Madden NFL 16 News Post
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I LOATHE the fact that they changed the online H2H to eliminate all options.
I finally figured out that if I did not select AND save my custom playbooks before EVERY game that it would default to the Team Specific books...had to suffer through 3 games with playbooks I did not want because of that little gift...
The biggest thing to me is why take away options like the ability to choose the weather? or the stadium? or the time of day? or the uniforms? WHY?!?!??!
I get the fact that some online players would abuse this by wearing mess up combinations or matching dark-on-dark jerseys (or white-on-white) to mess with people, but you always had the choice to simply NOT PLAY THOSE PEOPLE if you just paid attention during the match-up screen!!
I spend nearly 90% of my Madden time online because I find the CPU to be wholly predictable and inadequate as an opponent by October every year and I play Madden year-round. This year's game does a TON of things I really like (and a few I find insufferably bad too), but this lack of online selection options is really pissing me off. If these options get added back in to the game as DLC my head will explode.
EA...when making these decisions of what to leave alone and what to sztrip out of the game, it is ALWAYS the right decision to leave it in and allow the players to control things more NOT LESS!!!
What's really bad is that I can change everything in Practice Mode but can't do it in the games online at all.
I also think the idea of not allowing you to see what team your opponent is using is a hideous decision as well...there were hundreds of times last year where I would try to match-up against my opponent - either for playing rivalry games like Cowboys-Eagles or Bears-Packers or to get better match ups if the opponent wanted to use lower rated teams or higher rated teams...now? GONE.
Then there is the fact that you could choose to play random weather conditions (which pretty much NEVER cahnged from default "partly cloudy") or the rain, snow, wind, day, night times...now? GONE.
You could mix up the stadiums and use London or Fawcett or any home stadium in the online games...now? GONE.
EA Sports has literally killed off 90% of the options available to make online games more fun and more variable rather than completely boring and controlled.
Hideously bad decision Rex. HIDEOUS! Congratulations, you finally made a game that seems like it has real promise and real football mechanics and enforces better decisions and rewards good play calling and match-ups and then you ripped the options for online play (and ONLY online play since I can change these things offline line and in practice modes) completely out of the game...
I'd smack my head in angst, but what's done is done and this heinous decision has ruined my M16 experience.
I finally figured out that if I did not select AND save my custom playbooks before EVERY game that it would default to the Team Specific books...had to suffer through 3 games with playbooks I did not want because of that little gift...
The biggest thing to me is why take away options like the ability to choose the weather? or the stadium? or the time of day? or the uniforms? WHY?!?!??!
I get the fact that some online players would abuse this by wearing mess up combinations or matching dark-on-dark jerseys (or white-on-white) to mess with people, but you always had the choice to simply NOT PLAY THOSE PEOPLE if you just paid attention during the match-up screen!!
I spend nearly 90% of my Madden time online because I find the CPU to be wholly predictable and inadequate as an opponent by October every year and I play Madden year-round. This year's game does a TON of things I really like (and a few I find insufferably bad too), but this lack of online selection options is really pissing me off. If these options get added back in to the game as DLC my head will explode.
EA...when making these decisions of what to leave alone and what to sztrip out of the game, it is ALWAYS the right decision to leave it in and allow the players to control things more NOT LESS!!!
What's really bad is that I can change everything in Practice Mode but can't do it in the games online at all.
I also think the idea of not allowing you to see what team your opponent is using is a hideous decision as well...there were hundreds of times last year where I would try to match-up against my opponent - either for playing rivalry games like Cowboys-Eagles or Bears-Packers or to get better match ups if the opponent wanted to use lower rated teams or higher rated teams...now? GONE.
Then there is the fact that you could choose to play random weather conditions (which pretty much NEVER cahnged from default "partly cloudy") or the rain, snow, wind, day, night times...now? GONE.
You could mix up the stadiums and use London or Fawcett or any home stadium in the online games...now? GONE.
EA Sports has literally killed off 90% of the options available to make online games more fun and more variable rather than completely boring and controlled.
Hideously bad decision Rex. HIDEOUS! Congratulations, you finally made a game that seems like it has real promise and real football mechanics and enforces better decisions and rewards good play calling and match-ups and then you ripped the options for online play (and ONLY online play since I can change these things offline line and in practice modes) completely out of the game...
I'd smack my head in angst, but what's done is done and this heinous decision has ruined my M16 experience.
Qb accuracy is perfect! Qb awareness changes the whole game! Nice upgrade in that department
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# 223
BadAssHskr @ 08/27/15 12:51 PM
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I just hope the Team doesn't get inundated with crap like this, and opt for a change.
