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# 101
Yeah...THAT Guy @ 12/10/09 09:48 PM
pretty bummed they didn't fix the fact that punters only punt it about 15 yards before it goes out of bounds. i guess i still gotta supersim the punts when it's between the 40's
# 102
DocHolliday @ 12/10/09 10:50 PM
I kinda wish they would have left the sim stats alone. I would rather have RB's with low TD's than RB's with out of this world yardage and YPC. You think they would have polled this or something.
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The QB's are tucking the ball and running now when no one is open, which is FAR better than what they were doing, just throwing picks. Unfortunately, now we are seeing things from Madden 9. Today, Jacksonville's QB Garrad ran and trucked the Titan's FS Michael Griffin. Knocked him down and flipped him over. heh Reminded me of a video I saw last year of Brett Favre trucking Ray Lewis.
# 105
RogueHominid @ 12/11/09 12:04 AM
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# 106
RavensFan2k3 @ 12/11/09 12:04 AM
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here's a play I never could get before the patch: a teammate actually kicking out a block and sealing a lane for me. In the past, the TE or FB would just whiff or just spin around!!
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My impressions? It's clear EA need to revise patching procedure. This has been the same story time and time again with EA since Madden PC days - fix one thing, break another thing, and "fix" something else, by which I mean make worse. Ask any old timer on the PC, EA are legendary for it and console gamers are starting to feel it now. This is not common place in the gaming industry - patches are generally not feared by gamers like Madden gamers tend to (or evidently should).
Probably a net gain overall I guess, but only because I've long ago let free my hopes of truely accurate NFL stats in simmed Madden games.
Probably a net gain overall I guess, but only because I've long ago let free my hopes of truely accurate NFL stats in simmed Madden games.
# 110
RogueHominid @ 12/11/09 02:14 AM
I ran a few screens just to check them today in my two online games, and I noticed that they're better contained than before the patch. I don't know if it's zone awareness or depth or what, but now screens seem to work more like they should--big play if there's a blitz; if not probably a minimal gain.
Well, imo the running game is muched improved "because of better blocking on the outside" inside it's still mostly useless
as for the fixed pass russ....well I can get pass rush pretty easily, but sacks are still nearly impossible "for me" as the qb releases everytime right as I hit him or right before, sometimes it'll make sense, other times the guy is covered.. Picked bree's off 3 times in the first half because of this...I didnt however see any Lame duck passes, so I guess that's a plus.
so in the two games ive played, Ive hit the qb a ton of times but have zero sacks, maybe it was the qb "bree's and farve"
as for the fixed pass russ....well I can get pass rush pretty easily, but sacks are still nearly impossible "for me" as the qb releases everytime right as I hit him or right before, sometimes it'll make sense, other times the guy is covered.. Picked bree's off 3 times in the first half because of this...I didnt however see any Lame duck passes, so I guess that's a plus.
so in the two games ive played, Ive hit the qb a ton of times but have zero sacks, maybe it was the qb "bree's and farve"
I certainly don't feel like Cover 2 has been fixed at all. I still had my corner dropping into a short zone instead of the flat zone despite having someone headed into the flats. My DB's just stick with the WR's too long instead of jumping the flat route. Trips ANYTHING to the flats is still unguardable with cover 2 which is absolutely asinine. I do feel like run blocking has been improved slightly while the CPU run game has improved significantly and pass blocking is still insane for the CPU on All Madden. When the QB can just sit back in the pocket while every one of his WR's breaks off or changes their route is ridiculous. This is with me controlling an end as well to try and help the pass rush. I just get stone walled move after move after move, then finally someones wide open because coverage has broken down. PvP games I've noticed this isn't the case at all... but against the CPU, forget it.
In my 2nd game after patch 2, playing on all-pro with default sliders, I sacked Donovan McNabb with Everette Brown 6 times.
# 114
Hammerhunker @ 12/11/09 09:28 AM
I am happy with the patch. Personally, I can't put a finger on anything in particular but the game is playing sweetly.
It seems that the game is running quicker. I had to drop from fast to normal. Fast was a blur compared to what it was.
The fixed flat coverage bit me last night. I was playing with Big Ben and hanging in the pocket waiting a split second more for Holmes to come open over the middle, I bailed and just flicked the pass to the flat like I have always been able to do, but this time it was picked.
I am curious to see what others come up with regarding threshold. I am still at 33.
And level. I went with a straight All-Pro look last night with the CPU all at default. Wasn't too bad.
It seems that the game is running quicker. I had to drop from fast to normal. Fast was a blur compared to what it was.
The fixed flat coverage bit me last night. I was playing with Big Ben and hanging in the pocket waiting a split second more for Holmes to come open over the middle, I bailed and just flicked the pass to the flat like I have always been able to do, but this time it was picked.
I am curious to see what others come up with regarding threshold. I am still at 33.
And level. I went with a straight All-Pro look last night with the CPU all at default. Wasn't too bad.
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4 quits since the patch... 
The era of the BS is over...
I am really enjoying the patch.
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The era of the BS is over...
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# 119
mr_president @ 12/11/09 12:19 PM
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yes, but that was happening pre-patch as well.
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