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# 81
PhillyJim76 @ 12/11/10 10:37 PM
What I don't get is, if Madden's dev team wants to do these podcasts, why would they stop doing them based upon negative feedback by SOME people? It just propogates the opinion that they are thin skinned and can't deal with criticism.
# 82
RumbleCard @ 12/11/10 10:37 PM
ugggh I'm somewhat reluctant to give my opinion because I don't want to come across as being combative (and I do enjoy the podcasts) but I was left with the impression that the higher ups at EA have done their job here. It kind of funny...listening to the podcast I wasn't really listening to the promise of an ever evolving game that I've played year in and year out but I was more listening to guys who have jobs...just like we do. It was more shop talk than game talk.
Profit. I think I heard that angle hit on time and time again in the first few minutes of the podcast. Paraphrasing here "This is what we're doing digitally to profit" "we're taking this idea in this direction to be diverse and profit" "this is idea is gone and never coming back because it's not profitable" "remember how good HC was...we created a game with just about everything we wanted in the game but were only marginally profitable" "profit...then we can profit and finally step three profit".
I don't mean any disrespect nor am I trying to speak in absolutes but I wonder if the passion of Madden is a lost art and has been replaced with trying to build a machine or an engine so to speak that is all about profit. I guess it just reaffirmed what we already know and that's cash is king. It just seems like we're in a state where what goes in to the game good, bad, gimmicky or other isn't done so for the betterment of the actual game, or step forward but more so on the presumption that something is done because it's potentially driving profit. Or not done because the costs of change out weight potential profit. Regardless of the fact that something might make the game better.
There are games that have done things that are contrary to what might be precieved as the most diverse profitable avenue but still cash the proverbial cow on it...NBA2k rings a bell. MMA 09 was another sucess story that was contrary to what most analyst viewed as potentially successful. I'm left wanting the higher ups to care more about the game and the passion because if you do that the "profit" is likely to take care of itself. Hopefully that's not fantasy land.
Most of us aren't kids here. A lot of us work and at work, for most businesses, it's profit and nothing more. Its why 90% of us do it every day. I guess I just miss the heart of Madden.
Profit. I think I heard that angle hit on time and time again in the first few minutes of the podcast. Paraphrasing here "This is what we're doing digitally to profit" "we're taking this idea in this direction to be diverse and profit" "this is idea is gone and never coming back because it's not profitable" "remember how good HC was...we created a game with just about everything we wanted in the game but were only marginally profitable" "profit...then we can profit and finally step three profit".
I don't mean any disrespect nor am I trying to speak in absolutes but I wonder if the passion of Madden is a lost art and has been replaced with trying to build a machine or an engine so to speak that is all about profit. I guess it just reaffirmed what we already know and that's cash is king. It just seems like we're in a state where what goes in to the game good, bad, gimmicky or other isn't done so for the betterment of the actual game, or step forward but more so on the presumption that something is done because it's potentially driving profit. Or not done because the costs of change out weight potential profit. Regardless of the fact that something might make the game better.
There are games that have done things that are contrary to what might be precieved as the most diverse profitable avenue but still cash the proverbial cow on it...NBA2k rings a bell. MMA 09 was another sucess story that was contrary to what most analyst viewed as potentially successful. I'm left wanting the higher ups to care more about the game and the passion because if you do that the "profit" is likely to take care of itself. Hopefully that's not fantasy land.
Most of us aren't kids here. A lot of us work and at work, for most businesses, it's profit and nothing more. Its why 90% of us do it every day. I guess I just miss the heart of Madden.
# 83
PhillyJim76 @ 12/11/10 10:51 PM
I got that, but in life you are never going to have 100 percent of the people on board with what you are doing. If you want to do these, do 'em! Don't worry about some people not being happy!
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I posted this earlier in the thread as an alternative to notating what my dislikes are.
So I'll give this another try and see if a response might come from you guys.
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Wait and take the aggression and hold out until you have enough concrete information when it's made available to you. Do this, and your blood pressure will drop considerably.
Once you can process the information when given, then you can kick, scream and yell to your hearts content within reason.
And I guarantee that not everyone will be a happy camper once the FM or game play information is released.
A) It should have been in the game before
B) Why wasn't this feature added.
# 86
Ian_Cummings @ 12/11/10 10:56 PM
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# 87
Ian_Cummings @ 12/11/10 10:57 PM
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If you don't like something February-July, that's fine, that's the time to criticize, but not now when there isn't anything specific in front of us.
# 89
PhillyJim76 @ 12/11/10 11:00 PM
Since many don't like to hear that....again, why be negative? There are more than enough people who like what you and your team are doing, witness Madden being the top sports game of November for evidence of that. Like the guy above me just said, reply to the positive and ignore the negative.
# 90
RumbleCard @ 12/11/10 11:20 PM
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I'm not entirely complaining here either. Just an observation based on my gut feeling after hearing the podcast.
I'm certainly holding judgment on the game especially this early. I'm not saying your accusing me of being one of the dozens of whiners here but I was hoping I could get my .02 across without being lumped in to that category.
Ultimately I'm hoping this will be a significant break out year for Madden and Franchise mode. I just wish that upper management profit mindset wouldn't trickle down so much.
# 91
moylan1234 @ 12/11/10 11:34 PM
All due respect to the devs, but I'm confused by all of this would you rather have people lie and say everything is roses?
# 92
Ian_Cummings @ 12/11/10 11:52 PM
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I wouldn't mind a Christmas card either.
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It has everything to do with the fact that a ton of people in this thread were ready to write Madden 12 off because 1 person made a ridiculous statement that there would be no changes to franchise mode from what they gathered out of the podcast or something like that.
When you get crap like that, I can see why Ian gets pissed. At the same time though, every game deals with people like this. Just look at NBA 2K11. The best basketball game ever, but there are still plenty of people that are ready to pounce on it. Not as bad as some of the people in the Madden community, sure, but my point is it's just the nature of forums. I'd hate to see these podcasts get cancelled because of that, but it's up to the people doing them.
# 94
moylan1234 @ 12/12/10 12:25 AM
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Why not wait until some info about next year's game comes out or use the other Madden 11 threads to talk about a "lack of progress"?
# 96
moylan1234 @ 12/12/10 12:39 AM
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Like Blue n Gold, I'm wondering why the frustration levels are high in December for a game that comes out next August with podcast that give you little to no information.
# 98
kjcheezhead @ 12/12/10 12:42 AM
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I think podcast #2 you posted you weren't "gung ho" about adding things like individual bump/run and shading and teired play calling.
This podcast hints that online franchise has also been put on the back burner a bit.
Added together, I've already gotten enough of an idea that only my love of football gaming makes me bother following this game at all.
To put it simply, if you are considering stopping the podcasts because of posts like mine please don't. I probably wasn't going to like what I was going to hear no matter what you said. No point in denying the madden fans you do have in order the please disenchanted ones like me. I just won't post on them anymore.
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I still can't believe that at one point we had full-on interaction with about 2-3 Madden devs (including Ian) and now we're lucky to get 1 post from them interacting with the community and not posting something that involves news. It's definitely not their fault and I can understand why, but it would be nice if things could go back to the way they were pre-Madden '09 and '10 release, where I think the community and devs here made a huge amount of progress on building a true sim football game.
Anyways, this probably isn't very on-topic, so I'll end this post here. Again, hopefully Ian wants to continue the podcasts, because IMO there is no harm in doing them and there is plenty of good to come out of doing them.
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