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MLB The Show 17 News Post


Check out the latest MLB The Show 17 franchise mode details, from the PlayStation.Blog.

This year we added two completely new ways to play the game — let’s start with Critical Situations.

Instead of waiting for the best parts of the game, Critical Situations takes you directly to those nail-biting, game-deciding moments when they naturally occur, breezing past some of the time-consuming baseball details that can get in the way of an action-packed experience. This makes games short, intense experiences that have a huge impact on your team’s record. One of the many possible situations that might pop up: your star player at the plate with a chance to win the game with one swing.

In addition to these intense, game changing moments, you’ll also encounter other important situations, such as keeping long hitting streaks alive or hitting three home runs in a game. In these situations you’ll be “locked” to the player involved, meaning you’ll only play his at-bats or fielding chances (much like Road to the Show, for all the veterans reading this). And this leads us perfectly into our next Franchise feature, Player Lock.

If you’ve ever wanted to see what you could do with your favorite MLB player over a full season, but you’re strapped for time, you’re in luck. Player Lock makes this possible, allowing gamers to play exclusively with their favorite players and help progress through the season faster. With Player Lock you can say goodbye to playing full 9-inning games! And don’t worry — it’s not permanent. Before every game, you can choose a different player to “lock-on,” meaning you can mix it up between your star players or the prospects that are just getting their first taste of The Show.

What about all the simulation-minded Franchise players out there? We haven’t forgotten about you, and we think you’re going to love our next feature: Quick Manage.

Just as if you were calling the shots from the dugout, Quick Manage is a text-based simulation mode that puts you in complete control of all the managerial decisions during a game. Want to bring in the closer an inning early to lock down the game? Think a sacrifice fly will score you the winning run? All of these actions and more are available to you in Quick Manage, so you control your team’s destiny.

If you’re wondering what’s so “Quick” about this mode, it’s the fact that you see the results of your actions instantly with the press of a button. We’ve given you plenty of managerial depth as well, as you can see in the screenshot below with all ways you can pitch to the hitter.

Getting antsy and want to get back into the action? With Quick Manage, you have the ability to enter the game at any point and can jump back-and-forth between managing and playing as many times as you’d like. This means that you can pick and choose when to play, while always being in complete control of your team.

And for all of you stat enthusiasts who want our MLB players to perform even more like they do in real-life, we’ve got one more thing for you, and that’s our newly introduced Player Quirks.

Quirks are very specific traits assigned to a player based on real-life data which give the player a bonus when triggered. As you can see in the screenshot above, Anthony Rizzo has the Breaking Ball Hitter quirk, which means he excels at hitting curves, sliders, and other breaking pitches. When you’re playing as Rizzo, you’ll want to look for breaking pitches to hammer, since you’ll get a hitting bonus when swinging at these types of pitches.

There are tons of different Quirks for both pitchers and position players, and in addition to changing the way you go about at-bats, we think they’ll also change the way you construct your roster.

MLB The Show 17 screenshot gallery - Click to view MLB The Show 17 screenshot gallery - Click to view MLB The Show 17 screenshot gallery - Click to view MLB The Show 17 screenshot gallery - Click to view
Game: MLB The Show 17Hype Score: 9/10 - Vote Now
Platform: PS4Votes for game: 36 - View All
Member Comments
# 141 WaitTilNextYear @ 03/09/17 03:06 PM
Quote:
Originally Posted by tessl
Thanks. Did anybody submit a bug report or do you think that was done by design?

A more realistic way to do stamina would be to base it on pitch count or innings pitched over a period of time. IRL teams sometimes "stretch out" a reliever to convert him into a starter. The opportunity to do that doesn't currently exist in the show.
Design. People complained (with good reason) about all the pitchers throwing 99 mph and having 99 stamina deeper into a franchise mode.

The "opportunity" does exist to interconvert RPs and SPs, it's just that you have to manually edit them to your liking. The game hasn't provided that development option in the past.

Quote:
Originally Posted by bspring3
I believe from one of the interviews with Russell promoting the game last year that this was a design decision. I remember him saying something along the lines of a players running speed or a pitchers throwing speed wont increase over their career, only decrease.

Or i could be imagining all of this.
Nope, not imagining. It was a design decision for that very reason.
 
