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Madden 2010 News Post

Hey guys -

We're back in full force now after our wind-down, and we've been working on a "FAQ" blog to put out. Posting on forums and answering questions directly on Twitter just hasn't been widespread enough (since we keep getting the same questions asked), so this seemed like the best logical idea.

I've definitely been trying to read everything from the community, but I figured I'd open it up to make sure we gather all the most important questions in one place. We'll close this up by the weekend and try to have the blog out next week.

ONE REQUEST: NO DISCUSSION - JUST QUESTIONS.

To get the big one out of the way:

"When is the first title update coming out, and what is in it?"

The first patch is done on our end and in the hands of 3rd party for approvals, so I *think* we'll be able to release all the details about what's in the 1st title update in the official FAQ blog.

So...fire away!

Game: Madden NFL 10Reader Score: 7.5/10 - Vote Now
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Member Comments
# 201 BigBlue @ 09/03/09 08:50 AM
Ian:

Is there the possibility of 'toning down' the ability to 'break out' of gang tackles for big runs? It's a cool feature, but it happens a bit too often. I guess my real contention is the end result of the break outs . . . TDs. There's never a defender in position to 'clean up' in case of a break out and that's what makes it a bit unrealistic.

Thanks!

BigBlue
 
# 202 BigBlue @ 09/03/09 09:05 AM
Ian,

Two more suggestions please. Unranked online gaming should give us the freedom to adjust sliders and game speed. I understand that Ranked games needs to follow a set default in order to rank the players.

But, if I'm playing my buddies, I should be allowed to set my quarter length (which we can), game speed and slider settings.

I don't believe there's a way to make it happen this year, but maybe next year?

Also, many of us miss the profile stat tracking. I like tracking my personal stats (games played, wins/losses, career and game avg stats). for offline games. Can you talk a bit about what went into the decision of removing this and if it'll be back next year?

Thanks again,
BigBlue
 
# 203 SteelerSpartan @ 09/03/09 09:14 AM
1. Pro Tak Gang Tackle breakouts need to be toned down big time...It should happen once or twice a season not every other game

2. Way too many over the shoulder catches....they look horrible when they occur when they're not supposed to.

3. CPU AI Blitzing....everybody else covered this well

4. More effective gameplay/Penalty sliders.........can I get some Off/Def Pass interferences??

5. Run blocking specifically on pulling plays..

6. Are there any animations that result in the D-Line just pushing the blocker straight back into the backfield??? The "Win" animations ive seen have all been this weird slide move to either left or right. Ironically the only time a D-linemen comes straight through a blocker is when he beats a double team

7. Can we please mix up the chain gang scenes so its not obvious the outcome. So it can be a little more dramatic

8. Give us an option to turn off the camera switch while ball carriers go to the ground
 
# 204 gabs485 @ 09/03/09 09:50 AM
Are you going to bump up the frequency of Instants Replays? I get 4 or 5 a game at most and I play 11 minutes quarters.

Too many over the shoulder grabs, is this going to be fixed?

Are sims stats going to be fix?

Could you please turn up the In game Music volume?

What happened to fans reacting to what was happening on the field? Also Crowd volume seems to have only to 3 levels. Completely Quite, Cheering, Low Yelling.
 
# 205 johnprestonevans @ 09/03/09 09:57 AM
1) Whats happening with the Broadcast Cam? When can we expect it?

2) Are you guys addressing the instant replay issues? (have them showing all big plays, TDs, 1st downs, interceptions, close plays) and not being cut off.

Thanks.
 
# 206 UpTheIrons @ 09/03/09 10:03 AM
Add a 10-second runoff option? This would allow users to have 5 extra seconds to call audibles, hot route, change blocking assignments, etc.

Add ability to send offensive players partially in motion? This would allow users to determine whether zone or man-to-man...without triggering an across-the-field animation.
 
# 207 EvanRG @ 09/03/09 10:03 AM
Can you fix man alignment so that the flats are not wide open on small RB dump off plays?!?!?!

Other than that... good job, but this is kind of ruining the game for me.
 
