Hey guys...we will be putting out more and more videos as we drive to finish the game. Next week's videos will be direct capture, because these videos look a bit fast when just filmed with a camera in front of a TV. We will also have more gameplay that has not been seen yet...like put backs, more in-air collisions, hook shots, etc. As we get different dev guys playing the game, they each have different styles, so each set of videos will be different. We will focus on the CPU next week also. I will say that until you feel this game with your own hands (when you get the downloadable demo), it will be tough to understand how much control you truly have over the outcome of the game."
Hey guys...we will be putting out more and more videos as we drive to finish the game. Next week's videos will be direct capture, because these videos look a bit fast when just filmed with a camera in front of a TV. We will also have more gameplay that has not been seen yet...like put backs, more in-air collisions, hook shots, etc. As we get different dev guys playing the game, they each have different styles, so each set of videos will be different. We will focus on the CPU next week also. I will say that until you feel this game with your own hands (when you get the downloadable demo), it will be tough to understand how much control you truly have over the outcome of the game.
That's interesting, I was wondering why we weren't seeing more in-air collisions and things like that. In air collisions and fastbreaks are something I'm interested in seeing so I hope the future vids (including this one) highlight those things more.
The way they are playing is so deliberate. One player runs into the lane, spin move, layup. And it looks the same everytime. The players all look like they are light-jogging as in the other video. Box out rebounding is bad. Kamn is in prime rebounding position at 4:48 and still missed the board.
Looks better than the other vids. but its missing that oomph.
cannot get past one simple problem...the equation that has killed this title for years..As much as graze the rim=miss, all made shots must be perfect swishes
Hopefully it was because it was human v human, but I got a chuckle out of Griffin's "Which way did he go?" defense on Emeka's first post up
This is moving a lot better than any of the other videos, though the ally-oops are a little concerning in regards to a cheese move. The dunks look so much more fluid than before. Demo will be very interesting.
In my opinion, this video was the best yet. Maybe it's the angle or something that's making it a little better for me. I especially like the fadeaways and pivots (as Czar said) in the post.
This looks better than the last two that we have gotten, this angle does it for me. I didn't like the north and south at all, but hey, I still haven't played it. But, from a viewing standpoint, this looks better.
definitely looked better than the other videos but im still much more impressed by 2K. Another thing, jumping looks weird in this game, their gather will look good but then they just rocket up extremely quickly which makes it look really awkward.
GREAT video...of course there is some skating here and there but THANK YOU for showing the broadcast cam...big difference for me at least...
The high FG% does not bother me because I feel like all videos are that way (both games)...especially human vs human as usually guys don't know how to play 'D' very well...