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NBA 2K10 News Post

The NBA 2K10 patch has been released for the 360. Please post all your impressions here.

The PS3 patch will be released at a later date.

What fixes are in the patch? Click here to find out.

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Game: NBA 2K10Reader Score: 8/10 - Vote Now
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Member Comments
# 121 DirtyJerz32 @ 11/06/09 10:44 AM
I guess they didn't fix the red (pink) issue?
 
# 122 wmassie @ 11/06/09 10:44 AM
Quote:
Originally Posted by aholbert32
That doesnt mean its still a problem. Totally depends on how they were getting assists. The issue was the assist window was too long meaning players were taking three dribbles or holding the ball for 5 seconds, scoring and the passer was given an assist.
That's the problem - cpu players rarely take more than 2 dribbles before shooting -too many assists are still a problem -***/fg ratio is not realistic -just check out how the competition does it - but thier game killer is their fastbreak logic is screwed up -can't win with these so-callled Sims. Sorry for the rant moderator -won't happen again.
 
# 123 Tomba @ 11/06/09 10:45 AM
Quote:
Originally Posted by iLLosophy
It's not about being picky, it's about valuing your money. I didn't buy 2k9, because 2k8 had a list of problems that I didn't feel like going through again. I only tried 2k10 because of a new feature that I've been waiting a long time to see in bball games. And I even let it slide when the new mode is broken at release and waited for the patch - and it's STILL broken. If you marketed this feature as part of the games (as they market the rest of the game), it needs to work as well as the rest of the game. Period. I can see if the stats need tweaking or some camera man's hair color is gray when it should've been black. A friend of mine even pointed out that in one of the stadiums, there's a guy that just walks up and down the alsies all game. That is acceptable and reasonable - the stuff I listed is not (especially when they explicitly stated something would be fixed, and it wasn't). If association or quick game auto-subs changed the lineup every possession (with the same people going in and out), you'd be as dissappointed as I am.

Sidebar: I don't understand why they don't allow the public to beta test their games. It's obvious they don't have the resources to do it themselves.

Point taken my friend. I understand you better now...

You should have tried Tomba 2k9. I made a HEAVILY edited version of that game for everyone here on 360 last year will continue to do so this year with Tomba 2k10
 
# 124 seanbarkley @ 11/06/09 10:47 AM
Thanx 4 the info PrettyT, at least I think the 2k outsider now can fix incorrect colours through updates...
 
# 125 aholbert32 @ 11/06/09 10:50 AM
Quote:
Originally Posted by wmassie
That's the problem - cpu players rarely take more than 2 dribbles before shooting -too many assists are still a problem -***/fg ratio is not realistic -just check out how the competition does it - but thier game killer is their fastbreak logic is screwed up -can't win with these so-callled Sims. Sorry for the rant moderator -won't happen again.
Sliders fixed FG percentage for me. The most assists I've seen in a 11min game is 16 and that was Nash who dominates the ball. Even in that game there were 3-4 assists that were given after the shooter held the ball too long or took too many dribbles.
 
# 126 The 24th Letter @ 11/06/09 10:50 AM
Wow....man....am i the only one seeing night and day? I dont see myself taking this game out of my XBOX for a while...5 straight games of complete fun...now im late lol...Love the new contact inside...the game is so much more smoother now man....
 
# 127 jeebs9 @ 11/06/09 10:51 AM
I'm so excited.....I can't wait to play those cheesers. How are the online issues?
 
# 128 PrettyT11 @ 11/06/09 10:52 AM
Quote:
Originally Posted by DC
I WANT to use the 2K Rosters as a base for the attendance and headband colors. See the issue is this. With his roster, injuries are present from the main menu. The roster edit screen. If I had a CLEAN 2K Roster, I would use that as a base to get the new attendance but I can't because the injuries mess everything up.
There is one DC. Use the 10/22 update. It has the dynamic attendance, the drive tends., and the right headband colors in it. It also doesn't have any of the injuries. That is the roster file I used as a base for a roster edit project I was working on.
 
