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The new patch to upgrade MLB 09: The Show to version 1.06 has been released. Here is a list of the fixes from Community Manager Ramone Russell (Russell_SCEA on our boards):

Quote:
Originally Posted by Ramone Russell
MLB 09 The Show PS3: Patch 2 Addressed Issues


General:
  • AL and NL West (including Cubs) schedule addresses. Day games updated to correct time zone.
  • Addressed CPU Pitcher Energy from always full when pressing the quick menu while batting.
  • Fixed the issue when in the bullpen moving from last pitcher (closer) to top pitcher, the top pitcher's stats stay the same as the closer.
  • Inning pitched count corrected for pitchers during spring training. This is in ALL SEASON Modes.
  • Fixed AUTO BASERUNNING. Users should no longer be able to control steels for you or CPU using L1 and L2 in any game at any time.
  • Fixed the Movie Recording feature in both Replay and Replay Vault. Users should no longer get stuck after multiple recordings.
  • Players names not being called correctly in the audio. One specific item was Beltran being called Delgado and vice versa. This line used to be erroneously said for Juan Rivera. It has now been corrected to play for Casey Kotchman. This line used to be erroneously said for David Ortiz. This line used to be erroneously said for Miguel Cabrera. It has now been "disabled".
  • Career stats after going online and using weekly online Live Rosters or using the Online Roster Vault should now be correct.
  • Fixed issues with unbalanced trades when the rosters were full. 3 for 1 trades that will result in people being placed on waivers should now function.
  • Fix the problem in RTTS as the pitcher when a baserunner from 1st steals, the camera would sometimes swing around thru the crowd.
  • Fix switch hitter sub presentations using the wrong helmet sometimes.
  • Fix RTTS CP never getting a goal before the 1st pitch
  • Fix the Batter Training camera automatically being set to Catcher Cam.
  • Fix the Flashback Presentation X out problem.

Franchise Bugs

1.Fixed September 14 Road to the Show season lock.
2.Scouted players should now have feedback at the time of the amateur draft in June.
3.Fixed CPU roster control and lineup issue where users turn cpu roster control on, set a lineup, but lineup changes do not hold.
4.Fixed a bug where the user controlled team would not receive compensation picks when they lose Type A and B freeagents.
5.Fixed bug not allowing farm directors to be hired or fired. Just load into a franchise and fire a farm director during the off-season.
6.Addressed a problem where the title loses simulating functionality in franchise mode when addressing online requests.

Online:
1.Addressed Free Agents in the Online league Live draft. They should now be placed on teams through Roster Update are usable on user’s teams. (Guys like Manny Ramirez or Adam Dunn should now be available.)
2.Fixed Message Board bug that result in no messages being shown after changing full pages.
3.Reduced online game bandwidth usage.
4.Made minor change to the League create screen to Randomize the Draft time to various 30 minute increments from 12noon from 8pm.
An attempt to fix in-game disconnect issues in the production community. This is in an effort to stop the dreaded traffic delay problem the the community is reporting.

Game: MLB '09: The ShowReader Score: 9/10 - Vote Now
Platform: PS2 / PS3 / PSPVotes for game: 90 - View All
MLB '09: The Show Videos
Member Comments
# 281 Knight165 @ 04/28/09 11:05 AM
Quote:
Originally Posted by koebsual
I am only concerned with the xmb crashes in franchise! I use knights latest w/stock fielder ratings. I could care less about lineups/stats bugs! I wanted the dl and trading bugs the most! If knights crashes me(offline) I will have to just use latest scea and do my own edits. I will miss the pitch edits the most! But tons of crashes can't be good for our ps3's in the long run!
Once again...it is NOT the roster...it is your franchise save.

M.K.
Knight165
 
# 282 DrUrsus @ 04/28/09 11:09 AM
Quote:
Originally Posted by brunnoce
i was thinking about the same thing, its a simple process yeh, but the problem is that u will go back to v1.00 wich is the disk version, before the release day pacth, and i really dont know what that v1.01 update did, so im a bit skeptical in going back to v1.00 , i would like to go back to v1.01, but i dont think thats possible, since psn will now prompt u to download 1.06 not 1.01
Brunnoce,

I think patch 1.01 addressed online issues if I remember correctly.

