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Madden 2010 News Post

Check it out, right here.

Quote:
"A rookie defensive back sealed the fate of the Ravens today, sending the Titans into the second round of the playoffs in Madden NFL 10.

The Tennessee Titans (9-7) took on the Baltimore Ravens (10-6) in the opening game of the AFC Wildcard game today in a crazy back and forth game filled with dazzling special teams and defensive play. QB Joe Flacco threw an interception as time wound down that rookie CB Ryan Mouton intercepted with less than 20 seconds to go in regulation to seal the Titans victory."

Game: Madden NFL 10Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 76 - View All
Madden NFL 10 Videos
Member Comments
# 201 skudplayr @ 06/12/09 08:28 PM
Most people are just assuming the worst case scenario because we have been let down for five years on nex-gen systems with regards to Madden. It always has been the worst case scenario so we just can't comprehend that perhaps the game doesn't have the huge gaping flaws that the past games did. Now, I'm sure it has flaws and we've noticed some of them but we are all just freaking because of the past games and how excited we were for them only to be sh*t on by EA.
 
# 202 turfguy23 @ 06/12/09 08:28 PM
Love the Detail. Keith Bullocks red gloves.
 
# 203 Netherscourge @ 06/12/09 08:29 PM
Offensive Lineman just standing around again...


Fast Forward to 5:50 in video 1 of 6 and look at the left guard and running back after the ball is snapped...

They're just standing in place stomping their feet...
 
# 204 therizing02 @ 06/12/09 08:29 PM
Quote:
Originally Posted by turfguy23
LMAO! 3rd Video @ 5:52

background voice

YEAH, YEAH, OHH.....THAT WAS WEARY, WEARY,WEARY NIICCCCEE!!!!!!

Probably stupid but that made me laugh every time I played it back.

I laughed at that as well. Good stuff.

So I busted out the stopwatch because after the first half, it seemed as if the QBs had wayyyyyyyyy too much time to throw. I wanted to find out what the average time was from snap to throw for all the passes in the second half.

The results of my little test are rather interesting. First, the overall combined stats for Collins/Flacco:

12-28-4INTs-1TD..called back for holding.

The pass plays: time to release/result

3.0/inc
2.4/int

3.1/Comp...holding penalty
1.4/Screen complete CJ
3.3/Inc

2.8/Comp Heap
2.9/Inc.

2.4/Inc.
1.8/Screen complete CJ

3.2/Int. (Harper)
2.7/Inc.

3.0/Int. (Reed)

4.7/Inc.

4.0/Comp Scaife

2.4/inc
1.8/McLain
1.9/Mason
3.3/inc
3.0/Mason
2.9/inc.
2.6/Williams
2.3/Peerman
2.1/Williams
5.1/Inc.
2.6/Inc.
3.5/TD....holding
2.8/inc.
2.0/INT.

This averages out to less than 3 seconds from snap to throw. Additionally, quite a few of the passes were thrown under pressure. The pressure also caused a fair amount of incomplete passes.

I know the blocking and line play does not appear to be perfect, but based on the results it seems that it may be less of a problem that a lot of people think.
 
# 205 Anti Honor @ 06/12/09 08:30 PM
Quote:
Originally Posted by ryanm1058123
I love how people say the defense needs to be fixed. Yet they don't watch past the first possession when the CPU defense makes adjustments for the rest of the game.

Watch all 6 videos then comment.
I just want some proof that the human player will get some competitive games from the CPU, without adjusting the sliders to max on all-madden. He beat the Ravens 35-21, great. Let's see the Titans beat the Ravens with Ian controlling the Ravens now.

He'd shut Chris Johnson down, and beat the Titans by 14 points, and we'd all be talking about how realistic it is, because Baltimore's defense is so great.

The game LOOKS great. I give him credit. Unfortunately, for me, I don't care about graphics. I want good game play. I want to get shut down by the CPU, and lose games. I don't want to have to go online and play against people who abuse the wild cat, to get competitive games.
 
# 206 ShimSham @ 06/12/09 08:30 PM
Twitter

ian_cummings
Quote:
@ShimmitySham @UntouchableTj - good catch on the cold weather gear. Will make sure that gets looked at.
Thanks man. That's all I ask.
 
# 207 turfguy23 @ 06/12/09 08:31 PM
Quote:
Originally Posted by therizing02
I laughed at that as well. Good stuff.

So I busted out the stopwatch because after the first half, it seemed as if the QBs had wayyyyyyyyy too much time to throw. I wanted to find out what the average time was from snap to throw for all the passes in the second half.

The results of my little test are rather interesting. First, the overall combined stats for Collins/Flacco:

12-28-4INTs-1TD..called back for holding.

The pass plays: time to release/result

3.0/inc
2.4/int

3.1/Comp...holding penalty
1.4/Screen complete CJ
3.3/Inc

2.8/Comp Heap
2.9/Inc.

