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NBA 2K11 News Post


Check out the latest NBA 2K11 Developer Insight, discussing the Association.

Quote:
"Over the past few years, we have implemented some very successful features in NBA.com, Player Roles, Player Ambitions, Player Morale, Player Personalities, and so on. I feel like these additions have defined the 2K Association experience. Moving forward, I would like The Association to be defined by something completely different, and that’s the smartest AI of any franchise mode across all sports titles.

To achieve this goal, the main focus for us this year has been to completely re-write the underlying logic that drives the mode, along with adding new systems that will help the AI to make the smartest decisions possible at all times. Every time the CPU makes a move, they are making it for a very precise reason. It may not be completely evident to you at first as they often think two, three, even four steps ahead, but they are always thinking, always assessing. They have brains this year folks; here is how we did it…"

Read the entire blog right here.

Game: NBA 2K11Reader Score: 9/10 - Vote Now
Platform: PC / PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 108 - View All
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Member Comments
# 221 tgballin @ 09/22/10 09:21 PM
Quote:
Originally Posted by Shelb
What about proper contracts? Will I still be forced to low ball a veteran because real vet minimum contracts aren't in? Bi-Annual Exemption and all the other contract rules? I'm guessing not but were very fixable.

Will coaches and players retire way too early? Will there be an unmovable cap on coaching staff again? Still a lot more to address.

Loving what I hear but there's still some real fixable problems.
This.
also will the star players potential increase as dramatically?
for example: star players like melo, iguodala, lbj still see ALL shot ratings +5 after year 1 ? (stars usually work on that 'one thing' their game needs ex: free throws or outside stroke or weight) i heard last year it was hard coded in. and that's why created players did not progress in 2k10.

one more thing, what about the 'older guys' like jkidd,nash,g.hill,d.fisher
will they still retire even if they still have a real role on the team?

I love how 2k interacts w/ us(the OS community) and i will show them how much on release day.
 
# 222 Vast @ 09/22/10 09:30 PM
Quote:
Originally Posted by Bornindamecca
These changes all sound great but they don't address the biggest issue with the association for me. The past two years have offered a terrible offline five on five experience out of the box. Insane pip tendencies and percentages, horrible teammate AI and gross shooting percentages were must the tip of the iceberg of what added up to a very inrealistic and arcadey experience in offline play. If these issues aren't fixed the only reason I'll play association OS to familiarize myself with my OS Vets Rockets team.

I hope these things are fixed, but as excited as I am for My Player, online league and the Jordan stuff, I have to mention that the offline game AI has been on a slolam since 2k8.
Have you not played the demo. Or seen any videos or read any insights??
High PIP, bad AI, and high shooting %'s have been fixed. I'm confident of that.
 
# 223 Self313 @ 09/22/10 09:34 PM
Quote:
Originally Posted by endandout
I see a few posts already about what 2K can improve on for NBA 2K12. But who knows if there's even going to be a 2K12 with the possible lock-out coming up next season.
I think thats why they did so much
 
# 224 deebo2246 @ 09/22/10 09:39 PM
I am truly impressed with what they are trying to do with this game. It really shows they are listening and trying to put a complete package together. I know everything will not be perfect with all the changes but atleast they tried. No sad excuse about data showing them people don't play long franchises. If only all developers took this approach it could truly be great for gaming. I hope all companies are taking notes and seeing how to treat loyal fans and not put out the same stuff for multiple years.
 
# 225 aholbert32 @ 09/22/10 09:41 PM
Quote:
Originally Posted by endandout
I see a few posts already about what 2K can improve on for NBA 2K12. But who knows if there's even going to be a 2K12 with the possible lock-out coming up next season.
There will still be a 2k12. There was still a Live 2000 when the last lockout occured.
 
# 226 jeebs9 @ 09/22/10 09:46 PM
^^Would be very sad if that happen^^
 
# 227 Jakeness23 @ 09/22/10 09:50 PM
as if I wasn't sold enough on this game already. this is the icing on the cake. 2K11 devs... I love you guys...
 
# 228 aholbert32 @ 09/22/10 09:58 PM
Quote:
Originally Posted by endandout
The lock-out for that season was only 32 games i believe. And if i can recall it correctly it was a few days maybe weeks away from going the entire season if the sides didn't agree on terms. That'd be weird to play A game if they canceled the entire season. I'd still do it though.
A couple of things:

The lockout wont happen for an entire season. The players always cave because they live above their means.

In 2000, Live released in November and the only reason that it released that late is because EA decided to use a extra month to work on the game .

I'm right with you though. In 2000, I still played the heck out of Live even during the lockout.
 
# 229 jmood88 @ 09/22/10 10:00 PM
Quote:
Originally Posted by Jayizratedx2
I mean actually yea for me personally it is kind of a deal breaker. I find minimal entertainment in playing against the CPU so offline association rarely gets any playtime from me. ive run it a couple of times with my bros as other users in the association but thats very limited since we only end up with about 4 user teams. The new features and stuff are great but at the end of the day most of these features are geared towards improving CPU Logic and making the CPU be as realistic as possible. No matter how many features and logic you add at the end of the day you will never completely replicate the thrill and entertainment that comes with actually competing and running a team against other actual users. Theres just an immense sense of satisfaction in pulling off a trade with another user and negotiating that will never really feel like wash rinse and repeat. the Competition, the fact that users can get better, the satisfaction cant really be replicated with a CPU.

