Home
Madden 09 News Post

Well as I post this it’s officially been exactly two weeks since Madden officially launched, and wow it sure has been a busy time for us. I truly hope everyone is enjoying the game, and I wanted to drop an update on some things we’ve been working on for our 2nd patch. We feel that without a doubt this encapsulates the top issues we’re hearing from the forums and community leaders, and hope that this list truly makes Madden NFL 09 the ultimate sports game for you.
  1. Kicking play disconnect: If two opponents play a game with two different camera angles, in any situation where a game winning or tying kick was to be made, a disconnect could occur. “ActionCam” forces the game to go into slow-motion to add drama to these late kicks, but unfortunately the Classic camera does not, thus forcing the “disconnect”. This has been fixed…and FYI all cameras will still be able to be used after the patch.
    Workaround until the patch: If possible, ensure that you and your opponent have the same camera type chosen before starting an online game.
  2. Stability issues in the play call / halftime highlights / postgame highlights screens (especially in Franchise mode after training games): This was a hard one to track down as not everyone was seeing it , we did find the issue however with some Instant Replay / cache corruption, and have a fix ready for patch 2.
    Workaround until the patch: Save and re-boot after any point where you have entered the game. We learned that the likelihood of this issue appearing is magnified after multiple loads into and out of the game engine. From what we’ve seen so far, people that have tried playing only one game at a time (or even one Franchise training session at a time), and saving/rebooting afterwards, have had zero crashes.
  3. Stability issues with Madden IQ end of game popup: This has been fixed.
    Workaround until the patch: Always choose “No” at the Madden IQ end of game popup.
  4. “WR direct snap” exploit: Cheesers found an exploit to direct snap to a WR for easy short yardage gain. Not only are we fixing this play (i.e. we aren’t removing it), we are also going to be re-setting records for anyone with a winning record that has been found to be using this play.
  5. Franchise Progression / Regression (or lack thereof): The lack of higher numbers was a tuning value that I think everyone agreed was just too low. This has been juiced up so you should see more realistic progression now.
  6. Edited players don’t progress: Players were not progressing after their jersey number (or pretty much any other attribute) was edited. This has been fixed.
  7. Stability issue when exiting Madden ’93 in CE version: This has been fixed.
  8. Deep ball glitch: Some enterprising gamers found a way to throw a deep ball while crossing the LOS and hit a receiver wide open at a decent rate. We addressed this by making sure the DB will no longer break on the ball when the QB crosses the line while throwing.
  9. CPU running out of bounds: This bug appears when the CPU tries to switch hands while running to the sidelines. This is fixed for patch 2.
  10. Penalty sliders ineffective: A common complaint from the hardcore community was the lack of effect from the penalty sliders. We increased these substantially for patch 2.
  11. Field degradation: Another common complaint was the lack of field degradation. Our effect was very subtle, which was also getting overshadowed by our lighting and post effects, so we increased this effect for the patch.
  12. Stability issue with the Eagles and a full ring meter: We found and fixed a rare issue where the gamer could run into stability issues while using the Eagles in mini-games with a ring meter that was completely full.
  13. Play call screen hitch: We found and fixed a bug that was causing a noticeable hitch when exiting the play call screen
  14. Prevent Defense issue: We found and fixed an issue where defenders sharing a deep zone/prevent assignment would loosen their coverage (because they thought the other guy was covering for them), which allowed the receiver to get behind them even though they were in Prevent.
  15. Brett Favre stats: With the late addition of Brett Favre, we were not able to get his Career and Season statistics into the game for the roster update. This has now been added for patch 2.
  16. Defensive Preplay Mis-cue: We found and fixed an issue where defenders would leave their man wide open in a Cover 3.
  17. CPU quick-snap: A very common complaint on the forums was the speed at which the CPU snapped the ball. We added a random length of time (no less than 5 seconds) for the CPU to wait and even make pre-play adjustments.
  18. Online playbook switch: We fixed a small annoying little issue where playbooks were re-setting to the defaults after the playbook select popup was closed.
I hope this makes everyone quite happy. :-)

The patch is being tested as I write this and will be sent off for verification in the morning, so we are targeting less than a 3 week turnaround from today for this to hit the general public. (Woohoo!) We will also make sure to provide updates as the patch progresses through the 3rd party approval process. As a side note, as of this moment there have been no changes to database schema, so you won’t have to re-start your Franchise or delete any files.

