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Madden 09 News Post

Well as I post this it’s officially been exactly two weeks since Madden officially launched, and wow it sure has been a busy time for us. I truly hope everyone is enjoying the game, and I wanted to drop an update on some things we’ve been working on for our 2nd patch. We feel that without a doubt this encapsulates the top issues we’re hearing from the forums and community leaders, and hope that this list truly makes Madden NFL 09 the ultimate sports game for you.
  1. Kicking play disconnect: If two opponents play a game with two different camera angles, in any situation where a game winning or tying kick was to be made, a disconnect could occur. “ActionCam” forces the game to go into slow-motion to add drama to these late kicks, but unfortunately the Classic camera does not, thus forcing the “disconnect”. This has been fixed…and FYI all cameras will still be able to be used after the patch.
    Workaround until the patch: If possible, ensure that you and your opponent have the same camera type chosen before starting an online game.
  2. Stability issues in the play call / halftime highlights / postgame highlights screens (especially in Franchise mode after training games): This was a hard one to track down as not everyone was seeing it , we did find the issue however with some Instant Replay / cache corruption, and have a fix ready for patch 2.
    Workaround until the patch: Save and re-boot after any point where you have entered the game. We learned that the likelihood of this issue appearing is magnified after multiple loads into and out of the game engine. From what we’ve seen so far, people that have tried playing only one game at a time (or even one Franchise training session at a time), and saving/rebooting afterwards, have had zero crashes.
  3. Stability issues with Madden IQ end of game popup: This has been fixed.
    Workaround until the patch: Always choose “No” at the Madden IQ end of game popup.
  4. “WR direct snap” exploit: Cheesers found an exploit to direct snap to a WR for easy short yardage gain. Not only are we fixing this play (i.e. we aren’t removing it), we are also going to be re-setting records for anyone with a winning record that has been found to be using this play.
  5. Franchise Progression / Regression (or lack thereof): The lack of higher numbers was a tuning value that I think everyone agreed was just too low. This has been juiced up so you should see more realistic progression now.
  6. Edited players don’t progress: Players were not progressing after their jersey number (or pretty much any other attribute) was edited. This has been fixed.
  7. Stability issue when exiting Madden ’93 in CE version: This has been fixed.
  8. Deep ball glitch: Some enterprising gamers found a way to throw a deep ball while crossing the LOS and hit a receiver wide open at a decent rate. We addressed this by making sure the DB will no longer break on the ball when the QB crosses the line while throwing.
  9. CPU running out of bounds: This bug appears when the CPU tries to switch hands while running to the sidelines. This is fixed for patch 2.
  10. Penalty sliders ineffective: A common complaint from the hardcore community was the lack of effect from the penalty sliders. We increased these substantially for patch 2.
  11. Field degradation: Another common complaint was the lack of field degradation. Our effect was very subtle, which was also getting overshadowed by our lighting and post effects, so we increased this effect for the patch.
  12. Stability issue with the Eagles and a full ring meter: We found and fixed a rare issue where the gamer could run into stability issues while using the Eagles in mini-games with a ring meter that was completely full.
  13. Play call screen hitch: We found and fixed a bug that was causing a noticeable hitch when exiting the play call screen
  14. Prevent Defense issue: We found and fixed an issue where defenders sharing a deep zone/prevent assignment would loosen their coverage (because they thought the other guy was covering for them), which allowed the receiver to get behind them even though they were in Prevent.
  15. Brett Favre stats: With the late addition of Brett Favre, we were not able to get his Career and Season statistics into the game for the roster update. This has now been added for patch 2.
  16. Defensive Preplay Mis-cue: We found and fixed an issue where defenders would leave their man wide open in a Cover 3.
  17. CPU quick-snap: A very common complaint on the forums was the speed at which the CPU snapped the ball. We added a random length of time (no less than 5 seconds) for the CPU to wait and even make pre-play adjustments.
  18. Online playbook switch: We fixed a small annoying little issue where playbooks were re-setting to the defaults after the playbook select popup was closed.
I hope this makes everyone quite happy. :-)

The patch is being tested as I write this and will be sent off for verification in the morning, so we are targeting less than a 3 week turnaround from today for this to hit the general public. (Woohoo!) We will also make sure to provide updates as the patch progresses through the 3rd party approval process. As a side note, as of this moment there have been no changes to database schema, so you won’t have to re-start your Franchise or delete any files.

It makes us very stoked to be able to make this many changes for a patch, and do them based directly on community feedback. There are always going to be folks that are upset if what they felt was a top issue wasn’t addressed, but I’ll state again (as I have before) that we have to keep balancing this work against Madden NFL 2010. The longer we keep going on patches, the less we can add to the following year’s product. On a side note, there is also a Franchise stability issue that we have been investigating, and we are working feverishly to get this figured out. We will update on that issue as soon as we can. As for the items above, I personally feel that we have hit a very good balance of top items because many of these issues can actually detract from an enjoyable experience, which is obviously the last thing we want.