# 208 The 7 Dawg @ 09/03/09 10:09 AM
Maybe I heard wrong but,

Question: Are you guys changing Ranked Games to 7 Minute Quarters with accelerated clock on?
 
# 209 KANE699 @ 09/03/09 10:16 AM
Here's another two or three simple ones,


What happened to the variety of animations, I thought we wouldn't see the same exact facemask animation every time this year(not to mention it doesn't get called like it should even with the slider up)

The catch animations, the over the shoulder no look one happens waayyyyyyyy to often, everyone has pointed this out though.

And the cut scenes, the lack of variety is starting to show, and I know you guys have more they just arent triggering for some reason, also showing the qb on the phone right before he goes out on the field? Thats not too bright, it needs to show him during the other teams offensive drive. Also I thought we wouldn't be seeing a flyover for dome stadiums, just start the opening day game at colts stadium or a playoff game and even with the roof closed there is a fly over, come on man.
 
# 210 jlukes @ 09/03/09 10:22 AM
Are QB Blindsides accidentally reversed?

With the Giants, I can rack up the sacks with Tuck even though the QB can see him coming, but when I play as Osi, the QB ALWAYS gets ride of the ball just before or as I am hitting him.
 
# 211 thssanders @ 09/03/09 10:41 AM
Didn't read the whole thread here, because it's way too long! So sorry if I touch on some points that are already being said....

1) CPU QB's throw the ball just before getting hit way too often. It ends up being a lame duck pass that just falls to the ground. This takes away from a lot of sacks that I would be getting. It's alright to see it once in a while, but it happens way too often.

2) Holding on field goals, but i'm sure you guys know about that one by now.

3) Sim stats are a little outrageous. Far too many passing td's and not enough running td's.

4) CPU linebackers get too many tackles when u sim through a season. The leading tackler in real life last year was D'Qwell Jackson with 154. Next closest was Patrick Willis with 141. I have too many guys above or near this number when i am finished with a season.

5) Sometimes cpu teams line up to punt when they should be kicking a field goal. I was playing the saints the other day at the dome and they punted it from my 31. This has only happened a couple of times since i've been playing, but still a little annoying.

6) Way too much blitzing by the cpu. I don't mind them bringing an extra guy or two, but they continuously sell out and bring 8. Then we simply just toss one to the TE or slot receiver for a big gain.

7) Pursuit angles taken by the CPU seem to be off sometimes. Makes it too easy to outrun them for a TD.

All in all though i am very happy with the game. I have been having a blast so far. And oh yeah, Kevin Ogletree needs to be added to the dallas roster in the next update because he is looking great in camp and has all the cowboys media talking!!!
 
# 212 shavane @ 09/03/09 11:55 AM
1.) Will there be any corrections to WR catches specifically sideline catches, toe taps, and back of the endzone catches. This is a issue that the developers and testers had to have seen so I'm really confused why these type of plays wouldn't be in the game especially after the superbowl.

I don't know how many games are lost because the QB throws a perfect ball but the WR is not smart enough to tap his feet before going out of bounds.

2.) Will they fix the O-line. This includes run blocking and screen blocking this seems to be the most requested fix on Madden.
 
# 213 NCballerx88 @ 09/03/09 12:28 PM
Ian, great job with the game man. A few things though:

-Will the patch incorporate the QB specific cadences back into the game?

-Will you guys bring back the stadium specific chants and noises? (Panthers growl, etc)

-The flat is too open and the AI logic with zone coverage is poor, will you guys tighten this up for the patch or future fixes?
 
# 214 NCballerx88 @ 09/03/09 12:29 PM
Also are challenges even in the game? I have yet to see a challenge option or see a challenge in the game.
 
# 215 jlukes @ 09/03/09 12:57 PM
RE: Online Franchise


They going to add the ability to trade with CPU teams based on commish approval and/or league vote?
 
# 216 michapop9 @ 09/03/09 01:08 PM
will all the sim stats be fixed?

-QB TD'S way too high, RB TD'S too low

-tackle stats, solo, assisted, especially for cb's in later years of the franchise having only 15 to 30 tackles.

