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MLB 15 The Show News Post


The MLB 15 The Show fact sheet has arrived, check it out here. The PlayStation.Blog also mentions a gameplay reveal is scheduled for February 5th, at 2:00 PST, on Twitch.

Below are just some of details from the fact sheet, click here to view them all.
  • Advanced AI logic results in outfielders taking more realistic routes to the ball
  • Upgraded motion system allows for dynamic speed matching from run to catch to throw
  • User controlled cut offs
  • All new slide and tag system
  • New speed paradigm for fielders and base runners
  • Enhanced ball physics for pop ups, fly balls, and shots into the gap
  • Dynamic pitch breaks: Allows for more realistic pitch recognition when batting
  • Simplified Analog swing controls
  • Dynamic Difficulty 2.0
  • New situational base covering intelligence allows for new animations to play when a player has time or is in a hurry to get to his base.
  • More than 70 new situational third out fielding animations
  • New Input Type option for hitting
  • We’ve separated swing input as a separate option
  • More than 90 new personal batting stances
  • More than 120 batting stance re-captures
  • More than 50 new personal pitching motions
  • More than 120 pitching motion re-captures
  • More than 45 new signature HR swings
  • More than 900 new presentation animations
  • More than 700 new gameplay animations
  • Editable Contracts (Franchise mode)
  • Player contract interest improved (based on MLB service time) (Franchise mode)
  • Player salary guide (Franchise mode)
  • GM History records (Franchise mode)
  • Trade Finder (Franchise mode)
  • Vastly improved trade logic (Franchise mode)
  • New crowd placement logic to reduce fans sitting in "cheap" seats
  • New Quick Shifts feature and revamped Defensive Positioning screen
  • Quick Counts balancing adjustments (I.E. less 3-2 counts, pitchers start with 1-1 counts, etc.)
  • Four new brands for Fielding Gloves. Each brand has three different styles.
  • Four new brands for Bats. Each brand has three different styles.
  • Four new brands for Batting Gloves. Three brands have three styles and one brand has two styles.
  • Three new brands for Cleats. Each brand has three different styles.
  • Updated shin guard, new “Without foot guard” option added.
  • Updated batting helmet with no flaps to pay homage to Old Time players. (PS4 Only)
  • New Necklace accessory with Thin or Thick as options. (PS4 Only)
  • Wrist tape has now been separated into left and right wrists with a new “Long” wrist tape option added.
  • New “Extra Wide” wristband AND armband option added. (PS4 Only)
  • New Base runner Wrist Guard accessory added. (PS4 Only)
  • New “Stirrup Low” Pant Style option added. (PS4 Only)
  • Japanese and slap-hitter swing types now selectable (PS4 Only)
  • Left analog stick bunting influence
  • Hours of new custom stadium and ambiance music (over 40 new tracks)
  • RTTS camera improvements after the ball is in play
Source - The Show Nation
  • No retractable roofs
  • No confirmation on frame rate
  • No stadium creator/relocation/expansion
  • Fans do catch foul balls and HR's this year.
  • Are the contracts of coaches editable? Are coaches editable in general? Everything looking great so far! Can't wait! Negative ghost rider
  • I've got two; one specific, and one more generalized:
    Was the bug with scouting fixed where if you didn't scout the guy at all, he'd show up 100% revealed on draft day?
    I'd love to hear more about how trade logic was "vastly improved." Probably one of those things that's difficult to describe to the layperson, trade logic and coding. Still, I'm curious.

