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NCAA Basketball 10 News Post

NCAA Basketball 10 is now available, post your impressions here.

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Game: NCAA Basketball 10Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 25 - View All
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Member Comments
# 421 countryboy @ 11/18/09 06:50 PM
Quote:
Originally Posted by K_rob11
countryboy, thanks again for all of your impressions. I've got a couple of questions....

It may be difficult to notice, but have you seen any enhancements to the "set the tempo" feature they gave us last year? Is it still as important to stick with the tempo you initially set for your team? Do you notice a drop in performance from either your players or the CPU when they play ouside their tempo?
I honestly don't see any differences between the "set the tempo" feature this year vs last year. Its still best for your team to play at its desired tempo to elminate missed shots and turnovers.

Speeding up a half court team will result in them turning the ball over more and them missing more shots. But again, its the same as last year as far as I can tell.


Quote:
Originally Posted by K_rob11
Also Homecourt advantage - do you notice any benefits for being the home team? I guess what I am wondering is what makes a gym one of the "toughest places to play"? Will Duke players receive a ratings boost or will the opposing team's rating slightly decline when playing at Cameron Indoor? Or is it just as simple as a little "shaking" of the screen?
So far all I see it the shaking of the screen. More time will probably be needed to see what, if any, additional benefits are received from being the home team.
 
# 422 christopher @ 11/18/09 06:52 PM
Quote:
Originally Posted by ehh
Love that they added the "commercial break" commentary for time outs, where it shows a few replays and Nessler says, "We'll back with more college basketball on ESPN after this." DOPE.

Also, similar to Live it really pays off to run a lot of plays. Trying to freestyle all the time isn't going to get you very far.
So when a commercial break happens it's because of a timeout called by you or the cpu, or are there actually TV timeouts during the game?
 
# 423 J-Unit40 @ 11/18/09 06:58 PM
^ I believe they show the replays after fouls too occassionally. All I know is there definitely an adequate amount of replays in this game.

Presentation is top notch.
 
# 424 ehh @ 11/18/09 07:04 PM
Just got a highlight package for Harangody after a foul was called. Had the real-life ESPN swipe that said his name, then showed 3-4 plays of him scoring and Nessler talking about how he's having a big night so far.

I'm trying to keep my level excitement in check because this is how I felt after playing Live initially and the high died pretty quickly. I'm really digging the game so far, tweaks are definitely needed but so far I'm liking it.

The CPU seems to recognize open shots way better than in Live and will read the D a little more, I saved a replay of me slacking on off ball D (I was playing with the sub menu) and Tory Jackson went backdoor and the CPU hit him and it didn't look like it was part of a set play.

The CPU also does not run a play every single time down the court like last year, they'll pick and roll and just improvise a little bit, it's been a good mix so far.

I also like that when you press Start to pause the game there is a game reset that shows score, time, fouls, timeouts left, etc.

The presentation in this game is absolutely stunning.
 
# 425 chestnutz6 @ 11/18/09 07:07 PM
Alright guys, couple questions, one specific.

How is this game compared to CH2k8? What are the differences, similarities? It seems like EA has taken several pages from CH's book, which is always a good thing. 2k basketball is all I've ever known, and have never really been able to get into EA basketball, too arcadey. Is this a step in the right direction (and I mean towards 2k) and how big a step?

And can anyone please, please check if there's a #10 guard on Richmond, freshman? He's one of my good friends and was on my HS team last year, and would love to play as him since he scored his first collegiate points last night as a walk-on.
 
# 426 NYJin2009tm @ 11/18/09 07:12 PM
Quote:
Originally Posted by chestnutz6
Alright guys, couple questions, one specific.

How is this game compared to CH2k8? What are the differences, similarities? It seems like EA has taken several pages from CH's book, which is always a good thing. 2k basketball is all I've ever known, and have never really been able to get into EA basketball, too arcadey. Is this a step in the right direction (and I mean towards 2k) and how big a step?

And can anyone please, please check if there's a #10 guard on Richmond, freshman? He's one of my good friends and was on my HS team last year, and would love to play as him since he scored his first collegiate points last night as a walk-on.

I don't see a #10 on Richmond.
 
# 427 chestnutz6 @ 11/18/09 07:13 PM
Damn, thanks.
 
# 428 countryboy @ 11/18/09 07:16 PM
does anyone know how to download the dynamic updates?
 
# 429 J-Unit40 @ 11/18/09 07:18 PM
Quote:
Originally Posted by countryboy
does anyone know how to download the dynamic updates?
I got a message a few times to "redownload" them, but it would not work. I was able to view the Standings, RPI, etc in the Dynamic Update, but not the download function (if that makes sense). There weren't any "New Plays" either.

Let me know if you get this to work CB.
 
# 430 duke776 @ 11/18/09 07:20 PM
If anyone could check what year(he'll either be a JR RS or SR) #44 on Wright State is I'd be very thankful. Because he redshirted last year due to injury, and was wondering if he is correctly a JR RS.

If not, are we finally able to edit the players year(fr, so, etc...)?
 
# 431 countryboy @ 11/18/09 07:25 PM
#44 is a JR and rated 71.
 
# 432 warnerwlf98 @ 11/18/09 07:26 PM
Ehh,

The Tournament Edition last March was only available on 360:

http://news.teamxbox.com/xbox/19034/...dness-Edition/

What's your fun factor right now playing this game vs Live, and which game (this or Live) makes you feel more satisfied after you get a bucket, or successfully defend and turn away the opposition?

