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MLB The Show 17 News Post


Check out the latest MLB The Show 17 franchise mode details, from the PlayStation.Blog.

This year we added two completely new ways to play the game — let’s start with Critical Situations.

Instead of waiting for the best parts of the game, Critical Situations takes you directly to those nail-biting, game-deciding moments when they naturally occur, breezing past some of the time-consuming baseball details that can get in the way of an action-packed experience. This makes games short, intense experiences that have a huge impact on your team’s record. One of the many possible situations that might pop up: your star player at the plate with a chance to win the game with one swing.

In addition to these intense, game changing moments, you’ll also encounter other important situations, such as keeping long hitting streaks alive or hitting three home runs in a game. In these situations you’ll be “locked” to the player involved, meaning you’ll only play his at-bats or fielding chances (much like Road to the Show, for all the veterans reading this). And this leads us perfectly into our next Franchise feature, Player Lock.

If you’ve ever wanted to see what you could do with your favorite MLB player over a full season, but you’re strapped for time, you’re in luck. Player Lock makes this possible, allowing gamers to play exclusively with their favorite players and help progress through the season faster. With Player Lock you can say goodbye to playing full 9-inning games! And don’t worry — it’s not permanent. Before every game, you can choose a different player to “lock-on,” meaning you can mix it up between your star players or the prospects that are just getting their first taste of The Show.

What about all the simulation-minded Franchise players out there? We haven’t forgotten about you, and we think you’re going to love our next feature: Quick Manage.

Just as if you were calling the shots from the dugout, Quick Manage is a text-based simulation mode that puts you in complete control of all the managerial decisions during a game. Want to bring in the closer an inning early to lock down the game? Think a sacrifice fly will score you the winning run? All of these actions and more are available to you in Quick Manage, so you control your team’s destiny.

If you’re wondering what’s so “Quick” about this mode, it’s the fact that you see the results of your actions instantly with the press of a button. We’ve given you plenty of managerial depth as well, as you can see in the screenshot below with all ways you can pitch to the hitter.

Getting antsy and want to get back into the action? With Quick Manage, you have the ability to enter the game at any point and can jump back-and-forth between managing and playing as many times as you’d like. This means that you can pick and choose when to play, while always being in complete control of your team.

And for all of you stat enthusiasts who want our MLB players to perform even more like they do in real-life, we’ve got one more thing for you, and that’s our newly introduced Player Quirks.

Quirks are very specific traits assigned to a player based on real-life data which give the player a bonus when triggered. As you can see in the screenshot above, Anthony Rizzo has the Breaking Ball Hitter quirk, which means he excels at hitting curves, sliders, and other breaking pitches. When you’re playing as Rizzo, you’ll want to look for breaking pitches to hammer, since you’ll get a hitting bonus when swinging at these types of pitches.

There are tons of different Quirks for both pitchers and position players, and in addition to changing the way you go about at-bats, we think they’ll also change the way you construct your roster.

MLB The Show 17 screenshot gallery - Click to view MLB The Show 17 screenshot gallery - Click to view MLB The Show 17 screenshot gallery - Click to view MLB The Show 17 screenshot gallery - Click to view
Game: MLB The Show 17Hype Score: 9/10 - Vote Now
Platform: PS4Votes for game: 36 - View All
Member Comments
# 141 goplen5 @ 03/09/17 10:19 AM
Quote:
Originally Posted by SoxFan01605
Ehh, I get where you're coming from, but it's just an opinion piece. Obviously, no game will ever literally be "perfect" but there are certainly things a lot of people would label as the "if I could have just one or two things" features for their favorite modes. I really think that's all the author is doing here.

Also, the notion that MLB won't allow these features, while often repeated around here, is purely speculation (in fact, we've already been told the "why" about create-a-stadium not being in thus far and MLB approval wasn't it), so I don't think the author not openly considering it should really be held against him.

