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MLB The Show 16 News Post


MLB The Show 16 patch 1.04 is available now, weighing in at 237 MB, check out the details below and let us know what you are seeing!

UPDATE: The developers are aware of the issues users are reporting. Users are currently reporting the dreaded "Challenge Failed" error, pitch speeds not displaying correctly, and other various online problems.

UPDATE #2: We rolled out some server changes to address the challenge failed messages. Is anyone still getting them?

We will update this post when we get more details.

OFFLINE GAME-PLAY:
  • Dynamic Difficulty is now working as intended while batting.
  • The ball trail option will now correctly correspond in-game if set to off, or fade.
  • Several adjustments were made to the auto base running mechanics during offline game-play.
  • Fixed an issue within RTTS while pitching with certain Perks equipped would result in a crash.
  • Corrected the order in which the "Preloading a Throw” and “Double Play” tutorial appear.
  • Following a Year to Year file upload in Road To The Show, the player card stats would display incorrect team and player info. This should now be corrected.
  • Tweaks and adjustments were made to AI behavior and animations that should streamline game-play performance. Areas of adjustment include: Fielders tagging moving base runners, Routes to catch balls, running catch animations, Fielders correctly covering bases on complex double play situations, etc…
  • Within Franchise mode, some generated or additional players were listed as born in “Alaska” instead of their correct place of origin. This should now be corrected and no longer happen.
  • Adjustments made to both online and offline pitcher/reliever energy levels.
  • New scanned heads added to update user’s experience following a year to year file upload.
  • Fixed numerous hangs, crashes, soft locks, etc., reported by the community through the bug reporting tool.
  • Sponsors should now give rewards.
ONLINE GAME-PLAY:
  • Fixed a bug that could cause a loss for users who requested a friendly quit at certain times.
  • Resolved a number of freezing, soft locks, instability and crashes during online play.
  • Fixed an issue where a pitch could occasionally change path on its’ way to the plate, shifting from inside the zone to outside the zone within a frame.
  • Addressed an issue under certain circumstances a pitcher would automatically pitch when the batter came out of Batter's Eye Cam.
  • Changes were made to the Batters Eye Cam: How long it can be used, how many times it can be accessed per at bat, etc… This should limit exploits, but keep the feature usable for its’ intended purpose.
  • We’ve shortened the total amount of pause time from 6 minutes to 5 minutes during an online game.
  • The pitchers pitch type interface will now be hidden if the batter is using Guess Pitch or Pitch History (L2 Button). This should help the user who is pitching understand when they can and cannot start the pitching motion.
  • Fixed a bug where the user was not being awarded the “Free Swings” trophy in an Online Home Run Derby if specific operations were being performed.
AUDIO
  • Resolved issues where in game intro/walk-up music would not play properly.
  • Tuned commentary triggers to be more accurate in one-sided games.
  • Reduced the amount of repetitive audio clips for specific players.
  • Fixed an issue where player yells were being disabled through the controller within Road To The Show. An occasional sound burst could also occur during game-play.
  • Various other general bug fixes.
Source - The Show Nation

Game: MLB The Show 16Reader Score: 8/10 - Vote Now
Platform: PS3 / PS4Votes for game: 23 - View All
MLB The Show 16 Videos
Member Comments
# 1 Fiddy @ 05/01/16 06:35 PM
http://forums.theshownation.com/foru...-16-patch-1-04

OFFLINE GAME-PLAY:

Dynamic Difficulty is now working as intended while batting.
The ball trail option will now correctly correspond in-game if set to off, or fade.
Several adjustments were made to the auto base running mechanics during offline game-play.
Fixed an issue within RTTS while pitching with certain Perks equipped would result in a crash.
Corrected the order in which the "Preloading a Throw” and “Double Play” tutorial appear.
Following a Year to Year file upload in Road To The Show, the player card stats would display incorrect team and player info. This should now be corrected.
Tweaks and adjustments were made to AI behavior and animations that should streamline game-play performance. Areas of adjustment include: Fielders tagging moving base runners, Routes to catch balls, running catch animations, Fielders correctly covering bases on complex double play situations, etc…
Within Franchise mode, some generated or additional players were listed as born in “Alaska” instead of their correct place of origin. This should now be corrected and no longer happen.
Adjustments made to both online and offline pitcher/reliever energy levels.
New scanned heads added to update user’s experience following a year to year file upload.
Fixed numerous hangs, crashes, soft locks, etc., reported by the community through the bug reporting tool.
Sponsors should now give rewards.

ONLINE GAME-PLAY:

Fixed a bug that could cause a loss for users who requested a friendly quit at certain times.
Resolved a number of freezing, soft locks, instability and crashes during online play.
Fixed an issue where a pitch could occasionally change path on its’ way to the plate, shifting from inside the zone to outside the zone within a frame.
Addressed an issue under certain circumstances a pitcher would automatically pitch when the batter came out of Batter's Eye Cam.
Changes were made to the Batters Eye Cam: How long it can be used, how many times it can be accessed per at bat, etc… This should limit exploits, but keep the feature usable for its’ intended purpose.
We’ve shortened the total amount of pause time from 6 minutes to 5 minutes during an online game.
The pitchers pitch type interface will now be hidden if the batter is using Guess Pitch or Pitch History (L2 Button). This should help the user who is pitching understand when they can and cannot start the pitching motion.
Fixed a bug where the user was not being awarded the “Free Swings” trophy in an Online Home Run Derby if specific operations were being performed.

