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NCAA Football 12 News Post


At this point in a console generation, it feels like sports games are at an advantage and disadvantage. On the one hand, developers should have an immense amount of understanding of the consoles they are working on now. This means adding those extra little elements of joy and polish can be more easily worked into the development of a game. However, it seems like it would be almost crazy to talk about installing an all-new physics engine or something else along those lines at this point in a console's life cycle. Changes like that just seem to happen more often than not at the start of a new console generation.

And NCAA Football 12 might epitomize that double-edged sword. Some of the tweaks that I was shown and was able to mess around with are immediately noticeable and mostly positive, but for folks wanting widespread change, a new engine or some masterful stroke of development genius that will create this all-new football game should probably reel in their expectations a bit.

Read More - NCAA Football 12 Preview

Game: NCAA Football 12Reader Score: 7/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 104 - View All
NCAA Football 12 Videos
Member Comments
# 201 tsooners @ 04/27/11 12:29 PM
Quote:
Originally Posted by JohnZapp
is it up now???? if not: http://www.flickr.com/photos/thegami...te/5640175861/

it must be my internet. its acting up today. my apologies it doesnt show
Yep, it is there now. Thanks.

Cool, however they don't have the dress of the Ruff-Neks correct. They are not cheerleaders. They have their own uniforms.
 
# 202 tsooners @ 04/27/11 02:45 PM
Also, one other thing. The schooner never comes out of the south end zone tunnel. Always the northeast end zone tunnel and always after a score and not with the running onto the field of the team. Still time, please get it right.
 
# 203 Knight9299 @ 04/27/11 04:40 PM
Quote:
Originally Posted by blackscorpion11
exactly my thought..more psychic cpu defense...so now the AI adjust zone coverage pre-snap based on the play art?
In the Gameplay video the released last week, a safety follows what looks like a vertical route, then jumps the post route resulting in an INT. Looks to me like cheating AI. But who knows
 
# 204 sparkdawg777 @ 04/27/11 04:49 PM
Quote:
Originally Posted by Knight9299
In the Gameplay video the released last week, a safety follows what looks like a vertical route, then jumps the post route resulting in an INT. Looks to me like cheating AI. But who knows

That's not cheating when it comes to jumping the post, you are taught in zone coverage once someone leaves your zone there will most likely be someone coming in. The problem I do have with that particular play is the ability to change direction on the dime. There should be a penalty for changing direction which is where locomotion or some type of momentum animation should come into play. That's the reason I think it looked cheap, hopefully this can be worked on before launch.
 
# 205 fb121 @ 04/28/11 02:58 AM
hey chase
Where is the building stage at right now? like are they still able to fix the things you guys pointed out to them when they demoed the game? because these running animation are just killing this game's potential. And i just looked at the madden videos, its the same thing ( players are too robotic and running animations are waaaaay off in both games ). So if you pointed this out to them since you mentioned this aspect in your preview, is there still time or willingness from their team to fix these issues or what you saw in the demo is what we're getting but with more polished graphics and some bug tweaks???
 
# 206 fetzkom @ 05/08/11 11:59 PM
Am I the only one who wishes that they wouldn't focus on adding 140 new tweaks to uniforms and dynamic lighting, but would rather spend time improving core gameplay, dynasty mode and stat simulations? Last year, teams got progressively worse over time, half the nation's QB's couldn't complete 50% of their passes, and CPU pass coverage was non-existent.
 


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