    I'm not going to spoil Luis stream, but I can't rob the CPU teams anymore with bad trades. It's something I've been able to do for years and finally we seem to have found the sweet spot in value in age, potential, and overall.
  • Ramone, a few questions about the Vita version:
    Are the gameplay/presentation improvements not included due to space on the Vita? Are the "FOUL" and "OUT" text boxes still in the game? Is there any way to remove them if so?
    Yes I'll see what I can do
  • I was just thinking with directional hitting is there any way to do directional hitting with zone? Also directional hitting is with the left stick right? Negative ghost rider, and yes.
  • Awesome stuff! I didn't see if fans could catch foul balls and HR's this year though. (That was scratched from last years fact sheet). Is it in? Russell, can you say? Not this year
  • Retractable roofs? # of Uniform slots? No and same
  • What does split screen functionality mean for presentation? Could that mean that they show a scene where half the screen shows the pitcher and the other half shows the batter before a pitch to set up the presentation for a stressful playoff situation? Affirmative
  • Are the dynamic pitch movements tied to arm slot or is it a selectable thing?
    Or does it mean something like there are no longer deviations of pitches and only FB,CB,SL,CH etc?
    No on both accounts.
  • Is Online Franchise still in the game? Affirmative
  • Russell do players in the All Star game finally wear there home teams jerseys during gameplay? No doing that still uses way to much memory.
  • Does it have 2-player Manage Mode Only?
    Was that in the game last year? If it wasn't then the answer is no.
  • are there more available start times for exhibition games? Negative
  • + Ramone Russell on January 29th, 2015 at 9:36 am said:
    All the MLB stadiums will have updated dirt and grass.
  • Are single-a teams playable? I assume not since it's not on the fact sheet. No and if I'm a betting man I'm not sure they ever will be.
  • Were the numbers on the back players jerseys with out the name plate moved higher up like the Yankees? No, however I just walked over to chat about this with Paul who's one of the graphics leads and he's going to put it on his list for 16. No promises though
  • Is this talking about the Directional Hitting? Are the separate options something like zone and directional? No, hitting interface now has an added option with is input type. So you can now play Timing hitting with analog controls for example.
  • Did you guys add any new catcher gear? Also can we finally edit the catchers masks/hockey helmets? Yes, (thank the baseball gods) bye bye turtle shell chest protector.
  • Did you gentlemen re-add the ability to turn off the home run celebration cam? I LOVE watching the flight of a moonshot like in previous versions. That's literally my only "problem" with this game. Otherwise it's dang near perfect. No the option did not return, but someone mentioned it during community day back in November and Clayton turned it completely off I believe.
  • The Fact Sheet is looking good! As another player who solely does Franchise mode (offline) and has been disappointed in the meager career stat tracking, I am hoping for an improvement. Anything you can tell us? Same as last year, however it's the number one item on Franchise features list for 16.
  • Last year there was mention of using up to 1,000 different crowd models. The final number of models in 14 was much lower, has that number been increased this year? Yes we can use 1k different models but it's going to take some time to scan that many new faces for the crowed.
  • Did you guys bring back the ability to change players cap brims as well as catchers masks? Both were locked last year.
    Also any new hair and beard styles? Yes still there and no
  • Ramone- Will Matt. V announce all 9 starting players names/positions in the batting order once again? Negative ghost rider
  • Will the enhanced trade logic play a role in RTTS (like background CPU trades) or is it solely a Franchise enhancement? It applies to RTTS as well.
  • (1) Has MOM mode been brought back to an exhibition mode so we don't have to start a franchise/season to use it? If it hasn't, do you ever see it coming back?
    (2) If we are using generated counts, do we have the option to bring in a relief pitcher before the count is generated?
    1. No I it's most likely never coming back. 2. No, unless you schedule to bring him in at the beginning of an inning.
  • One thing I would like to know, has the ability to manually name our saves been addled. Negative ghost rider
  • in RTTS can your catcher call timeout and have a meeting on the mound with the pitcher? Also will the pitcher decline our signals and can we add the stick ons to our catchers fingers? No no and no
  • Hey Russell, with all the new accessory options you guys added, how will this be translated when we import our 2014 franchises?
    Will all the new gear be randomized for all the players or something like that? They will keep the equipment from the file and you can change it to new stuff after your in MLB 15.
  • Was there any mentions on who the voices of the radio show were?
    Local talent
  • Any word on Classic Stadiums for PS4? Maybe a post release DLC Stadium package for $10, just to make it with your while. No and no
  • Can we do the carry over saves with season mode files just like RTTS and Franchise. Yes Y2Y saves works for RTTS, Franchise, and Season mode.
  • Any news if the renovations at Progressive Field and Wrigley Field will be included? Yes those renovations will be included.
  • I was just thinking with directional hitting is there any way to do directional hitting with zone? Also directional hitting is with the left stick right? Negative ghost rider, and yes.
  • One major problem with this game is the strike zone. Even if you go in the settings so that “all balls and strike calls are made perfectly,” many of the calls are still incorrect. The pitch track will show that the ball caught the strike zone but it was still called a ball anyway. This has been a problem since the beginning of the series. The entire ball DOES NOT need to be in the strike zone for it to be a strike.
    Our strike zone logic is based on 50% of the ball being inside the strike zone for a called strike. With variable umpires this varies and there was a bug last year on the on screen display for where the ball actually landed. That issue has been fixed.
  • The new features sound great, but no mention of online fixes for MLB 15? VERY disappointing. MLB 14 online, even on PS4, is a nearly unplayable mess of lag, player warping, and game breaking glitches/freezes. Any word from devs on fixes for online?
    Improving online has been a priority for us the entire development cycle. Ultimately you need to play it to see the improvements and we will be working until code lock at improving the experience.
  • Does the Scorebug still have the pitch count on it hopefully? And was it improved once again or does it pretty much look the same as in MLB 14 The Show which would not necessarily be a bad thing anyway.
    It looks different you will get a chance to see it next week.
  • Will you be posting the stream and/or highlights to youtube etc. because i need to know to determine if i should skip school for this.The stream will be archived, don’t skip school hit those books :-).
  • Hopefully your still answering. Please tell me the Green Monster will be fully functional this year. I.E. updated live scores during regular season,accurate, divisional standings,balls/strikes etc.
    Standings will update in real time the rest of the Green Monster will function as it did last year.
  • Hello Russell, I was wondering if the Wrigley video boards will be included in this years game?
    All the new Wrigley field additions will be in MLB 15.
  • Will Citifield have the fences moved in like they did this offseason?
    Yes
  • Will this year’s game have the actual local broadcasters commentary voiced in for the home games of your team ?
    No they will not
  • Will there be ceremonial first pitches?
    No Sir.
  • will ballpark village be included to busch stadium this year?
    Yes
  • SO excited for all the improvements! can’t wait to get this game!!!! I was wondering if Rivalry Mode would be making a comeback to MLB 15 THE SHOW. I appreciate all the time and hard work you guys put into this game. Thank you.
    Sorry, unfortunately not enough people used the mode to warrant us keeping it in the game.
  • Is there ANY chance that retro stadiums might be available later for a fee as downloadable content? There is zero chance of free retro stadiums being released as DLC.
  • When will this game be available for digital pre-order?
    Next week
  • Yes the new seasonal sun and shadows is all based on real satellite data for sun position per stadium.
    While we are on that subject a new feature was added into the game this weekend. You can now choose the month and start time for games in exhibition mode.

