Madden 12 News Post
Madden NFL 12 Videos
Member Comments
|
|||||||||||||
|
I feel for the last few years their main focus, outside of gameplay, was trying to add and fix online features besides fixing offline first. There are alot people who either don't like online, or don't play online, or who dont have online. I dont care for MUT and OTP.
People who say take off Superstar mode, it would not make too much sense. Almost every sports game has a type of Be a Pro mode that are playable. The Show, MLB, NBA, Fifa, NCAA NHL, even Elite had one, Fight Night. Maddens SS just boring to say the least, they didnt touch it in years. Taking it off wont just make Franchise better, they dont have a lot of people on the team. So they are forced to work on priorities first, and give little to any time to others. It seems as if they work on one thing one year they skip it the next, instead of refing it every year .
People who say take off Superstar mode, it would not make too much sense. Almost every sports game has a type of Be a Pro mode that are playable. The Show, MLB, NBA, Fifa, NCAA NHL, even Elite had one, Fight Night. Maddens SS just boring to say the least, they didnt touch it in years. Taking it off wont just make Franchise better, they dont have a lot of people on the team. So they are forced to work on priorities first, and give little to any time to others. It seems as if they work on one thing one year they skip it the next, instead of refing it every year .
No excuses of not enough time, last developers put us behind. Screw that, you are the cash cow of EA and the only NFL game on the market, hire more people or get more efficient but it's time to get off you *** and actually make changes we can see from year to year.
|
|||||||||||||
|
Anywayz...looks like M12's franchise is going to suck. More excuses about time. Probably be the samething as M11.
Well looking at the posts in this thread, I guess I might as well not waste my time listening to this podcast. I know one thing though, something had better been done to franchise for 12 or this will turn into a bad bad place. Especially since their excuse for not doing anything to franchise in 11 was that they are working on making franchise for 12 great. We'll see though.
# 66
adembroski @ 12/11/10 02:33 PM
|
|||||||||
|
You aren't into MUT. Fine. Neither am I, for the most part. That doesn't make it a waste. It's successful... extremely successful. You don't like it and think it's a waste. Grow up.
Some one on the 8th page questioned whether or not Madden was being developed for consumers or for marketing. Modern economics and the basic foundation of capitalism dictates that the game is being made to attract the largest number of sponsors. This is the reason why the game is so broad, EA is attempting to appeal to the lowest common denominator among the masses, in order to diversify their potential advertising agreements to increase revenue.
One thing that is wrong however is the fact that the development crew takes a lot of heat for things they have no power over, this is unfortunate. I Actually like Madden 11 and enjoy playing online and with my friends, but for those who do not, its been said many times the best way to initiate change is to do so with your purchasing power as a consumer.
With the exclusivity EA has with Madden this has become extremely difficult, however at the current moment alternatives to this method of protest do not exist. Good luck.
One thing that is wrong however is the fact that the development crew takes a lot of heat for things they have no power over, this is unfortunate. I Actually like Madden 11 and enjoy playing online and with my friends, but for those who do not, its been said many times the best way to initiate change is to do so with your purchasing power as a consumer.
With the exclusivity EA has with Madden this has become extremely difficult, however at the current moment alternatives to this method of protest do not exist. Good luck.
|
|||||||||||||
|
Similar to telling your boss that even though it's a money maker for your company, it's time to abandon it because some people on a message board thinks it's a bad idea to spend time on it.
Job or no job?
# 69
kjcheezhead @ 12/11/10 04:45 PM
|
|||||||||||||
|
When every core mode of any sports game is as barebones as Madden's are and they are putting their best soldiers in charge of MUT and Facebook apps, it just reeks of greed proctected by exclusivity and fans have a right to be angry about it.
|
|||||||||||||
|
From a business standpoint, if I'm a manager or owner, I'm not going to pull my best soldier off a great seller and put that soldier on a different project until it's well established and doesn't need that soldier anymore.
