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i am playing default allstar and pro. almost every pitch the cpu puts it low and away right in the corner and on the edge. seems 90% of pitches go there. anyone else see this?
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As far as the 1st base glitch, it occurred some, but sparingly w/ my sliders - and it didn't really bother me since errors in general weren't really coming all that often, at least it put one in the error column.
W/o the gesture rating, pitching IMO becomes annoying. With my slider set prior to this patch I was getting creamed enough by the CPU in certain games - so pitching doesn't need to be EVEN harder for me.
This is only one game I've played, but I also saw some troubling AI player management that I hadn't yet seen pre-patch; that ex. was posted in here a few pages back.
EDIT: Oh and my user record is 14-16 so I've found a good set, challenging me at least...Too bad its pre-patch.
Anyone know the extent of what the patch does for franchise?
WHAT THE BLEEP DID THEY DO TO PITCHING.
I can't throw inside to save my life. With Hamels I need to aim over the outside part of the plate for an inside FB....
I can't throw inside to save my life. With Hamels I need to aim over the outside part of the plate for an inside FB....
I am playing on default All-Star with the patch and I definitely don't see the cpu swing at every first pitch,and if you mix them up good,you can freeze the cpu with one over the plate.Fielding is smooth,no glitches,no 1B off the bag,etc. I think All-Star is probably the best base to work from.
I think at this point I only need to address two things with sliders;
1) Have cpu throw more pitches out of the strike zone
2) Lower contact and success a bit for hum and cpu
Otherwise,this plays a good game of ball and is reminiscent of MVP for old Xbox.
I think at this point I only need to address two things with sliders;
1) Have cpu throw more pitches out of the strike zone
2) Lower contact and success a bit for hum and cpu
Otherwise,this plays a good game of ball and is reminiscent of MVP for old Xbox.
# 225
sportyguyfl31 @ 04/04/09 05:15 PM
I had a pretty interesting game on default legend.
I played Mets-Yanks, at glorious city field
.
I was thrown off by the increased sensitivity of the pitching meter, in a good way. There are mistake pitches now, and the ball can get away from you. This is a positive.
I give up 2 runs in the 1st 2 innings and then settled in from there. Santana was solid going 7 innings, 6 hits, 2 runs, 4ks. Got Jeter looking on a sweet slider, and struck out another guy looking.
I couldnt get much off Sabathia. Its 2-0 still going into the 6th. I get 2 runners on in between a couple of outs.
Runners on 2nd and 3rd, and up comes David Wright. Im looking for something waist high-middle out 1st pitch. I get it, but it is a smidge too fare outside, and Wright end the inning stranding the runners with a pop up
.
I get a run off of Sabathia in the 7th off of a Daniel Murphy single, to cut the lead to 2-1. I retire the side in the bottom of the 7th.
The bottom of the 8th is where things got wacky.
I put in JJ Putz, who strikes out a batter, then gives up a single. I accidently intentionally walk the next better..which brings up Robinson Cano.
Putz is now rattled, and I try pressing the back button to do a mound visit...and it would not work! I did throw 1 pitch before, so i dont know if that had anythign to do with it, but that shouldnt matter. Anyway, I end up giving up 2 runs.
Next inning I put in K-rod, and he promptly gets injured his first pitch. I put in a scrub relivever and give up another run. Odd enough, I was able to do a mound visit just fine with him.
I end up losing the game 5-2.
Has anyone had this mound visit issue?
I played Mets-Yanks, at glorious city field
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I was thrown off by the increased sensitivity of the pitching meter, in a good way. There are mistake pitches now, and the ball can get away from you. This is a positive.
I give up 2 runs in the 1st 2 innings and then settled in from there. Santana was solid going 7 innings, 6 hits, 2 runs, 4ks. Got Jeter looking on a sweet slider, and struck out another guy looking.
I couldnt get much off Sabathia. Its 2-0 still going into the 6th. I get 2 runners on in between a couple of outs.