Game: MLB 15 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 31 - View All
MLB 15 The Show Videos
Member Comments
# 721 TattooedEvil @ 02/01/15 09:23 PM
Has anything been said yet about if u do a carry over save for ur franchise...will the minor league teams change to their current affiliation?
 
# 722 redsox4evur @ 02/01/15 09:27 PM
Quote:
Originally Posted by TattooedEvil
Has anything been said yet about if u do a carry over save for ur franchise...will the minor league teams change to their current affiliation?
With what Ramone said about equipment not carrying over, I am going to guess no.
 
# 723 hitstreak13 @ 02/01/15 09:38 PM
I wonder if there will be ratings for every player regarding position. For instance, if a player has a 75 rating as a SS, he will be a 50 LF, 45 CF, etc.
 
# 724 redsox4evur @ 02/01/15 09:46 PM
Quote:
Originally Posted by hitstreak13
I wonder if there will be ratings for every player regarding position. For instance, if a player has a 75 rating as a SS, he will be a 50 LF, 45 CF, etc.
That's already in the game. I have seen it happen when I sign FA's. Or if I acquire a prospect that is a position where I have strong depth.
 
# 725 MaxGreninja @ 02/01/15 09:49 PM
If this was already answered, I apologize, but I wanna know:

Will we finally see more players/managers getting tossed? I see a TON of animations in MLB 14 The Show of players arguing after a strikeout or close call - and almost nobody gets ejected, even with Ejections on.

You can't argue balls and strikes, so if I see a player turn around and start arguing with the ump - I wanna see some of them (at least) get thrown out.
 