Anyone who thought all the code from HC could be ported over to Madden in one big swoop or business cycle was dreaming. It took three years to make HC alone.
# 71
marshallfever @ 12/11/10 06:39 PM
Humm...i didn't listen to the podcast yet, but there are a lot of sad comments coming in this thread. I understand it takes "TIME" to implement modes into an already existent game....but when is enough enough. This is going to be the 7th Madden game on this generation of consoles. Why didn't this thinking happen several years ago?
I didn't buy Madden this year because i didn't see a big enough change from 10, i owned 06, 07,09 and 10. I thought skipping this year would guarantee me an awesome Madden 12.....but could i be wrong? Only "TIME" can tell right guys.
But for right now i'm going to give EA the benefit of the doubt. Step one in providing a good game experience is admitting where your downfalls are. For them speak freely about the lackluster franchise mode they've had for the last 6 years is a good start. It means they recognize the problem, now lets hope it doesn't take them 6 more years to give us a good franchise.
I didn't play Head Coach and still don't care for it. If they know they can't streamline the information from Head Coach then they should just move on and try to do this a different way. It's not like we're asking for the world here, just some attention to a franchise mode. The last two years, they didn't touch Super Star mode or Franchise. They tweaked some game-play features which is a good thing but its about time they looked at some of the game modes.
I didn't buy Madden this year because i didn't see a big enough change from 10, i owned 06, 07,09 and 10. I thought skipping this year would guarantee me an awesome Madden 12.....but could i be wrong? Only "TIME" can tell right guys.
But for right now i'm going to give EA the benefit of the doubt. Step one in providing a good game experience is admitting where your downfalls are. For them speak freely about the lackluster franchise mode they've had for the last 6 years is a good start. It means they recognize the problem, now lets hope it doesn't take them 6 more years to give us a good franchise.
I didn't play Head Coach and still don't care for it. If they know they can't streamline the information from Head Coach then they should just move on and try to do this a different way. It's not like we're asking for the world here, just some attention to a franchise mode. The last two years, they didn't touch Super Star mode or Franchise. They tweaked some game-play features which is a good thing but its about time they looked at some of the game modes.
# 72
kjcheezhead @ 12/11/10 07:54 PM
|
|||||||||||||
|
First bold part: He's the franchise guy, but basically nothing has changed in franchise mode since he came over from the ps2 team. I have to assume from the product I've played that it's 98% MUT and 2% Franchise.
From a business standpoint concentrating all your efforts on MUT, Facebook apps and getting people to pay for Madden Moments makes sense. From a fan standpoint, watching those modes get 98% of the attention and being asking to fork over more cash while franchise, superstar and the other core modes go untouched is unacceptable.
Second bold point: What they've done is pour all their efforts into making this game a golden goose and forgot that people want to play the game. It's gonna take 3-4 years from this point to fix franchise because they did nothing to the core modes from madden 06-11. Every longtime madden fan should be angry about that. Hell, I'm pissed about it.
# 73
Ian_Cummings @ 12/11/10 09:05 PM
|
|||||||||||||
|
# 74
Ian_Cummings @ 12/11/10 09:11 PM
Some responses / questions...
- WE CAN'T TALK ABOUT SPECIFIC FEATURES FOR MADDEN 12. You hopefully know that by now. Quotes like "Taken together, however, I see them very carefully attempting to set expectations." are just wrong. IT IS DECEMBER, WE HAVE TO BE CRYPTIC. If you are the type of guy that is going to get fired up about not enough talk about specific improvements, then I suggest you don't listen to the podcast.
- Nowhere in the podcast are we saying it's going to take multiple years for you to see any improvements, or that 12 won't have any. See point above, and I can say we have been working on Franchise improvements for some time now.
- "And as far as that "cant make drastic improvements in one cycle" BS....". Where did we ever say that? I 100% believe that drastic improvements can be made in one cycle.
