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MLB The Show 16 News Post


Alright, after many months of hard work, mostly by others not named me, we are very proud to announce the release of the 2016 OSFM HYBRID V1 - under psn - Crapinmyshoe

This year has been a special project as it was built around my son receiving his long awaited liver transplant and before I get into specifics about the roster, I would like to get thanks to our team, especially Waittilnextyear who engineered the majority of this year's edition, teeds who we also welcomed back into the fold and contributed many new faces as well as many quality control corrections, Cultbuscus who really got this thing back onto it's feet and basically gathered our team together this year, Totte who was our master of OD backdate as well as quality control, God of Nugget and Blobloblah who did a lot of the tedious work for us as well as the late Dr Illinios who managed to get himself banned from the site but still contributed.

If anyone is interested in making a donation towards the creation of this roster, I would appreciate donations made to Ronald McDonald House Toronto where I did the bulk of my work on the roster this year while my little guy recovered.

ROSTER DETAILS
  • This is a 40 man roster that contains the following edits;
  • Full roster rerate (no player untouched)
  • Pitch Edits from WTNY
  • OD roster for all MLB clubs and close for AAA and AA
  • No carry over stats for rookies except for Kyle Higashioka
  • New Faces and players added to the OSFM V1.5
  • Equipment edits where info was made available
  • Accurate Opening Day MLB lineups
  • Proper positioning according to Baseball Reference
  • So much more, you need to download and use it to believe
This roster is intended for 30 Team Control but can be played with Single Team.

You will not find another roster that plays as accurate to true life, I hate making claims like this but it is true.

Please rate the roster so non OS users will know it's worth, and most importantly enjoy it for what it is - a great baseball game roster.

WILLARD

Game: MLB The Show 16Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4Votes for game: 23 - View All
MLB The Show 16 Videos
Member Comments
# 201 bravesfan1984 @ 05/26/16 05:38 PM
Quote:
Originally Posted by Lisac
Willard/WTNY
You guys may want to look look at some of your OF'S
Im using your guys roster (awesome by the way) to make a current 25man and Ive noticed more than a handful of OF'S who throw lefty are throwing righty in Roster
Ellsbury and Gardner come to mind
Just a FYI
Great work again and
Willard you and your family are in mine and my wifes prayers!
Did you notice any others besides Ellsbury and Gardner?
 
# 202 WaitTilNextYear @ 05/26/16 06:22 PM
Quote:
Originally Posted by Lisac
Willard/WTNY
You guys may want to look look at some of your OF'S
Im using your guys roster (awesome by the way) to make a current 25man and Ive noticed more than a handful of OF'S who throw lefty are throwing righty in Roster
Ellsbury and Gardner come to mind
Just a FYI
Great work again and
Willard you and your family are in mine and my wifes prayers!
Thanks for pointing that out.

How this happens is that when editing positions (likely somebody was changing Ellsbury's secondary position from OF to LF because Ellsbury doesn't have anywhere near the arm for RF), scrolling by catcher automatically changes lefty throwers to righties to avoid lefty-throwing catchers. Clearly we should have caught this and changed them back to lefty with whoever was editing the Yankees. Thankfully, Sony has made handedness editable for SCEA players. In years past, a thing like this could have legitimately broken the roster (to use the most over-used term on the forums) because it was impossible to edit after screwing up.

If you find anyone else with an error in handedness, please post it here.

Quote:
Originally Posted by Mattchu12
I don't know how I missed that, I should've searched. I thought I'd read every page, but yeah, no biggie. I was just curious if there was like a rating reason or something like that, maybe usage or retirement, before I made the changes similar to your suggestion. Love the roster as always.
No worries man. I am as disappointed as some of you guys are about reduced 'exotic' secondary positions in this roster, but that's the way the cookie crumbles sometimes. Nothing we can do unfortunately short of re-importing the entire roster which is not something I am upset enough about this issue to do.
 
