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PES 2017 News Post


Another year, another PES release. Those who were around to witness the "golden years" of the Pro Evolution Soccer (otherwise known as Winning Eleven) series will tell you that it was the best soccer game on the market at the time, masterfully capturing the spirit of the beautiful game.

It’s now 10 years later, and those same fans still use those Winning Eleven classics as a measuring stick for Konami's yearly releases. Last year's effort was a marked improvement over PES 2015, which itself had done an excellent job putting down the foundation for the future of the series with the incorporation of the Fox Engine.

Read More - PES 2017: Impressions of the Demo

Game: PES 2017Hype Score: 9/10 - Vote Now
Platform: PC / PS3 / PS4 / Xbox OneVotes for game: 10 - View All
Member Comments
# 1 milin @ 08/31/16 04:11 PM
Kevin, you should play on manual passing if you're complaining about pass assist on 1. Manual passing is really not that hard, and the game behaves differently when you're passing to space that is not possible with any assist level, and opens up a lot more variety. Even the CPU plays differently on defense when you play on manual because your passes are different and more random. Try it.
 
# 2 PAPERNUT @ 08/31/16 04:23 PM
Preordered mine today. Still not happy and will never be with the refs and fouls, but I just do not see it being any better/more in FIFA17. It is enough for me to make the change back though as the movement and player individuality is so much better and reminds me of the PS2/3 days. Love the unpredictable shots by the AI and the physicality of play, especially in the air. Hope to see an option file for MLS made with the kits as I will do player edits myself if needed.
 
# 3 C.J.S. @ 08/31/16 11:02 PM
camera set to 7 0 10 manual passing and basic shooting gives a real footy experience.

end to end football isn't real
 
# 4 KG @ 09/01/16 06:58 AM
Quote:
Originally Posted by milin
Kevin, you should play on manual passing if you're complaining about pass assist on 1. Manual passing is really not that hard, and the game behaves differently when you're passing to space that is not possible with any assist level, and opens up a lot more variety. Even the CPU plays differently on defense when you play on manual because your passes are different and more random. Try it.


Milin,

Oh I do play on manual passing BUT I'd still like to see the default settings represent more of a challenge when it comes to passing. If you play online you'll find a hard-time finding manual players unless you're playing vs a friend who you know uses it.

To me, manual passes unlocks some of the games subtleties and this year it's more refined IMO.


Sent from my iPhone using Tapatalk
 
# 5 DBMcGee3 @ 09/01/16 08:41 AM
Quote:
Originally Posted by milin
Kevin, you should play on manual passing if you're complaining about pass assist on 1. Manual passing is really not that hard, and the game behaves differently when you're passing to space that is not possible with any assist level, and opens up a lot more variety. Even the CPU plays differently on defense when you play on manual because your passes are different and more random. Try it.
I'm trying to switch to manual passing this year, as like many people, I find the Level 1 support to be a little too assisted. My problem is that to do so, I have to bump the CPU difficulty down a notch, which kinda sucks.

Hopefully I can get a little better and get back up to Top Player pretty soon. Right now I struggle to keep my passing % above 80 on manual, where the CPU is typically around 85.
 
# 6 KG @ 09/01/16 08:53 AM
Quote:
Originally Posted by DBMcGee3
I'm trying to switch to manual passing this year, as like many people, I find the Level 1 support to be a little too assisted. My problem is that to do so, I have to bump the CPU difficulty down a notch, which kinda sucks.

Hopefully I can get a little better and get back up to Top Player pretty soon. Right now I struggle to keep my passing % above 80 on manual, where the CPU is typically around 85.
What I usually do DBM is start off on Pro with Manual passing and when I feel like the game is getting too easy on that level I make the jump up. A LOT depends on what club you're using though. I tend to gravitate towards projects instead of using big established clubs.

In PES 2015 I used Clermont Foot in Ligue 2. They had 3 jerseys in the game, of them being pink, lol.
 
# 7 Thrash13 @ 09/01/16 11:47 AM
I'm not at home right now, but how do you switch to manual passing? I thought I looked all the settings, but obviously I didn't because I don't remember seeing that option. I'm still not very good, but I'd like to play the game at its best!

I know the FIFA 17 demo isn't out yet, but I played a little bit of the FIFA 16 demo last night around sessions with PES 2017. FIFA looks pretty good and will only look better this year, but PES plays so much smoother and feels so much more natural. It's going to be really tough for FIFA to top PES this year, but I'm still going to give the FIFA 17 demo a shot.

