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Bill's v3 Realism Sliders

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Old 09-19-2009, 06:13 PM   #513
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Re: Bill's v3 Realism Sliders

These are easily the best sliders out here, and I've come to realize that playing this game on "Fast" really brings out a whole bunch of animations that I have never seen before. Just today I played the Colts with the Niners and had a two-man gang tackle going on Addai when Manny Lawson flew out of no where, got helmet to ball contact and popped the ball about 20 feet in the air. Patrick Willis caught it and ran it back for a touchdown. Probably the coolest Madden moment I've ever had (won the game by that margin).
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Old 09-19-2009, 08:08 PM   #514
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Re: Bill's v3 Realism Sliders

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Originally Posted by nbluedevils
and I've come to realize that playing this game on "Fast" really brings out a whole bunch of animations that I have never seen before.
I finally got this too. On very slow, slow, and even a little on normal, to me, the tackling animation looks like a guy fainting(the ball carrier) and someone catching them and easing them to the ground (the tackler). On fast, the whole tackling animation is performed smoothly, again, in my opinionated observation.
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Old 09-20-2009, 10:37 AM   #515
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Re: Bill's v3 Realism Sliders

Hey Bill, this may seem like a dumb question, but with the FG accuracy and punting accuracy set at the sliders they're at I'm missing a ton of extra points and I'm not even moving the arrow at all. Also if I angle a field goal attempted from the hashmarks closer to the middle even at all the kick goes completely horribly wide almost immediately. It's the same deal with punting. What gives?
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Old 09-21-2009, 09:22 PM   #516
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Re: Bill's v3 Realism Sliders

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Originally Posted by Magus Relmyn
Hey Bill, this may seem like a dumb question, but with the FG accuracy and punting accuracy set at the sliders they're at I'm missing a ton of extra points and I'm not even moving the arrow at all. Also if I angle a field goal attempted from the hashmarks closer to the middle even at all the kick goes completely horribly wide almost immediately. It's the same deal with punting. What gives?
That sounds very strange. Makes me wonder if there is something wrong with your controller's R-Stick honestly. There is definitely nothing going on with the slider set up for kicking that would make it do that. Those have been that way since v1 I think and nobody has complained of that happening.
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Old 09-22-2009, 05:03 PM   #517
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Re: Bill's v3 Realism Sliders

Like these sliders alot however I have one issue: Play Action. Seems like the CPU D (with 4 rushers) is on me way too fast. Most of the time I cant even get the ball off. Anyone else seeing this? I am considering bumping CPU pass rush down a few notches.
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Old 09-23-2009, 03:40 PM   #518
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Re: Bill's v3 Realism Sliders

I once again would like to thank Bill and everyone involved in making these sliders great. I play coach mode and with the newly added broadcast cam, I am finally in football heaven.
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Old 09-23-2009, 04:36 PM   #519
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Re: Bill's v3 Realism Sliders

Offensively, these sliders are fine. I can pass and run the ball fairly well with some repetition, bigger plays happening as I wear down the defense, etc. Offensively these sliders are working great for me. Now, on the defensive side of things, the CPU QB is throwing way too many completions. I've played 5 games now and 4 of them ended with the CPU QB's completion percentage at over 75%. The 1 game he had 69% I believe.

The last game I played, Marc Bulger threw for 19/19 - 236 Yds - 4TDS. It was ridiculous. Most of his throws were short passes either to the flats or short towards the middle of the field in front of my LBs.

I was using ask madden to call plays and it didn't matter what play I chose. Tried all the covers, man defenses, etc to no avail.

Any suggestions play calling wise or on how much or little I should tweak the sliders?
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Old 09-23-2009, 08:10 PM   #520
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Re: Bill's v3 Realism Sliders

Have you posted the updates to your sliders (version 4) now that the Madden update is available?
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