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Hopefully they are seeing it from our point of view too.
Its a sad world, and the people that complain always seem to have a loud voice...
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# 224
Gotmadskillzson @ 08/27/15 12:58 PM
I said it before, I will say it again. Stop playing MADDEN like everybody was conditioned in doing their entire life time and play actual football. Also stop messing with the sliders right off the bat. I read so many people on here on day 1 the 1st thing they did was put in sliders they been using for the past several years.
That is a big no no this year. Game plays damn near perfect on default. This year if you NEED to change sliders, plus or minus 5 in either direction is all you need. Finally Madden is ratings based. If you are doing terrible in an area, look at the players in that area ratings. I guarantee they are rated poor for what you expect them to be able to do. Honestly that is how it SHOULD BE.
For the 1st time ever you can not play the same way with every team and every player and rely solely on your stick skills. In the past people stick skills made poor players like hall of famers. Now this year you can't. That is the way it SHOULD BE.
For those of you having a hard time running, I strongly suggest you do the Hard Hat Skills trainer. It is imperative this year to actually count the people in the box you trying to run to. Free defenders no longer get tangled up coming through the hole. If it is 4 of them vs your 3 blockers, that free guy coming through and meeting you in the backfield. People really need to get into the habit of flipping the run play at the LOS or simply changing the play to something completely different. Forcing a play is a no no this year.
I would also suggest people learn to tap the LT button this year when you are running. Hesitation for the 1st time since it was put in Madden actually works this year and works very well. It can make the difference between you getting blown up in the backfield or throwing that free defender timing off just enough that he runs passed you in the backfield. It can also be used to allow your blockers a tad bit more time to get out in front of you.
It really comes down to knowing the team you are playing as personnel. Can't force plays this year relying on your stick skills. Can't force defensive linemen to do things they aren't rated high enough to do either. People want instant gratification EVERY PLAY. Doesn't work like that this year and it shouldn't anyway. Also can't expect to run behind poor offensive linemen and expect to have success either.
That is a big no no this year. Game plays damn near perfect on default. This year if you NEED to change sliders, plus or minus 5 in either direction is all you need. Finally Madden is ratings based. If you are doing terrible in an area, look at the players in that area ratings. I guarantee they are rated poor for what you expect them to be able to do. Honestly that is how it SHOULD BE.
For the 1st time ever you can not play the same way with every team and every player and rely solely on your stick skills. In the past people stick skills made poor players like hall of famers. Now this year you can't. That is the way it SHOULD BE.
For those of you having a hard time running, I strongly suggest you do the Hard Hat Skills trainer. It is imperative this year to actually count the people in the box you trying to run to. Free defenders no longer get tangled up coming through the hole. If it is 4 of them vs your 3 blockers, that free guy coming through and meeting you in the backfield. People really need to get into the habit of flipping the run play at the LOS or simply changing the play to something completely different. Forcing a play is a no no this year.
I would also suggest people learn to tap the LT button this year when you are running. Hesitation for the 1st time since it was put in Madden actually works this year and works very well. It can make the difference between you getting blown up in the backfield or throwing that free defender timing off just enough that he runs passed you in the backfield. It can also be used to allow your blockers a tad bit more time to get out in front of you.
It really comes down to knowing the team you are playing as personnel. Can't force plays this year relying on your stick skills. Can't force defensive linemen to do things they aren't rated high enough to do either. People want instant gratification EVERY PLAY. Doesn't work like that this year and it shouldn't anyway. Also can't expect to run behind poor offensive linemen and expect to have success either.
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Those are the only things I have tweaked as well.
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If they ruin qb inaccuracy that would be a deal breaker for me. It's perfect as is.
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# 227
VICTORY311 @ 08/27/15 01:01 PM
I will withhold my OVERALL GAME score until after I actually get to play the game in CFM and go through a few seasons utilizing all of the modes tools etc.. It's easy for most of us to say this game is amazing after a few days(me included) but for me I like to play the game modes I prefer for a few weeks before declaring it a success or failure. We all have our favorite modes and play differently but I am fairly certain the core of our time is in CFM. EVERYONES DIFFERENT.
There truly are a lot of positives in this years game and I echo all the positives from previous post. Graphics and lighting are very well done as are the WR/DB interactions. QB PLAY IS PERFECT. No need to change anything and bring back robo QB. I like where they are going with gameplay and I am very happy to finally see a meaningful difference in gameplay vs last years madden.
