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NBA 2K10 News Post

Gamespot has posted their first look at NBA 2K10.

Quote:
"The first time you hit the court in NBA 2K10, something might look a bit different. Yes, you'll notice things like the improved player likenesses, including animated faces, better skin textures, and greater lighting effects. But you might also notice a sense of space on the hardwood that simply wasn't present in previous iterations. As developers put it to me, that's because the proportions between player size and the floor had gotten a bit out of whack in older games, resulting in players that were slightly larger than in real life. The team took a look at all of the player models in NBA 2K10 and made size adjustments across the board, with the result of having a slightly more open feel to the play on the court.

Of course, correcting player proportions is just one of the issues addressed in this year's game. As gameplay producer Rob Jones told me, the team wanted to address animations in a comprehensive way this year. To that end, Jones said his mo-cap team captured something in the realm of 9,000 animations during the mo-cap sessions for 2K10. And while not all of those animations were entered into this year's game, a good chunk have either replaced older animations or been added to the game. As he put it, if an animation is pre-NBA 2K9, it had less than a 50 percent chance of making it into NBA 2K10. Part of that new animation philosophy had to do with providing further definition between players. Naturally, a point guard will have access to a different set of moves than a massive center, but developers didn't stop there. They also wanted to capture the differences between how a 7-foot player moves from how a 6-foot-9-inch player gets around the court. As a result, Yao Ming will move like Yao (assuming he ever plays again, that is), Nene will move like Nene, and Steve Nash will do his thing."

Game: NBA 2K10Reader Score: 8/10 - Vote Now
Platform: PC / PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 74 - View All
NBA 2K10 Videos
Member Comments
# 181 Goffs @ 08/06/09 09:13 AM
i hope the new commentary means exactly just that! NEW COMMENTARY! no lines from last year...if i hear "PLAY OF THE YEAR" one more time >:[

i hope they actually got these two (Harlan & other guy) together in a booth or something so that its sounds more natural...

now id like to see if they fixed the play calling execution..meaning no more walking to there spot to set up a play but upon reading that double teams are no long canimated gives me hope that play execution is fixed...
 
# 182 therizing02 @ 08/06/09 09:17 AM
Quote:
Originally Posted by thesniper321
I'm not impressed, not AT ALL. I heard nothing about sliding, help D, on ball D, LESS CLIPPLING???? And is the game less a dunkfest??? All those things are nice, but if in the end you can still pass the ball through you defender, make 2 steps to the basketball without any collision, momentum, dribbling, then posterize 3 guys with a between the legs or a windmill on a regular basis, it's useless ..........So see ya when I will be sure this is not how 2k10 will turn just like 2k8 and 2k9.
2K the ball is in your side you can make me dream again or continue your fall since 2k8.
I skimmed through all 19 pages of this thread and there are less than 5 posts that mention this.

I'm not going to say that I'm not impressed because there are a TON of improvements and additions for 2K10.

The biggest problem in 2k9 was the help defense. Maybe the spacing will "help" the situation, but if this hasn't been addressed, they can add everything they want to and the game will be 2k9.5.

If a guard can penetrate the lane all day and clip through 7 footers for easy layups again this year, the forums will blow up in a negative way. Remember all the points in the paint from 2K9? Is that being addressed? What about entry passes that always magically clipped to the intended target?

Again, a lot of great stuff here and I'm excited for the game, but I really hope the defense has been looked and FIXED!
 
# 183 KG @ 08/06/09 09:51 AM
Quote:
Originally Posted by ehh
This is huge news for me, I wasn't even going to consider 2K10 unless this issue was addressed and it's impressive that it's mentioned in the very first news about the game. Looks like I'll be getting both NBA games this year.
Same. I wasn't planning on buying a hoops game this year but with improved spacing I'm more tempted.
 
# 184 Da-Man @ 08/06/09 10:05 AM
after reading the gamespot article all i can say is ''SUPERMAN'S BACK IN THE BUILDING SUPERMAN'S BACK IN THE BUILDING'' lol
 
# 185 jmood88 @ 08/06/09 10:11 AM
Quote:
Originally Posted by mrnoobie
i hope the new commentary means exactly just that! NEW COMMENTARY! no lines from last year...if i hear "PLAY OF THE YEAR" one more time >:[

i hope they actually got these two (Harlan & other guy) together in a booth or something so that its sounds more natural...

now id like to see if they fixed the play calling execution..meaning no more walking to there spot to set up a play but upon reading that double teams are no long canimated gives me hope that play execution is fixed...
The fact that he mentioned that he didn't think they had very much chemistry last year but it's different in 2k10 makes me hopeful that the commentary is much better. It's about time the NBA game had good commentary.
 
