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MLB The Show 16 News Post


MLB The Show 16 patch 1.04 is available now, weighing in at 237 MB, check out the details below and let us know what you are seeing!

UPDATE: The developers are aware of the issues users are reporting. Users are currently reporting the dreaded "Challenge Failed" error, pitch speeds not displaying correctly, and other various online problems.

UPDATE #2: We rolled out some server changes to address the challenge failed messages. Is anyone still getting them?

We will update this post when we get more details.

OFFLINE GAME-PLAY:
  • Dynamic Difficulty is now working as intended while batting.
  • The ball trail option will now correctly correspond in-game if set to off, or fade.
  • Several adjustments were made to the auto base running mechanics during offline game-play.
  • Fixed an issue within RTTS while pitching with certain Perks equipped would result in a crash.
  • Corrected the order in which the "Preloading a Throw” and “Double Play” tutorial appear.
  • Following a Year to Year file upload in Road To The Show, the player card stats would display incorrect team and player info. This should now be corrected.
  • Tweaks and adjustments were made to AI behavior and animations that should streamline game-play performance. Areas of adjustment include: Fielders tagging moving base runners, Routes to catch balls, running catch animations, Fielders correctly covering bases on complex double play situations, etc…
  • Within Franchise mode, some generated or additional players were listed as born in “Alaska” instead of their correct place of origin. This should now be corrected and no longer happen.
  • Adjustments made to both online and offline pitcher/reliever energy levels.
  • New scanned heads added to update user’s experience following a year to year file upload.
  • Fixed numerous hangs, crashes, soft locks, etc., reported by the community through the bug reporting tool.
  • Sponsors should now give rewards.
ONLINE GAME-PLAY:
  • Fixed a bug that could cause a loss for users who requested a friendly quit at certain times.
  • Resolved a number of freezing, soft locks, instability and crashes during online play.
  • Fixed an issue where a pitch could occasionally change path on its’ way to the plate, shifting from inside the zone to outside the zone within a frame.
  • Addressed an issue under certain circumstances a pitcher would automatically pitch when the batter came out of Batter's Eye Cam.
  • Changes were made to the Batters Eye Cam: How long it can be used, how many times it can be accessed per at bat, etc… This should limit exploits, but keep the feature usable for its’ intended purpose.
  • We’ve shortened the total amount of pause time from 6 minutes to 5 minutes during an online game.
  • The pitchers pitch type interface will now be hidden if the batter is using Guess Pitch or Pitch History (L2 Button). This should help the user who is pitching understand when they can and cannot start the pitching motion.
  • Fixed a bug where the user was not being awarded the “Free Swings” trophy in an Online Home Run Derby if specific operations were being performed.
AUDIO
  • Resolved issues where in game intro/walk-up music would not play properly.
  • Tuned commentary triggers to be more accurate in one-sided games.
  • Reduced the amount of repetitive audio clips for specific players.
  • Fixed an issue where player yells were being disabled through the controller within Road To The Show. An occasional sound burst could also occur during game-play.
  • Various other general bug fixes.
Source - The Show Nation

Game: MLB The Show 16Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4Votes for game: 23 - View All
MLB The Show 16 Videos
Member Comments
# 121 baseballsim @ 05/02/16 10:24 AM
Quote:
Originally Posted by knich
Just use auto baserunning...lol.

Sent from my SM-N920V using Tapatalk
Can you turn on auto baserunning in online head to head games?

Also, default baserunning doesn't work in DD either!
 
# 122 dran1984 @ 05/02/16 10:43 AM
Quote:
Originally Posted by ktd1976
Was efault baserunning affected?

And is anyone else upset that delayed trades weren't fixed?
Yes, I am not happy about that. It should have been one of the easier things to include in the patch. I thought for sure it would have been added on the first franchise patch. With all of the things that needed patched this one barely scratched the surface.