It makes us very stoked to be able to make this many changes for a patch, and do them based directly on community feedback. There are always going to be folks that are upset if what they felt was a top issue wasn’t addressed, but I’ll state again (as I have before) that we have to keep balancing this work against Madden NFL 2010. The longer we keep going on patches, the less we can add to the following year’s product. On a side note, there is also a Franchise stability issue that we have been investigating, and we are working feverishly to get this figured out. We will update on that issue as soon as we can. As for the items above, I personally feel that we have hit a very good balance of top items because many of these issues can actually detract from an enjoyable experience, which is obviously the last thing we want.

And now that this patch is nearly out the door, I figured I’d drop some more good news… We have officially started building the TOTALLY FREE “Sim Madden Gamer” DLC pack, which includes Accelerated Clock, a “Classic” Controller Configuration, CPU Sliders, and Community Gamerpics for 360. I’ll state again that there’s no promise that this goes through, but we have nearly every one of these features actually ‘done’ internally, so now we have to figure out how to get Microsoft and Sony to allow us to release them.

Thanks everyone – keep the feedback coming, and let's keep this train a-rollin'!

Ian Cummings
Senior Designer, Madden NFL 2010

Game: Madden NFL 09Reader Score: 7/10 - Vote Now
Platform: NDS / PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 88 - View All
Madden NFL 09 Videos
Member Comments
# 161 ScottD413 @ 08/26/08 05:30 PM
This is rediculous! Robo QB and lack of a pass rush aren't being addressed??

I highly doubt that the DLC will ever be released. When it doesn't go live EA can just say, "well it's microsoft's fault, we wanted to release CPU sliders." I hope I'm wrong, but I doubt it.

Why isn't CPU clock management being addressed?? This completely ruins the single player experience! Thanks for nothing EA!
 
# 162 Gizmo777 @ 08/26/08 05:30 PM
Quote:
Originally Posted by aholbert32
Because they didnt have to fix all of the things they did. They didnt have to add features like Accelerated Clock or CPU sliders. Plenty of people (including myself) are fine with the game post patch 1. Ive found workarounds for my major issues like Robo QB and CPU subbing and the game is pretty good for me. They could have just taken the money and started adding these features for 2010. And if they did that a large majority of you would still buy this game in 2010.

Also your car analogy is pretty weak. You cant drive a car w/ three wheels but this game is still playbale even with this bug
Tell that to the people who can't play their franchise because of freezing, or have had their system fried by constantly having to reset following crashes.
 
# 163 aholbert32 @ 08/26/08 05:30 PM
Quote:
Originally Posted by ab2c4
Very well said and I totally agree. Part of the problem is that the game went Gold way back in June. They should have been using the extra time to test and fix as much as possible before it went Gold. They could have waited until August 1st before the game went Gold.

I love this board. People spout opinions about things they have no idea about.

The game went Gold on June 30th. The NFL and their release schedule mandates that the game must be released in mid August. Sports titles go Gold no later than three weeks before release. So the latest the game could have gone gold is July 15 and thats pushing it because if Sony or MS found a bug during certification there is a chance the release date could be pushed back by weeks. They had to go gold around that time to guarantee their release date.
 
# 164 swanlee @ 08/26/08 05:32 PM
Quote:
Originally Posted by Blazelore
You are right! They didn't have to fix anything but nothing should have been broken in the first place!
Well Ian and company are certainly doing more than the previous lead designer of Madden.

But seriously we can't just excuse a broken game and one that is missing ALOT of features that were in last gen.

It's great they are fixing it but it's a REAL shame they had to fix it in the first place. It's great they are adding a lot of the sim oriented features after release but THESE FEATURES SHOULD HAVE ALREADY BEEN IN THE GAME!!

At some point these things should ship WITH the game and not have to take dev cycles after the fact.

And I'm sorry if it takes away dev time from 2010 but tough crap, we just gave EA 60$, we deserve a complete and working game instead of always waiting till next year. The game was just released a couple of weeks ago, fix this game we just bought before moving onto 2010 or you may not get our money next year.

Sorry but taking dev time away from 2010 will just need to be done to give us what we need NOW in this game we just bought.

I'm enjoying this year's game, but I want more freakin camera angles to choose from and I have not heard one word about this issue from the devs in a couple of months.

So yes it's good Ian and company are doing more and yes it sucks that these things did not make it in the game.
 
# 165 aholbert32 @ 08/26/08 05:34 PM
Quote:
Originally Posted by Gizmo777
Tell that to the people who can't play their franchise because of freezing, or have had their system fried by constantly having to reset following crashes.
That doesnt change my point. You act like this is the first game that ever had freezing problems. Multiple 2k, EA and Sony sports games have had issues like this and how did they fix them? They patched the game. Thats what EA is doing now. Like I said EA could have just fixed the freezes and moved on but they didnt and I think Ian deserves some credit fior that.
 