Edit: This is all I could find about Patch 1.01 from one of the SCEA guys Russell_SCEA I think:
"Re: 1.01 patch..what does this do?

This patch was made to fix issues we found before the game shipped. I'll see if I can get a list of what it fixed, but I wouldn't count on it."

No list then was ever posted that I could find. There was speculation about the ticker and some people mentioned check swings (may have been placebo effect?)





If someone did not download the newest patch (1.06) yet, but have the other patch (1.01), then possibly they could put the Game Data Utility information on a USB drive, zip it, and post it so that you could get patch 1.01 back. It is around 2604 MB.

What I usually do on the Xbox 360 is use the xport to save the title updates (patches) on my computer. That way, if I don't like the new patch, I can put the old one back on (of course you can't play online then on the 360). I considered saving that PS3 game data utility information yesterday, but did not, and upgraded to the patch already.
Having said that, I haven't had too many problems except my PS3 did reboot a couple of times last night when I was looking at rosters. I shut it down completely, and then did not have the problem again at all.

For those people that have already downloaded the patch and are having problems (other than franchise freezes with existing franchises) this is what I would do: Delete your GAME data utility (don't delete SAVE data utility or you will lose your saves like rosters) by selecting it and pressing the triangle, then choose delete. You then can reinstall the patch (if you want it, if not you will go back to the out of the box version, but remember there was another version 1.01 that had some fixes, I think mostly online, you'll have to look back and check) and the game to your HDD when you put the game disc in.
I actually did this yesterday, but I did it because I was hoping that is why the patch wasn't "working" (I was trying everything, lol) (CPU lineups, etc.). Maybe that is why I am not seeing some of the problems (crashes, videos not working, EDIT: I haven't actually looked about the replays, so I'm not sure about it yet) some people are reporting . Just a thought, it probably won't make a difference though, but may be worth a shot in the meantime for some.
 
# 283 fistofrage @ 04/28/09 11:15 AM
Do you think there will be a patch to fix this patch?
 
# 284 masterkembo @ 04/28/09 11:18 AM
Quote:
Originally Posted by kt-od
It happens when you press R2.
This is blatantly incorrect.

It has nothing to do with R2. This is what is happening in my RTTS:

I played a game Sunday night and it was the first game of a series against Seattle (I'm on the Padres). After the game, I saved and quit.

Monday I fire up the game and install the patch and I go into my RTTS and "Sim to next Appearance". I played a game and went back to the schedule screen. It was then that I noticed that the game I had played Sunday night, didn't have a score on the schedule. I try to scroll over using the left stick or the dpad and when my cursor went over the game, the system crashed.

I tried this at least 6 times with the same results everytime. I also tried using older save files (I have about 20 of them) and all the ones I tried were corrupted.

It has nothing to do with R2 and to answer a previous poster, yes I was able to play a game prior to the crash. I uninstalled the patch, reinstalled the game and it works fine now - just without patch 1.01 which as far as most people can tell, didn't do a whole lot anyway.
 
# 285 Knight165 @ 04/28/09 11:19 AM
Quote:
Originally Posted by fistofrage
Do you think there will be a patch to fix this patch?
fist

You are the first guy to say you are having the highlight/replay problems in a NEW franchise...is that correct?

M.K.
Knight165
 
# 286 Knight165 @ 04/28/09 11:22 AM
It looks like any type of mode save is not working with the patch(sorry to be Capt. Obvious) which I fully understand blows...but at least it's the fun part you get to do over starting from scratch!

M.K.
Knight165
 
# 287 DrUrsus @ 04/28/09 11:22 AM
Quote:
Originally Posted by fistofrage
Do you think there will be a patch to fix this patch?
Fist read my post about how to delete the Game data utility information just a few posts back, and try that. It may help. Don't delete your save data utility info or you will lose all your saves.
You will just have to redownload the patch and game to your hdd. Worth a shot, imo.
 
# 288 Rob_NYY @ 04/28/09 11:25 AM
Quote:
Originally Posted by Russell_SCEA
but once you start the game the "cpu game time decisions logic" takes over. Which will default the lineup if you want to play with your edited lineup you must use the two controller work around.
But we have CPU Roster Control ON. Which means we should control the CPU Roster. That game time decision stuff should just be turned off when we have CPU Roster Control On. I thought that's what the patch would fix.