# 186 TMagic @ 08/06/09 10:23 AM
Quote:
Originally Posted by DCAllAmerican
Yea but the question is how long will it take for the turbo to diminish and replinish. Just because there is a bar doesn't mean cheesers won't be able to still run around foolishly.
I think they mentioned that if they continue to use turbo after their bar gets depleted, that the players stamina will decrease dramatically while they continue to hold turbo.

So I think they can still run around "foolishly", but they will pay for it when they see that Gatorade cup pop up in the first quarter and the rest of the game.
 
# 187 SageInfinite @ 08/06/09 10:24 AM
Guess I'm in the minority because I liked 2k9's commentary. I don't get annoyed as easily as some of you guys though.
 
# 188 jmood88 @ 08/06/09 10:26 AM
Quote:
Originally Posted by SageInfinite
Guess I'm in the minority because I liked 2k9's commentary. I don't get annoyed as easily as some of you guys though.
I liked all the player specific stuff that they had but there was to much of the same generic disjointed lines that were repeated over and over again.
 
# 189 SageInfinite @ 08/06/09 10:31 AM
Quote:
Originally Posted by jmood88
I liked all the player specific stuff that they had but there was to much of the same generic disjointed lines that were repeated over and over again.
Yea I agree there was some generic stuff and some repeating stuff, but the energy was there for the most part. I felt 2k9's commentary was more into the game than Live's commentary, even though overall live's commentary was better, I still liked 2k9's more. It sounds like it's going to be great this year. I can't wait to play both games.
 
# 190 Mo_Magic @ 08/06/09 10:35 AM
Just seeing all this info now.

Excuse my french, but holy mother****ing bat **** droplets from an elephants ***!!!

I'm done now.
 
# 191 Mo_Magic @ 08/06/09 10:36 AM
Quote:
Originally Posted by KaptnKirk12
I can't wait for the D-League. I'm hoping they are playable just in regular games, or even online games. Scrub battles would be awesome!

But D-League will be a great addition to the My Player mode, it'd be fun to play in the D-League for a year and then get called up onto an NBA roster. It'd be fun to go from the bottom to the top in the game.

If it's in Association mode as well (it better be), then it'd add a whole new dimension to the game. Not only would you have to scout all the rookie prospects, but you could also scout and follow the D-League players to try and find the next Jamario Moon. And this would hopefully give you a way to develop your young players who don't get any playing time. I'm hoping that you'll be able to play the D-League games in your Association. D-League will be a huge addition as long as it's done right.
(Example, say your the Celtics and have Giddens on a D-League team, I'd want to play Giddens games as well as my Celtics games)
Hell yeah! If you can use D-league teams in play now, I'm gonna gloat to my dad about how I can serve his **** with D-Leaguers while he uses NBA pros.
 
# 192 SageInfinite @ 08/06/09 10:38 AM
Quote:
Originally Posted by Mo_Magic
Just seeing all this info now.

Excuse my french, but holy mother****ing bat **** droplets from an elephants ***!!!

I'm done now.
 
# 193 frostbyte06 @ 08/06/09 10:41 AM
Quote:
Originally Posted by kgx2thez
Same. I wasn't planning on buying a hoops game this year but with improved spacing I'm more tempted.
One of the bigger things I noticed as well, it irked me to no end how much double-teaming people could get away with because of this. I'm also interested in the 82games.com thing as well, like DC I totally hated the subjective rating system, seemed like the name of the game last year was complain to the 2K Insider enough until he raised the attributes of your fav player.

Also like Stumbleweed said they gotta do much better with the Team Up functionality, that was a joke. I was so excited when they announced that feature, and it was nothing but disconnect after disconnect, even when we had a lobby full of excellent connections.

Info looks good so far, but I guess we'll see when the gameplay vids come out.
 
# 194 spankdatazz22 @ 08/06/09 10:44 AM
Quote:
Originally Posted by SageInfinite
Guess I'm in the minority because I liked 2k9's commentary. I don't get annoyed as easily as some of you guys though.
I'm like you. I never got the argument that K9's commentary was as bad as some here made it out to be. Now, K8's was so bad that it was distracting to me and I had to turn it off. But thought they rebounded nicely with 2K9 although it still needed improvement. The way VC implemented commentary in MLB2K9 is VERY dynamic though, so maybe they're shooting for something similar in NBAk10 - although baseball and basketball are paced differently.