# 166 Gizmo777 @ 08/26/08 05:37 PM
Quote:
Originally Posted by aholbert32
That doesnt change my point. You act like this is the first game that ever had freezing problems. Multiple 2k, EA and Sony sports games have had issues like this and how did they fix them? They patched the game. Thats what EA is doing now. Like I said EA could have just fixed the freezes and moved on but they didnt and I think Ian deserves some credit fior that.
Those games should have been tested better and not released with those bugs, too.
I do appreciate them patching it. As far as I'm concerned, it's the least they could do.
 
# 167 ab2c4 @ 08/26/08 05:41 PM
Quote:
Originally Posted by aholbert32
I love this board. People spout opinions about things they have no idea about.

The game went Gold on June 30th. The NFL and their release schedule mandates that the game must be released in mid August. Sports titles go Gold no later than three weeks before release. So the latest the game could have gone gold is July 15 and thats pushing it because if Sony or MS found a bug during certification there is a chance the release date could be pushed back by weeks. They had to go gold around that time to guarantee their release date.
You really need to think a little more before saying things that don't make sense. The game went gold on June 25th which is a fact. Let's just assume you are correct in saying they need it to go gold three weeks before release date to meet the ship dates. That means the game didn't need to go gold until July 22nd. They could have had four MORE weeks to work on this game and fix most of the issues even before it went gold and this wouldn't be a problem now!

http://www.pastapadre.com/category/f.../madden/page/4
 
# 168 aholbert32 @ 08/26/08 05:42 PM
Quote:
Originally Posted by ab2c4
To me having the game missing the cpu sliders really is the same as having a car that is missing the 4th tire: the game is not playable offline vs cpu and the car can't be driven. I know my copy of Madden has been collecting dust while it waits for the cpu sliders being added back in.

I think it comes down to this: the hardcore sim players need all the features and we need them to work properly. If you are a casual arcade video football gamer then the game probably does seem fine to you with the work arounds that somewhat fix the problems.

A couple of points:

1) There are work arounds to the lack of CPU sliders. The dummy profile system works well and eliminated Robo QB and a poor CPU running game for me. Some people arent willing to do the little bit of work it takes to do the workaround but if you are a hardcore gamer you should be willing to do that.

2) Its silly to sit around w/ Madden and hope that they patch those features in while your game losing selling value. Two years ago, the game had the fatigue issue and EA promised a patch but didnt give a firm date. I hated the game w/o fatigue so instead of waiting for a patch that didnt come until October, I sold the game for 51 bucks on Ebay. If the DLC does come through then you can just as easily rent or rebuy the game at a reduced price on Ebay. Same thing last year with the turnovers.

3)I'm not a casual player but I'm not as hardcore as you guys. I dont care about the field degrading or hand towels or any of that ****. I care that it plays a solid game of football and with the workarounds it does.


You super hardcore guys are always going to get the short end of the stick. You wont be happy unless the game is super realistic and the game will never be super realistic because the super hardcore sim gamers make up a miniscule part of the market.
 
# 169 boooey @ 08/26/08 05:43 PM
guys,
for whatever reason, some some systems are being bricked by this game.
Just because some people are lucky, and its not happening to them doesn't mean its not a major issue.

to all those who are happy with the game right now. How would you feel if your ps3 or xbox 360 died from crashing over and over?

would you still take the same stance?

I personally have not experienced my PS3 being ruined by Madden, but I truly feel for those who have.
its not right , and I will not just dismiss this because I am personally not having this issue.

EA needs to be held to higher standards than this.. releasing an unfinished game is just not acceptable, or this will just happen again next year..
 
# 170 coogrfan @ 08/26/08 05:46 PM
Quote:
Originally Posted by ab2c4
You really need to think a little more before saying things that don't make sense. The game went gold on June 25th which is a fact. Let's just assume you are correct in saying they need it to go gold three weeks before release date to meet the ship dates. That means the game didn't need to go gold until July 22nd. They could have had four MORE weeks to work on this game and fix most of the issues even before it went gold and this wouldn't be a problem now!

http://www.pastapadre.com/category/f.../madden/page/4
Just a guess, but I'll bet those four weeks were needed for the MS/Sony cert process (and any possible necessary fixes that might result) and to allow for the manufacturing and distribution of the game.
 