# 203 tonybologna @ 05/26/16 06:34 PM
Quote:
Originally Posted by WaitTilNextYear
Thanks for pointing that out.

How this happens is that when editing positions (likely somebody was changing Ellsbury's secondary position from OF to LF because Ellsbury doesn't have anywhere near the arm for RF), scrolling by catcher automatically changes lefty throwers to righties to avoid lefty-throwing catchers. Clearly we should have caught this and changed them back to lefty with whoever was editing the Yankees. Thankfully, Sony has made handedness editable for SCEA players. In years past, a thing like this could have legitimately broken the roster (to use the most over-used term on the forums) because it was impossible to edit after screwing up.

If you find anyone else with an error in handedness, please post it here.
I did not realize this could be done with SCEA created players. The bold above I'm referring to in changing handedness. I haven't really checked into this before but I did not know about this. When did SCEA start allowing this for their created players? This years version of the game or before that? Thanks!
 
# 204 WaitTilNextYear @ 05/26/16 06:36 PM
Quote:
Originally Posted by tonybologna
I did not realize this could be done with SCEA created players. The bold above I'm referring to in changing handedness. I haven't really checked into this before but I did not know about this. When did SCEA start allowing this for their created players? This years version of the game or before that? Thanks!
I think this year actually. Maybe last year at the earliest. But it is a relatively new thing. I remember screwing up Ryan Ludwick's handedness when I started working on rosters 3 years ago and not being able to fix it scarred me for life.
 
# 205 jermars666 @ 05/26/16 06:40 PM
Quote:
Originally Posted by WaitTilNextYear
Thanks for pointing that out.

How this happens is that when editing positions (likely somebody was changing Ellsbury's secondary position from OF to LF because Ellsbury doesn't have anywhere near the arm for RF), scrolling by catcher automatically changes lefty throwers to righties to avoid lefty-throwing catchers. Clearly we should have caught this and changed them back to lefty with whoever was editing the Yankees. Thankfully, Sony has made handedness editable for SCEA players. In years past, a thing like this could have legitimately broken the roster (to use the most over-used term on the forums) because it was impossible to edit after screwing up.

If you find anyone else with an error in handedness, please post it here.



No worries man. I am as disappointed as some of you guys are about reduced 'exotic' secondary positions in this roster, but that's the way the cookie crumbles sometimes. Nothing we can do unfortunately short of re-importing the entire roster which is not something I am upset enough about this issue to do.
On the topic of handedness... In free agents I noticed Josh Wall as L/L. He is R/R I know so minor and I have no idea why I noticed. But just a fyi.
 
# 206 tonybologna @ 05/26/16 07:13 PM
Quote:
Originally Posted by WaitTilNextYear
I think this year actually. Maybe last year at the earliest. But it is a relatively new thing. I remember screwing up Ryan Ludwick's handedness when I started working on rosters 3 years ago and not being able to fix it scarred me for life.
I don't believe it was in 14 version. That was PS3 for me though on 14. But, Like I said, I never even looked into this because I figured it wouldn't even be possible since SCEA has always been strict on not being able to edit their created players. Thanks for letting me know buddy.
 
# 207 Houston @ 05/26/16 07:59 PM
Quote:
Originally Posted by tonybologna
I don't believe it was in 14 version. That was PS3 for me though on 14. But, Like I said, I never even looked into this because I figured it wouldn't even be possible since SCEA has always been strict on not being able to edit their created players. Thanks for letting me know buddy.
Lorne started allowing this in 2014 where we can change this ourselves offline instead of having to wait for them to do it in roster updates. The issue at first was Efren Navarro 1B L-L in 2014 but when you changed him to LF it got all screwed up making him R-R, but everyone else you were able to edit without any issues.
 
# 208 tonybologna @ 05/26/16 08:13 PM
Quote:
Originally Posted by Houston
Lorne started allowing this in 2014 where we can change this ourselves offline instead of having to wait for them to do it in roster updates. The issue at first was Efren Navarro 1B L-L in 2014 but when you changed him to LF it got all screwed up making him R-R, but everyone else you were able to edit without any issues.
Gotcha. I thought it might not have been allowed until 15 but I didn't even notice we could do this anyhow until WTNY posted about it.
 