And now that this patch is nearly out the door, I figured I’d drop some more good news… We have officially started building the TOTALLY FREE “Sim Madden Gamer” DLC pack, which includes Accelerated Clock, a “Classic” Controller Configuration, CPU Sliders, and Community Gamerpics for 360. I’ll state again that there’s no promise that this goes through, but we have nearly every one of these features actually ‘done’ internally, so now we have to figure out how to get Microsoft and Sony to allow us to release them.

Thanks everyone – keep the feedback coming, and let's keep this train a-rollin'!

Ian Cummings
Senior Designer, Madden NFL 2010

Game: Madden NFL 09Reader Score: 7/10 - Vote Now
Platform: NDS / PS2 / PS3 / PSP / Wii / Xbox 360Votes for game: 88 - View All
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Member Comments
# 121 Redskins Pride @ 08/26/08 12:44 PM
Quote:
Originally Posted by Gizmo777
While I commend Ian and the EA team, I am left wondering how this game was released with so much wrong with it that, not one, but two patches are needed to make it playable.

The second patch is fixing 18 things that were wrong with this game at release, some that rendered the game unplayable.
Unplayable for YOU. Thousands of other people find it quite playable. Last year I returned the game within a couple of days. This year I'm really enjoying it. But then again I play mostly friends online as playing the CPU just seems boring and repetitive.

Quote:
Here's a crazy idea for EA: Release the game early to all of the hardcore Madden players on this forum and others, let them run the game through its paces, report the errors to you, fix them, THEN release the game to the masses.
I would rather they released Madden every two years honestly. It would solve most if not all of their problems.
 
# 122 Blazelore @ 08/26/08 12:49 PM
The part that gets me is that working on a patch takes away time from working on Madden 2010. This puzzles me because what else would you be working? They would actually leave these bugs in game into the next iteration? I just hope that the ROBO QB is fixed.
 
# 123 kenzil @ 08/26/08 12:50 PM
Quote:
Originally Posted by ab2c4
They should just forget about adding new features for next year and worry about perfecting the AI. Make the game play perfectly when you are playing against the cpu in our offline Franchise games. Once they get the gameplay and AI as good as possible, then worry about adding a new feature or two.

I feel so burned by EA there is no way I am pre ordering another Madden or NCAA game. I will let everybody else beta test and hear their impressions/complaints/compliments on future games before I buy a copy myself. I refuse to buy any other EA games, even shooters, after what just happened with Madden and NCAA this year. Fortunately, EA doesn't have an exclusive contract deal with the military and therefore other companies can continue putting out shooters that I can buy.
Agreed. This is what I did this year after getting burned last year on that trash of a video game Madden 2008. I have not gotten Madden 09 yet and may not get it unless the franchise freezing issues are fixed. I am a franchise guy and rarely play online so it would be a waste for me to play an unplayable franchise. Patch #2 sounds promising with everything they have addressed but I am still uncertain that they have addressed freezing during years 2-5.
 
# 124 Shadymamba @ 08/26/08 12:55 PM
Quote:
Originally Posted by dkp23
Great news, especially with the direct snap and out of bound bugs...

Although this is not fixable in this years game, but throws like this happen too often with accuracy. Something to look for in 2010....stolen from the Video thread








wth..first of all it was taveras jackson lmao!!!!!! 2nd wow thats crazy....
 
# 125 bamajeff @ 08/26/08 01:08 PM
I have not read through every reply. So I don't know if this has been addressed. If we have already started a franchise, will we have to re-start it in order for the patch to work?
 
# 126 TJdaSportsGuy @ 08/26/08 01:11 PM
Guys,

Enough of the "WOW!! LOOK AT ALL THAT'S WRONG WITH THIS GAME1!11!!" posts. Enough of the "What do you mean, take away from working on Madden 2010" posts. Enough of the "But...but....MY FRANCHISE IS SCREWED!!" posts.

They get it, ok? They are aware of all of that. And your constant pissing and moaning in this thread does nothing to remedy the situation. So just stop it.

Use the thread to discuss the patch, what it will fix, what it won't, that's fine. But enough of the complaining. It's trolling, which is not allowed by our forum rules, and each offending post will be dealt with accordingly.
 
# 127 RubenDouglas @ 08/26/08 01:11 PM
Big thanks for the update. I still havent found the time to buy madden but when the patch releases, i may be down to be it.

good stuff
 
# 128 sleezy101 @ 08/26/08 01:12 PM
This is great news, thanks for listening to us!
 
# 129 Klocker @ 08/26/08 01:14 PM
Quote:
Originally Posted by TJdaSportsGuy
Guys,

Enough of the "WOW!! LOOK AT ALL THAT'S WRONG WITH THIS GAME1!11!!" posts. Enough of the "What do you mean, take away from working on Madden 2010" posts. Enough of the "But...but....MY FRANCHISE IS SCREWED!!" posts.

