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MLB 15 The Show News Post


The MLB 15 The Show fact sheet has arrived, check it out here. The PlayStation.Blog also mentions a gameplay reveal is scheduled for February 5th, at 2:00 PST, on Twitch.

Below are just some of details from the fact sheet, click here to view them all.
  • Advanced AI logic results in outfielders taking more realistic routes to the ball
  • Upgraded motion system allows for dynamic speed matching from run to catch to throw
  • User controlled cut offs
  • All new slide and tag system
  • New speed paradigm for fielders and base runners
  • Enhanced ball physics for pop ups, fly balls, and shots into the gap
  • Dynamic pitch breaks: Allows for more realistic pitch recognition when batting
  • Simplified Analog swing controls
  • Dynamic Difficulty 2.0
  • New situational base covering intelligence allows for new animations to play when a player has time or is in a hurry to get to his base.
  • More than 70 new situational third out fielding animations
  • New Input Type option for hitting
  • We’ve separated swing input as a separate option
  • More than 90 new personal batting stances
  • More than 120 batting stance re-captures
  • More than 50 new personal pitching motions
  • More than 120 pitching motion re-captures
  • More than 45 new signature HR swings
  • More than 900 new presentation animations
  • More than 700 new gameplay animations
  • Editable Contracts (Franchise mode)
  • Player contract interest improved (based on MLB service time) (Franchise mode)
  • Player salary guide (Franchise mode)
  • GM History records (Franchise mode)
  • Trade Finder (Franchise mode)
  • Vastly improved trade logic (Franchise mode)
  • New crowd placement logic to reduce fans sitting in "cheap" seats
  • New Quick Shifts feature and revamped Defensive Positioning screen
  • Quick Counts balancing adjustments (I.E. less 3-2 counts, pitchers start with 1-1 counts, etc.)
  • Four new brands for Fielding Gloves. Each brand has three different styles.
  • Four new brands for Bats. Each brand has three different styles.
  • Four new brands for Batting Gloves. Three brands have three styles and one brand has two styles.
  • Three new brands for Cleats. Each brand has three different styles.
  • Updated shin guard, new “Without foot guard” option added.
  • Updated batting helmet with no flaps to pay homage to Old Time players. (PS4 Only)
  • New Necklace accessory with Thin or Thick as options. (PS4 Only)
  • Wrist tape has now been separated into left and right wrists with a new “Long” wrist tape option added.
  • New “Extra Wide” wristband AND armband option added. (PS4 Only)
  • New Base runner Wrist Guard accessory added. (PS4 Only)
  • New “Stirrup Low” Pant Style option added. (PS4 Only)
  • Japanese and slap-hitter swing types now selectable (PS4 Only)
  • Left analog stick bunting influence
  • Hours of new custom stadium and ambiance music (over 40 new tracks)
  • RTTS camera improvements after the ball is in play
Source - The Show Nation
  • No retractable roofs
  • No confirmation on frame rate
  • No stadium creator/relocation/expansion
  • Fans do catch foul balls and HR's this year.
  • Are the contracts of coaches editable? Are coaches editable in general? Everything looking great so far! Can't wait! Negative ghost rider
  • I've got two; one specific, and one more generalized:
    Was the bug with scouting fixed where if you didn't scout the guy at all, he'd show up 100% revealed on draft day?
    I'd love to hear more about how trade logic was "vastly improved." Probably one of those things that's difficult to describe to the layperson, trade logic and coding. Still, I'm curious.