I honestly believe that we'll at least see something like the DD type customization (hopefully more!) seep into franchise eventually but, of course, that's just my speculation...lol. For now, I'm content to get more info on the quirks and see what other details were added or touched up for 17 when we get the stream later today.

You're right that the create-a-stadium not being in is more based on resources available and them wanting to do it right, but I believe the relocating/expansion of a team is held up because of the MLB not wanting the branding on teams to change. And, I think those two go together and would come in at the same time when it is approved.

I agree that adding that ability does not make the mode perfect though. It would definitely make it more interesting, but I believe it won't be "perfect" until more GM options come into play like the things I've mentioned before. Things like TV deals, upgrading of facilities, etc. If you had a relocating option, really, that would only affect your team once. You would need more GM features in a season to make it a truly perfect mode. And honestly, the only real reason I would want a create-a-stadium feature is to move the Athletics and Rays to a new place. But there is no other team that I'm like wow, they need a new ballpark. Believe me, it is one thing I am really hoping for. It would be awesome to expand the league to 32 and make the divisions an even 16. But I don't think that alone would make the mode perfect.
 
# 142 WaitTilNextYear @ 03/09/17 12:18 PM
Quote:
Originally Posted by tessl
Thanks for the reply. I wonder whether training or progression has been changed. I know you and others did some research last year on training. Were there some attributes which couldn't be improved with training?

I searched but couldn't find a thread with a synopsis.

Thanks
Running speed, pitch velocity, pitcher stamina, and maybe a couple of others.
 
# 143 Dolenz @ 03/09/17 12:57 PM
Quote:
Originally Posted by dallas0112
I happen to agree with him, I mean 10 or 11 years ago I could pop in mvp and create a stadium, my own team, it made that mode fun to play. I've been waiting on this for three years now since the ps4 came out, and still nada. Again, exactly what he says, we have a robust uniform creation tool, but can only play online with it, personally I won't play online for various reasons. Oh well, once again, hopefully next year.


Of course the cookie cutter stadium builder in MVP created stadiums that did not have near the complexity of The Show ballparks. It would be a nice feature to see someday but I would not hold my breath for it.


That is even more the case now with the zones that they have marked in stadiums so that the announcers can mention where the ball landed.
 
# 144 Finn @ 03/09/17 01:22 PM
When people refer to create a stadium, is the expectation of a list of maybe 3 or 4 pre-made stadiums to choose from or a ground up type build?
 
# 145 Turbojugend @ 03/09/17 01:28 PM
Quote:
Originally Posted by Dolenz
Of course the cookie cutter stadium builder in MVP created stadiums that did not have near the complexity of The Show ballparks. It would be a nice feature to see someday but I would not hold my breath for it.

That is even more the case now with the zones that they have marked in stadiums so that the announcers can mention where the ball landed.
Agreed. If/when they do implement create-a-stadium, it will likely take a huge amount of resources to get it done and working properly, and even then it may be a two or three year process to see it through to completion.

The amount of assets it requires to create a single stadium in The Show is several times over what it would take to create multiple stadiums in MVP Baseball. The comparison isn't even remotely close.
 
# 146 Blzer @ 03/09/17 01:51 PM
Quote:
Originally Posted by Finn
When people refer to create a stadium, is the expectation of a list of maybe 3 or 4 pre-made stadiums to choose from or a ground up type build?
Something you build yourself, though just as Dolenz mentioned it would really have to be more complex than MVP gave (just in general plus the passage of time) for this to even be welcomed by gamers. Here is MVP's in a nutshell, which at the time honestly wasn't all that bad:



I think I'd go with "create a batting stance" before "create a stadium," anyway. Even with the hundreds of stances in the game, I still can't find some that match myself or others I know... not to mention we could perfect players' stances that we feel aren't quite right in game as well. That would probably require a new physics engine though (think Euphoria), at the very least.
 