The major issue I am having a tough time swallowing is the fact that we were marketed a game mode that is clearly broken and would never have passed any sort of quality control testing if one was in place??? Like most I am dying to dive into a multi year CFM but can't unless I wanna play a semi-finished bug ridden mode (think Rory PGA game). I understand things sneak by and bugs happen and I know they will try to patch bugs THEY deem appropriate. I do feel like I was mislead in what I was lead to believe the game would be and that's just me and I in no way am speaking for anyone else. I applaud EAs efforts in this years game but my gut is telling me CFM is the red headed step child of modes in Madden. It's like they are telling us what modes we should be playing if we want a great gaming experience and its not CFM. Honestly if the current trend with CFM continues that would make me a very sad gamer. I hope they see just how many of us loyal customers play CFM as our main mode and probably only reason why we purchase this game annually. It's clear CFM gets far less attention and creative development vs the money maker modes. I will remain optimistic that the patch will fix CFM bugs at least most of them and hopefully gameplay will be IDENTICAL in play now and in CFM. Overall good effort by EA and I hope the CFM issues were things they didn't know about and work quickly to fix them.
There truly are a lot of positives in this years game and I echo all the positives from previous post. Graphics and lighting are very well done as are the WR/DB interactions. QB PLAY IS PERFECT. No need to change anything and bring back robo QB. I like where they are going with gameplay and I am very happy to finally see a meaningful difference in gameplay vs last years madden.
The major issue I am having a tough time swallowing is the fact that we were marketed a game mode that is clearly broken and would never have passed any sort of quality control testing if one was in place??? Like most I am dying to dive into a multi year CFM but can't unless I wanna play a semi-finished bug ridden mode (think Rory PGA game). I understand things sneak by and bugs happen and I know they will try to patch bugs THEY deem appropriate. I do feel like I was mislead in what I was lead to believe the game would be and that's just me and I in no way am speaking for anyone else. I applaud EAs efforts in this years game but my gut is telling me CFM is the red headed step child of modes in Madden. It's like they are telling us what modes we should be playing if we want a great gaming experience and its not CFM. Honestly if the current trend with CFM continues that would make me a very sad gamer. I hope they see just how many of us loyal customers play CFM as our main mode and probably only reason why we purchase this game annually. It's clear CFM gets far less attention and creative development vs the money maker modes. I will remain optimistic that the patch will fix CFM bugs at least most of them and hopefully gameplay will be IDENTICAL in play now and in CFM. Overall good effort by EA and I hope the CFM issues were things they didn't know about and work quickly to fix them.
# 228
Armor and Sword @ 08/27/15 01:04 PM
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Absolutely agree with this.
The sliders I am getting together are not drastic at all. It has been a wonderful experience playing M16 so far. Lot's of concerning bugs need to be hammered out though as far as CFM and commentary (finding more and more wrong lines every day). But gameplay wise the game is outstanding out of the box.
# 229
therizing02 @ 08/27/15 01:12 PM
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I get that not everyone wants make adjustments and really think about how to attack and play defense, but the default game is pretty good. I made three changes, dropped to slow speed because the game animates so much better, bumped injuries to 55 and fatigue to 60.
# 230
fistofrage @ 08/27/15 01:35 PM
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The other thing is, I would strongly caution those of you who value your time DO NOT spend the last nice weekends of summer trying to get your sliders set because I guarantee the patch will pee all over your cheerios. This will not be the same game in October that you are playing right now. My prediction is QB accuracy will be bumped up to robo level and penalties will be broken.
# 231
BlackBetty15 @ 08/27/15 01:37 PM
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# 232
bad_philanthropy @ 08/27/15 01:45 PM
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Of all the things they changed, this bothers me the least.
The amount of time wasted while people mess with uniforms stadiums and weather was annoying. I'm a lifelong patriots fan and sitting in H2H matchmaking while people join and quit is annoying.
You see what people do with uniform colors to get an advantage and how annoying is it when someone chooses my team stadium as his home stadium so the crowd is "against me" even at home.
I do think weather should be randomized
And you should be able to choose no same team games. I don't want to play clones.
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The amount of time wasted while people mess with uniforms stadiums and weather was annoying. I'm a lifelong patriots fan and sitting in H2H matchmaking while people join and quit is annoying.
You see what people do with uniform colors to get an advantage and how annoying is it when someone chooses my team stadium as his home stadium so the crowd is "against me" even at home.
I do think weather should be randomized
And you should be able to choose no same team games. I don't want to play clones.
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I do enjoy the all 22 cam for kick/punt returns. That actually helps make returns somewhat more plausible. Although I'm seeing guys pull up and change direction while pursuing a returner which has led to touchdowns that I literally could not stop because it appears as though my players were being warped out of making tackles. Awful.
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# 235
Armor and Sword @ 08/27/15 02:36 PM
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I say they won't touch it. No way. They touted this and penalties big time...I mean huge big time.
