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The new patch to upgrade MLB 09: The Show to version 1.06 has been released. Here is a list of the fixes from Community Manager Ramone Russell (Russell_SCEA on our boards):

Quote:
Originally Posted by Ramone Russell
MLB 09 The Show PS3: Patch 2 Addressed Issues


General:
  • AL and NL West (including Cubs) schedule addresses. Day games updated to correct time zone.
  • Addressed CPU Pitcher Energy from always full when pressing the quick menu while batting.
  • Fixed the issue when in the bullpen moving from last pitcher (closer) to top pitcher, the top pitcher's stats stay the same as the closer.
  • Inning pitched count corrected for pitchers during spring training. This is in ALL SEASON Modes.
  • Fixed AUTO BASERUNNING. Users should no longer be able to control steels for you or CPU using L1 and L2 in any game at any time.
  • Fixed the Movie Recording feature in both Replay and Replay Vault. Users should no longer get stuck after multiple recordings.
  • Players names not being called correctly in the audio. One specific item was Beltran being called Delgado and vice versa. This line used to be erroneously said for Juan Rivera. It has now been corrected to play for Casey Kotchman. This line used to be erroneously said for David Ortiz. This line used to be erroneously said for Miguel Cabrera. It has now been "disabled".
  • Career stats after going online and using weekly online Live Rosters or using the Online Roster Vault should now be correct.
  • Fixed issues with unbalanced trades when the rosters were full. 3 for 1 trades that will result in people being placed on waivers should now function.
  • Fix the problem in RTTS as the pitcher when a baserunner from 1st steals, the camera would sometimes swing around thru the crowd.
  • Fix switch hitter sub presentations using the wrong helmet sometimes.
  • Fix RTTS CP never getting a goal before the 1st pitch
  • Fix the Batter Training camera automatically being set to Catcher Cam.
  • Fix the Flashback Presentation X out problem.

Franchise Bugs

1.Fixed September 14 Road to the Show season lock.
2.Scouted players should now have feedback at the time of the amateur draft in June.
3.Fixed CPU roster control and lineup issue where users turn cpu roster control on, set a lineup, but lineup changes do not hold.
4.Fixed a bug where the user controlled team would not receive compensation picks when they lose Type A and B freeagents.
5.Fixed bug not allowing farm directors to be hired or fired. Just load into a franchise and fire a farm director during the off-season.
6.Addressed a problem where the title loses simulating functionality in franchise mode when addressing online requests.

Online:
1.Addressed Free Agents in the Online league Live draft. They should now be placed on teams through Roster Update are usable on user’s teams. (Guys like Manny Ramirez or Adam Dunn should now be available.)
2.Fixed Message Board bug that result in no messages being shown after changing full pages.
3.Reduced online game bandwidth usage.
4.Made minor change to the League create screen to Randomize the Draft time to various 30 minute increments from 12noon from 8pm.
An attempt to fix in-game disconnect issues in the production community. This is in an effort to stop the dreaded traffic delay problem the the community is reporting.

Game: MLB '09: The ShowReader Score: 9/10 - Vote Now
Platform: PS2 / PS3 / PSPVotes for game: 90 - View All
MLB '09: The Show Videos
Member Comments
# 781 kehlis @ 04/30/09 03:57 PM
Quote:
Originally Posted by coreyhartsdaughter
The point is, the computer DOESN'T do anything about it, because it goes directly to the 'walk" cut scene.
ohhh ok...I don't think I am alone in not knowing that was what you meant.

I have never tried that so I have never witnessed it but that is a problem.
 
# 782 coreyhartsdaughter @ 04/30/09 03:58 PM
Quote:
Originally Posted by WakeUnc2321
It will happen sometimes, yes - but that doesn't mean he's out. My example was dependant on the bases loaded.
My beef is that the CPU doesn't take the appropriate action after the pitch, it's wildly inconsistent.
 
# 783 callmetaternuts @ 04/30/09 03:58 PM
Quote:
Originally Posted by coreyhartsdaughter
Correct, 2 outs, full count - ex. runner on 1st and 3rd, and you press the "advance all runners" as the pitcher delivers, and the pitch is a ball.

You can still be thrown out, as well as score on this play.
Thats correct. The runner on 3rd does not ahve to advance. There is no one "pushing him". The guy going from 1st to second can not be tagged out, but the runner from 3rd to home can be.

If the bases were loaded, then the outcome doesnt amtter as the runner is "pushed home" by the walk.
 
# 784 coreyhartsdaughter @ 04/30/09 03:58 PM
Quote:
Originally Posted by kehlis
ohhh ok...I don't think I am alone in not knowing that was what you meant.

I have never tried that so I have never witnessed it but that is a problem.
No sweat, my initial post was very vague indeed. My apologies.
 
# 785 coreyhartsdaughter @ 04/30/09 03:59 PM
Quote:
Originally Posted by callmetaternuts
Thats correct. The runner on 3rd does not ahve to advance. There is no one "pushing him". The guy going from 1st to second can not be tagged out, but the runner from 3rd to home can be.

If the bases were loaded, then the outcome doesnt amtter as the runner is "pushed home" by the walk.
Yup, but try this next time - the catcher won't even attempt to tag the runner, he just throws the ball back to the pitcher and the "walk" cut scene begins.
 