AUDIO

Resolved issues where in game intro/walk-up music would not play properly.
Tuned commentary triggers to be more accurate in one-sided games.
Reduced the amount of repetitive audio clips for specific players.
Fixed an issue where player yells were being disabled through the controller within Road To The Show. An occasional sound burst could also occur during game-play.

Various other general bug fixes.

A special thanks to our loyal community members for providing us with detailed descriptions of the issues you have encountered!
 
# 2 bryceisdabest @ 05/01/16 06:53 PM
This update has really seemed to mess online games up. I have gotten challenge failed in conquest and I have gotten a blue screen in BR.
 
# 3 Stolm @ 05/01/16 06:53 PM
RTTS Player yells come out of the controller speaker now..I can hardly hear them though.
 
# 4 PittPens1787 @ 05/01/16 06:55 PM
First online game post-patch:

- 3 "Challenge Failed" errors before entering a game
- Wainwright starts the game with 0 stamina, "Wainwright is getting tired" message after 1 pitch"
- Pitch speeds all reading 0 MPH
- Blue screen, and surely I got a loss

Yay for QA testing!!!11!1
 
# 5 jvalverde88 @ 05/01/16 06:56 PM
Quote:
Originally Posted by Stolm
Wish they wouldn't half-@ss the in-game patch notes. You would never see a dev like CD Project Red post "Various Fixes" and then have to wait for full notes on their website.
A lot of other games put "various fixes" on the patch notes on the PS4, its the norm.
 
# 6 Smallville102001 @ 05/01/16 06:56 PM
I wonder what they mean by adjustments made to both online and offline pitcher/reliever energy levels?
 
# 7 Kalon @ 05/01/16 06:56 PM
Challenge failed is back. Yay!
 
# 8 Stolm @ 05/01/16 06:59 PM
Quote:
Originally Posted by jvalverde88
A lot of other games put "various fixes" on the patch notes on the PS4, its the norm.
We must play very different games, every game on my XMB has full detailed patch notes.
 
# 9 bcruise @ 05/01/16 07:02 PM
Quote:
Originally Posted by Stolm
We must play very different games, every game on my XMB has full detailed patch notes.
Dark Souls 3

Version 1.01

- Added Online Functionality
- Game Performance and stability improvements
-Bug fixes

Version 1.03

- Game Performance and stability improvements
- Bug fixes

Version 1.04

- Game balance improvements
- Bug fixes

Anyone who has the game can confirm that. Bloodborne is the same. Darn that From Software.
 
# 10 bkrich83 @ 05/01/16 07:03 PM
Quote:
Originally Posted by Stolm
We must play very different games, every game on my XMB has full detailed patch notes.
Shenanigans.


10 char.
 
# 11 bkrich83 @ 05/01/16 07:09 PM
Quote:
Originally Posted by Steven78
Looks like they broke conquest. Challenged failed.
According to Steve's twitter account, lots of reports of challenge failed.
 
# 12 kehlis @ 05/01/16 07:14 PM
Quote:
Originally Posted by Stolm
We must play very different games, every game on my XMB has full detailed patch notes.
It's one thing to criticize a game.

It's another to blatantly lie to try and make a false point.
 
# 13 Stolm @ 05/01/16 07:15 PM
Quote:
Originally Posted by bkrich83
Shenanigans.


10 char.
Witcher 3




EA UFC 2


Metal Gear V



Rogue Legacy



There is 4 more, but you get the point now.
 
# 14 Stolm @ 05/01/16 07:16 PM
Quote:
Originally Posted by kehlis
It's one thing to criticize a game.

It's another to blatantly lie to try and make a false point.
Lol, unreal.
 
# 15 SoxFan01605 @ 05/01/16 07:17 PM
Quote:
Originally Posted by rh123
Are the follow throughs still bugged, or did I miss that in a previous patch?
They appear to be fixed. I edited a guy from a two handed swing to One Handed 3 and it worked in-game, where before it would show as two handed in game.
 
# 16 redsox4evur @ 05/01/16 07:18 PM
Quote:
Originally Posted by Stolm
Witcher 3




EA UFC 2


Metal Gear V



Rogue Legacy



There is 4 more, but you get the point now.
In MSG V...added other functionality. What exactly was that? Because that is close to what we are seeing with this game. Also go look at 2K. I see it all the time on X1.
 
# 17 Side Effect @ 05/01/16 07:22 PM
Quote:
Originally Posted by Stolm
Witcher 3




EA UFC 2


Metal Gear V



Rogue Legacy



There is 4 more, but you get the point now.
That's just a few examples of many, many games. Not all games are as detailed in bug fixes..
 
# 18 countryboy @ 05/01/16 07:24 PM
Back to the topic at hand instead, I don't see anything about auto baserunning. Wonder if its amongst the various bug fixes.
 
# 19 Stolm @ 05/01/16 07:24 PM
Quote:
Originally Posted by Side Effect
That's just a few examples of many, many games. Not all games are as detailed in bug fixes..
I didn't say all games. I said all games on "my" XMB had full patch notes.

And I was called a liar.
 
# 20 kehlis @ 05/01/16 07:29 PM
Quote:
Originally Posted by Stolm
I didn't say all games. I said all games on "my" XMB had full patch notes.

And I was called a liar.
And the some of the fixes in games you played include:

"Introduces a number of general stability and performance improvements"

"Added other new functions"

And that's just 2/4 of your list keeping in mind you only showed what you wanted to show us. There are much more to those patch lists than what you posted.
 

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