# 147 Boozers @ 03/09/17 01:53 PM
not sure if this was mentioned but time does the stream start today on franchise mode?
 
# 148 parky_17 @ 03/09/17 01:57 PM
Quote:
Originally Posted by Boozers
not sure if this was mentioned but time does the stream start today on franchise mode?
5 eastern/ 2 Pacific

Sent from my SM-G920F using Operation Sports mobile app
 
# 149 tessl @ 03/09/17 01:59 PM
Quote:
Originally Posted by WaitTilNextYear
Running speed, pitch velocity, pitcher stamina, and maybe a couple of others.
Thanks. Did anybody submit a bug report or do you think that was done by design?

A more realistic way to do stamina would be to base it on pitch count or innings pitched over a period of time. IRL teams sometimes "stretch out" a reliever to convert him into a starter. The opportunity to do that doesn't currently exist in the show.
 
# 150 bspring3 @ 03/09/17 02:23 PM
Quote:
Originally Posted by tessl
Thanks. Did anybody submit a bug report or do you think that was done by design?

A more realistic way to do stamina would be to base it on pitch count or innings pitched over a period of time. IRL teams sometimes "stretch out" a reliever to convert him into a starter. The opportunity to do that doesn't currently exist in the show.
I believe from one of the interviews with Russell promoting the game last year that this was a design decision. I remember him saying something along the lines of a players running speed or a pitchers throwing speed wont increase over their career, only decrease.

Or i could be imagining all of this.
 
# 151 WaitTilNextYear @ 03/09/17 04:06 PM
Quote:
Originally Posted by tessl
Thanks. Did anybody submit a bug report or do you think that was done by design?

A more realistic way to do stamina would be to base it on pitch count or innings pitched over a period of time. IRL teams sometimes "stretch out" a reliever to convert him into a starter. The opportunity to do that doesn't currently exist in the show.
Design. People complained (with good reason) about all the pitchers throwing 99 mph and having 99 stamina deeper into a franchise mode.

The "opportunity" does exist to interconvert RPs and SPs, it's just that you have to manually edit them to your liking. The game hasn't provided that development option in the past.

Quote:
Originally Posted by bspring3
I believe from one of the interviews with Russell promoting the game last year that this was a design decision. I remember him saying something along the lines of a players running speed or a pitchers throwing speed wont increase over their career, only decrease.

Or i could be imagining all of this.
Nope, not imagining. It was a design decision for that very reason.
 
# 152 tessl @ 03/09/17 04:07 PM
Quote:
Originally Posted by bspring3
I believe from one of the interviews with Russell promoting the game last year that this was a design decision. I remember him saying something along the lines of a players running speed or a pitchers throwing speed wont increase over their career, only decrease.

Or i could be imagining all of this.
That is generally true but a pitcher stamina can and does change. See Adam Wainwright who went from closer to starter.

Thanks for the reply.
 
# 153 Caulfield @ 03/09/17 04:12 PM
Quote:
Originally Posted by Finn
When people refer to create a stadium, is the expectation of a list of maybe 3 or 4 pre-made stadiums to choose from or a ground up type build?
at this point I'd settle for something as simple as 3 choices of stadia, where the only thing you really have any creation of are outfield angles and distance of homeplate to said fences.
maybe even get to pick from either a dirt infield or an astroturf one.
We would probably have to give up on getting to create foulball area sizes but I'd gladly accept that limitation.

the basic 3 (for my hopes) would be
1) Dome
2) open air stadium with no outfield stands and seating, you just pick from a choice of backdrop views like mountains or big city or ocean, among a few more.
3) a 'cookie cutter' multi-purpose for stadia like Atlanta's old Fulton County, Riverfront and Three Rivers. You could still use this type stadium to set fence angles and distances to get a stadium that has the feel of old Tiger Stadium Comiskey the Baker Bowl Ebbets.

also need to be able to decide outfield fence heights. over time sony could add other stuff if they had resources.

