NBA Elite 11 News Post
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# 61
BattleTested20 @ 06/25/10 08:02 PM
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It's funny too, because I probably haven't even skimmed the surface of what the developers are going to offer us SIM guys. I just can't wait and appreciate all the feedback and answers to our questions from the Designers and developers.
Keep up the great work!
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# 63
SacKings1999 @ 06/25/10 08:17 PM
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So the learning curve isn't a problem at all to me, in fact I embrace it. Plus until we get our hands on a demo in a few months we just don't know. As ugly as parts of the video looked, I'm still hyped to play the game.
# 64
SacKings1999 @ 06/25/10 08:19 PM
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This happens with all games go watch someone who's inexperienced at a game vs. one that is experienced the difference is huge.
Now I'm not saying the game will look perfect with a vet player but it will definitely be a more accurate look at the game. 2K10 could look terrible in the wrong hands so Idk why Elite can't be the same.
Its just odd to see someone write off a game completely before they have even played it themselves. Or at least seen it action with someone who understands all of the game's mechanics.
# 66
FearlessKaz @ 06/25/10 08:29 PM
Looks like a lot of the animations were rehashed from the previous Lives'. :/
I may be wrong, but it definitely looks that way.
Was kinda hoping with the new physics engine that the animations would be completely redone.
I may be wrong, but it definitely looks that way.
Was kinda hoping with the new physics engine that the animations would be completely redone.
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Well that and they are also building of the engine used in Live 10 so I'm sure the anims are going to look similar in that regard.
I think the biggest change is going to come in terms of the variety and amount of animations seen not so much the look of them.
I think the biggest change is going to come in terms of the variety and amount of animations seen not so much the look of them.
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# 70
FearlessKaz @ 06/25/10 08:57 PM
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If you're just layering a bunch of the same old crappy animations on top of a physics engine how is the game supposed to look any better?
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As long as we have a way to defend against all these offensive moves I'll be fine. But if there's something that's easily exploitable then I'll definitely be worried for the game.
# 72
Ryn Vintage1986 @ 06/25/10 09:12 PM
Alright, alright. The motion looked pretty solid, and I understand the defense is still in development, so I'll give that I pass.
The problem here is that I'm a big presentation guy, and 2K has that and seemingly the models and facials down pat.
Too early to tell, but 2K gets the preseason #1 ranking.
The problem here is that I'm a big presentation guy, and 2K has that and seemingly the models and facials down pat.
Too early to tell, but 2K gets the preseason #1 ranking.
# 73
inkpimp007 @ 06/25/10 09:12 PM
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Give it time, its still 3 months til sept, when we can even get a demo.
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Complaining about this is like complaining you don't want a Ferrari because you saw a 16 year old chick driving it around a parking lot and saying you weren't impressed with the performance of the car.
give it a rest, guys
some of you will never be happy, or are just 2k guys posting to let us know that you don't like it regardless
I saw a lot of good in that video. The controls look and sound like they're going to be ridiculously amazing for us SIM guys. If cheesers want to just flick the stick left and right, then let them.....i won't be playing with them.
# 76
rEAnimator @ 06/25/10 10:21 PM
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You'll have total control, but the balancing of the features will determine if what you choose to do is successful or not.
It's harder to get right when you give the user as much control as we're giving them, but if we do get it right it should be a much more satisfying experience.
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I know if I try a double cross over that quick the balls gonna go flying out my hand, but if I play to my skill I shouldn't have a problem.
Hopefully ratings come into place to help differentiate players ball handling skill. And we will only see a select few of players doing these moves that fast without losing control. Durant and Lebron as good as they are, Are not premier ball handlers.
# 79
bigeastbumrush @ 06/25/10 10:48 PM
To the devs: The moves are too quick.
Nice & Smooth - No Delayin
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# 80
rEAnimator @ 06/25/10 10:50 PM
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Yes, ratings will definitely have an influence.
I'd like to dig into what the concern is a little more though so I fully understand.
You're worried that dribble moves will be too easy to perform, or you're worried that people will be able to do things that are unrealistic?
The term cheesing is new to me so I apologize for the ignorance. Is it basically using an exploit to defeat your opponent?
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