2.4/Inc.
1.8/Screen complete CJ

3.2/Int. (Harper)
2.7/Inc.

3.0/Int. (Reed)

4.7/Inc.

4.0/Comp Scaife

2.4/inc
1.8/McLain
1.9/Mason
3.3/inc
3.0/Mason
2.9/inc.
2.6/Williams
2.3/Peerman
2.1/Williams
5.1/Inc.
2.6/Inc.
3.5/TD....holding
2.8/inc.
2.0/INT.

This averages out to less than 3 seconds from snap to throw. Additionally, quite a few of the passes were thrown under pressure. The pressure also caused a fair amount of incomplete passes.

I know the blocking and line play does not appear to be perfect, but based on the results it seems that it may be less of a problem that a lot of people think.
Great stuff here man!!
 
# 208 Ian_Cummings @ 06/12/09 08:31 PM
Quote:
Originally Posted by therizing02
I laughed at that as well. Good stuff.

So I busted out the stopwatch because after the first half, it seemed as if the QBs had wayyyyyyyyy too much time to throw. I wanted to find out what the average time was from snap to throw for all the passes in the second half.

The results of my little test are rather interesting. First, the overall combined stats for Collins/Flacco:

12-28-4INTs-1TD..called back for holding.

The pass plays: time to release/result

3.0/inc
2.4/int

3.1/Comp...holding penalty
1.4/Screen complete CJ
3.3/Inc

2.8/Comp Heap
2.9/Inc.

2.4/Inc.
1.8/Screen complete CJ

3.2/Int. (Harper)
2.7/Inc.

3.0/Int. (Reed)

4.7/Inc.

4.0/Comp Scaife

2.4/inc
1.8/McLain
1.9/Mason
3.3/inc
3.0/Mason
2.9/inc.
2.6/Williams
2.3/Peerman
2.1/Williams
5.1/Inc.
2.6/Inc.
3.5/TD....holding
2.8/inc.
2.0/INT.

This averages out to less than 3 seconds from snap to throw. Additionally, quite a few of the passes were thrown under pressure. The pressure also caused a fair amount of incomplete passes.

I know the blocking and line play does not appear to be perfect, but based on the results it seems that it may be less of a problem that a lot of people think.
You are SERIOUSLY my new best friend. Thank you.
 
# 209 Cusefan @ 06/12/09 08:31 PM
Quote:
Originally Posted by Netherscourge
Offensive Lineman just standing around again...


Fast Forward to 5:50 in video 1 of 6 and look at the left guard and running back after the ball is snapped...

They're just standing in place stomping their feet...
Thats what you do on Passing plays. If everyone is accounted for, you stay in your space because if you pick up a guy that is not in your area, You will get burned by a Delayed blitz.
 
# 210 jp7588 @ 06/12/09 08:32 PM
I don't think he's necessarily looking for pats on the back. It's hard to make progress when you're told you're doing nothing right.

It would be extremely frustrating if I was your waiter at a restaurant and when I went to take your order all you told me was "IT'S COLLLLD IN HERE!!!1 I HATE TOMATOESS!!!! YOUHAVE DIRTY BATHROOMS!!!"

If you notice something you don't like, by all means, point it out. But the "this is the same old broken, sh***y Madden" attitude is kind of tired at this point. If you are thoroughly convinced that, despite the obvious improvements, this game is not going to satisfy you, I think you might want to drop football video games and pick up a new hobby.

Ian isn't doing us any favors by making Madden, it's his job. But the dedication he has shown to the community is not a job requirement. He could drop it all right now and we could never hear from him again and I guarantee you he wouldn't be reprimanded in the least by his superiors. We have a unique opportunity here and I'd hate to see it go to waste because a handful of people want to "tell it like it is" or as I think most people would say "be douchebags".
 
# 211 RyanMoody21 @ 06/12/09 08:32 PM
Quote:
Originally Posted by Bgamer90


and Ian... see you got your "OS ***** Shades" on
http://i31.photobucket.com/albums/c3...d9943c23ab.jpg

lol
Muscle Milk....really.
 
# 212 therizing02 @ 06/12/09 08:32 PM
Quote:
Originally Posted by countryboy
LOL @ Ian taunting at the end of the game. Mouton runs all the way across the field at the goal-line and then dives in...
Ha! I think he was just trying to run the clock out.
 
# 213 Ian_Cummings @ 06/12/09 08:33 PM
Quote:
Originally Posted by Anti Honor
I just want some proof that the human player will get some competitive games from the CPU, without adjusting the sliders to max on all-madden. He beat the Ravens 35-21, great. Let's see the Titans beat the Ravens with Ian controlling the Ravens now.

He'd shut Chris Johnson down, and beat the Titans by 14 points, and we'd all be talking about how realistic it is, because Baltimore's defense is so great.