this would go a long way to help franchises used in historic rosters

I hope player quirks get a lot of attention and mention today
 
# 154 Finn @ 03/09/17 04:33 PM
Quote:
Originally Posted by Caulfield
at this point I'd settle for something as simple as 3 choices of stadia, where the only thing you really have any creation of are outfield angles and distance of homeplate to said fences.
maybe even get to pick from either a dirt infield or an astroturf one.
We would probably have to give up on getting to create foulball area sizes but I'd gladly accept that limitation.

the basic 3 (for my hopes) would be
1) Dome
2) open air stadium with no outfield stands and seating, you just pick from a choice of backdrop views like mountains or big city or ocean, among a few more.
3) a 'cookie cutter' multi-purpose for stadia like Atlanta's old Fulton County, Riverfront and Three Rivers. You could still use this type stadium to set fence angles and distances to get a stadium that has the feel of old Tiger Stadium Comiskey the Baker Bowl Ebbets.

also need to be able to decide outfield fence heights. over time sony could add other stuff if they had resources.

this would go a long way to help franchises used in historic rosters

I hope player quirks get a lot of attention and mention today
Thanks. I was interested if the hope was the ability to build a whole stadium down to every minutiae (or as possible with the resources available) or if it was more a story telling piece where on top of building your roster / staff to tell your story you could include a new home into the 'plot' where the architectural details weren't as important as the fact you as owner built it for your fan base.
 
# 155 goplen5 @ 03/09/17 05:33 PM
Quote:
Originally Posted by Caulfield
at this point I'd settle for something as simple as 3 choices of stadia, where the only thing you really have any creation of are outfield angles and distance of homeplate to said fences.
maybe even get to pick from either a dirt infield or an astroturf one.
We would probably have to give up on getting to create foulball area sizes but I'd gladly accept that limitation.

the basic 3 (for my hopes) would be
1) Dome
2) open air stadium with no outfield stands and seating, you just pick from a choice of backdrop views like mountains or big city or ocean, among a few more.
3) a 'cookie cutter' multi-purpose for stadia like Atlanta's old Fulton County, Riverfront and Three Rivers. You could still use this type stadium to set fence angles and distances to get a stadium that has the feel of old Tiger Stadium Comiskey the Baker Bowl Ebbets.

also need to be able to decide outfield fence heights. over time sony could add other stuff if they had resources.

this would go a long way to help franchises used in historic rosters

I hope player quirks get a lot of attention and mention today

I'd actually just tweak this a bit and say 2 open air stadium options and 2 retractable roof stadiums (since no one actually builds domes anymore). This combined with a few expansion cities (Las Vegas, Portland, somewhere in North Carolina, Montreal with the option to move back into Olympic Stadium, and maybe one more). The rest would already essentially be in the game in terms of jersey creation (from DD).

I think if they wanted to do it gradually, a realistic option would be to create 2 stadiums and start with being able to move into a new stadium (Oakland and Tampa could move) in a game. Then, in the next years game, add 2 more stadiums and the ability for expansion using the 2 new parks and the current DD jersey and team creation system.

If they do it, it would be nice to be able to play as a team like the Mariners, but still be able to set the home ballpark of both the A's and the Rays (give them a new ballpark without having to play as them).
 
# 156 Caulfield @ 03/09/17 06:33 PM
Quote:
Originally Posted by goplen5
I'd actually just tweak this a bit and say 2 open air stadium options and 2 retractable roof stadiums (since no one actually builds domes anymore). This combined with a few expansion cities (Las Vegas, Portland, somewhere in North Carolina, Montreal with the option to move back into Olympic Stadium, and maybe one more). The rest would already essentially be in the game in terms of jersey creation (from DD).

I think if they wanted to do it gradually, a realistic option would be to create 2 stadiums and start with being able to move into a new stadium (Oakland and Tampa could move) in a game. Then, in the next years game, add 2 more stadiums and the ability for expansion using the 2 new parks and the current DD jersey and team creation system.