Runners on 2nd and 3rd, and up comes David Wright. Im looking for something waist high-middle out 1st pitch. I get it, but it is a smidge too fare outside, and Wright end the inning stranding the runners with a pop up

I get a run off of Sabathia in the 7th off of a Daniel Murphy single, to cut the lead to 2-1. I retire the side in the bottom of the 7th.
The bottom of the 8th is where things got wacky.
I put in JJ Putz, who strikes out a batter, then gives up a single. I accidently intentionally walk the next better..which brings up Robinson Cano.
Putz is now rattled, and I try pressing the back button to do a mound visit...and it would not work! I did throw 1 pitch before, so i dont know if that had anythign to do with it, but that shouldnt matter. Anyway, I end up giving up 2 runs.
Next inning I put in K-rod, and he promptly gets injured his first pitch. I put in a scrub relivever and give up another run. Odd enough, I was able to do a mound visit just fine with him.
I end up losing the game 5-2.
Has anyone had this mound visit issue?
can anyone investigate the "countless" changes made to franchise mode? I've played a few pre-existing franchise games and I still notice the horrible stat displays from "last year," notable "top fielder in 216"
I'll post any notable changes that I see.
Also, should we expect a roster update before the Phillies-Braves opener or what?
I'll post any notable changes that I see.
Also, should we expect a roster update before the Phillies-Braves opener or what?
Wow, I am very impressed with this patch. It really fixed a lot of the things that could not be fixed by sliders alone. The hitchy animations are mostly gone and I only had one fielding blunder in my last game (Ball went through Cantu's legs).
The AI agressiveness is toned down enough so that it can be acceptable with appropriate sliders. I honestly believe that even though it'll take a few weeks to find great sliders, that, when we find them, this game will play a great game of baseball.
The only big gripe that I still have with this game is the progressive lighting. It is still too hyperactive. But for me that is really the only thing that I can't deal with.
I am now really looking forward to playing this game throughout the summer. The pitching is great with how sensitive it is now, the hitting is realistic, and the fielding, while not perfect, is bearable. With some good rosters, sliders, and custom music, I should have a great time playing this game.
The AI agressiveness is toned down enough so that it can be acceptable with appropriate sliders. I honestly believe that even though it'll take a few weeks to find great sliders, that, when we find them, this game will play a great game of baseball.
The only big gripe that I still have with this game is the progressive lighting. It is still too hyperactive. But for me that is really the only thing that I can't deal with.
I am now really looking forward to playing this game throughout the summer. The pitching is great with how sensitive it is now, the hitting is realistic, and the fielding, while not perfect, is bearable. With some good rosters, sliders, and custom music, I should have a great time playing this game.
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That was one of my biggest gripes in the demo and after watching this forum for impressions, the full game as well. That's one of the reason I never picked this game up or rented it until now.
So again I say, YES the fielding is much improved IMHO!!!
# 229
Ferrari997 @ 04/04/09 05:29 PM
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I just played a game on all-star default Padres vs. National.. Game played pretty well to me. Not the ultimate sim, but well within realm of reality..
I think this game will fit nicely as a fun change of pace game for me to play this summer.
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whatsup with pitching though! it doesn't hit where i want the pitch..how do i get it to the area i want it? because if i keep getting the yellow to fill the circle all the way, my pitcher will get tired easily.
# 233
notoriouzwun @ 04/04/09 06:14 PM
Anyone know if the patch fixed the Chase Field Glitch? Where if you hit a homerun to very deep left center field approximatly where what use to be called Fry's Picnic Pavillion is the ball glitches and the runners wont score on the homerun. Its quite annoying cause your game is over once that glitch hits.
Cool! I'm home now and will play in a few. Any recommended sliders yet?
I know it's early but any that are decent that I can go from there?
I know it's early but any that are decent that I can go from there?