# 129 no juice @ 11/06/09 10:54 AM
i see that the my player pick up games are still shot, but are the my crew games still trippin as well?
 
# 130 WaddupCouzin @ 11/06/09 10:54 AM
Quote:
Originally Posted by seanbarkley
r u kiddin?? LOL!!so I supose every team has white headbands on the road?
Is the headband issue really that serious??? Wow, forget about framerate issues, and defensive assists, Get these damn headbands rights I guess in the era of skinny jeans anything is possible!
 
# 131 dkemp @ 11/06/09 10:54 AM
So no fix on the player edits and living rosters thingee. We still have to manually re-edit all players thru living roster updates. So to avoid this, how in the hell do we get players like A. Jamison back in on the active rosters with his regular ratings back. Is there a way, and why didnt everyone demand this issue to be patched?
 
# 132 Pared @ 11/06/09 10:55 AM
Quote:
Originally Posted by TheJuice00
I'm reading recommendations to keep sliders at default to start, except for foul settings. What fouls sliders are yall using? I remember it getting as bad pre-patch to where every foul setting was maxed out. Is that still the way to go?
I'm still using the same settings I had before the patch. Check the slider forum.

I also upped CPU commit foul tendencies by 5 points. In a 12 minute game, you'll have a great variety of FT attempts. From 15-30.
 
# 133 Synchromesh @ 11/06/09 10:55 AM
This sounds awesome... Though if it plays as differently as everyone says it is it looks like I'm going to have to tweak my sliders big time, I got them to the point where I was having realistic games and really enjoying the game, but I think I might wet myself if this patch makes the game that much better...
 
# 134 SoMiss2000 @ 11/06/09 10:56 AM
Quick Note: the game still needs major sliders. Played the Lakers with my Mavs on All-Star default and loss by 50. They shot 65%, me 40%. Kobe was done by halftime and Adam Morrison thought he was back @ Gonzaga.

Framerate fixed in the Dallas AAC.
 
# 135 dkemp @ 11/06/09 10:58 AM
Quote:
Originally Posted by PrettyT11
There is one DC. Use the 10/22 update. It has the dynamic attendance, the drive tends., and the right headband colors in it. It also doesn't have any of the injuries. That is the roster file I used as a base for a roster edit project I was working on.
Yeah but that roster file doesnt have all the CAPs: B. Cook, P. Mills
 
# 136 Pared @ 11/06/09 10:59 AM
Can anyone get the halftime arena sound thing to work? I'd have to recheck my settings but it wasn't working when I checked.

As expected, the Laker's court was not addressed. I know they said they couldn't fix, but I was still holding out to see.
 
# 137 Pared @ 11/06/09 11:01 AM
Quote:
Originally Posted by SoMiss2000
Quick Note: the game still needs major sliders. Played the Lakers with my Mavs on All-Star default and loss by 50. They shot 65%, me 40%. Kobe was done by halftime and Adam Morrison thought he was back @ Gonzaga.

Framerate fixed in the Dallas AAC.
If you're getting beat by 50 and they only shot 65%, I would suggest you lower the difficulty.
 
# 138 triballeo @ 11/06/09 11:02 AM
Quote:
Originally Posted by SoMiss2000
Quick Note: the game still needs major sliders. Played the Lakers with my Mavs on All-Star default and loss by 50. They shot 65%, me 40%. Kobe was done by halftime and Adam Morrison thought he was back @ Gonzaga.

Framerate fixed in the Dallas AAC.

Hurray!
 
# 139 quesmoney @ 11/06/09 11:06 AM
do the warriors have theyre orange headbands at home and away? and the blue ones for the orange alt?
 
# 140 PrettyT11 @ 11/06/09 11:09 AM
Quote:
Originally Posted by quesmoney
do the warriors have theyre orange headbands at home and away? and the blue ones for the orange alt?
No they are blue for both home and away and orange for thier road alternate.
 


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