If they do it, it would be nice to be able to play as a team like the Mariners, but still be able to set the home ballpark of both the A's and the Rays (give them a new ballpark without having to play as them).
I mention domes because I'd like to relive some 80's moments in places like the kingdome astrodome and olympic stadium
I sure wish MLB would recognise the value in letting the Show impart a baseball histoy lesson and relocate franchises to places like brooklyn and montreal. then that could be a stepping stone to something greater IMO
 
# 157 goplen5 @ 03/10/17 11:10 AM
Quote:
Originally Posted by Caulfield
I mention domes because I'd like to relive some 80's moments in places like the kingdome astrodome and olympic stadium
I sure wish MLB would recognise the value in letting the Show impart a baseball histoy lesson and relocate franchises to places like brooklyn and montreal. then that could be a stepping stone to something greater IMO

That makes sense. I kinda thought the Kingdome would be a classic stadium this year with Griffey on the cover and all. That would have been really cool. I can say I've never actually used the classic stadiums, but I would like to see that one. I actually think classic stadiums could be fun to use in Retro Mode.

On the other point, I agree. If not adding in relocation and building a new stadium is a resource thing, I understand it. If it is a MLB thing, I wish they would change that. It's part of the game. If it weren't for teams like the A's and Rays, I might not care as much. But even MLB has said that they want to expand the leagues to 16, but won't until those teams get stadium resolutions. So really, adding those two capabilities make it more realistic in my mind.

Just for fun, I would propose an AL expansion team in Portland, and a NL expansion team to Charlotte. This creates 8 divisions of 4 each:

AL West: Sea, LAA, Oak, Portland
AL North: Min, Det, Cle, ChW
AL South: Tex, Hou, KC, TB
AL East: Bos, NYY, Tor, Bal
NL West: SF, LAD, Ari, SD
NL North: Col, ChC, Mil, Cin
NL South: StL, Atl, Charlotte, Mia
NL East: Was, Phi, NYM, Pit

Other things could be done too such as moving the Rockies to the AL West and having two NL expansion teams too, perhaps San Antonio. However, I think adding another team to the West Coast would be better for baseball than more to the crammed East Coast.
 
# 158 Caulfield @ 03/10/17 07:25 PM
Quote:
Originally Posted by goplen5
AL West: Sea, LAA, Oak, Portland
AL North: Min, Det, Cle, ChW
AL South: Tex, Hou, KC, TB
AL East: Bos, NYY, Tor, Bal
NL West: SF, LAD, Ari, SD
NL North: Col, ChC, Mil, Cin
NL South: StL, Atl, Charlotte, Mia
NL East: Was, Phi, NYM, Pit
this is really good, but we gotta have the Cards and Cubs in the same division lol
 
# 159 goplen5 @ 03/13/17 03:47 PM
Quote:
Originally Posted by Caulfield
this is really good, but we gotta have the Cards and Cubs in the same division lol

lol fine. Swap the Rockies and Cardinals
 
# 160 CaseIH @ 03/13/17 09:53 PM
Quote:
Originally Posted by sink4ever
Hmm . . . cautiously optimistic about quirks. I've been hoping for quite a while for a way to really differentiate players and this could be a good step in the right direction. I have faith (based on experience) that this won't be too gimmicky or overpowered, but I'll remain a bit cautious until we can really test it out.

Thats my feeling as well. Typcially the MLBTS devs dont go overboard on this stuff to where it gets arcade like, like with some games, so Im curious to see how this plays out.

Getting older among other things, which cause me to struggle playing the Show at times, has me interested in this quick manage option and being able to switch back and forth is intriguing to me. I had considered just giving up on the console, and going with text sim OOTP baseball, and while OOTP has its advantages to MLB, with having all the leagues available, I do miss the atmosphere of seeing the players, and playing the game even though I struggle to hit, and have ot use auto fielding now days, as well as baserunning, plus the cut scenes I actually miss them too, which you dont get with OOTP, so not ready to give up on playing just yet.
 


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