I played more last night than I have since the demo was released, and I finally started getting better. I moved the difficulty to Professional which was like going in with the sharks for me, but I actually won a game and had some really competitive games when I lost. I'm not very good obviously, but I started seeing improvement! I'm having a lot of fun with the demo, and there's no doubt the full game will be even better.
 
# 8 BL8001 @ 09/01/16 12:39 PM
Quote:
Originally Posted by Thrash13
I'm not at home right now, but how do you switch to manual passing? I thought I looked all the settings, but obviously I didn't because I don't remember seeing that option. I'm still not very good, but I'd like to play the game at its best!

Move pass support in data settings to off
 
# 9 dubcity @ 09/01/16 02:12 PM
Quote:
Originally Posted by BL8001
Move pass support in data settings to off
Most people picking up the game aren't going to play manual, and no one online does. Can't just aim these reviews towards us sim players who spend days and days messing with tactics and player positioning. We're a small small minority on PES and FIFA.
 
# 10 stevostl @ 09/01/16 02:23 PM
yeah I hope the devs do not change anything with the gameplay in the demo except one of 2 things..

a)make pass assist 1 more difficult
or
b)force everyone online in divs and myclub to play with manual pass

either way.. I will still use manual vs pass assist 1 or higher users online..
 
# 11 orion523 @ 09/01/16 03:52 PM
I hate to be the party pooper here, but after last year, when just about every reviewer of note gave a seriously flawed game glowing reviews, I cannot keep my teeth in my mouth.
First and foremost, PES is woefully shallow, in that there are very few leagues in which to compete, and the ones that are there are mainly unlicensed, forcing the user into countless hours of editing, if of course they own a PS4, XB1 is stuck with Merseyside Blue.
The referees, yes they are "better" but it doesn't take much to be better than nonexistent. In reality, the referees are still bad, calling only the most egregious fouls.
The defending AI remains a weak point, with too much space being given up all over the pitch, because of this most games devolve into back and forth ping pong affairs(the assisted passing also admittedly plays a role)
Keepers are seemingly improved, yet I'm still seeing far too many goals in with relation to shots on target. The game's physics remains well behind other sports games, nothing has any weight!
Finally, the interface, menus, and most likely the commentary are/will be woeful.
Of course there are good point as well, player ID is stellar, graphics are good, AI plays a varied game depending on club, all the usual PES strong points.
For years,this game has skated by on the nostalgia of a certain segment of the footy community, those who live and die with PES regardless of its flaws. Hell they even have former fans working for them now, perpetuating that myth. They'll be banging the drum hard for the next few weeks, PES is back! PES is back! Don't fall for it. This is once again a middling game being held back by its own large shadow.
 
# 12 nunogomes @ 09/01/16 04:12 PM
Quote:
Originally Posted by orion523
I hate to be the party pooper here, but after last year, when just about every reviewer of note gave a seriously flawed game glowing reviews, I cannot keep my teeth in my mouth.
First and foremost, PES is woefully shallow, in that there are very few leagues in which to compete, and the ones that are there are mainly unlicensed, forcing the user into countless hours of editing, if of course they own a PS4, XB1 is stuck with Merseyside Blue.
The referees, yes they are "better" but it doesn't take much to be better than nonexistent. In reality, the referees are still bad, calling only the most egregious fouls.
The defending AI remains a weak point, with too much space being given up all over the pitch, because of this most games devolve into back and forth ping pong affairs(the assisted passing also admittedly plays a role)
Keepers are seemingly improved, yet I'm still seeing far too many goals in with relation to shots on target. The game's physics remains well behind other sports games, nothing has any weight!
Finally, the interface, menus, and most likely the commentary are/will be woeful.
Of course there are good point as well, player ID is stellar, graphics are good, AI plays a varied game depending on club, all the usual PES strong points.
For years,this game has skated by on the nostalgia of a certain segment of the footy community, those who live and die with PES regardless of its flaws. Hell they even have former fans working for them now, perpetuating that myth. They'll be banging the drum hard for the next few weeks, PES is back! PES is back! Don't fall for it. This is once again a middling game being held back by its own large shadow.
Since PES 2011 every year this would be true. Not this year, the game as flaws, like FIFA does, but in the main aspect of the game, inside the pitch, is miles better than anything we have ever had.