The other thing that has been bothering me is SCEA's response to all of this. They are usually so good at interacting with their community and they have been largely silent and non-transparent about the many bugs. They have multiple twitch streams promoting the game but they cant release one quick video or twitch stream discussing the issues with the game. They have the reputation of the game on the line here and they now have the PR fallout from this whole debacle. I know for me, I get excited every year about a new version of The Show coming out. Next year I won't have the same excitement due to no matter what they add there will still be multiple bugs or design decisions that don't make any sense at all.
 
# 123 countryboy @ 05/02/16 10:52 AM
Quote:
Originally Posted by dran1984
Yes, I am not happy about that. It should have been one of the easier things to include in the patch. I thought for sure it would have been added on the first franchise patch. With all of the things that needed patched this one barely scratched the surface.

The other thing that has been bothering me is SCEA's response to all of this. They are usually so good at interacting with their community and they have been largely silent and non-transparent about the many bugs. They have multiple twitch streams promoting the game but they cant release one quick video or twitch stream discussing the issues with the game. They have the reputation of the game on the line here and they now have the PR fallout from this whole debacle. I know for me, I get excited every year about a new version of The Show coming out. Next year I won't have the same excitement due to no matter what they add there will still be multiple bugs or design decisions that don't make any sense at all.
I would be reluctant to interact with the community when this type of vibe is going on in the community. I mean why try to explain anything to people who know everything?
 
# 124 dazzelle @ 05/02/16 10:53 AM
Wasn't a big issue but looks like the caught stealing OSD bug may have been fixed. Before the patch i was still seeing it.

 
# 125 dran1984 @ 05/02/16 10:58 AM
Quote:
Originally Posted by countryboy
I would be reluctant to interact with the community when this type of vibe is going on in the community. I mean why try to explain anything to people who know everything?
Because they dropped the ball here. The game is unpolished and filled with bugs that could have easily been caught with checking and testing the game before launch. It's not like the issues here require years of programming experience to understand.
 
# 126 PsychoBulk @ 05/02/16 11:02 AM
So pleased i read this thread with the patch download on pause...deleted.

I love this game and SCEA as developers generally but even their most ardent fan would struggle to say that this years launch and subsequent attempts to patch the many issues has been anything short of disastrous and terrible PR for the company.

I wont be going anywhere near anymore patches until im totally certain it won't nerf my game.

Where IS the QA this year?
 
# 127 countryboy @ 05/02/16 11:04 AM
Quote:
Originally Posted by dran1984
Because they dropped the ball here. The game is unpolished and filled with bugs that could have easily been caught with checking and testing the game before launch. It's not like the issues here require years of programming experience to understand.
And you wonder why they aren't communicating with us.
 
# 128 loganmorrison1 @ 05/02/16 11:08 AM
Still no fix for CS overlay and 2 out defensive shift glitch. Amazing, they've been in there for 2 years and the latter forever
 
# 129 RidinDwnKingsley @ 05/02/16 11:10 AM
First of all lets keep this thread productive please... SCEA and the team with MLB TheShow have been as accessible and interactive with this forum and the players of the game for years. This patch has fixed quite a few things so to just sit and rip them apart is just being ridiculous. Yes there are online issues I get that but I am sure any issues they have they are diligently working to fix. Why don't we post the positives and the negatives from the patch here and see what they can do to help us move forward even further. I have total faith in the SCEA team to fix any issues they can and give us the game they want us to have.


Sent from my iPhone using Tapatalk
 
# 130 countryboy @ 05/02/16 11:13 AM
Quote:
Originally Posted by dazzelle
Wasn't a big issue but looks like the caught stealing OSD bug may have been fixed. Before the patch i was still seeing it.

Quote:
Originally Posted by loganmorrison1
Still no fix for CS overlay and 2 out defensive shift glitch. Amazing, they've been in there for 2 years and the latter forever
The post above yours shows a fix for the CS overlay.
 
# 131 smokines3 @ 05/02/16 11:23 AM
Quote:
Originally Posted by countryboy
And you wonder why they aren't communicating with us.
Because people are telling it like it is? Don't get me wrong, I'd pay double the price for the game. Overall it's excellent, but they should be a little embarassed given the sheer number of bugs.
 