# 142 Caulfield @ 03/09/17 03:12 PM
Quote:
Originally Posted by Finn
When people refer to create a stadium, is the expectation of a list of maybe 3 or 4 pre-made stadiums to choose from or a ground up type build?
at this point I'd settle for something as simple as 3 choices of stadia, where the only thing you really have any creation of are outfield angles and distance of homeplate to said fences.
maybe even get to pick from either a dirt infield or an astroturf one.
We would probably have to give up on getting to create foulball area sizes but I'd gladly accept that limitation.

the basic 3 (for my hopes) would be
1) Dome
2) open air stadium with no outfield stands and seating, you just pick from a choice of backdrop views like mountains or big city or ocean, among a few more.
3) a 'cookie cutter' multi-purpose for stadia like Atlanta's old Fulton County, Riverfront and Three Rivers. You could still use this type stadium to set fence angles and distances to get a stadium that has the feel of old Tiger Stadium Comiskey the Baker Bowl Ebbets.

also need to be able to decide outfield fence heights. over time sony could add other stuff if they had resources.

this would go a long way to help franchises used in historic rosters

I hope player quirks get a lot of attention and mention today
 
# 143 Finn @ 03/09/17 03:33 PM
Quote:
Originally Posted by Caulfield
at this point I'd settle for something as simple as 3 choices of stadia, where the only thing you really have any creation of are outfield angles and distance of homeplate to said fences.
maybe even get to pick from either a dirt infield or an astroturf one.
We would probably have to give up on getting to create foulball area sizes but I'd gladly accept that limitation.

the basic 3 (for my hopes) would be
1) Dome
2) open air stadium with no outfield stands and seating, you just pick from a choice of backdrop views like mountains or big city or ocean, among a few more.
3) a 'cookie cutter' multi-purpose for stadia like Atlanta's old Fulton County, Riverfront and Three Rivers. You could still use this type stadium to set fence angles and distances to get a stadium that has the feel of old Tiger Stadium Comiskey the Baker Bowl Ebbets.

also need to be able to decide outfield fence heights. over time sony could add other stuff if they had resources.

this would go a long way to help franchises used in historic rosters

I hope player quirks get a lot of attention and mention today
Thanks. I was interested if the hope was the ability to build a whole stadium down to every minutiae (or as possible with the resources available) or if it was more a story telling piece where on top of building your roster / staff to tell your story you could include a new home into the 'plot' where the architectural details weren't as important as the fact you as owner built it for your fan base.
 
# 144 goplen5 @ 03/09/17 04:33 PM
Quote:
Originally Posted by Caulfield
at this point I'd settle for something as simple as 3 choices of stadia, where the only thing you really have any creation of are outfield angles and distance of homeplate to said fences.
maybe even get to pick from either a dirt infield or an astroturf one.
We would probably have to give up on getting to create foulball area sizes but I'd gladly accept that limitation.

the basic 3 (for my hopes) would be
1) Dome
2) open air stadium with no outfield stands and seating, you just pick from a choice of backdrop views like mountains or big city or ocean, among a few more.
3) a 'cookie cutter' multi-purpose for stadia like Atlanta's old Fulton County, Riverfront and Three Rivers. You could still use this type stadium to set fence angles and distances to get a stadium that has the feel of old Tiger Stadium Comiskey the Baker Bowl Ebbets.

also need to be able to decide outfield fence heights. over time sony could add other stuff if they had resources.

this would go a long way to help franchises used in historic rosters

I hope player quirks get a lot of attention and mention today

I'd actually just tweak this a bit and say 2 open air stadium options and 2 retractable roof stadiums (since no one actually builds domes anymore). This combined with a few expansion cities (Las Vegas, Portland, somewhere in North Carolina, Montreal with the option to move back into Olympic Stadium, and maybe one more). The rest would already essentially be in the game in terms of jersey creation (from DD).

I think if they wanted to do it gradually, a realistic option would be to create 2 stadiums and start with being able to move into a new stadium (Oakland and Tampa could move) in a game. Then, in the next years game, add 2 more stadiums and the ability for expansion using the 2 new parks and the current DD jersey and team creation system.

If they do it, it would be nice to be able to play as a team like the Mariners, but still be able to set the home ballpark of both the A's and the Rays (give them a new ballpark without having to play as them).
 
# 145 Caulfield @ 03/09/17 05:33 PM
Quote:
Originally Posted by goplen5
I'd actually just tweak this a bit and say 2 open air stadium options and 2 retractable roof stadiums (since no one actually builds domes anymore). This combined with a few expansion cities (Las Vegas, Portland, somewhere in North Carolina, Montreal with the option to move back into Olympic Stadium, and maybe one more). The rest would already essentially be in the game in terms of jersey creation (from DD).

