09:03 PM - June 18, 2008 by Psyblast
News Post
NCAA Football 09 Videos
Member Comments
|
|||||||||||||
|
|
|||||||||||||
|
You can't write this on a message board and not get hammered. It might get taken out of context.
I added this to my signature as a joke.
|
|||||||||||||
|
|
|||||||||||||
|
|
|||||||||||||
|
Regarding the return of entrances in the future, for me the thing that kept them fresh (I believe it was in NCAA '06) was showing team and/or player stats at that point in the season when focusing on a specific player. To me that never really gets old as it's always interesting to see how my guys are doing.
I can't seem to finish a game in the demo in 2-player head-to-head mode... it always locks up at the start of the second quarter; both times I tried were night games, myself as LSU and my brother as tOSU.
# 1068
redsfan4life @ 06/22/08 02:46 PM
Entrances are a nice touch..but I mean if it's that hard to put in I'd rather they look elsewhere to be honest. Maybe they could just enhance the commentary in the pre game, or at halftime/post game a bit? Would that be easier?
|
|||||||||||||
|
I agree entrances would be great but if it's do hard i would rather them do other things like better commentary in the pre game, or at halftime/post game. And maybe work on the coaching carousel
To be honest, I'd rather have team entrances than halftime/post game. Wouldn't mind a weekly show like CH2K8 had though.
I'm glad that the D-line is much improved. No longer do we need to pinch the line to guard against inside running plays like FB or HB Dives.
If this is varsity level, I wonder how hard all-american will be. I'm barely winning games on this demo.
I can understand developer wants to tone down on the effectiveness of user catching. But not in conjunction with DB's AI getting a bump. I think users should get rewarded by making an effort to take control of the WR to make a catch, which also requires some practice. I think user catch effectiveness should've stayed where it was with DB play getting a bump. I wonder if Madden's gameplay would be the same as this.
If this is varsity level, I wonder how hard all-american will be. I'm barely winning games on this demo.
I can understand developer wants to tone down on the effectiveness of user catching. But not in conjunction with DB's AI getting a bump. I think users should get rewarded by making an effort to take control of the WR to make a catch, which also requires some practice. I think user catch effectiveness should've stayed where it was with DB play getting a bump. I wonder if Madden's gameplay would be the same as this.
# 1072
Teddy_Long @ 06/22/08 03:51 PM
Adam, u and the others must consider putting in the team entrances and some game ending celebrations. The game is seriously missing presentation. I would bet the sells would increase by at least 25 percent compared to whatever it will be with '09. Casual gamers have seen the '09 clips and said, "this is '08." There is nothing that really jumps out with '09 unless u r a hardcore gamer (such as me). U put in team entrances, maybe a solid halftime show, and at least 2 game endings (national championship) celebrations and this board (especially casual gamers that passed the ebgame shops) would be going crazy to when they release 2010. And if u guy(s) decide to throw in new qb throwing animations (rivers, manning, etc) as well, Ncaa 2004 will not be the best anymore. lol
|
|||||||||||||
|
|
|||||||||||||
|
# 1075
countryboy @ 06/22/08 04:14 PM
|
|||||||||||||
|
# 1076
michigan21 @ 06/22/08 04:15 PM
|
|||||||||||||
|
# 1077
countryboy @ 06/22/08 04:18 PM
|
|||||||||||||
|
i couldn't really tell a diff between last years. I don't think it's very good and deleted the demo. to each his own, but if you told me that's what a fooball game would look and play like in 2008 back in 2004 I would have though it was a joke.
it just feels 'cheap' to me.
it just feels 'cheap' to me.
# 1080
redsfan4life @ 06/22/08 04:24 PM
BTW...
I have read about quick snapping by the CPU and the pass rush problem but to be honest...I've gotten a decent amount of pressure...both on LSU's QB and from the LSU pass rush. As long as the sliders are effective, I really dont think either of these "huge problems" will be much of an issue. JMHO
I have read about quick snapping by the CPU and the pass rush problem but to be honest...I've gotten a decent amount of pressure...both on LSU's QB and from the LSU pass rush. As long as the sliders are effective, I really dont think either of these "huge problems" will be much of an issue. JMHO
Post A Comment