They listened to us and they will not nerf the game. All those whining can wait till Madden 17.
Madden 16 is our game Simulation breatheren. It's not perfect, it needs more work.
But damn it plays a fine game of console football folks.
# 236
Armor and Sword @ 08/27/15 02:36 PM
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Tom freaking Brady.
Next?
I¨m on the same side as the majority on OS. Since we are most of us at least sim guys and we are in love of the new QB differences, for first time ever i was hard time throwing on target on deep balls with Kap and i loved it! Last year i had to play with QB acc @ 4 to get those results, now it´s on default and Kap is Kap!.
One only issue so far, game play wise. CPU Running is not very good. I held AP to 1.7 avg and after 3 games i was first against the RUN. Last year would be ok, since i was the 49ers, but this year the are not that good against the run.
These were on CFM. I´m wondering if those who are seeing good CPU running game are playing CFM games or Play now? Since from what i saw they play differently.
Also as a side note, i play no switch rule (CB) and never select the play myself, i let the AI dictacte the play (so i can´t abuse in any way). So basically i´m stipping the CPU with my AI Teammates.
Does anyone else experience a so so CPU Running game on CFM?
One only issue so far, game play wise. CPU Running is not very good. I held AP to 1.7 avg and after 3 games i was first against the RUN. Last year would be ok, since i was the 49ers, but this year the are not that good against the run.
These were on CFM. I´m wondering if those who are seeing good CPU running game are playing CFM games or Play now? Since from what i saw they play differently.
Also as a side note, i play no switch rule (CB) and never select the play myself, i let the AI dictacte the play (so i can´t abuse in any way). So basically i´m stipping the CPU with my AI Teammates.
Does anyone else experience a so so CPU Running game on CFM?
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# 240
NYJin2011tm @ 08/27/15 03:01 PM
I finally got around to playing a game. I messed with skills trainer just to get acclimated to controls since I haven't played much since Madden 12. Default AllPro 15/20 runoff on clock.
Playing as the Jets Preseason game # 1 at Lions. Beat them 28-21 and was the most fun I've had in a Madden game in awhile. 1st drive I go right down the field mixing run/pass and score a TD. After that Geno was being Geno(2 picks thrown. They were on one on one fly routes though. Near end of first quarter Calvin beat Revis one on for a 57 yard TD, just outjumped him(not out of the realm). So it's 7-7 after one.
2nd quarter I out scored them 7-3 so it's 14-10 at the half. Fitzpatrick was lights out going 7/8.
3rd quarter Lions get sole score, a TD(2 point conv) so it's 18-14 Lions.
4th I start out hot and get 2 TDs two straight drives to go up 28-18. Lions get a FG with about 5 min to go to cut it to 28-21. I run the clock out by just running, running, and running. I win 28-21.
Penalties...4 called in first quarter(2 on each team). False starts and offsides. None called in 2nd quarter. 2 more on me in 3rd, 1 on cpu in 3rd. None in 4th. So just false start and offsides for this game.
User run game seems fine to me. Some stuffed inside and out. Some I broke for yards both inside and out. CPU couldn't run on me.
Nice to see some pass breakups by playing the receiver. Pressuring QB seems fine to me too. I had 3 sacks. CPU didn't sack me but I call a lot of short passes and get rid of the ball quickly.
Playing as the Jets Preseason game # 1 at Lions. Beat them 28-21 and was the most fun I've had in a Madden game in awhile. 1st drive I go right down the field mixing run/pass and score a TD. After that Geno was being Geno(2 picks thrown. They were on one on one fly routes though. Near end of first quarter Calvin beat Revis one on for a 57 yard TD, just outjumped him(not out of the realm). So it's 7-7 after one.
2nd quarter I out scored them 7-3 so it's 14-10 at the half. Fitzpatrick was lights out going 7/8.
3rd quarter Lions get sole score, a TD(2 point conv) so it's 18-14 Lions.
4th I start out hot and get 2 TDs two straight drives to go up 28-18. Lions get a FG with about 5 min to go to cut it to 28-21. I run the clock out by just running, running, and running. I win 28-21.
Penalties...4 called in first quarter(2 on each team). False starts and offsides. None called in 2nd quarter. 2 more on me in 3rd, 1 on cpu in 3rd. None in 4th. So just false start and offsides for this game.
User run game seems fine to me. Some stuffed inside and out. Some I broke for yards both inside and out. CPU couldn't run on me.
Nice to see some pass breakups by playing the receiver. Pressuring QB seems fine to me too. I had 3 sacks. CPU didn't sack me but I call a lot of short passes and get rid of the ball quickly.
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