I shouldn't have to buy another controller just so I don't get silly lineups. I'm playing the Angels and they have Vlad batting 9th, Abreu batting 6th, and Juan Rivera hitting 3rd. Come on.

I also don't get post game highlights anymore, and I can't use the replay vault. Who tested this patch? Bozo the Clown.

I'm just going to delete this patch, it's causing me more problems than I had before.
 
# 289 wilb626 @ 04/28/09 11:27 AM
Doc--

Will you have to reload your music and re-do your chants too if you delete 1.06 from Game data?
 
# 290 masterkembo @ 04/28/09 11:28 AM
Quote:
Originally Posted by wilb626
Doc--

Will you have to reload your music and re-do your chants too if you delete 1.06 from Game data?
Don't know about chants, but if you delete 1.06, it deletes all your marks in your custom music.
 
# 291 DrUrsus @ 04/28/09 11:31 AM
Quote:
Originally Posted by wilb626
Doc--

Will you have to reload your music and re-do your chants too if you delete 1.06 from Game data?
EDIT: Someone else said that it deleted their info for music, so you may not want to do this, sorry.

EDIT: Just want to clarify, that I actually haven't looked to see if my replays are working yet, so it is possible they aren't working. Sometimes I skip through this for time reasons, so they may not be working for me too.
 
# 292 masterkembo @ 04/28/09 11:34 AM
Quote:
Originally Posted by DrUrsus
No, as long as you don't delete that from your HDD and you don't delete the roster it is associated with. Don't delete anything in your Save Data folder, just delete the GAME Data folder.

I did this yesterday and had no problems with that.
Really? The only thing I deleted was the GAME Data folder, and I had to readd my music to the custom playlist or whatever and I had to readd all of my marks. Maybe I'm just a noob.
 
# 293 fistofrage @ 04/28/09 11:34 AM
Quote:
Originally Posted by Knight165
fist

You are the first guy to say you are having the highlight/replay problems in a NEW franchise...is that correct?

M.K.
Knight165
Yes, brand new franchise. I downloaded the patch. Downloaded the 4/27 roster set. Moved Marcus Thames up to the parent club as well as Guerero and sent down Rayburn and some other guy. Autocorrected the AAA rosters and then changed the parent club lineups for Tigers and Angels.

Loaded my sliders.

Started a brand new 2 team franchise, Tigers & Brewers.

Simmed Spring Training. Did some facility upgrades.

Played game one - Tigers vs. Blue Jays lost 4-3. Thought it was odd that there were no post game replays, but wanted to get my revenge so I played game 2.

Game 2. Won 10-2 and hit 3 HR's. Again no post game replays, really was looking forward to seeing the hit parade at the end of the game. So I went into replay vault and it showed the Overbay up to the plate with no fielders on the field. He was the last out of the game and it showed him striking out - Kind of. The graphics in the replay vault seriously looked like PS1 graphics. No logos or shine to the helmet.

Very disappointing.
 
# 294 wilb626 @ 04/28/09 11:36 AM
I am thinking I am going back to 1.0 or hopefully 1.01 if someone can upload it (or if SCEA can re-release it to us). I have done the workaround for the line-up post patch after spring training. And the rosters do "stick" sometimes, but when you go into the box scores of previous games you will see that "Choo" still did lead off over Sizemore even though in the roster lineup he batted 6th as I had him. Also...all of the rotations are out of whack...we never had this problem of having to reset the rotations. HERE IS WHAT I SUGGEST TO SCEA...GIVE US THE OPTION TO TURN OFF THE LINEUP LOGIC OR HAVE IT DEFAULT ONLY TO CPU LINEUP CONTROL "OFF". It was a nice attempt, but it should be an OPTION only. BTW--did anyone ever complain about this game not having lineup logic in last years game???
 
# 295 DrUrsus @ 04/28/09 11:38 AM
Quote:
Originally Posted by masterkembo
Really? The only thing I deleted was the GAME Data folder, and I had to readd my music to the custom playlist or whatever and I had to readd all of my marks. Maybe I'm just a noob.
OK, then I stand corrected, don't delete that information if that is the case and you want to keep your music. Sorry about that if that is the case.
 