-cmon now this is the third year the stats are a good amount off, for many franchise players this is a major buzz kill.
 
# 217 jpdavis82 @ 09/03/09 01:36 PM
Where are the team specific chants like J-E-T-S Jets Jets Jets and E-A-G-L-E-S Eagles? Can these be added to the patch?

Can you fix the cutscene where it will show the qb on the phone that just scored and not the one about to go back in the game? Also can you fix the cutscenes where it shows the qb and he's not really holding a phone or his hair is glitching?

Can replays be fixed where it won't start to show a replay, then stop, then go back to the game? Can you fix it to where it shows a replay after every TD and every play over 20 yards?

Can you put back the draft history for each player in the player menus?

Can you add field degradation similar to what you guys did in the patch last year? Can the lighting be changed to where it will be daylight in 4:15 games and then get dark after halftime? Don't know if that's something that can be patched, but it would be a really nice touch.

That's it from me, great job Ian and the rest of the dev team, love Madden 10, it's by far my favorite Madden of them all.
 
# 218 jpdavis82 @ 09/03/09 01:38 PM
Quote:
Originally Posted by Tick32
is every1 slow. the slider info is straight forward. Slide the cpu skills up if u want them to perform better. what more could u want it to say? Thats the worst question ive seen on this thread. Theres bigger issues than the slider info. No offense Ian i know u and your team sort of tried this year. But this game seems like a Test Beta of ESPN 2k5. Thats a real problem.
This isn't a discussion, read Ian's post at the beginning of the thread. Questions only.
 
# 219 jpdavis82 @ 09/03/09 01:46 PM
Quote:
Originally Posted by NCballerx88
Also are challenges even in the game? I have yet to see a challenge option or see a challenge in the game.
Pause>Coaching Options>Challenge Play

There ya go
 
# 220 WdnUlik2no @ 09/03/09 01:51 PM
When are you going to fix the playoff system bug that occurs when a wildcard team has a better record than a division winner and both those teams win their wild card game? (has been in the game since Madden 2003)

Bug explanation:

The only way to get this bug to happen is you have to have at least one wildcard team have a better record than a division winner; AND that wildcard team has to win their playoff game in addition to a division winner with a worse record winning their game as well. (This happened in real life during the 2005 - 2006 NFL playoffs)


Here's what I got in Madden 10.

AFC results as shown in Madden on AFC standings screen (division winner are bold)

1. Patriots (13 - 3) -- Division winner (1st round bye)
2. Steelers (12 - 4) -- Division winner (1st round bye)
3. Chargers (10 - 6) -- Division winner

4. Ravens (11 - 5) -- Wild Card
5. Titans (9 - 7) -- Division winner
6. Broncos (9 - 7) -- Wild card

However these teams needed to be reseeded as shown below to always have division winners seeds 1 - 4:

Playoff seeds
1. Patriots (13 - 3) Div winner
2. Steelers (12 - 4) Div winner
3. Chargers (10 - 6) Div winner
4. Titans (9 - 7) Div winner

5. Ravens (11 - 5) Wildcard
6. Broncos (9 - 7) wildcard.

AFC Wildcard match ups/results

#3 Chargers defeat #6 Broncos
#5 Ravens defeat #4 Titans.

In real life with the correct seedings in place, these wildcard results would create the following matchups in the divisional round. Because the lowest remaining seed from the wildcard round always plays the top seed; and the highest remaining seed plays the 2nd seed:

Divisional round matchups (what its supposed to be doing)

#5 Ravens (11 - 5) vs. #1 Patriots (13 - 3)
#3 Chargers (10 - 6) vs. #2 Steelers (12 - 4).

However Madden creates the following matchups

Maddens divisional round matchups (not correct)
#3 Chargers (10 - 6) vs. #1 Patriots (13 - 3)
#5 Ravens (11 - 5) vs. #2 Steelers (12 - 4)

This is occurring because Madden is still using the regular season rankings, and because the Ravens have a better record than the Chargers, Madden automatically assumes they have the higher playoff seed too when in fact they don't.
 


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