# 726 ShowTyme15 @ 02/01/15 10:18 PM
Quote:
Originally Posted by A_Quiet_Pro
The problem with this is that, although ejections are realistic and such, if you do increase the frequency of how often they actually happen, then that's also more chance that someone will have their best player ejected for an animation trigger they can't control... then they'll complain saying how dumb the game is. (And I DON'T want to see the Show go down the same road as Madden did.... game caters to all the complainers so much, it's so dumbed down, it sucks).
I agree with this. Hopefully in the future they give us the ability to manually argue with umps.
 
# 727 ShowTyme15 @ 02/01/15 10:24 PM
Quote:
Originally Posted by A_Quiet_Pro
Kinda like MVP baseball 2004 did with a hit batter. You had to press triangle/Y to charge the mound. lol.
Yeah kind of like that. The more rapid you tap the button the more intense the argument is and increases your likelihood of being ejected.
 
# 728 redsox4evur @ 02/01/15 10:34 PM
Quote:
Originally Posted by A_Quiet_Pro
Kinda like MVP baseball 2004 did with a hit batter. You had to press triangle/Y to charge the mound. lol.
BTW that was 2005.

And that is definitely how they do it. Either that or that is the way you challenge the call, and you have up until a replay is shown and at the end of the inning you only have like 5 seconds to push it or you can't challenge the call.
 
# 729 TattooedEvil @ 02/01/15 11:14 PM
Quote:
Originally Posted by redsox4evur
With what Ramone said about equipment not carrying over, I am going to guess no.
guess thatll b my que to restart my franchise
 
# 730 Bobhead @ 02/01/15 11:26 PM
Yeah I dont want any random ejections in my games, no thanks.
 
# 731 ajblithe20 @ 02/02/15 12:22 AM
Quote:
Originally Posted by Bobhead
Yeah I dont want any random ejections in my games, no thanks.
Ditto. I think it'd be cool to bring in what MVP 2005 did with it, like some other OSers have said. Just imagining the possibility of my star player getting randomly ejected in Game 7 of the World Series is infuriating though
 
# 732 TattooedEvil @ 02/02/15 01:12 AM
Quote:
Originally Posted by redsox4evur
With what Ramone said about equipment not carrying over, I am going to guess no.
just read what Ramone said about all that....idk if id take anything away from that about MiLB teams switching over. Who knows tho. I would love a confirmation on it but prob wont get it since its been floating around for awhile and no answer.
 
# 733 WaitTilNextYear @ 02/02/15 01:46 AM
Quote:
Originally Posted by MLB Bob
There are contracts, both years and amounts, outside of franchise.
You may be right about that. But, when entering the mode, the amounts reset based on player ratings/position. So, in essence being able to edit them outside of the mode is only useful if they don't reset upon entering the mode.

Quote:
Originally Posted by bcruise
OSFM will be created again for the new game.
Probably true, but I am holding out hope that '15 can read '14 roster files (whether it's downloading them from the cloud/vault or whatever). It should already be able to read lots of other types of '14 files (seasons, chises, rtts). I'd have to imagine that SCEA knows how much effort is put into OSFM every year and would help us out if they can.

Quote:
Originally Posted by hitstreak13
I wonder if there will be ratings for every player regarding position. For instance, if a player has a 75 rating as a SS, he will be a 50 LF, 45 CF, etc.
In essence you can do this, but you have to manually change the player's position to each other position and go look at his new OVR. OVRs are recalculated based on position. I see what you mean though...it would be nice to know what position is the best to change a guy to without going through all those extra clicks.
 
# 734 adh5199 @ 02/02/15 02:49 AM
So when Russell said that grass and dirt will be updated for all MLB stadiums? Does he mean that the correct dirt colors and grass mow patterns will be in the game or did he mean that the dirt and grass textures themselves have been updated?
 
# 735 TattooedEvil @ 02/02/15 02:50 AM
Quote:
Originally Posted by Nwo4Life75
Or hold I think I might know what edible contracts is. Is like restructuring a player's contract? Like Tom Brady did with the Patriots a little while back this past season? If so can you do it during the season in franchise mode?
I'm sure u could treat it as so. It happens in real life so y not? just do it legit
 
# 736 Tommyklaid @ 02/02/15 03:10 AM
Quote:
Originally Posted by adh5199
So when Russell said that grass and dirt will be updated for all MLB stadiums? Does he mean that the correct dirt colors and grass mow patterns will be in the game or did he mean that the dirt and grass textures themselves have been updated?
^^^^ I'd like to know this as well.
 