I can't wait to see the game in motion. I played a game last night and it's easy to see the graphical improvements versus the pics shown yesterday - although I don't like to put much stock into still shots. I'm really excited to see how they expand on signature style anims and distinguishing the players even more
 
# 195 AndyP @ 08/06/09 10:46 AM
Truly, the way some folks react to what is the very first set of comments about NBA2k10 really is mindblowing. I used to think people were overreacting when they read a review or played a demo and decided to hate a game, but now it happens when the first piece of news drops.

Crazy...

Look, the first bit of news isn't going to about x, y or z being fixed. They want to catch the attention of the mass market that makes this game profitable to make in the first place and they won't do that by saying "the players will no longer slide from one spot to another momentarily". That wouldn't grab my attention in the slightest.
 
# 196 marcoyk @ 08/06/09 10:48 AM
The first screenshots always look bad by the 2K series, but I'm sure they'll get much better. I'm also really liking what I'm seeing so far with the game. The Thanksgiving decal was awesome. Glad to hear there will be great commentary this year and better spacing.
 
# 197 DC @ 08/06/09 10:49 AM
Quote:
Originally Posted by frostbyte06
like DC I totally hated the subjective rating system, seemed like the name of the game last year was complain to the 2K Insider enough until he raised the attributes of your fav player.
Actually from what I am reading is the RATINGS will still be done by 2K Insider and the tendencies will be done by 82games.

I wonder if the tendencies will be updated automatically or does the Insider have to go look at 82games and then input the data
 
# 198 Mo_Magic @ 08/06/09 10:50 AM
Quote:
Originally Posted by HeavenlyTouch
One thing I would like to know is if the big men are 7 feet and above, will they still dominate defensively? (like Ilgauskas for example).

I really don't like the fact that guards like Jameer Nelson, CP3, and Tony Parker will miss a bunch of easy layups inside simply because they were contested by a big man.

Assuming the court spacing helps, it should clear that up a bit.

It's something that worries me because I felt small quick guards were largely ineffective going inside and were blocked left and right on any layup attempt. This made the game much more superstar/big man heavy instead of running a team point guard style.
Big lanky players like Ilgauskas SHOULD make those players miss shots when they meet them in decent position at the rim.

Read that again. WHEN THEY MEET THEM IN DECENT POSITION AT THE RIM. Of course, these guys are gonna be slower, whilst Parker is blazing fast(And Jameer is in comparison to them) and don't really have a lot of savvy on the defensive end so they shouldn't always make the right decisions and should arrive late some of the time.

Defense is ALL about positioning. You stay in front of your man, funnel him into help that's between him and the basket, and get a hand in his face.

In short, Ron Artest shouldn't drop a players % of making a shot any more than JJ Redick would because his Defensive Awareness is higher. Ron Artest should drop the % of a made shot because he is a better defender because he knows the assignments he needs to pick up, where he needs to/should be, is much stronger and quicker laterally, is taller and longer, establishes good position in regards to the offensive player, and has a willingness to contest shots.

A hand in the face is a hand in the face, no matter who's it is.

I really, really hope they nailed this aspect of it.
 
# 199 Lordtime @ 08/06/09 10:53 AM
I never put much stock in commentary. I liked that it was there, but, ultimately I just turned it off and listened to a couple of CH(Charles Hamilton) mixtapes songs while playing 2k9 and oohed and awed whenever I pulled off a fastbreak dunk(I don't dunk unless I have a clear lane).

The spacing got on my nerves from 2k9 though. It was like there was no difference between shooting a mid range or 3 . I'm glad to hear they fixed it and it looks evident from the screenshots.

I will not buy NBA Live until they fix there player movement and they immulate basketball from a physics standpoint. The ball does not affect the rim that way and the rim looks wack as hell. Plus when the players stop and start it looks horrnedous. No fluidity at all . A minor gripe I know but it just bothers the hell out of me
 
# 200 Mo_Magic @ 08/06/09 10:58 AM
Quote:
Originally Posted by SageInfinite
Not to get too OT, but this is more important to me than the subject at hand right now:

Aiyyo, no homo, on the real... but daaaaaaaamn.

Sage, not even joking, you're making my myspace page. That "Like Film" is dooooooope!

Likin' what I'm hearing. Definitely inspirational to me. I'm new to the whole game. Still learning to write.
 


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