I think if they wanted to do it gradually, a realistic option would be to create 2 stadiums and start with being able to move into a new stadium (Oakland and Tampa could move) in a game. Then, in the next years game, add 2 more stadiums and the ability for expansion using the 2 new parks and the current DD jersey and team creation system.

If they do it, it would be nice to be able to play as a team like the Mariners, but still be able to set the home ballpark of both the A's and the Rays (give them a new ballpark without having to play as them).
I mention domes because I'd like to relive some 80's moments in places like the kingdome astrodome and olympic stadium
I sure wish MLB would recognise the value in letting the Show impart a baseball histoy lesson and relocate franchises to places like brooklyn and montreal. then that could be a stepping stone to something greater IMO
 
# 146 goplen5 @ 03/10/17 10:10 AM
Quote:
Originally Posted by Caulfield
I mention domes because I'd like to relive some 80's moments in places like the kingdome astrodome and olympic stadium
I sure wish MLB would recognise the value in letting the Show impart a baseball histoy lesson and relocate franchises to places like brooklyn and montreal. then that could be a stepping stone to something greater IMO

That makes sense. I kinda thought the Kingdome would be a classic stadium this year with Griffey on the cover and all. That would have been really cool. I can say I've never actually used the classic stadiums, but I would like to see that one. I actually think classic stadiums could be fun to use in Retro Mode.

On the other point, I agree. If not adding in relocation and building a new stadium is a resource thing, I understand it. If it is a MLB thing, I wish they would change that. It's part of the game. If it weren't for teams like the A's and Rays, I might not care as much. But even MLB has said that they want to expand the leagues to 16, but won't until those teams get stadium resolutions. So really, adding those two capabilities make it more realistic in my mind.

Just for fun, I would propose an AL expansion team in Portland, and a NL expansion team to Charlotte. This creates 8 divisions of 4 each:

AL West: Sea, LAA, Oak, Portland
AL North: Min, Det, Cle, ChW
AL South: Tex, Hou, KC, TB
AL East: Bos, NYY, Tor, Bal
NL West: SF, LAD, Ari, SD
NL North: Col, ChC, Mil, Cin
NL South: StL, Atl, Charlotte, Mia
NL East: Was, Phi, NYM, Pit

Other things could be done too such as moving the Rockies to the AL West and having two NL expansion teams too, perhaps San Antonio. However, I think adding another team to the West Coast would be better for baseball than more to the crammed East Coast.
 
# 147 Caulfield @ 03/10/17 06:25 PM
Quote:
Originally Posted by goplen5
AL West: Sea, LAA, Oak, Portland
AL North: Min, Det, Cle, ChW
AL South: Tex, Hou, KC, TB
AL East: Bos, NYY, Tor, Bal
NL West: SF, LAD, Ari, SD
NL North: Col, ChC, Mil, Cin
NL South: StL, Atl, Charlotte, Mia
NL East: Was, Phi, NYM, Pit
this is really good, but we gotta have the Cards and Cubs in the same division lol
 
# 148 goplen5 @ 03/13/17 02:47 PM
Quote:
Originally Posted by Caulfield
this is really good, but we gotta have the Cards and Cubs in the same division lol

lol fine. Swap the Rockies and Cardinals
 
# 149 CaseIH @ 03/13/17 08:53 PM
Quote:
Originally Posted by sink4ever
Hmm . . . cautiously optimistic about quirks. I've been hoping for quite a while for a way to really differentiate players and this could be a good step in the right direction. I have faith (based on experience) that this won't be too gimmicky or overpowered, but I'll remain a bit cautious until we can really test it out.

Thats my feeling as well. Typcially the MLBTS devs dont go overboard on this stuff to where it gets arcade like, like with some games, so Im curious to see how this plays out.

Getting older among other things, which cause me to struggle playing the Show at times, has me interested in this quick manage option and being able to switch back and forth is intriguing to me. I had considered just giving up on the console, and going with text sim OOTP baseball, and while OOTP has its advantages to MLB, with having all the leagues available, I do miss the atmosphere of seeing the players, and playing the game even though I struggle to hit, and have ot use auto fielding now days, as well as baserunning, plus the cut scenes I actually miss them too, which you dont get with OOTP, so not ready to give up on playing just yet.
 


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