# 737 geisterhome @ 02/02/15 06:10 AM
Quote:
Originally Posted by WaitTilNextYear
Well, but 15 pages of this huge thread is entirely just people asking/complaining about stadium roofs. I don't want to be the guy to "search feature" you, but you've been around long enough to know about it.



I don't see how it being one video game vs another would affect how the courts view ownership of tattoos. It's not as though one judge will say the law is one thing for Madden, but another for other games. Even if the court rules the player owns his tattoo at some point, the threat of even going to court in other cases is going to keep developers out. If Tiburon is scared enough of litigation to not add any tattoos without consent from the artist, don't you think it's a real threat and other developers would also tread lightly?

EDIT: Also the "own what you purchase" statement is way oversimplified. If you go to Disney and buy a bunch of Mickey Mouse logos/stickers, you can't turn around and slap them on another product and sell the product. That would be textbook copyright infringement. Even though you owned the stickers/logos.

A video game studio profiting off of potentially copyright-able original art (i.e. the Mickey Mouse sticker) is similarly copyright infringement if the artist is able to protect his designs.
You know what my friend I'm very familiar with that feature and guess what I have used it here too but you to some extent give the answer yourself, lot's of posts about it in an even bigger thread and I honestly didnt find the Ramon post. go ahead and try it yourself if my question, which has been answered very nicely, bothers you that much.
 
# 738 HozAndMoose @ 02/02/15 06:31 AM
Quote:
Originally Posted by Nwo4Life75
How is that any different then negotiating a contract with a player adjusting money and years,you have always been able to do that in franchise mode. Sorry for being a bit confused. Please forgive me.
There is a chance im wrong been a bit since i played. I believe you are talking about negotiating a contract with a free agent. Thats not what this is. When you start a franchise players dont have the correct contracts. Idk if they do it that way for a gameplay reason. Or if they arent allowed to use the real life contracts. But now we can edit them so they are correct. At least thats how i believe it will work. As of now once a player is signed to contact we cant change anything about it until that contract is over. (this is the part i could be wrong about)

Quote:
Originally Posted by TattooedEvil
I'm sure u could treat it as so. It happens in real life so y not? just do it legit
MLB players dont restructure like Brady does. Hell i cant remember the last time a contract was restructured at all. MLBPA wont just let a player give money away. The restructure has to benefit the player. Now we could treat it as a player signing a new contract during the year. But The players wouldnt have any say in this. Im sure someone will make a thread for it though to keep things realistic/
 
# 739 WaitTilNextYear @ 02/02/15 06:38 AM
Quote:
Originally Posted by Nwo4Life75
Or hold I think I might know what edible contracts is. Is like restructuring a player's contract? Like Tom Brady did with the Patriots a little while back this past season? If so can you do it during the season in franchise mode?
First off, what you're going for is spelled e-d-i-t-a-b-l-e. It was funny making harmless jokes the first several times you posted about this using the incorrect word, but I seriously want to make sure you know the difference!

Edible means you can eat it.
Editable means you can edit/change it.

That out of the way, this new feature "editable contracts" helps you adjust contracts that are already on the books. Say Cole Hamels has 5 years left on his contract in the game, but it's at $3.6 million per year instead of closer to $25 million per year like in real life. If you want your team to have accurate budgets and contracts (many do want this badly), you will now be able to edit Hamels' contract so that it reflects the real life amount. Without this feature, you'd be forced to A) just not worry about it and play B) release him, make sure nobody else claims him, take a huge salary hit for cutting a guaranteed contract and then re-sign him to an accurate contract that he'd HOPEFULLY accept or C) waste a lot of time, stubs or both tinkering with ratings and beefing up team budgets.

If only we can edit team budgets too....
 
# 740 aguero90 @ 02/02/15 06:39 AM
For the record, mvp 04 and 05 had that, plus 03, 2k5 had it as well.
 


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