Thanks. I may use my $20 credit on this game that I got for buying Modern Warfare 2 on Amazon.
 
# 433 countryboy @ 11/18/09 07:26 PM
for those wondering you CANNOT change a player's class.
 
# 434 Buckeyes_Doc @ 11/18/09 07:32 PM
Quote:
Originally Posted by warnerwlf98
Ehh,

The Tournament Edition last March was only available on 360:

http://news.teamxbox.com/xbox/19034/...dness-Edition/

What's your fun factor right now playing this game vs Live, and which game (this or Live) makes you feel more satisfied after you get a bucket, or successfully defend and turn away the opposition?

Thanks. I may use my $20 credit on this game that I got for buying Modern Warfare 2 on Amazon.
Thats what I might do too with my credit, but I'm waiting for more dynasty impressions.
 
# 435 duke776 @ 11/18/09 07:33 PM
Quote:
Originally Posted by countryboy
#44 is a JR and rated 71.
Thank you very much CB. Glad to see he is right(especially since we can't change the player's class).

Quote:
Originally Posted by countryboy
for those wondering you CANNOT change a player's class.
This sucks, but it's pretty much what I expected. I don't think any of the EA college basketball games have ever allowed this.

Also, thanks to everyone who has been giving impressions of the game. I wasn't quite sure if I would even rent it once I heard about the lack of customization, but it seems the gameplay may make it a good enough game. I'll probably end up renting it over the weekend, or whenever blockbuster gets it, since I'm off all next week
 
# 436 ehh @ 11/18/09 07:34 PM
Quote:
Originally Posted by warnerwlf98

What's your fun factor right now playing this game vs Live, and which game (this or Live) makes you feel more satisfied after you get a bucket, or successfully defend and turn away the opposition?
So far it's really high, it feels like Live when I first got it but without the same two issues I keep mentioning - not to be a dead horse, but the CPU's offense and the contact in the paint is much better in NCAA. The D rotations are way more realistic in this game, I think Live's patch made them worse in that game.


Just got a presentation swipe/highlight package of my motion offense, pretty cool.
 
# 437 WolverineFan @ 11/18/09 07:40 PM
First of all let me start off by thanking the couple people that got the game last night and gave impressions. Much appreciated guys!

I am playing 18 min halfs on All Conference with the fatigue level up at 75 and I'm still not getting people subbed in. My back-up SG didn't come in until 5 minutes left in the second half. I like to use Auto-Subs, but is it possible to get subs with them or do I have to go to manual?

What are you guys using for fatigue level and what are your foul sliders at?

BTW just played a game in my dynasty @ Louisville on CBS and I've never been so excited to get blown out!! I felt like I was watching the game on TV!
 
# 438 ldpart67 @ 11/18/09 07:41 PM
Quote:
Originally Posted by ehh
Just got a highlight package for Harangody after a foul was called. Had the real-life ESPN swipe that said his name, then showed 3-4 plays of him scoring and Nessler talking about how he's having a big night so far.

I'm trying to keep my level excitement in check because this is how I felt after playing Live initially and the high died pretty quickly. I'm really digging the game so far, tweaks are definitely needed but so far I'm liking it.

The CPU seems to recognize open shots way better than in Live and will read the D a little more, I saved a replay of me slacking on off ball D (I was playing with the sub menu) and Tory Jackson went backdoor and the CPU hit him and it didn't look like it was part of a set play.

The CPU also does not run a play every single time down the court like last year, they'll pick and roll and just improvise a little bit, it's been a good mix so far.

I also like that when you press Start to pause the game there is a game reset that shows score, time, fouls, timeouts left, etc.

The presentation in this game is absolutely stunning.
Yeah i am really liking the presentation this year as well the ESPN swipes do a good job to make you feel immersed.Totally agree with Countryboy, the fun factor is there! I just got done playing the Championship game of the pre-season NIT and it felt like a live broadcast to me. I agree there will need to be some tweaks and I am dissapointed there is still no name identifier for the CPU ball handler, but I can overlook that and I think a good solid slider set will having me playing this game for awhile. SO for first impression I would have to say its a marginal step up from last year.. Hopefully EA does not pull the plug on this and they can continue to build on this foundation.
 
# 439 vanderbiltfan87 @ 11/18/09 07:58 PM
Since we can't edit a player's class, how hard was it last year to do the community rosters?

I know this is a lot to ask, but could someone post Vanderbilt's roster including player number, year, and overall rating?

Thanks chiefs.
 
# 440 Vechi8 @ 11/18/09 08:03 PM
Quote:
Originally Posted by duke776
Thank you very much CB. Glad to see he is right(especially since we can't change the player's class).



This sucks, but it's pretty much what I expected. I don't think any of the EA college basketball games have ever allowed this.

Also, thanks to everyone who has been giving impressions of the game. I wasn't quite sure if I would even rent it once I heard about the lack of customization, but it seems the gameplay may make it a good enough game. I'll probably end up renting it over the weekend, or whenever blockbuster gets it, since I'm off all next week
Mind you it is early... but the fun factor is off the charts. I think that you will rent then own
 


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