- "I guess after these podcasts, it just looks to me like Madden isn't gonna be a game I'm gonna ever like on these consoles." Does that statement seem a little ridiculous to anyone else? After a podcast that discusses ZERO REAL FEATURE ADDITIONS you aren't going to like Madden, EVER? I always hoped that this forum would eventually be a great place for feedback and ways to improve the game, not the sensationalist extremism that it can quickly descends into.
- There is nothing more frustrating to me than people not actually listening to the podcast but jumping on the opinion bandwagon of another. Please guys, we are spending the time planning and recording these SPECIFICALLY for the Madden community...you could at least give us the respect of listening to it and forming an opinion of your own.
Maybe we should just stop doing these for a while if too many people aren't able to cope with the lack of real information and turn that into a negative thing. That's not what we want out of these at all...we just want to give people a behind the scenes look at the development process and decision making. Thoughts?
- WE CAN'T TALK ABOUT SPECIFIC FEATURES FOR MADDEN 12. You hopefully know that by now. Quotes like "Taken together, however, I see them very carefully attempting to set expectations." are just wrong. IT IS DECEMBER, WE HAVE TO BE CRYPTIC. If you are the type of guy that is going to get fired up about not enough talk about specific improvements, then I suggest you don't listen to the podcast.
- Nowhere in the podcast are we saying it's going to take multiple years for you to see any improvements, or that 12 won't have any. See point above, and I can say we have been working on Franchise improvements for some time now.
- "And as far as that "cant make drastic improvements in one cycle" BS....". Where did we ever say that? I 100% believe that drastic improvements can be made in one cycle.
- "I guess after these podcasts, it just looks to me like Madden isn't gonna be a game I'm gonna ever like on these consoles." Does that statement seem a little ridiculous to anyone else? After a podcast that discusses ZERO REAL FEATURE ADDITIONS you aren't going to like Madden, EVER? I always hoped that this forum would eventually be a great place for feedback and ways to improve the game, not the sensationalist extremism that it can quickly descends into.
- There is nothing more frustrating to me than people not actually listening to the podcast but jumping on the opinion bandwagon of another. Please guys, we are spending the time planning and recording these SPECIFICALLY for the Madden community...you could at least give us the respect of listening to it and forming an opinion of your own.
Maybe we should just stop doing these for a while if too many people aren't able to cope with the lack of real information and turn that into a negative thing. That's not what we want out of these at all...we just want to give people a behind the scenes look at the development process and decision making. Thoughts?
|
|||||||||||||
|
IMO you guys should continue to do the podcast. Your intent is in the right place. Yes, there are people that can't appreciate things like these and their voices always seem to be the loudest ones, but there are still plenty of people that do appreciate stuff like this. It would be unfair to take that away from those people.
Now I'm not saying a lot of the people that post in this specific forum don't have the right intent either, because (for the most part) they do as well. They just want the best football game possible, but maybe some people don't express that in the best way.
Anyways, if I have any say at all in this, my vote is to continue doing these podcasts.
|
|||||||||||||
|
I think the fact you can't give out any definate information at this stage is only going to leave us guessing from the impressions we get from the podcasts. Which will probably have us guessing wrong but it's gonna happen.
# 77
Ian_Cummings @ 12/11/10 09:51 PM
|
|||||||||||||
|
|
|||||||||||||
|
If I can remember time constraints were mentioned alot. It takes 3 times as long to add some things now as it used to. The code left by the previous team is making it difficult for some things. I got the impression the team isn't as big as it used to be. Not the things I wanted to hear.
|
|||||||||||||
|
I quite like listening to your guys visions and then watching it all unfold in due time.
I've said it the whole time, I believe in you and your team to get Madden right. Can be frustrating at times, for both us and you guys I imagine.
But by all means keep up the podcasts, I like listening about anything involving developing Madden / games really.
Post A Comment