Madden 09 News Post
Madden NFL 09 Videos
Member Comments
I liked the demo, however there is something that bugs me with the AI IQ thing. The pass defense drill. In situations where there is more than one corner, and I am one of them, and the CPU throws to the OTHER CB and it is completed, how does that measure my skill? How am I supposed to defend against two hook routes on opposite sides of the field? The other CB is in horrible position. That isn't my fault.
|
|||||||||||||
|
|
|||||||||||||
|
I can't remember the last time I saw that. Usually the corner in 1 on 1 will just do a superhuman swat. None of that this time.
Now then, having made my complaints of NCAA quite clear, I am glad that madden feels right to me. The defense plays much, much tighter coverage. Strangely enough, this actually helps me on offense as I can read the defense much more effectively than on NCAA.
I'd say this game holds real promise. I haven't had a chance to play as the defense, and that's where most of my concerns lie but, all in all a good demo.
|
|||||||||||||
|
|
|||||||||||||
|
|
|||||||||||||
|
|
|||||||||||||
|
# 467
mrsinister11 @ 08/05/08 04:53 PM
|
|||||||||||||
|
sorry dude but if you think pressing buttons when they appear on screen as a running back measures your running skill in the game, well you'd be mistaken.
the whole madden i.q. thing is 1) a terrible idea to begin with and 2) not even implemented well
i mean come on if you get a good score on the passing portion all that means is your reciever drop wide open balls, just set the diffuculty level and sliders (or lacktherof) yourself.
you would actually trust ea sports ability to give you the right artificial intelligence after taking that god awful tron test?
Finally got a chance to play the demo this evening and I really, really liked what I saw. It seems like it's going to be a step up from NCAA in almost every regard. Looks like I may be reserving this game for the first time in five years.

# 469
realtalktruth @ 08/05/08 09:05 PM
cool glitch i found -
when you use fake field goal pass, when the camera pans you can hot route all the receivers. if you hot route the kicker than the kick meter stays on the screen and there is a bit of delay when the backup qb gets the ball. no one try's to hold the kicker so if he can keep the ball in his hands its an easy catch. the first time i scored with him he did the "ballin" celebration.
when you use fake field goal pass, when the camera pans you can hot route all the receivers. if you hot route the kicker than the kick meter stays on the screen and there is a bit of delay when the backup qb gets the ball. no one try's to hold the kicker so if he can keep the ball in his hands its an easy catch. the first time i scored with him he did the "ballin" celebration.
I had a really weird glitch where I think I fake snapped or something, and then my RG just got up kinda pissed (like he false started), and then just started walking backwards...and never stopped. No flag or anything...
but here's where it gets strange...
I couldn't snap the ball, nor did the game clock stop. The play clock got to :00, but no penalty was called and the game clock kept running. I had to call a TO just to get the clock stopped, but by the time this was all done, there were only like 35 seconds left.
but here's where it gets strange...
I couldn't snap the ball, nor did the game clock stop. The play clock got to :00, but no penalty was called and the game clock kept running. I had to call a TO just to get the clock stopped, but by the time this was all done, there were only like 35 seconds left.
# 471
mrsinister11 @ 08/06/08 01:05 AM
with the regards to the dropped passes in the demo, i wouldn't neccessarily say i've played the demo to death, but i have played it a fair bit and i haven't noticed the dropped balls like i hear so much on here, but i always control the reciever myself, could this have something to do with it?
# 472
the member @ 08/06/08 03:20 AM
Is Madden 09 making the first steps at "cheese proofing"?
Has anyone noticed that if you drop back too far your icons will go down until you get back into a respectable range?
I think its like 15 yards or something....
oh yeah, (i know its just a demo thing) but you dont have to call a play in the alotted 39 seconds in the demo either but thats really not worth mentioning....
Has anyone noticed that if you drop back too far your icons will go down until you get back into a respectable range?
I think its like 15 yards or something....
oh yeah, (i know its just a demo thing) but you dont have to call a play in the alotted 39 seconds in the demo either but thats really not worth mentioning....
# 473
adembroski @ 08/06/08 04:45 AM
My personal opinion on this: It'll do almost no good. Guys that do that are running the same play 25 times a drive anyways, they already know which receiver is which.
The way it should work is to replicate what happens when a QB really does drop back too far... his passing lanes appear smaller, his linemen present more of an obstacle... the camera should drop the further back he goes, until it's basically at head level and he can't see anything.
Sure you'd lose sight of your defense if you're playing him, but this doesn't cripple you the way it does him, it just makes you take control of a defensive linemen for a short time instead of a DB or linebacker.
The way it should work is to replicate what happens when a QB really does drop back too far... his passing lanes appear smaller, his linemen present more of an obstacle... the camera should drop the further back he goes, until it's basically at head level and he can't see anything.
Sure you'd lose sight of your defense if you're playing him, but this doesn't cripple you the way it does him, it just makes you take control of a defensive linemen for a short time instead of a DB or linebacker.
# 474
Netherscourge @ 08/06/08 08:23 AM
Do the icons disappear for the people playing DEFENSE too?
If I'm playing defense and the Receiver icons disappear when the QB runs backward, it would be hard to keep track of who's a receiver and who's not...
Something like that might actually benefit the offense.
If I'm playing defense and the Receiver icons disappear when the QB runs backward, it would be hard to keep track of who's a receiver and who's not...
Something like that might actually benefit the offense.
|
|||||||||||||
|
I Just played the Demo, I might actually have to buy it this year. Too bad they only let play one drive down the field though.
It's a terrible idea. QBs don't go blind when they drop back that far. Just fix the line play, slow down the drop back and let folks drop back as far as they want.
|
|||||||||||||
|
Post A Comment