    I'm not going to spoil Luis stream, but I can't rob the CPU teams anymore with bad trades. It's something I've been able to do for years and finally we seem to have found the sweet spot in value in age, potential, and overall.
  • Ramone, a few questions about the Vita version:
    Are the gameplay/presentation improvements not included due to space on the Vita? Are the "FOUL" and "OUT" text boxes still in the game? Is there any way to remove them if so?
    Yes I'll see what I can do
  • I was just thinking with directional hitting is there any way to do directional hitting with zone? Also directional hitting is with the left stick right? Negative ghost rider, and yes.
  • Awesome stuff! I didn't see if fans could catch foul balls and HR's this year though. (That was scratched from last years fact sheet). Is it in? Russell, can you say? Not this year
  • Retractable roofs? # of Uniform slots? No and same
  • What does split screen functionality mean for presentation? Could that mean that they show a scene where half the screen shows the pitcher and the other half shows the batter before a pitch to set up the presentation for a stressful playoff situation? Affirmative
  • Are the dynamic pitch movements tied to arm slot or is it a selectable thing?
    Or does it mean something like there are no longer deviations of pitches and only FB,CB,SL,CH etc?
    No on both accounts.
  • Is Online Franchise still in the game? Affirmative
  • Russell do players in the All Star game finally wear there home teams jerseys during gameplay? No doing that still uses way to much memory.
  • Does it have 2-player Manage Mode Only?
    Was that in the game last year? If it wasn't then the answer is no.
  • are there more available start times for exhibition games? Negative
  • + Ramone Russell on January 29th, 2015 at 9:36 am said:
    All the MLB stadiums will have updated dirt and grass.
  • Are single-a teams playable? I assume not since it's not on the fact sheet. No and if I'm a betting man I'm not sure they ever will be.
  • Were the numbers on the back players jerseys with out the name plate moved higher up like the Yankees? No, however I just walked over to chat about this with Paul who's one of the graphics leads and he's going to put it on his list for 16. No promises though
  • Is this talking about the Directional Hitting? Are the separate options something like zone and directional? No, hitting interface now has an added option with is input type. So you can now play Timing hitting with analog controls for example.
  • Did you guys add any new catcher gear? Also can we finally edit the catchers masks/hockey helmets? Yes, (thank the baseball gods) bye bye turtle shell chest protector.
  • Did you gentlemen re-add the ability to turn off the home run celebration cam? I LOVE watching the flight of a moonshot like in previous versions. That's literally my only "problem" with this game. Otherwise it's dang near perfect. No the option did not return, but someone mentioned it during community day back in November and Clayton turned it completely off I believe.
  • The Fact Sheet is looking good! As another player who solely does Franchise mode (offline) and has been disappointed in the meager career stat tracking, I am hoping for an improvement. Anything you can tell us? Same as last year, however it's the number one item on Franchise features list for 16.
  • Last year there was mention of using up to 1,000 different crowd models. The final number of models in 14 was much lower, has that number been increased this year? Yes we can use 1k different models but it's going to take some time to scan that many new faces for the crowed.
  • Did you guys bring back the ability to change players cap brims as well as catchers masks? Both were locked last year.
    Also any new hair and beard styles? Yes still there and no
  • Ramone- Will Matt. V announce all 9 starting players names/positions in the batting order once again? Negative ghost rider
  • Will the enhanced trade logic play a role in RTTS (like background CPU trades) or is it solely a Franchise enhancement? It applies to RTTS as well.
  • (1) Has MOM mode been brought back to an exhibition mode so we don't have to start a franchise/season to use it? If it hasn't, do you ever see it coming back?
    (2) If we are using generated counts, do we have the option to bring in a relief pitcher before the count is generated?
    1. No I it's most likely never coming back. 2. No, unless you schedule to bring him in at the beginning of an inning.
  • One thing I would like to know, has the ability to manually name our saves been addled. Negative ghost rider
  • in RTTS can your catcher call timeout and have a meeting on the mound with the pitcher? Also will the pitcher decline our signals and can we add the stick ons to our catchers fingers? No no and no
  • Hey Russell, with all the new accessory options you guys added, how will this be translated when we import our 2014 franchises?
    Will all the new gear be randomized for all the players or something like that? They will keep the equipment from the file and you can change it to new stuff after your in MLB 15.