# 209 Willard76 @ 05/26/16 09:26 PM
Quote:
Originally Posted by dbacksfan23
I don't have the time to read through all 25 pages, so excuse me if this has been asked before, but how is it that some players in class A are rated higher than, or the same as proven MLB players? Ex: Alex Young rated the same as Rubby De La Rosa, and better than both Josh Collmenter and Tyler Wagner. He is also rated higher than top prospect Braden Shipley who is dominating at AAA right now.


Could be that Young has better pure stuff pitch wise where the other guys have made it further with better /9 stats which weigh less in overall
 
# 210 PleasedToMeetMe @ 05/27/16 02:28 AM
Quote:
Originally Posted by Willard76
How I Use 30 Team Control

Many have asked, and for myself being a guy who in the past only like using single team control, it took some adjustment and playing around to find setting for 30 team control I liked.

1. Set up 2 Profiles, 1 for your team, 1 for CPU teams

2. Profile 1, I set everything up on Manual Control to start the season

3. Profile 2 is a mimic of Profile 1 for Spring Training, then I transfer everything but lineups and 40 man to AUTO, (this way you can move players up and down to your roster through spring training and not lose guys on waivers)

4. Start your franchise - leave CPU trades turned ON (more about this later)

5. Play spring training - no injuries will happen unless you turn on injuries, you can move about 5 players up and down per day, they will use up one of their options but you won't loose them to another team - just make sure you move the player to AAA before taking them off the 40 to make room for your call up

6. At the end of spring training make sure you set your proper 40 man roster, then change Profile 2 to Auto for all categories

7.Every day during the season, scan through proposed trades and veto any bad trades the CPU makes, also sim every game but your teams and then scores will appear on the scoreboards as if they were happening at that time period.

That's about it! (I think)
With which profile do you play during spring training? Profile 1 or 2, and which do u use after spring training?
 
# 211 WaitTilNextYear @ 05/27/16 03:59 AM
Quote:
Originally Posted by Lisac
Willard/WTNY
You guys may want to look look at some of your OF'S
Im using your guys roster (awesome by the way) to make a current 25man and Ive noticed more than a handful of OF'S who throw lefty are throwing righty in Roster
Ellsbury and Gardner come to mind
Just a FYI
Great work again and
Willard you and your family are in mine and my wifes prayers!
Quote:
Originally Posted by jermars666
On the topic of handedness... In free agents I noticed Josh Wall as L/L. He is R/R I know so minor and I have no idea why I noticed. But just a fyi.
Just finished checking our roster looking for any incorrect handedness issues after seeing these above quoted posts, and it looks like there aren't any other errors aside from Logan Morrison should throw lefty.

So, there's no need to restart a franchise or wait for a new version, you can just change Ellsbury, Gardner, and Morrison.

I'm not sure what happened with Josh Wall but he may have been like that in the roster update we started with since we didn't do much with free agents because they all retire at the end of year 1. Didn't make much sense to waste much effort on them.

I also fixed Kyle Higashioka thanks to a tip from ShowTyme. The Dayan Viciedo exorcism was successful and a clean version (no stats) of Higashioka is in the vault (PSN = KeepChooglin). You can import him in over the tainted version.
 
# 212 bravesfan1984 @ 05/27/16 08:39 AM
After running a quick sim last night, just to see what stats looked like, I have to say wow! Numbers looked great overall and looking over the standings, teams that are dominant in real life are dominant in the sim. The Cubs were unreal, but somehow lost in the NLDS...the curse lives with this roster too! LOL
 
# 213 Peji911 @ 05/27/16 10:49 AM
I'm one of the few that need updated rosters when it comes to baseball as well.


Assuming all the guys are named properly, do you think this is something that is "easy to do"?

Also, anyone know the best source for transactions? I am not too worries about 25/40 man rosters, but more-so trades, signings, etc
 
# 214 IUThor40 @ 05/27/16 11:01 AM
Can you guys tell me what the latest SCEA roster update was used in your roster? So if I wanted to import new guys from the latest live rosters and relate to your ratings, I know where to start?

And I could do the same with guys like Holt, Ackley, etc. in order to recover eligibility, correct?

Thanks for the hard work and providing the community with this!
 