# 235
brendanrfoley @ 04/04/09 06:17 PM
Played another game with the patch, and I'm very impressed. Random thoughts and observations:
- CPU Aggressiveness is toned down, but it will jump on poorly executed pitches. Pitch Gesture is monumentally important, especially on breaking pitches.
- User-controlled pitchers are far less accurate. It provides a great challenge, and I actually walked three guys during my last game.
- Fielding is much, much more enjoyable. It's less twitchy and more fluid.
- Are we sure progressive lighting isn't fixed? I started my game at what looked like 2pm or so in the afternoon. The lights came one near the end of the game, but there was much more sunlight out. It looked like it was about 6pm or so.
- Smoother transitional animations... there's no doubt Visual Concepts worked on stuff after the game went gold. This patch includes too much to believe otherwise.
- Overall, I'm thrilled. MLB 2K9 plays a pretty darn good game of baseball with this patch, and we haven't gotten into the nitty-gritty slider tweaking just yet. I'm estatic!
- CPU Aggressiveness is toned down, but it will jump on poorly executed pitches. Pitch Gesture is monumentally important, especially on breaking pitches.
- User-controlled pitchers are far less accurate. It provides a great challenge, and I actually walked three guys during my last game.
- Fielding is much, much more enjoyable. It's less twitchy and more fluid.
- Are we sure progressive lighting isn't fixed? I started my game at what looked like 2pm or so in the afternoon. The lights came one near the end of the game, but there was much more sunlight out. It looked like it was about 6pm or so.
- Smoother transitional animations... there's no doubt Visual Concepts worked on stuff after the game went gold. This patch includes too much to believe otherwise.
- Overall, I'm thrilled. MLB 2K9 plays a pretty darn good game of baseball with this patch, and we haven't gotten into the nitty-gritty slider tweaking just yet. I'm estatic!
i honestly still enjoyed the game pre patch even with the obvious gripes everyone shared here, and post patch 2 im really enjoying the game!!!
it appears to me after 2 offline games and two online games there were definite changes, such as:
-pitching is harder,
-no more slow outfielders,
-no more 1st base glitch,
-more patient ai, more ai striekouts,
-no more easy pickoffs at 1st or 2nd base
to me mlb2k9 just plays a very solid game of bball, and im still using BFJs ver4 sliders.
i caved in an purchased mlb09 the show for ps3 earlier this week, its a beautiful game !! & it plays great, and i think ultimately the better title of the two, nonetheless i think im gonna play offline w/my marlins franchise and rtts on ps3 w/ mlb09 the show, and play online with my united league buddies with mlb2k9 on my xbox360.
i personally am going to enjoy this summer with gaming baseball on both consoles. i hope others can enjoy the game as i do, cya online. peace!
it appears to me after 2 offline games and two online games there were definite changes, such as:
-pitching is harder,
-no more slow outfielders,
-no more 1st base glitch,
-more patient ai, more ai striekouts,
-no more easy pickoffs at 1st or 2nd base
to me mlb2k9 just plays a very solid game of bball, and im still using BFJs ver4 sliders.
i caved in an purchased mlb09 the show for ps3 earlier this week, its a beautiful game !! & it plays great, and i think ultimately the better title of the two, nonetheless i think im gonna play offline w/my marlins franchise and rtts on ps3 w/ mlb09 the show, and play online with my united league buddies with mlb2k9 on my xbox360.
i personally am going to enjoy this summer with gaming baseball on both consoles. i hope others can enjoy the game as i do, cya online. peace!
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Jayson Werth has an updated batting stance, replacing the dorky generic one. I don't know if it's Werth's batting stance, but it looks close enough to real life for my approval.
Carlos Pena also has what appears to be HIS signature style, which is cool.
On the downside, 2K did not update Shane Victorino, Carlos Ruiz, Matt Stairs, Greg Dobbs and Chris Coste, which is inexcusable, but oh well.
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# 240
Ferrari997 @ 04/04/09 06:57 PM
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