# 171 aholbert32 @ 08/26/08 05:48 PM
Quote:
Originally Posted by boooey
guys,
for whatever reason, some some systems are being bricked by this game.
Just because some people are lucky, and its not happening to them doesn't mean its not a major issue.

to all those who are happy with the game right now. How would you feel if your ps3 or xbox 360 died from crashing over and over?

would you still take the same stance?

I personally have not experienced my PS3 being ruined by Madden, but I truly feel for those who have.
its not right , and I will not just dismiss this because I am personally not having this issue.

EA needs to be held to higher standards than this.. releasing an unfinished game is just not acceptable, or this will just happen again next year..
I would be upset but I would have a warranty so I could just swap out the system.
 
# 172 ab2c4 @ 08/26/08 05:59 PM
Quote:
Originally Posted by aholbert32
1) There are work arounds to the lack of CPU sliders. The dummy profile system works well and eliminated Robo QB and a poor CPU running game for me. Some people arent willing to do the little bit of work it takes to do the workaround but if you are a hardcore gamer you should be willing to do that.
I had read about that solution in the sliders thread. My problem with that is that it requires you to have two controllers and I only have one. I don't want to spend $50 to buy a second controller to be used just as a work around for a broken/unfinished game. If I had two controllers that would definitely be a really good home solution though.
 
# 173 g2thecore @ 08/26/08 05:59 PM
Awesome news! Field degradation ftw! Woot! Thanks EA, you're the best! (sometimes )
 
# 174 ab2c4 @ 08/26/08 06:02 PM
Quote:
Originally Posted by coogrfan
Just a guess, but I'll bet those four weeks were needed for the MS/Sony cert process (and any possible necessary fixes that might result) and to allow for the manufacturing and distribution of the game.
Does EA have a different process that they are held to than the other game companies because you always see other companies going gold about two weeks before the street release date.
 
# 175 aholbert32 @ 08/26/08 06:02 PM
Quote:
Originally Posted by ab2c4
I had read about that solution in the sliders thread. My problem with that is that it requires you to have two controllers and I only have one. I don't want to spend $50 to buy a second controller to be used just as a work around for a broken/unfinished game. If I had two controllers that would definitely be a really good home solution though.

Amazon has Wired ones for 21 bucks. You really have 3 choices: Get a cheap wired one and do the workaround, sell the game and get what you can for it now or just let it collect dust and continue to be frustrated. Options 1 and 2 seem like better options imo.
 
# 176 aholbert32 @ 08/26/08 06:05 PM
Quote:
Originally Posted by ab2c4
Does EA have a different process that they are held to than the other game companies because you always see other companies going gold about two weeks before the street release date.
Those games dont have a mandatory street date. They can push other games back if there is their is a problem during the certification process. EA cant do that with Madden.
 
# 177 aholbert32 @ 08/26/08 06:05 PM
Quote:
Originally Posted by stux
Can you explain this workaround? I haven't read it.

Go to the sliders forum and look for the "Dummy Profile" thread.
 
# 178 ab2c4 @ 08/26/08 06:09 PM
Quote:
Originally Posted by aholbert32
Amazon has Wired ones for 21 bucks. You really have 3 choices: Get a cheap wired one and do the workaround, sell the game and get what you can for it now or just let it collect dust and continue to be frustrated. Options 1 and 2 seem like better options imo.
I have the ps3 version of Madden, are you talking about a wired controller for the 360 or ps3? You are correct in that I am frustrated over this situation and I apologize for how I may be coming off towards you. It wouldn't be bad at all if NCAA Football 09 was a good game but that still has major cpu AI problems even after the second patch. I need to stop complaining, sell Madden and NCAA 09 for what I can, and go back to my old versions that I still have laying around.
 
# 179 ScottD413 @ 08/26/08 06:11 PM
What about CPU clock management?? You guys seem to have workarounds for everything else that is broken, but there is no workaround for this. I cannot believe EA isn't fixing this! It all but ruins the single player experience!
 
# 180 aholbert32 @ 08/26/08 06:22 PM
Quote:
Originally Posted by ab2c4
I have the ps3 version of Madden, are you talking about a wired controller for the 360 or ps3? You are correct in that I am frustrated over this situation and I apologize for how I may be coming off towards you. It wouldn't be bad at all if NCAA Football 09 was a good game but that still has major cpu AI problems even after the second patch. I need to stop complaining, sell Madden and NCAA 09 for what I can, and go back to my old versions that I still have laying around.

You can find a logitech PS3 cordless controller for around 25-30. No need to apologize about your frustration and I understand it.
 


Post A Comment
Only OS members can post comments
Please login or register to post a comment.