I would rather play PES 17 demo for a year, than playing the full FIFA 16, there is more variety in play in this demo, than the entire robotic FIFA 16 A.I.

Of course, FIFA 17 could very well beat all this, let´s see...
 
# 13 DBMcGee3 @ 09/01/16 04:18 PM
Quote:
Originally Posted by orion523
I hate to be the party pooper here, but after last year, when just about every reviewer of note gave a seriously flawed game glowing reviews, I cannot keep my teeth in my mouth.
First and foremost, PES is woefully shallow, in that there are very few leagues in which to compete, and the ones that are there are mainly unlicensed, forcing the user into countless hours of editing, if of course they own a PS4, XB1 is stuck with Merseyside Blue.
The referees, yes they are "better" but it doesn't take much to be better than nonexistent. In reality, the referees are still bad, calling only the most egregious fouls.
The defending AI remains a weak point, with too much space being given up all over the pitch, because of this most games devolve into back and forth ping pong affairs(the assisted passing also admittedly plays a role)
Keepers are seemingly improved, yet I'm still seeing far too many goals in with relation to shots on target. The game's physics remains well behind other sports games, nothing has any weight!
Finally, the interface, menus, and most likely the commentary are/will be woeful.
Of course there are good point as well, player ID is stellar, graphics are good, AI plays a varied game depending on club, all the usual PES strong points.
For years,this game has skated by on the nostalgia of a certain segment of the footy community, those who live and die with PES regardless of its flaws. Hell they even have former fans working for them now, perpetuating that myth. They'll be banging the drum hard for the next few weeks, PES is back! PES is back! Don't fall for it. This is once again a middling game being held back by its own large shadow.
Totally respect your opinion, although I'd have to disagree with your first couple of points. Sure, it's nice to have all the licenses right out of the box, but with Option Files being available again this year for PS4, you're talking about a 10 minute process to get all the European leagues "licensed". Further, many option file makers do edits to players and tactics as well, resulting in an even more varied experience from game to game, something that FIFA can never seem to get right. If you're on XB1 you should probably just avoid PES altogether though, it looks awful by comparison.

The referees are FAR better than last year's PES, even better than those in FIFA 16, and to say they only call the most egregious fouls simply isn't true. I've seen lots of fouls called on standing tackles and shoulder barges, as well as obviously bad slide tackles. I had Atletico pick up 8 fouls and 4 yellow cards in a 10 minute game last night.

I completely agree that PES was waaaaaay overrated last year, but they've fixed several of the biggest flaws. If they could nerf the shooting and make the dribbling more dynamic, I'd have a hard time nitpicking.
 
# 14 dubcity @ 09/01/16 04:37 PM
Quote:
Originally Posted by DBMcGee3
Sure, it's nice to have all the licenses right out of the box, but with Option Files being available again this year for PS4, you're talking about a 10 minute process to get all the European leagues "licensed".
That's an exaggeration. Bundesliga will (I'm assuming) have all their kits, but 98% of the players will have generic faces because they will have to be created one by one by whoever is generous enough with their time to create and share them for free. Same with any other league that isn't already in the game in some form or another. It's why I always roll my eyes when people talk about including the MLS in an option file.
 
# 15 papinho81 @ 09/01/16 04:51 PM
Quote:
Originally Posted by nunogomes
I would rather play PES 17 demo for a year, than playing the full FIFA 16, there is more variety in play in this demo, than the entire robotic FIFA 16 A.I.
Amen!!!!!!

I would not be surprised if a large part of the off line fifa community make the jump to PES this year. It is surely what I will do.
 
# 16 Josam27o7 @ 09/01/16 05:58 PM
Quote:
Originally Posted by orion523
1) The referees, yes they are "better" but it doesn't take much to be better than nonexistent. In reality, the referees are still bad, calling only the most egregious fouls.

2) The defending AI remains a weak point, with too much space being given up all over the pitch, because of this most games devolve into back and forth ping pong affairs(the assisted passing also admittedly plays a role)

3) The game's physics remains well behind other sports games, nothing has any weight!
3) Physics - I heard Matt10 say in one of his videos that PES 17 has such amazing physics he is having a hard time putting down the game. And yet you say there are barely any physics? Btw, PES 17 on -2 gamespeed has light years more weight than Madden 17 (which still remains laughably floaty (even on the "very slow" setting) -- the PS2 era of Madden had tons more feeling of being grounded).

