Peter Moore just confirmed NBA Elite 11's delay on his blog:
Quote:
Over the past three years, EA SPORTS development teams have had a laser focus on creating titles packed with innovation and unsurpassed quality. The acclaim from fans and critics on most of our titles the past few years makes us proud and it also motivates us to keep getting better.
This year, we set extremely ambitious goals for our new franchise, NBA ELITE. We are creating a game that will introduce several breakthrough features that have been missing from the basketball genre. Unfortunately, NBA ELITE 11 is not yet ready and we have made a decision to delay next month’s launch. We are going to keep working until we’re certain we can deliver a breakthrough basketball experience.
For the most part in a free market system the two are generally the same thing right?
But thats not a reason to thank your company. No offense but your company took a pretty good game in Live 10, damaged it with a subpar patch and then trashed it with a new direction. The new direction doesn't seem to be popular with most fans.
Your company made a mistake and they are recognizing that by pulling the plug this year. But I'm not about to thank EA for it.
But thats not a reason to thank your company. No offense but your company took a pretty good game in Live 10, damaged it with a subpar patch and then trashed it with a new direction. The new direction doesn't seem to be popular with most fans.
Your company made a mistake and they are recognizing that by pulling the plug this year. But I'm not about to thank EA for it.
I never asked for a thanks, I'm just saying that acting in the consumers best interest and making money should go hand in hand.
But Aholbert32 how often do you see something delayed this late prior to release. Isn't it a huge lost producing all the games and not selling them?
Not compared the loss of millions of games being printed and sitting on store shelves. Or the revenue spent advertising the game. Or the damage Elite 11 would have on future versions of the game.
Also, I'm not completely sure Elite 11 wont ship during this NBA season and I dont know if 2-3 months of development time will get this game even to the level of NBA Live 10.
I never asked for a thanks, I'm just saying that acting in the consumers best interest and making money should go hand in hand.
I never said you asked for one. My original statement was directed at the people thanking EA for "acting in the consumers best interest". Acting in our best interest is creating a game that we want to buy. I bought Live 10 because it was a good game and I thank EA for that,.
I'm a 2k guy but what about the people that actually liked the game for what it was? I liked live 10 and was hoping to get both games this year but I couldn't do with elite this year. This game just has too many problems. But as I was saying some people actually liked the game and was willing to stick through it. Most of them don't like 2k style of play and I completely understand that. Now they have to wait until 2011 to play a basketball game smh. I honestly think something big happened behind the scenes.
Is there any way to fix this annoying endline glitch? Any time a defender is guarding me on an endline I automatically go out of bounds and randomly lose control of the ball.
I think its a great decision for EA as there is a good foundation but the game was obviously incomplete. I'm almost sure the NBA also recognized the gulf between the two representations of their product and contributed to this decision. Honestly, if I were the NBA execs, I'd would be livid with one game looking like a great recreation of the product we would want to market and the other not doing even close to a comparable job.
Okay, IMO Live 10 would be best suited really looking into those ratings because it would help the experience out immensly
I did a huge ratings thread on here tweaking the game, they should take a look and check into some of those things because the patch and updates made Live 10 unplayable in alot of ways like the chest bumping, over exxagerated super defense, verts, blocks, rebounds, abilities, who's scoring the most and also alot of other stuff I mentioned in there.
You ever get the game to fastbreak more consistently?
I wonder if that is something they can patch or use DNA updates to fix now
But Aholbert32 how often do you see something delayed this late prior to release. Isn't it a huge lost producing all the games and not selling them?
You are assuming they made this decision last night. I don't think this is the case at all. I think this was always an option and with so much horrible feedback, the game just never went to press.
Not compared the loss of millions of games being printed and sitting on store shelves. Or the revenue spent advertising the game. Or the damage Elite 11 would have on future versions of the game.
Also, I'm not completely sure Elite 11 wont ship during this NBA season and I dont know if 2-3 months of development time will get this game even to the level of NBA Live 10.
How long is a development cycle on a sports game? My guess is about 7.5 to 8.5 months. If this release is pushed back to march they get another 6 months to improve.
I cant help but to laugh at the people thats still saying it wasnt that bad what demo did you play???.....even EA knew it was bad this this article is proof and your still in denial btw got my early copy of NBA 2k11 give it a try gurantee you wont go back to NBA Live well Elite or wateva its called
I never asked for a thanks, I'm just saying that acting in the consumers best interest and making money should go hand in hand.
We know this isnt true. A company will do whatever to make a profit. While I cant and wont blame you the employee. I think its pretty naive to think a company really cares about my feeling equally with my money.
I dont understand how in this day and age of the internet and forum sites like OS. How is it a company can be so out of touch with the majority of their base consumer? I already brought up what NCAA did with NCAA 11 this year. They (after producing moderate to poor games every year this gen) finally polled their consumers and as a result delivered maybe their best work in franchise history.
wow.....I guess they do listen to community insight. EA will be slightly better because of this.
Well lets not go doing flips now. While this might be at first glance a good move it means nothing if the do make BIG strides. I'm talking new player models, animations and all the little things we see on the court that EA has brushed to the side as not important enough. They have even more trust to build now since the dumped Live for Elite and it NEVER got out of the gate it was so bad.
We know this isnt true. A company will do whatever to make a profit. While I cant and wont blame you the employee. I think its pretty nieve to think a company really cares about my feeling equally with my money.
I dont understand how in this day and age of the internet and forum sites like OS how a company can be so out of touch with the majority of their base consumer? I already brought up a what NCAA did with NCAA 11 this year. They after producing moderate to poor games every year this gen finally polled their consumers and as a result delivered maybe their best work in franchise history.
Forget I even brought it up. Has nothing to do with this thread.
LOL at people thanking EA, the game has already been pressed. They are in teh buy back from retailer mode. Games are pressed almost a month before release maybe even 2 weeks at most. This game was going to bomb sales wise. Its wouldve looked bad for EA, so this is there "Save Face" moment.
I never said you asked for one. My original statement was directed at the people thanking EA for "acting in the consumers best interest". Acting in our best interest is creating a game that we want to buy. I bought Live 10 because it was a good game and I thank EA for that,.
If anything, they need to just dump the Elite engine or take what works from it and incorporate into Live 10. Live 10 was good and there was no reason to dump that great foundation for one that could be 2-3 years away from working right, if ever.
this will benefit EA sports in the long run.
this gives them time to really tighten up the game, and at the same time may sell enough copies to make a profit.
by then folks will probably be looking for a fresh bball game.