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RES2 2K23 All Star Current Gen Sliders

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Old 10-04-2022, 09:53 AM   #41
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Re: RES2 2K23 All Star Current Gen Sliders

Getting there.

I have tweaked a few things to loosen up some of the tightness on D (lowered Jump shot Defense Gather and On Ball D a little). I want to get the shooting % a little more consistent. Playing a little high so adjusting the Shooting sliders a little.

I moved blocking up but compensated by lowering Vertical. The idea is to get more action in the post. I can't remember who suggested it in another thread...but I like the idea. I like what I'm seeing.

Also playing with Schnaidt1's suggestion for lower Defensive Awareness to slow down some of the CPU defensive reactions and decisions so you can take advantage of slower rotations or occasional missed assignments. But increased Jump Shot Defense Release a little so when the defender is in position the defense it is effective.

Testing for next couple days and will update the fist post. But I'm pretty happy with the direction.
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Old 10-04-2022, 09:55 AM   #42
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Re: RES2 2K23 All Star Current Gen Sliders

Oof - I was up by 10 but Indy kept chipping away. Somehow I wasted 19 turnovers by Indy. They shot lights out in the 2nd half, shooting over 62% vs 45% in the first half. I had a shot to tie at the buzzer but the shot rimmed out.

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Old 10-04-2022, 10:37 AM   #43
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Re: RES2 2K23 All Star Current Gen Sliders

I have not updated the front page yet, but here is the set I'm currently playing with and testing. If a couple more games look good, I'll update the first post.


OFFENSE
Inside Shot Success - 38/42
Close Shot Success - 40/44
Mid-Range Shot Success - 56/60
3PT Success - 58/62
Layup Success – 42/46
Shot Coverage Impact - 35
Shot Timing Impact - 0
Dunk in Traffic Frequency - 50
Dunk in Traffic Success - 50
Pass Accuracy - 25/15
Alley-Oop Success - 65
Contact Shot Success - 35
Ball Security - 5
Body-Up Sensitivity - 65
Pass Speed - 35

DEFENSE
Driving Contact Shot Frequency - 100
Inside Contact Shot Frequency - 100
Layup Defense Strength (Takeoff) - 85
Layup Defense Strength (Release) - 85
Jump Shot Defense Strength (Gather) - 35
Jump Shot Defense Strength (Release) - 60
Help Defense Strength - 85
Steal Success - 50

ATTRIBUTES
Acceleration - 35
Vertical – 35
Strength – 50
Stamina – 50
Speed – 40
Durability - 50
Hustle – 65
Ball Handling – 40
Hands – 35
Dunking Ability - 50
On-Ball Defense – 50
Stealing – 50
Blocking – 60
Offensive Awareness - 75/85
Defensive Awareness – 35
Offensive Rebounding - 25
Defensive Rebounding – 40
Offensive Consistency - 45/65
Defensive Consistency - 45/55
Fatigue Rate – 50
Lateral Quickness - 40/50

TENDENCIES
Take Inside Shots - 35
Take Close Shots - 15
Take Mid-Range Shots - 80
Take 3PT Shots - 85
Post Shots - 45
Attack the Basket - 75
Look for Post Players - 45
Throw Alley-Oops - 50
Attempt Dunks - 65
Attempt Putbacks - 65
Play Passing Lanes - 85/65
Go for On-Ball Steals - 100
Contest Shots - 85
Backdoor Cuts - 50

FOULS
Over the Back Foul Frequency - 100
Charging Foul Frequency - 100
Blocking Foul Frequency - 100
Reaching Foul Frequency - 85
Shooting Foul Frequency - 100
Loose Ball Foul Frequency – 100
Illegal Screen Frequency – 50

MOVEMENT
Speed with Ball (Max rating) - 60
Speed with Ball (Min rating) - 30
Acceleration with Ball (Max rating) - 60
Acceleration with Ball (Min rating) - 30
Speed without Ball (Max rating) - 65
Speed without Ball (Min rating) - 35
Acceleration without Ball (Max rating) - 65
Acceleration without Ball (Min rating) - 35

Last edited by res2; 10-04-2022 at 08:54 PM. Reason: Typo - fixed Hustle at 65 and CPU Off Consistency at 65
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Old 10-05-2022, 11:18 AM   #44
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Re: RES2 2K23 All Star Current Gen Sliders

I dont like when players stops driving because they like face the wall. With the default sliders this does not exist. So what sliders must be increased or decreased?
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Old 10-05-2022, 02:12 PM   #45
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Re: RES2 2K23 All Star Current Gen Sliders

Quote:
Originally Posted by Arni5
I dont like when players stops driving because they like face the wall. With the default sliders this does not exist. So what sliders must be increased or decreased?
Interesting. I want to make sure I understand what you are seeing. Players driving to the basket are stopping and facing back away from the basket instead of finishing the drive?

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Old 10-05-2022, 03:21 PM   #46
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Re: RES2 2K23 All Star Current Gen Sliders

Quote:
Originally Posted by Arni5
I dont like when players stops driving because they like face the wall. With the default sliders this does not exist. So what sliders must be increased or decreased?
The issue might be the lower Take Inside Shot tendency and much higher Midrange and 3pt Shot tendency. Players drive but don't want to take the shot at the basket in favor of a higher favored midrange or 3pt shot instead?

Try adjusting Inside a little higher with Midrange and 3pt a little lower to see if that makes a difference.

Let me know if that helps.

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Old 10-06-2022, 09:09 AM   #47
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Re: RES2 2K23 All Star Current Gen Sliders

Made a few edits to the sliders posted above as I keep testing. The key changes are -

Shot Coverage Impact - 50 (offset the lower Defensive Awareness)

Jump Shot Defense Strength (Release) - 55 (getting more jumpers to land)

Offensive Consistency - 45/75 (improving CPU shooting %)

Take Close Shots - 25 (balancing inside scoring)
Take Mid-Range Shots - 75 (balancing inside scoring)
Take 3PT Shots - 80 (balancing inside scoring)
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Old 10-06-2022, 09:13 AM   #48
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Re: RES2 2K23 All Star Current Gen Sliders

Pretty good game against the Pelicans. Seattle pulled away with a good 3rd quarter where NO struggled to hit shots. Then steady in the 4th to wrap up the victory.

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