The game LOOKS great. I give him credit. Unfortunately, for me, I don't care about graphics. I want good game play. I want to get shut down by the CPU, and lose games. I don't want to have to go online and play against people who abuse the wild cat, to get competitive games.
All-Madden will 100% be competitive. I wouldn't say I'm good at the game but I'm no slouch, and I get worked pretty handily when I play all-madden. I don't think you'll have problems if you want to find a challenging experience...just my opinion.
 
# 214 skudplayr @ 06/12/09 08:33 PM
Quote:
Originally Posted by -DaVe-
I guess the running animations that we see on these videos are the same ones we're going to see on Aug 14? Hmmm I think i'll pass on this game. That aspect of the game just sticks out like a sore thumb. Sorry, I try to look past it but can't. Don't get me wrong , Madden has made some strides but the running animations are just awful. Plain and simple.
Seeing Chris Johnson run like that almost made me fling my monitor through the wall.
It's not real seeing a runningback run through the defense with his back perfectly straight . On top of that , he's running with these slow / long strides.

Atleast backbreaker is coming out.
Dude...Backbreaker is going to be awful. The first year of a brand new engine and new football franchise...It's going to be so riddled with bugs and flaws that it'll be almost unplayable.

Ian aka Tony Romo has done a great job in one year. I have my issues with certain things but it's certainly a great improvement and I'm looking forward to playing it.
 
# 215 turfguy23 @ 06/12/09 08:33 PM
The holding penalties look so good. You can tell it was a holding call. Details!
 
# 216 therizing02 @ 06/12/09 08:33 PM
Quote:
Originally Posted by Ian_Cummings_EA
You are SERIOUSLY my new best friend. Thank you.

Ha! Until kick your a** in FIFA!. Thanks for posting the videos man. Looks great!
 
# 217 adembroski @ 06/12/09 08:35 PM
Quote:
Originally Posted by LBzrule
Adem will send you the rest via email, but here are my initial thoughts on the first half pass rush. I'm not going to talk about run defense too much I'll send that. But pass rush. Front four pressure of both teams showed nothing. KVB gave us the only front 4 pressure of the first half on a half line jet stunt (even though it was not run correctly, I'll take it) at the 4:17 mark of video 3. I don't even know who Terrell Suggs, or Jevon Kearse are? And barring that one play KVB was absent as well. No pressures/hurries by the front 4. QB's chillin in the pocket. Suggs is completely absent in the first half. No pressures, swallowed up by the run ect., Ngata and Pryce did some good against the run. Not against the pass. The best defensive series IMO was your first one when you ran the 44. That first play was great baring one thing, Thorton the play side OLB just stands there and waits for Heap to block him (you are going to see a lot of this in the feedback because it is sticking out like a sore thumb). He's gotta step and collision with Heap, not wait for Heap. Other than that that play looked great.

On your first TD run with Johnson, that's that CD bug. The SS Nakamura he just slides inside for no reason and then waits to get scooped up by the blocker. They are leaving the outsides open. If the game ships like that this is going to be a huge problem. There is alot more but I don't want to get into it here.
I'll send that late tonight, once I get home and have a chance to look at the videos myself. We're gonna try to kinda team up on this like we did on CD.

Quote:
Originally Posted by Ian_Cummings_EA
You are SERIOUSLY my new best friend. Thank you.
You said this game was played on slow rather than normal?
 
# 218 Netherscourge @ 06/12/09 08:35 PM
Quote:
Originally Posted by Cusefan
Thats what you do on Passing plays. If everyone is accounted for, you stay in your space because if you pick up a guy that is not in your area, You will get burned by a Delayed blitz.

I thought the runningback is supposed to run a flat if there's nobody to block? (Not by play design, I mean by basic football tactics - you are supposed to make youself available as a receiving option if there's nobody blitzing tp pick up...)

And if a guard is just standing in one spot not assisting a tackle or the nose guard, then he's stealing money.
 
# 219 PantherBeast_OS @ 06/12/09 08:35 PM
Quote:
Originally Posted by Jistic
The crowd really needs to make noise when the home team has the ball, ESPECIALLY in the red zone.
?? Why would the home crowd make noise when the home team has it in the end zone. This ain't basketball. This football. The idea is the home crowd stays quiet when the home team has the ball espically at the goal line. If the home crowd was to make noise when the home team has the ball the crowd could cause them to false start.
 
# 220 adembroski @ 06/12/09 08:36 PM
Quote:
Originally Posted by Ian_Cummings_EA
All-Madden will 100% be competitive. I wouldn't say I'm good at the game but I'm no slouch, and I get worked pretty handily when I play all-madden. I don't think you'll have problems if you want to find a challenging experience...just my opinion.
I'm gonna back Ian up on this one. All Madden is pretty sick.
 


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