northface28 @ 07/22/11 10:26 PM
Quote:
Originally Posted by tonybologna
I don't but we all have our own opinions.
This post was orginally directed at me, funny, days later his tune has changed some since that post. Whether the game is broken is up in the air, to me, I cant play. I tried to play online dynasty and it freezes whenever I advance. Go figure, FML.

Im done arguing about this and battling "non-believers", differences aside I WANT THIS FIXED ASAP.
 
# 810 ODogg @ 07/22/11 10:26 PM
Quote:
Originally Posted by dakpak
i completely agree with this post !!! the game plays perfectly with default no names rosters
I'm actually still playing with named rosters and having a great time (freezing issues still plague me though). Yes things aren't quite right but it's not anything I can't live with until they patch it. Now if they hadn't admitted the issue and acknowledged they were working on it to fix I wouldn't be in such a chipper mood but they have so I'm not going all Chicken Little on EA like it appears some folks are.

Come on folks, show a little patience here. If the patch comes out and major issue still abound then it'll be time to put on your boxing gloves and I'll be there right beside you...
 
# 811 ODogg @ 07/22/11 10:29 PM
Quote:
Originally Posted by northface28
This post was orginally directed at me, funny, days later his tune has changed some since that post. Whether the game is broken is up in the air, to me, I cant play. I tried to play online dynasty and it freezes whenever I advance. Go figure, FML.

Im done arguing about this and battling "non-believers", differences aside I WANT THIS FIXED ASAP.
To each his own but I do agree with you 100%, they need to fix this ASAP. However, I want them to hit upon all the major issues in this next patch. I'd rather wait a few days or a week or whatever longer to get the major, major issues (freezing/injuries/OD issues/etc) all fixed so we can all get back to gaming rather than shoves some quick-fix patch out the door that only addresses this issue.

Remember folks, Microsoft only gives game companies 2 patches for free and EA has already done one. This next one may very well be the last one we get. We better hope we see all the major, major bugs quashed so let's not rush them.
 
# 812 northface28 @ 07/22/11 10:29 PM
Quote:
Originally Posted by ODogg
I agree with this above. The stuff below though I think just goes into a rant. Should have stopped when you were ahead I think..
Lol, nice observation.
 
# 813 ODogg @ 07/22/11 10:30 PM
Quote:
Originally Posted by Cpterp22
I have played a lot of games.. Maybe it will happen, just hasn't happen yet and i got the game a few days early.
Just keep this in mind, I posted in the freezing thread a while back "I've seen no freezes" after about 25 to 28 games. Then I started getting them. I'm 45 games in now and have seen 6 different freezes. So....just something to think about. Hopefully it don't hit you too, I don't wish it on anyone, but I do think everyone will see this issue if it's not addressed, therefor I do believe it's an everyone issue.
 
# 814 hoop xyience @ 07/22/11 10:31 PM
Its funny how some down play this issue like its no big deal...or "say wait it out for a damn path the more than likely open another door of problems. Some people will settle for anything...

Im so happy i stuck with my guns and rented this game..
 
# 815 ODogg @ 07/22/11 10:36 PM
Quote:
Originally Posted by hoop xyience
Its funny how some down play this issue like its no big deal...or "say wait it out for a damn path the more than likely open another door of problems. Some people will settle for anything...

Im so happy i stuck with my guns and rented this game..
I'm not sure if you're speaking about me or not but if you are here's what I'd say to this. Of course it's a big deal, it's a HUGE deal. No one is settling for anything, EA has said they will fix it. I'm sorry if some of us aren't angry enough at a company that put out a bug-filled game, has acknowledged it and say that they will fix it but I've got bigger fish to fry in my life then getting my blood pressure up about this.

As for your renting the game, all the power to you for that. Honestly if you're unsure of a game rent it. Especially a new game. All games have bugs when they come out and you're always better off if you rent and buy later. This game does have more "big" bugs than usual, but again, EA has said they're aware and fixing, not sure what we're supposed to do here to make you think we're taking it seriously, trash EA? What does that accomplish?
 