2) Defending AI- It is ridiculous to judge this game on its default settings. Why don't you do the same with FIFA? Seems you have an ulterior motive... bc if you were fair with this game, like I am, you would have done what I did which is play on -2 gamespeed, full manual passing. On these settings, after the "demo patch for positioning" this game is highly tactical.

1) Refs - They call only the most egregious fouls? Huh? I have seen tons of fouls called for little pushes, or a foot stuck in slightly wrong, or a ref falling for a player faking contact drawing a foul.
 
# 17 half-fast @ 09/01/16 07:07 PM
Quote:
Originally Posted by Josam27o7
3) Physics - I heard Matt10 say in one of his videos that PES 17 has such amazing physics he is having a hard time putting down the game. And yet you say there are barely any physics? Btw, PES 17 on -2 gamespeed has light years more weight than Madden 17 (which still remains laughably floaty (even on the "very slow" setting) -- the PS2 era of Madden had tons more feeling of being grounded).

2) Defending AI- It is ridiculous to judge this game on its default settings. Why don't you do the same with FIFA? Seems you have an ulterior motive... bc if you were fair with this game, like I am, you would have done what I did which is play on -2 gamespeed, full manual passing. On these settings, after the "demo patch for positioning" this game is highly tactical.

1) Refs - They call only the most egregious fouls? Huh? I have seen tons of fouls called for little pushes, or a foot stuck in slightly wrong, or a ref falling for a player faking contact drawing a foul.
3) I always value Matt's opinion, and enjoy reading his posts and watching his videos. I have to say, imo, physics are there in large form or non existent, dependent on what youre talking about. Players definitely have weight, and collision detection that I've seen during fouls shows this. The ball has new physics, but as a computer programmer myself, they feel hard-coded in to simulate basic physics. In other words, I feel the ball physics are fairly poor overall. Certain shots look and feel great, while others feel like they did last year.

1) I agree, I've seen fouls called for minor pushes, tho not often. Another thing I've seen is what seems like wrong calls that are so close, a real ref would miss it, or mistake what happened and make the wrong call. That, I like, but the refs need a slight bit more tuning imo, no doubt.
 
# 18 KG @ 09/01/16 07:10 PM
Quote:
Originally Posted by Josam27o7
3) Physics - I heard Matt10 say in one of his videos that PES 17 has such amazing physics he is having a hard time putting down the game. And yet you say there are barely any physics? Btw, PES 17 on -2 gamespeed has light years more weight than Madden 17 (which still remains laughably floaty (even on the "very slow" setting) -- the PS2 era of Madden had tons more feeling of being grounded).

2) Defending AI- It is ridiculous to judge this game on its default settings. Why don't you do the same with FIFA? Seems you have an ulterior motive... bc if you were fair with this game, like I am, you would have done what I did which is play on -2 gamespeed, full manual passing. On these settings, after the "demo patch for positioning" this game is highly tactical.

1) Refs - They call only the most egregious fouls? Huh? I have seen tons of fouls called for little pushes, or a foot stuck in slightly wrong, or a ref falling for a player faking contact drawing a foul.
I like Madden 17 but the player weight comment is dead-on. There are a lot of times in Madden where I don't even feel like I have control of my players, especially WR's after they make a catch.
 
# 19 Josam27o7 @ 09/01/16 08:15 PM
Quote:
Originally Posted by half-fast
3) I always value Matt's opinion, and enjoy reading his posts and watching his videos. I have to say, imo, physics are there in large form or non existent, dependent on what youre talking about. Players definitely have weight, and collision detection that I've seen during fouls shows this. The ball has new physics, but as a computer programmer myself, they feel hard-coded in to simulate basic physics. In other words, I feel the ball physics are fairly poor overall. Certain shots look and feel great, while others feel like they did last year.

1) I agree, I've seen fouls called for minor pushes, tho not often. Another thing I've seen is what seems like wrong calls that are so close, a real ref would miss it, or mistake what happened and make the wrong call. That, I like, but the refs need a slight bit more tuning imo, no doubt.
3) I agree with your point on ball physics having a sense that they are being simulated. But, since it is quite varied it isn't bothersome -- in essence having great variety in a simulation can make it seem like a true ball-physics system. And that's why I think the ball physics don't hurt the game.
 
# 20 JimmyDeicide @ 09/01/16 08:38 PM
Fouls are heavy in favor of the AI not enough called for human.
Might get old.
 

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