I only brought up madden because its practically a huge example of how even a bare bones franchise mode online can be that much more exciting to run because of user interaction. NCAA takes it a step further, have you tried their online dynasty mode? it has recruiting, etc, the whole nine yards.

I know that 2k is capable of implementing something of the sort, resources are not an issue because they can use the same type of system. you simply host the association on a server and let people run it online and it all becomes simple data input. make a trade, sign a player, etc. and the information goes to the server.

Hopefully they actually do have something like this in the works and will be announced in the Online Insight. It was disappointing enough that Madden didnt implement a more fleshed out version like the one in NCAA but for a sports game to not have it at all is just a huge omission in an industry that is mostly dominated by online gaming.

Once again not trying to hate, but its close to a deal breaker for me and disappointing for many people. Some will not care and thats fine. just wanted to voice my concern so that its taken into account next year.
How can something that isn't in any other basketball game be a deal breaker? Have you just skipped every other game in the series?
 
# 230 jmood88 @ 09/22/10 10:03 PM
Quote:
Originally Posted by Bornindamecca
Nobody knew it would be barely playable until the retail dropped for 2k9 and 2k10. Not saying it will be as bad this year. Just that I remember that the draft combine played one way and then the retail version jumped out of the box with a butcher knife and hockey mask and killed our offline sim.
They've already addressed the gameplay problems so I'm not sure why you're complaining about that stuff in this thread. Whether they end up working well or not is one thing but the improvements to the gameplay have been talked about.
 
# 231 jmood88 @ 09/22/10 10:09 PM
Quote:
Originally Posted by BEARYChi
PS3.....IMO.
The ps3 version is universally seen as the worst looking version of the game.
 
# 232 VDusen04 @ 09/22/10 10:10 PM
Quote:
Originally Posted by aholbert32
A couple of things:

The lockout wont happen for an entire season. The players always cave because they live above their means.

In 2000, Live released in November and the only reason that it released that late is because EA decided to use a extra month to work on the game .

I'm right with you though. In 2000, I still played the heck out of Live even during the lockout.
I'm confused and I feel like I shouldn't be, but I'll ask anyhow: with the lockout falling in the 1998-99 season, that would not have affected NBA Live 2000, right? Were you referring to the Antoine Walkered NBA Live '99?
 
# 233 tha2one @ 09/22/10 10:11 PM
Curious bout the dynamic attendance, will they make some games atmosphere like how the d leagues was like 2k10 but with a little bit more people in attendance? Well have to wait n see!
 
# 234 mysticsmoke @ 09/22/10 10:16 PM
Everything sounds really great. I was just wondering about player improvement. Do we still have to play little training games to improve given players and attributes? It would be great if improvement depended on a combination of time in practice ( especially since you can now run intrasquad scrimmages) and game day performances. And what about practice? Will it still be implemented the same way, or is there something new in store for us? Just a few questions that I know will be answered in a couple of weeks.
 
# 235 Reggie16 @ 09/22/10 10:23 PM
Quote:
Originally Posted by tomzenns
This blog completely and 100% sold me. Now I can't play any NBA basketball until October 5th.
Time to fire up some CH2k8.
dude same here i was on the fence but was probably gonna buy regardless but now im gonna go pre order it tomorrow.
 
# 236 mysticsmoke @ 09/22/10 10:24 PM
I was also wondering since everything the team does to build is based on the coaches style, if coaches were fireable and hirable? It sounds like a new coach would change a whole system Which is realistic, I guess. But can the game bring that aspect to life as well? I was also wondering if plays and playbooks were linked to teams or to coaches? If Phil Jackson moves to OKC does the triangle offense go with him? Or will a new coach be stuck with the old system?

Does anybody know? Can you hire, fire and trade coaches?
 
# 237 rspencer86 @ 09/22/10 10:25 PM
Quote:
Originally Posted by jfsolo
In terms of what I'm looking for in a sports game, its clear to me, that barring some unpatchable bugs/glitches, this game will be the best sports game of all time, period.
If there are some nasty bugs/glitches that ruin this gem, it's going to be one of the biggest disappointments ever.

2K's track record is not good in this regard, so let's hope they turn the tides this year.
 
# 238 idrisguitar @ 09/22/10 10:29 PM
all sounds too good to be true really.

sounds like they have the AI moves and simmed stats perfect, but i cant see it being that great in actuality.

something about this game is going to dissapoint, its a fact, but for the life of me i cant see what.
 
# 239 mark2k @ 09/22/10 10:32 PM
wow! can't wait for NBA 2K11...
 
# 240 FAM CEO @ 09/22/10 10:33 PM
I was already sold, but I screamed at work after reading that. The only thing I hope they also improved are...

1. Commentating (was great last year)
2. Online franchise - wish you could run one with only 2 players like Madden
 


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