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Jack Nicklaus Perfect Golf is available now on Steam for Windows, OSX and Linux with plans to release it soon for consoles and Android TV.

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Jack Nicklaus Perfect Golf features an integrated online multiplayer with an in-game lobby for matchmaking. The game includes a fully integrated tournament function that allows external community sites to host their own tournaments in-game, using the publically available Application Program Interface. There is also an Integrated Control API, which can be used to connect external equipment to the game to provide a vast array of different simulation options.

The physics engine, built specifically for golf, implements true skid and roll bounce physics, as well as accurate green speed measurements. Inside the game, users can select different swing mechanics, including full controller support; various time-of-day and weather options, including real-time integrated weather; customize their players and golf clubs; and select from multiple difficulty options to play the courses they've designed. There are more than 20 modes of play, including the innovative hazard golf and a fully customizable Method of Play Creator, containing over 50 events that can be used to create custom game play modes.

Jack Nicklaus Perfect Golf also gives players a completely customizable experience, bringing forth the expertise that Jack Nicklaus and world-leading Nicklaus Design have gleaned from designing nearly 400 golf courses worldwide over parts of six decades. Now, users can become expert golf course designers and architects too. Nicklaus Design Course Forge, the in-game course designer, is the same platform used internally by Nicklaus Design for its global projects. Not only can players dabble in golf course design--they can completely customize the surrounding landscape, selecting from a large array of camera angles, tracers, and graphics quality settings. The courses are also fully geo-referenced for future integration of real-world data and accurate sun angles, based on location.

Perfect Golf has a global reputation in 3-D modeling and simulation for entertainment uses. Perfect Golf's graphics have set the benchmark and have been used during worldwide broadcasts of the most notable tournaments on the PGA TOUR to digitally depict golf course ball flights, playing conditions, and design elements on some of the best-known golf courses in the world including The Presidents Cup 2015 at Jack Nicklaus Golf Club Korea, and will soon be featured in the return of golf to the 2016 Olympics.

For those of you playing the pre-release, a new update has also arrived today. We've listed the fixes below.
  • Fixed: Can change Device type during game
  • Fixed: Green Grid on Green Only
  • Fixed: Bunch of issues in the Store
  • Fixed: Default settings on first run of game
  • Added Bethesda to Courses so people can now purchase
  • Fixed Two Balls on Tee
  • Fixed Could not navigate leaderboard with Controller
  • Various Chat fixes
  • Fixed Skins / Stroke Scramble Scoring
  • Added Ctrl T to Toggle Tee Move
  • Removed Tournament Rounds From Lobby

Game: Jack Nicklaus Perfect GolfReader Score: Vote Now
Platform: Mac / PCVotes for game: 0 - View All
Member Comments
# 221 scagwi @ 12/12/19 05:05 PM
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Originally Posted by vertman
...I’m giving up for now but hope the next game does it better
I just hope there is a next game
 
# 222 OnlookerDelay @ 12/30/19 11:00 AM
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Originally Posted by tuckermaine
I liked what I saw with this game but I have not read anything in way of this game coming to console PS4
Disappointed...
A first quarter 2017 release date for the console versions (XBox One and PS4) was announced in the Fall of 2016, but as we all know, that didn't happen. Trackman now owns Perfect Parallel and no one really knows what if any desires they would have to bring out a version of VG 2 for the PCs and consoles? I can't imagine that they would have any given their target ultra premium market with Virtual Golf 2 and Trackman 4.

Both Andrew Jones and Mike Jones (developers of JNPG and founders of Perfect Parallel) have each dropped teasers over the last two years, saying they've had VG 2 running in desktop PC environment, which is not hard to believe, but how close was it to resembling something that would be attractive to the PC/Console gaming market? Even if Mike and Andrew got something like this working on their own, and it was something that would appeal to this market, there's still no guarantee that Trackman would green light it.

In a nutshell, I don't hold out much hope for it coming to gaming PCs, let alone the consoles
 


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