# 132 countryboy @ 05/02/16 11:27 AM
Quote:
Originally Posted by smokines3
Because people are telling it like it is? Don't get me wrong, I'd pay double the price for the game. Overall it's excellent, but they should be a little embarassed.
How is calling someone lazy, or basically stupid telling it like it is?

You can talk about the issues of the game without the backhanded insults or attacks of a devs character or intelligence.
 
# 133 tessl @ 05/02/16 11:37 AM
It doesn't appear stolen bases in manage mode was fixed. Oh well.
 
# 134 KBLover @ 05/02/16 11:38 AM
Quote:
Originally Posted by smokines3
Because people are telling it like it is? Don't get me wrong, I'd pay double the price for the game. Overall it's excellent, but they should be a little embarassed given the sheer number of bugs.
And what would communicating do?

Seriously? What could they say that would matter? If the patch is causing issues - talking won't fix it. Fixing the issues will fix it.

If they have a limited staff (not saying they do, don't know the size of the team but having played games from small devs makes me say this), I'd rather them putting all manpower on fixing things than trying to pat angry players on the head and soothe them...which isn't going to work because they, too, want issues fixed, not just words, which will just be considered "trying to spin, play PR, make it so we'll buy the next game" anyway...so what's the point?

I mean, if people just called you lazy, incompetent, stupid, can't program, don't know what you're doing, putting out a "disaster" of the game, what would YOU say to people like that, especially when you have a workload of trying to fix the things are indeed going awry with the game?
 
# 135 Knight165 @ 05/02/16 11:56 AM
Quote:
Originally Posted by tessl
It doesn't appear stolen bases in manage mode was fixed. Oh well.
What is wrong with stolen bases??

I get them.....give them up.....no problem.

M.K.
Knight165
 
# 136 Neolithic @ 05/02/16 11:56 AM
Hopefully we get another patch that will take care of the remaining issues. My biggest worry is that with each patch seemingly breaking something else, we will end up at a point where they say, "Sorry, is what it is, we have to transition to MLB 17, and can't spend more time fixing 16."

Hopefully they won't, but there will be a cutoff point that they have set internally that is precisely that. Work on patches for 16 other than rosters will cease, and all development time will move to 17. One of the pitfalls of a yearly release cycle. ( the bad you have to take with the good of a yearly release though! )

They have always been pretty good about making sure the current game is in good enough shape before moving on to next years game though, so...confidence high for now.
 
# 137 dalger21 @ 05/02/16 12:04 PM
Quote:
Originally Posted by KBLover
And what would communicating do?

Seriously? What could they say that would matter? If the patch is causing issues - talking won't fix it. Fixing the issues will fix it.
Yup. Exactly. Pretty much why they shouldn't say anything because there is nothing to say. They know the issues. They are going to try and fix them. Simple as that.
 
# 138 RidinDwnKingsley @ 05/02/16 12:05 PM
Quote:
Originally Posted by Knight165
What is wrong with stolen bases??



I get them.....give them up.....no problem.



M.K.

Knight165


I think some are seeing issues with the OSF showing incorrect stats... I havent seen it though
 
# 139 bcruise @ 05/02/16 12:22 PM
Quote:
Originally Posted by RidinDwnKingsley
I think some are seeing issues with the OSF showing incorrect stats... I havent seen it though
I saw it pre-patch. Just added 5 CS's to a player's stats whenever the SB OSD in-game appeared. Didn't affect the real stats outside of a game.

Haven't played a season/franchise mode game to check it post-patch yet (plan to today) but that pic posted was a good sign.
 
# 140 miamikb2001 @ 05/02/16 12:22 PM
Quote:
Originally Posted by Knight165
What is wrong with stolen bases??



I get them.....give them up.....no problem.



M.K.

Knight165


Me too,haven't seen these issues.
 


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