# 816 Bumble14 @ 07/22/11 10:37 PM
Quote:
Originally Posted by northface28
This post was orginally directed at me, funny, days later his tune has changed some since that post. Whether the game is broken is up in the air, to me, I cant play. I tried to play online dynasty and it freezes whenever I advance. Go figure, FML.

Im done arguing about this and battling "non-believers", differences aside I WANT THIS FIXED ASAP.
What are you talking about? How has my tune changed? You made some post earlier saying something along the lines of me not believing this was an issue. Honestly, what are you talking about?

The only thing I ever said was that the issue isn't that noticeable gameplay wise on Heisman.

I acknowledged this issue from the start and have been doing nothing the past two days but working with my contacts at EA, collecting data on this issue, and passing along feedback that you all are providing here.

I spend hours play testing last night, provide feedback that the game with numbered rosters plays better and I am changing my tune? Maybe it's time you go read my posts instead of patting yourself on the back for something that's never happened.

Not quite sure what you are attempting to accomplish with your comments towards me--it's definitely not appreciated.
 
# 817 northface28 @ 07/22/11 10:37 PM
Quote:
Originally Posted by ODogg
To each his own but I do agree with you 100%, they need to fix this ASAP. However, I want them to hit upon all the major issues in this next patch. I'd rather wait a few days or a week or whatever longer to get the major, major issues (freezing/injuries/OD issues/etc) all fixed so we can all get back to gaming rather than shoves some quick-fix patch out the door that only addresses this issue.

Remember folks, Microsoft only gives game companies 2 patches for free and EA has already done one. This next one may very well be the last one we get. We better hope we see all the major, major bugs quashed so let's not rush them.
Right, im not a programmer, but given all these big issues and one more "free patch" is the patch allowed to be, size wise, capable of fixing all these issues? I think thats what im trying to say.
 
# 818 ODogg @ 07/22/11 10:38 PM
Quote:
Originally Posted by Bumble14
What are you talking about? How has my tune changed? You made some post earlier saying something along the lines of me not believing this was an issue. Honestly, what are you talking about?

The only thing I ever said was that the issue isn't that noticeable gameplay wise on Heisman.

I acknowledged this issue from the start and have been doing nothing the past two days but working with my contacts at EA, collecting data on this issue, and passing along feedback that you all are providing here.

I spend hours play testing last night, provide feedback that the game with numbered rosters plays better and I am changing my tune? Maybe it's time you go read my posts instead of patting yourself on the back for something that's never happened.

Not quite sure what you are attempting to accomplish with your comments towards me--it's definitely not appreciated.
Bumble - Just post some stuff trashing EA and rant about how you wasted your money and then maybe he'll be happy, heh. That seems to be the common theme here, despite it really making no sense (IMO). Come on, join the chicken little crowd, you know you want to!!
 
# 819 acreyman @ 07/22/11 10:39 PM
Game used to freeze quite a bit till I got a new console, the new RROD proof one.....no freezes. Now I know its the same system but they improved the hardware in the new systems, MAYBE the older sytems freeze more often than the new ones......dunno.

Over 800 posts on this topic......wow peeps are peeved. I am still enjoying the game.
 
# 820 ODogg @ 07/22/11 10:39 PM
Quote:
Originally Posted by northface28
Right, im not a programmer, but given all these big issues and one more "free patch" is the patch allowed to be, size wise, capable of fixing all these issues? I think thats what im trying to say.
Size isn't really the issue on patches usually because code is usually changed by being re-written, not added onto. The issue though is that you don't want to see them fix all of the major bugs and then other ones pop up from the fixes they put in. Thus that's what makes programming such a difficult task and why I am not a programmer but rather a programmer college drop-out, LOL
 


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