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MLB 2K9 Post-Patch Impressions (360 & PS3 merged)

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Old 04-04-2009, 04:53 PM   #281
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Re: Major League Baseball 2K9 Official Patch 2 Available, Impressions Here (360 Only)

i am playing default allstar and pro. almost every pitch the cpu puts it low and away right in the corner and on the edge. seems 90% of pitches go there. anyone else see this?
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Old 04-04-2009, 04:59 PM   #282
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Re: Major League Baseball 2K9 Official Patch 2 Available, Impressions Here (360 Only)

Quote:
Originally Posted by DrUrsus
Oh, no, its that bad? I hope you're not serious, but if you are here's what you do: LB RB xx LB RB at hard drive screen after pressing Y when it is in view. It will ask you if you want to perform maintenance then answer Y. It clears the entire cache and gets rid of all your patches, so you have to reload the ones you want.
Well. I only say that because the slider set I had been working on was going great (the one w/ hum success 70/cont 5/Pwr 75). I had neglected to update my thread because I wanted to get more games in, but I was loving the results - and finally hitting the ball hard w/ marginal power guys, getting HRs from Rollins after about 20 some games and various slider sets, and then HRs by Adam Jones and Mora on my BAL team.

As far as the 1st base glitch, it occurred some, but sparingly w/ my sliders - and it didn't really bother me since errors in general weren't really coming all that often, at least it put one in the error column.

W/o the gesture rating, pitching IMO becomes annoying. With my slider set prior to this patch I was getting creamed enough by the CPU in certain games - so pitching doesn't need to be EVEN harder for me.

This is only one game I've played, but I also saw some troubling AI player management that I hadn't yet seen pre-patch; that ex. was posted in here a few pages back.

EDIT: Oh and my user record is 14-16 so I've found a good set, challenging me at least...Too bad its pre-patch.

Anyone know the extent of what the patch does for franchise?
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Last edited by JBH3; 04-04-2009 at 05:03 PM.
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Old 04-04-2009, 04:59 PM   #283
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Re: Major League Baseball 2K9 Official Patch 2 Available, Impressions Here (360 Only)

WHAT THE BLEEP DID THEY DO TO PITCHING.

I can't throw inside to save my life. With Hamels I need to aim over the outside part of the plate for an inside FB....
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Old 04-04-2009, 05:12 PM   #284
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Re: Major League Baseball 2K9 Official Patch 2 Available, Impressions Here (360 Only)

I am playing on default All-Star with the patch and I definitely don't see the cpu swing at every first pitch,and if you mix them up good,you can freeze the cpu with one over the plate.Fielding is smooth,no glitches,no 1B off the bag,etc. I think All-Star is probably the best base to work from.

I think at this point I only need to address two things with sliders;
1) Have cpu throw more pitches out of the strike zone
2) Lower contact and success a bit for hum and cpu
Otherwise,this plays a good game of ball and is reminiscent of MVP for old Xbox.
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Old 04-04-2009, 05:15 PM   #285
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Re: Major League Baseball 2K9 Official Patch 2 Available, Impressions Here (360 Only)

I had a pretty interesting game on default legend.

I played Mets-Yanks, at glorious city field .

I was thrown off by the increased sensitivity of the pitching meter, in a good way. There are mistake pitches now, and the ball can get away from you. This is a positive.

I give up 2 runs in the 1st 2 innings and then settled in from there. Santana was solid going 7 innings, 6 hits, 2 runs, 4ks. Got Jeter looking on a sweet slider, and struck out another guy looking.

I couldnt get much off Sabathia. Its 2-0 still going into the 6th. I get 2 runners on in between a couple of outs.

Runners on 2nd and 3rd, and up comes David Wright. Im looking for something waist high-middle out 1st pitch. I get it, but it is a smidge too fare outside, and Wright end the inning stranding the runners with a pop up .

I get a run off of Sabathia in the 7th off of a Daniel Murphy single, to cut the lead to 2-1. I retire the side in the bottom of the 7th.

The bottom of the 8th is where things got wacky.

I put in JJ Putz, who strikes out a batter, then gives up a single. I accidently intentionally walk the next better..which brings up Robinson Cano.

Putz is now rattled, and I try pressing the back button to do a mound visit...and it would not work! I did throw 1 pitch before, so i dont know if that had anythign to do with it, but that shouldnt matter. Anyway, I end up giving up 2 runs.

Next inning I put in K-rod, and he promptly gets injured his first pitch. I put in a scrub relivever and give up another run. Odd enough, I was able to do a mound visit just fine with him.

I end up losing the game 5-2.

Has anyone had this mound visit issue?
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Old 04-04-2009, 05:15 PM   #286
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Re: Major League Baseball 2K9 Official Patch 2 Available, Impressions Here (360 Only)

Quote:
Originally Posted by JBH3
Well. I only say that because the slider set I had been working on was going great (the one w/ hum success 70/cont 5/Pwr 75). I had neglected to update my thread because I wanted to get more games in, but I was loving the results - and finally hitting the ball hard w/ marginal power guys, getting HRs from Rollins after about 20 some games and various slider sets, and then HRs by Adam Jones and Mora on my BAL team.

As far as the 1st base glitch, it occurred some, but sparingly w/ my sliders - and it didn't really bother me since errors in general weren't really coming all that often, at least it put one in the error column.

W/o the gesture rating, pitching IMO becomes annoying. With my slider set prior to this patch I was getting creamed enough by the CPU in certain games - so pitching doesn't need to be EVEN harder for me.

This is only one game I've played, but I also saw some troubling AI player management that I hadn't yet seen pre-patch; that ex. was posted in here a few pages back.

EDIT: Oh and my user record is 14-16 so I've found a good set, challenging me at least...Too bad its pre-patch.

Anyone know the extent of what the patch does for franchise?
Sounds like the same experience I've been having. Using Joe's sliders with slight tweaks (increase my fielders' speed; decrease CPUs). Now the game is playing so well for me (very challenging to my last-place O's...finally, realism!) I'm not going to download the patch for a while...at least not until all the reviews are in.
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Old 04-04-2009, 05:19 PM   #287
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Re: Major League Baseball 2K9 Official Patch 2 Available, Impressions Here (360 Only)

can anyone investigate the "countless" changes made to franchise mode? I've played a few pre-existing franchise games and I still notice the horrible stat displays from "last year," notable "top fielder in 216"

I'll post any notable changes that I see.

Also, should we expect a roster update before the Phillies-Braves opener or what?
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Old 04-04-2009, 05:23 PM   #288
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Re: Major League Baseball 2K9 Official Patch 2 Available, Impressions Here (360 Only)

Wow, I am very impressed with this patch. It really fixed a lot of the things that could not be fixed by sliders alone. The hitchy animations are mostly gone and I only had one fielding blunder in my last game (Ball went through Cantu's legs).

The AI agressiveness is toned down enough so that it can be acceptable with appropriate sliders. I honestly believe that even though it'll take a few weeks to find great sliders, that, when we find them, this game will play a great game of baseball.

The only big gripe that I still have with this game is the progressive lighting. It is still too hyperactive. But for me that is really the only thing that I can't deal with.

I am now really looking forward to playing this game throughout the summer. The pitching is great with how sensitive it is now, the hitting is realistic, and the fielding, while not perfect, is bearable. With some good rosters, sliders, and custom music, I should have a great time playing this game.
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