They get it, ok? They are aware of all of that. And your constant pissing and moaning in this thread does nothing to remedy the situation. So just stop it.

Use the thread to discuss the patch, what it will fix, what it won't, that's fine. But enough of the complaining. It's trolling, which is not allowed by our forum rules, and each offending post will be dealt with accordingly.
thank you, that crap is annoying, especially by the people who did not even bother to read the frickin thread.

thanks Ian and to your team for responding to our needs... looking forward to it.
 
# 130 blackngoldfan @ 08/26/08 01:18 PM
Thanks for the great news IAN!!!

The game would be complete for me if these 2 things were added to the game:

Game speed slider or slow the game down a tad - I really liked the speed of the demo ("In just 1 play" DVD) I didn't see the over the top dive tackles (from the "lowlights" part of the tackle animation thread) nearly as much with the speed slowed down.

In-game saves - To play a full game, I have to play late.(usually after the wife and kids are asleep)
 
# 131 Ankido @ 08/26/08 01:31 PM
My main concern is the CPU blocking. Have you guys even looked into this as to why blockers do random crazy blocks that make no sense what so ever? Why would a blocker avoid an on coming defender to run across the opposite field to make a tackle? People are complaining about the run game but it has nothing to do with sliders. I honestly think sliders cannot fix this and it seems to be an issue with the blocking overall. I've tested this on all settings and the CPU is stupid at blocking. Am I the only one who sees this? I will try my best to show you with a video but it really screws the game up. I'd rather have Robo QB and a fixed blocking system.
 
# 132 stoncold32 @ 08/26/08 01:38 PM
So is the PS3 getting the whole DLC save the gamer icons, or not any DLC at all? That sentence was kind of ambiguous....
 
# 133 Ceothachosen1 @ 08/26/08 01:41 PM
great job guys i really apreciate it this will make the game soo much better
 
# 134 Hammer67 @ 08/26/08 01:46 PM
Quote:
Originally Posted by BTLSBubbaArmy
"On a side note, there is also a Franchise stability issue that we have been investigating, and we are working feverishly to get this figured out. We will update on that issue as soon as we can."

A Side Note? I swear, seriously...that patch #2 being done and shipped off...and they're still "working feverishly" to get the Franchise stability issue fixed? So, patch #2 coming out...and more than likely Franchise will still freeze? LoL...man...almost everyone just over looked that part right there...and saw the ga-zillion other "fixes". Franchise will still be broken, even after patch 2...just like I said. Congrats EA...

Oh, and I know no one directly in the "know" will respond to anything I say...which makes me think, even more, that I'm pretty much dead on in my assumptions.
Actually, it can probably be more attributed to the fact that you didn't ask a question and you added nothing of value worthy of being commented on...
 
# 135 Klocker @ 08/26/08 01:47 PM
Quote:
Originally Posted by stoncold32
So is the PS3 getting the whole DLC save the gamer icons, or not any DLC at all? That sentence was kind of ambiguous....
he references SONY and MS in his sentence about getting approval for the DLC content, so common sense tells me that of course it's coming to PS3 (if approved) and I don't think PS3 has Gamerpics does it?
 
# 136 Klocker @ 08/26/08 01:50 PM
Quote:
Originally Posted by TheFuture15
  1. Field degradation: Another common complaint was the lack of field degradation. Our effect was very subtle, which was also getting overshadowed by our lighting and post effects, so we increased this effect for the patch.
yea man... I hope you cranked it up as we want to see that ish.
 
# 137 aholbert32 @ 08/26/08 01:58 PM
Quote:
Originally Posted by sois
This patch info is great, however, I would also like to know about fatigue and sub in/out sliders.
You can assume those arent getting fixed. If people are expecting a 3rd patch they are crazy. There has to be a time when they focus solely on Madden 2010 and I think the release of the DLc will be it. The formation subs workaround has helped the sub out issue a little.
 
# 138 swanlee @ 08/26/08 02:01 PM
Quote:
Originally Posted by bamajeff
I have not read through every reply. So I don't know if this has been addressed. If we have already started a franchise, will we have to re-start it in order for the patch to work?

Go back and read every response as this question has been addressed several times. the thread is not that big and has a lot of useful information in it.

The answer is also in the very first post of this very thread.
 
# 139 SirRoyal @ 08/26/08 02:05 PM
Amazing news, every problem I had with the game is being addressed. Thank you so much, here's to the best Madden in a long long time.
 
# 140 boooey @ 08/26/08 02:30 PM
i am not really sure how the process works, as I have never dealt with a game that needed patching like this one.

my question is..

Will these patches eventually be incorporated into future retail discs being burned and sold?

Like if I buy Madden 09 in January or February or sometime next year, will it have the patches included on the disc already?
 


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