Experience the pride and pageantry of gameday like never before with the NCAA Football 12 demo. With an enhanced in-game presentation, new traditions, and an all-new tackling system, make an impact by leading your team to victory. Play in two exciting match-ups as Alabama takes on Florida State and Oregon battles Texas. Get details on other great improvements to NCAA Football 12, and share the demo with a friend to unlock 5 Nike Pro Combat uniforms for use in the full retail version of the game.
things i really like: blocking so much better along with the defensive reads. ran back 2 kicks and one punt back with florida state lol
things i think needs fixed: running up the middle really simple, can sit in the pocket all day against the alabama defense, when texas ran the no huddle i had to call mutiple timeouts or pause it because the play screen stayed up. everytime i go to sack the qb, i throw him down to the ground and instead of a fumble they call incomplete pass.
things i really like: blocking so much better along with the defensive reads. ran back 2 kicks and one punt back with florida state lol
things i think needs fixed: running up the middle really simple, can sit in the pocket all day against the alabama defense, when texas ran the no huddle i had to call mutiple timeouts or pause it because the play screen stayed up. everytime i go to sack the qb, i throw him down to the ground and instead of a fumble they call incomplete pass.
Kinda confused why people are listing this as a positive. You shouldnt be able to return kicks easily
Just love how smooth everything runs, and the fluidness of the tackling now. The CPU broke a 15 yard run on me, he broke about 3 tackles bouncing around, and it was the most realistic motion and momentum run I've ever seen in a football game.
The only thing is that it seems to run just a tad fast. Then again I only play Madden and NCAA on Slow speed. So once this comes out, setting it to Slow should fix up the quickness.
Kinda confused why people are listing this as a positive. You shouldnt be able to return kicks easily
well last year it was nearly impossible and i didnt run any back with the other 3 teams, but running them all back with the same guy made me excited lol, i even loved the team celebration after it happend
hmm no one metion nothing about Overthrows or under throws. Passes hitting the grass without any kind of interaction between by the Defense or offense.
Does the CPU and Human overthrows passes as Madden 2011 did or the Game is exactly as NCAA 2011?
So far i have seen many videos and i havent seen more than 2 overthrows in the entire videos i have seen.
how about the demo?
I still don't understand why people think there are no poor throws in NCAA 11
I see poor throws all the time and i'm not talking about poor throws that result in INT's only.....I see over throws, under throws and passes that sail too wide...i've posted tons of videos during the year that backs it up
If your on XBOX 360 go to the slider thread and load up the information i posted...you don't even have to play a full QTR and I gurantee you'll see about 2-3 passes in one qtr that are off target by the CPU
As for NCAA 12 i think the CPU had two poor throws in the game i played earlier this morning....i only played the one game (not a big fan of demo's) on varsity level where i feel the gameplay is capable of being the most underated level once again this year after sliders.
But again i was able to get the CPU in NCAA 11 much like Madden 11 throw a realistic amount of passes that would simply end up being incomplete without a defender or offensive player even touching the ball