# 296 kt-od @ 04/28/09 11:39 AM
Quote:
Originally Posted by masterkembo
This is blatantly incorrect.

It has nothing to do with R2. This is what is happening in my RTTS:

I played a game Sunday night and it was the first game of a series against Seattle (I'm on the Padres). After the game, I saved and quit.

Monday I fire up the game and install the patch and I go into my RTTS and "Sim to next Appearance". I played a game and went back to the schedule screen. It was then that I noticed that the game I had played Sunday night, didn't have a score on the schedule. I try to scroll over using the left stick or the dpad and when my cursor went over the game, the system crashed.

I tried this at least 6 times with the same results everytime. I also tried using older save files (I have about 20 of them) and all the ones I tried were corrupted.

It has nothing to do with R2 and to answer a previous poster, yes I was able to play a game prior to the crash. I uninstalled the patch, reinstalled the game and it works fine now - just without patch 1.01 which as far as most people can tell, didn't do a whole lot anyway.
Blatantly? OK! Well, I don't play RTTS, and many others here don't either. For the ones that don't, when we press R2 to look at the schedules, it would crash to the XMB.
 
# 297 green94 @ 04/28/09 11:42 AM
What's the old saying?

"If it ain't broke, don't fix it!"

MLB 08 ----> MLB 09
 
# 298 DrUrsus @ 04/28/09 11:43 AM
Quote:
Originally Posted by wilb626
I am thinking I am going back to 1.0 or hopefully 1.01 if someone can upload it (or if SCEA can re-release it to us). I have done the workaround for the line-up post patch after spring training. And the rosters do "stick" sometimes, but when you go into the box scores of previous games you will see that "Choo" still did lead off over Sizemore even though in the roster lineup he batted 6th as I had him. Also...all of the rotations are out of whack...we never had this problem of having to reset the rotations. HERE IS WHAT I SUGGEST TO SCEA...GIVE US THE OPTION TO TURN OFF THE LINEUP LOGIC OR HAVE IT DEFAULT ONLY TO CPU LINEUP CONTROL "OFF". It was a nice attempt, but it should be an OPTION only. BTW--did anyone ever complain about this game not having lineup logic in last years game???
I think sometimes the lineups get reset even with my workaround when guys get fatigued, get benched and then the CPU makes its own "game time decisions". Unfortunately, then you have to put the lineups back the way they were. It is not ideal, but that is why it is a workaround. It is better than no lineup control for me, but certainly not what I wanted out of this game this year.

Last night I simmed through the end of July and at least Helton stayed batting 3rd in ALL the box scores for Colorado in sim games. But, that could vary depending on fatigue, I suspect. You will just have to check after every day simmed, is the only way to combat this.
 
# 299 DrUrsus @ 04/28/09 11:50 AM
Quote:
Originally Posted by fistofrage
Yes, brand new franchise. I downloaded the patch. Downloaded the 4/27 roster set. Moved Marcus Thames up to the parent club as well as Guerero and sent down Rayburn and some other guy. Autocorrected the AAA rosters and then changed the parent club lineups for Tigers and Angels.

Loaded my sliders.

Started a brand new 2 team franchise, Tigers & Brewers.

Simmed Spring Training. Did some facility upgrades.

Played game one - Tigers vs. Blue Jays lost 4-3. Thought it was odd that there were no post game replays, but wanted to get my revenge so I played game 2.

Game 2. Won 10-2 and hit 3 HR's. Again no post game replays, really was looking forward to seeing the hit parade at the end of the game. So I went into replay vault and it showed the Overbay up to the plate with no fielders on the field. He was the last out of the game and it showed him striking out - Kind of. The graphics in the replay vault seriously looked like PS1 graphics. No logos or shine to the helmet.

Very disappointing.
Anyone else not getting replays? I just skipped past them last night. Man, that would not be good.
 
# 300 countryboy @ 04/28/09 11:53 AM
I haven't read the entire thread, but people that start clean(no prior saved data or game data on their hd) are they experiencing these same problems?
 


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