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# 321
FlyingFinn @ 08/01/08 03:55 PM
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Right trigger + up on the Right Stick. Show real play art
Right trigger + down on the Right Stick. Show bluff play art.
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# 324
boomhauertjs @ 08/01/08 04:59 PM
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Trust me..i know... of course you will be using another gamertag when trying the demo but you can actually log out of that gamertag account..log back in with your main gamertag and i believe you'll be able to see the demo saved on your 360 hdd
I don't like to nitpick but some things I noticed...it's only the demo so things may change in the final version obviously.
- Dark Lighting
- Cartoon(ish) Player Models
These 2 are most likely because I have been playing NCAA a lot...in videos it looks great. I'm hoping it's just from NCAA to Madden type of thing which I believe it is.
- Dropped Passes
Really my only complaint. They're great for statistics...but...the ball hits them right in the hands and is very catchable. It would be nice to see these cought and have more over/under throws as incomplete passes instead of balls that hit them in the hands. (Granted it will happen sometimes but these are the only type of incomplete passes for the most part).
Other than that I can't wait. I just can't decide whether to buy or rent first. After the NCAA fiasco I'm a little scared because the demo doesn't say much but once the game arrives then that's a different story.
- Dark Lighting
- Cartoon(ish) Player Models
These 2 are most likely because I have been playing NCAA a lot...in videos it looks great. I'm hoping it's just from NCAA to Madden type of thing which I believe it is.
- Dropped Passes
Really my only complaint. They're great for statistics...but...the ball hits them right in the hands and is very catchable. It would be nice to see these cought and have more over/under throws as incomplete passes instead of balls that hit them in the hands. (Granted it will happen sometimes but these are the only type of incomplete passes for the most part).
Other than that I can't wait. I just can't decide whether to buy or rent first. After the NCAA fiasco I'm a little scared because the demo doesn't say much but once the game arrives then that's a different story.
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If you skip the test you get an automatic score of 500 IQ (I'm guessing the 4 tests will be around the Pro/All-Pro level)
# 328
jjdogjjdog5162 @ 08/01/08 05:45 PM
I know its a demo, but im definitely going to rent. There are alot of areas that are too cheesy and last-gen IMO. I've been in the process of being sacked and still had the ball come out like a laser. I threw across my body on the run 40 yards perfectly. The WR's route running is atrocious(especially out patterns, its like their legs are on swivels) most of the animations I see are pretty stiff and just not what i would consider next-gen. its just...too much of the same for me. Nothing to make me spend 60 bucks on. I do like the grass texture, and the tightness of the controls for the RB's. Other than that, too many good games coming out in sept. and i know this thing will end up just collecting dust.
# 329
FlyingFinn @ 08/01/08 05:49 PM
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I like how If you throw across the body the pass doesn't come close to completion. And I like the placement of the balls thrown on deep routes. I really wish we could play defense. My only nitpick are the damn colored visors. Clear and tinted grey/black are the only ones allowed in the NFL. Yet B. Meriweather has a red one. B.Westbrook has a green one (doesn't even wear one). P. Wilis has a red one and Ed Reed has a purple one in the screens I've seen on here and demo. I'm still pumped for the game though.
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Damn, I just missed a huge opportunity. I scored a touchdown with 3 seconds left, but it might of been out of bounds. Anyways, it let keep playing! I scored the extra point and kicked it off. Unfortunately I should have kicked it out of bounds or something so I could have played 1 play on defense. But instead I just did a regular kick off and the return took the rest of the time up. Oh well...
# 333
FlyingFinn @ 08/01/08 06:49 PM
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I don't have much to say other than it was boring playing the demo. Why do they have the exact same plays that are in NCAA? They aren't just similar they have the same names and everything.
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playbooks in all fball games need a massive overhaul, especially on defense
# 336
metallidevils @ 08/01/08 08:38 PM
The madden IQ test for passing was way too easy. It puts me on the highest difficulty, where I just get demolished in game.
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Since the 360 has been out each year I plunk down on Madden and each year I wind up playing Madden on my O.G.Xbox.
The Demo was promising but not letting me play defense worries the heck out of me.
The Demo was promising but not letting me play defense worries the heck out of me.
# 339
bigdunks4eva @ 08/01/08 10:09 PM
a few quick thoughts:
+ after going deep a few plays in a row, shockey and burress got tired.
+graphics look really good
+i was able to drop the ball across the middle a few times and my reciever was able to get some rac yards instead of always slowing down during the catch animaiton and getting caught from behind
-i got outside with jacobs and tried to run some guys over with the highlight stick. he juked a guy, spun off a guy, and hurdled a guy
-i noticed some db 's speeding up and sliding little to deflect a pass when i tried to lead the reciever, throwing away from the corner. i.e. db playing outside on a streak at the last second sliding really quick past the wr to the inside to bat down my pass
-i picked i-form big hb dive on that very first play. the pats came out with goaline. when i retried the "madden moment" i picked i-form big play action. the pats came out in a 4-3. in fact on that first 4th and 1 whenever i picked a run play they picked goalline. whenever i picked a PA they came out in a more balanced defense.
-the run offense part of the madden iq test is whack. fun, but imo not a good judge of your run off iq
-db's on streaks still play behind the reciever, chasing him
-----A VERY BIG OVERSIGHT OF THE MADDEN IQ TEST IS PLAYCALLING. HOW CAN YOU MEASURE MY RUN OFF, OR RUN D WITHOUT MEASURING MY PLAYCALLYING ABLITIES?
i'll be watching you guys' impressions after release.
+ after going deep a few plays in a row, shockey and burress got tired.
+graphics look really good
+i was able to drop the ball across the middle a few times and my reciever was able to get some rac yards instead of always slowing down during the catch animaiton and getting caught from behind
-i got outside with jacobs and tried to run some guys over with the highlight stick. he juked a guy, spun off a guy, and hurdled a guy
-i noticed some db 's speeding up and sliding little to deflect a pass when i tried to lead the reciever, throwing away from the corner. i.e. db playing outside on a streak at the last second sliding really quick past the wr to the inside to bat down my pass
-i picked i-form big hb dive on that very first play. the pats came out with goaline. when i retried the "madden moment" i picked i-form big play action. the pats came out in a 4-3. in fact on that first 4th and 1 whenever i picked a run play they picked goalline. whenever i picked a PA they came out in a more balanced defense.
-the run offense part of the madden iq test is whack. fun, but imo not a good judge of your run off iq
-db's on streaks still play behind the reciever, chasing him
-----A VERY BIG OVERSIGHT OF THE MADDEN IQ TEST IS PLAYCALLING. HOW CAN YOU MEASURE MY RUN OFF, OR RUN D WITHOUT MEASURING MY PLAYCALLYING ABLITIES?
i'll be watching you guys' impressions after release.
I won't go into a lot of detail (because most of the plusses and minuses have already been covered), but I will say that I am more optimistic about this game. From what I've seen, the game seems to play more realistic than past next gen Maddens ( I guess the change in lead producer helped out with that). Not sure if I'm going to buy the game first day. I will be at the midnight release though (I'm an Army recruiter so this gives me a chance to talk to the guys that come out.... it's all about opportunities )
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