# 215 Willard76 @ 05/27/16 11:31 AM
Quote:
Originally Posted by PleasedToMeetMe
With which profile do you play during spring training? Profile 1 or 2, and which do u use after spring training?

I switch all teams to Profile 1 during Spring then switch all but my team to Profile 2 at the end

Quote:
Originally Posted by bravesfan1984
After running a quick sim last night, just to see what stats looked like, I have to say wow! Numbers looked great overall and looking over the standings, teams that are dominant in real life are dominant in the sim. The Cubs were unreal, but somehow lost in the NLDS...the curse lives with this roster too! LOL

Thank you - my big beef was earlier in the thread people not doing this and looking straight at numbers! Wait til you use the players in game now [emoji3]

Quote:
Originally Posted by Peji911
I'm one of the few that need updated rosters when it comes to baseball as well.





Assuming all the guys are named properly, do you think this is something that is "easy to do"?



Also, anyone know the best source for transactions? I am not too worries about 25/40 man rosters, but more-so trades, signings, etc

It is a lot of work. I think I may take the equipment updated roster and add in transactions. When I do it I cross reference between Baseball America Minor League Transactions and MLB.com Transactions

Quote:
Originally Posted by IUThor40
Can you guys tell me what the latest SCEA roster update was used in your roster? So if I wanted to import new guys from the latest live rosters and relate to your ratings, I know where to start?



And I could do the same with guys like Holt, Ackley, etc. in order to recover eligibility, correct?



Thanks for the hard work and providing the community with this!

I believe we used the release the day after OSFM was released. I will warn you of 3 things if doing this - transactions with our roster and a current release won't match up, and you will no longer have the ratings we did to SCEA players. As well importing is a very long and tedious process and if you aren't very careful you can end up losing players along the way.
 
# 216 IUThor40 @ 05/27/16 12:05 PM
Quote:
Originally Posted by Willard76

I believe we used the release the day after OSFM was released. I will warn you of 3 things if doing this - transactions with our roster and a current release won't match up, and you will no longer have the ratings we did to SCEA players. As well importing is a very long and tedious process and if you aren't very careful you can end up losing players along the way.
Hmmm. Ok. Can someone remind me of the pros and cons of importing the SCEA players versus not?
 
# 217 WaitTilNextYear @ 05/27/16 12:09 PM
Quote:
Originally Posted by IUThor40
Can you guys tell me what the latest SCEA roster update was used in your roster? So if I wanted to import new guys from the latest live rosters and relate to your ratings, I know where to start?

And I could do the same with guys like Holt, Ackley, etc. in order to recover eligibility, correct?


Thanks for the hard work and providing the community with this!
No, you can't simply import in new versions of SCEA players. If it were that easy....

What you'd have to do is re-import the entire roster of created players into a roster that already has Holt, Ackley, etc.. listed with correct secondary positions. Not really worth the effort for a half dozen or so players, imo, when you can work around this easily by editing their primary position from time to time if they're even on your team to begin with. Most of these "utility" players aren't starters anyway.
 
# 218 Totte @ 05/27/16 03:16 PM
Quote:
Originally Posted by PleasedToMeetMe
Thank you, have read this, but as said, do not understand it exactly, please could you describe me how to set-up?

Hello fellow European!
Go on YouTube and search for MLB The Show 14 30 team control by HustinOwl. There's a 6 min video on how to do it
 
# 219 steveownzzz @ 05/27/16 05:48 PM
Lovely roster, I like it.

I mainly d/l'd it for the pitch edits but the ratings are also a great starting point for my own personal roster. Good choice in Steamer.

I always do my own rerates because I place some small emphasis on the first couple of months of the current season. Minor stuff- like if a young guy that couldn't hit lefties is now mashing lefties and making hard contact against them. Or a pitcher who's lost miles off his fastball, etc.
 
# 220 statdude @ 05/27/16 05:58 PM
I figured this might be of great benefit for anyone using 30 team control. I have the minor league assignments for all players listed so you can have Opening Day Lineups as well as updates on Injured Players and when they came back in real life.

https://docs.google.com/spreadsheets...it?usp=sharing
 


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