# 786 Speedy @ 04/30/09 04:00 PM
So what happens during the cutscene? Does the runner score?
 
# 787 callmetaternuts @ 04/30/09 04:01 PM
Quote:
Originally Posted by coreyhartsdaughter
Yup, but try this next time - the catcher won't even attempt to tag the runner, he just throws the ball back to the pitcher and the "walk" cut scene begins.
Ok, i gotcha. I havent tried that (nor will I, seems a bit cheap), but your beef is with the fact that you can start the runner at third and score on that play when in real life, the catcher would stand up, walk about 10 inches and tag the runner out before he crosses home.
 
# 788 Gagnon39 @ 04/30/09 04:04 PM
Interesting. Does this happen every time?
 
# 789 Speedy @ 04/30/09 04:04 PM
Quote:
Originally Posted by kehlis
The catcher should try and tag the runner coming home rather than throw it back to the pitcher thus giving up a run.
Right when I posted that the OP stated what happened next...But I'd like to know if a walk ensues if the runner on 3rd scores then.
 
# 790 kehlis @ 04/30/09 04:06 PM
Quote:
Originally Posted by WakeUnc2321
Right when I posted that the OP stated what happened next...But I'd like to know if a walk ensues if the runner on 3rd scores then.
my bad. post deleted
 
# 791 coreyhartsdaughter @ 04/30/09 04:07 PM
Quote:
Originally Posted by WakeUnc2321
So what happens during the cutscene? Does the runner score?
yes - and Matt Vasgersian gets all hot and bothered about how amazing it was to steal home.

 
# 792 coreyhartsdaughter @ 04/30/09 04:08 PM
Quote:
Originally Posted by callmetaternuts
Ok, i gotcha. I havent tried that (nor will I, seems a bit cheap), but your beef is with the fact that you can start the runner at third and score on that play when in real life, the catcher would stand up, walk about 10 inches and tag the runner out before he crosses home.
Yes.
 
# 793 Gagnon39 @ 04/30/09 04:08 PM
The problem would be from 2nd to 3rd. Does the same thing happen?
 
# 794 coreyhartsdaughter @ 04/30/09 04:11 PM
Quote:
Originally Posted by Gagnon39
Interesting. Does this happen every time?
Every time I've been in that position, yes. It was in the 08' version as well. The solution to avoid the "cheese" is obviously to hold the runners, but as I mentioned - it's easier from a controller stand point - especially if you have another runner on besides third, is just to give the "steal all" command on the pitch.
 
# 795 coreyhartsdaughter @ 04/30/09 04:12 PM
Quote:
Originally Posted by n8rockerasu
I think the problem with this is, you're technically playing the game wrong, and a play like that wouldn't happen in real life. It reminds me of the Youtube videos in Madden of having all 11 guys on defense cover one receiver and STILL being able to complete a pass. Yeah, it's stupid, but the game wasn't intended to be played like that. Both Madden and The Show have plenty of legitimate problems, but expecting the developers to code for every style of unorthodox/unrealistic play is a bit much to ask. This is a sim, remember.
I'm playing the game wrong?
 
# 796 kehlis @ 04/30/09 04:12 PM
Quote:
Originally Posted by n8rockerasu
I think the problem with this is, you're technically playing the game wrong, and a play like that wouldn't happen in real life. It reminds me of the Youtube videos in Madden of having all 11 guys on defense cover one receiver and STILL being able to complete a pass. Yeah, it's stupid, but the game wasn't intended to be played like that. Both Madden and The Show have plenty of legitimate problems, but expecting the developers to code for every style of unorthodox/unrealistic play is a bit much to ask. This is a sim, remember.
I'm playing the game wrong even though I said I have never seen this nor tried it???

This is something that i don't think anyone would expect in the game. And corey was just pointing it out, not necessarily playing the game wrong.

I don't play online, nor do I play against others, but I would imagine that if this holds true to online play, it could present a pretty big problem.

I do agree with you it is not playing right, I would never do it, but it is a simple enough problem that as long as they know about it is probably easy to fix. This is the first I have heard about it.
 
# 797 Speedy @ 04/30/09 04:12 PM
Quote:
Originally Posted by kehlis
my bad. post deleted
It's all gravy

Quote:
Originally Posted by coreyhartsdaughter
yes - and Matt Vasgersian gets all hot and bothered about how amazing it was to steal home.
So you're saying you have men on 1st & 3rd w/2 out...you send both runners and the batter happens to walk. Instead of tagging the runner on 3rd who's "stealing" home he simply throws it back to the pitcher and the run scores?

Does it cut to an animation and you can't actually see the run score?
 
# 798 coreyhartsdaughter @ 04/30/09 04:13 PM
Quote:
Originally Posted by Gagnon39
The problem would be from 2nd to 3rd. Does the same thing happen?
If there is no runner behind the man on 2nd, yes - I believe so. I don't recall being in this position however.
 
# 799 coreyhartsdaughter @ 04/30/09 04:14 PM
Quote:
Originally Posted by WakeUnc2321
It's all gravy



So you're saying you have men on 1st & 3rd w/2 out...you send both runners and the batter happens to walk. Instead of tagging the runner on 3rd who's "stealing" home he simply throws it back to the pitcher and the run scores?

Does it cut to an animation and you can't actually see the run score?
Yes. Or, it will cut to the high overhead (announcer booth angle) as though it would when there would be a play to the plate, and the catcher just throws the ball back to the pitcher.
 
# 800 Gagnon39 @ 04/30/09 04:14 PM
Quote:
Originally Posted by coreyhartsdaughter
I'm playing the game wrong?
I think he is just saying that it is unrealistic for a runner at 3rd base to be on the move with no runner at 2nd. Unless, of course it is a squeeze play.
 


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