  • Was there any mentions on who the voices of the radio show were?
    Local talent
  • Any word on Classic Stadiums for PS4? Maybe a post release DLC Stadium package for $10, just to make it with your while. No and no
  • Can we do the carry over saves with season mode files just like RTTS and Franchise. Yes Y2Y saves works for RTTS, Franchise, and Season mode.
  • Any news if the renovations at Progressive Field and Wrigley Field will be included? Yes those renovations will be included.
  • I was just thinking with directional hitting is there any way to do directional hitting with zone? Also directional hitting is with the left stick right? Negative ghost rider, and yes.
  • One major problem with this game is the strike zone. Even if you go in the settings so that “all balls and strike calls are made perfectly,” many of the calls are still incorrect. The pitch track will show that the ball caught the strike zone but it was still called a ball anyway. This has been a problem since the beginning of the series. The entire ball DOES NOT need to be in the strike zone for it to be a strike.
    Our strike zone logic is based on 50% of the ball being inside the strike zone for a called strike. With variable umpires this varies and there was a bug last year on the on screen display for where the ball actually landed. That issue has been fixed.
  • The new features sound great, but no mention of online fixes for MLB 15? VERY disappointing. MLB 14 online, even on PS4, is a nearly unplayable mess of lag, player warping, and game breaking glitches/freezes. Any word from devs on fixes for online?
    Improving online has been a priority for us the entire development cycle. Ultimately you need to play it to see the improvements and we will be working until code lock at improving the experience.
  • Does the Scorebug still have the pitch count on it hopefully? And was it improved once again or does it pretty much look the same as in MLB 14 The Show which would not necessarily be a bad thing anyway.
    It looks different you will get a chance to see it next week.
  • Will you be posting the stream and/or highlights to youtube etc. because i need to know to determine if i should skip school for this.The stream will be archived, don’t skip school hit those books :-).
  • Hopefully your still answering. Please tell me the Green Monster will be fully functional this year. I.E. updated live scores during regular season,accurate, divisional standings,balls/strikes etc.
    Standings will update in real time the rest of the Green Monster will function as it did last year.
  • Hello Russell, I was wondering if the Wrigley video boards will be included in this years game?
    All the new Wrigley field additions will be in MLB 15.
  • Will Citifield have the fences moved in like they did this offseason?
    Yes
  • Will this year’s game have the actual local broadcasters commentary voiced in for the home games of your team ?
    No they will not
  • Will there be ceremonial first pitches?
    No Sir.
  • will ballpark village be included to busch stadium this year?
    Yes
  • SO excited for all the improvements! can’t wait to get this game!!!! I was wondering if Rivalry Mode would be making a comeback to MLB 15 THE SHOW. I appreciate all the time and hard work you guys put into this game. Thank you.
    Sorry, unfortunately not enough people used the mode to warrant us keeping it in the game.
  • Is there ANY chance that retro stadiums might be available later for a fee as downloadable content? There is zero chance of free retro stadiums being released as DLC.
  • When will this game be available for digital pre-order?
    Next week
  • Yes the new seasonal sun and shadows is all based on real satellite data for sun position per stadium.
    While we are on that subject a new feature was added into the game this weekend. You can now choose the month and start time for games in exhibition mode.

Game: MLB 15 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 31 - View All
MLB 15 The Show Videos
Member Comments
# 781 Knight165 @ 02/02/15 05:22 PM
Years ago.....the SCEA team had an idea that after 3 offers to a team that were rejected.....the CPU team would basically shut you out for the day....
I don't know if they ever put anything to that effect into the process.
Perhaps something that makes trades progressively harder after a certain number of rejected trades might work to curb cheating the CPU.
I don't think that will ever go away totally except that if you made it so ridiculously hard that only cheating yourself would make a trade work.

M.K.
Knight165
 
# 782 ShowTyme15 @ 02/02/15 05:25 PM
Quote:
Originally Posted by zippy2212
For me the faces aren't as big of a deal as the names. I hope that with the players being in the base roster set we can choose and assign their names to existing caps. I hate using Arismendy Alcantara and hearing them announce "now batting #7".
They added new first/last names to the database this year. You'll have to wait and see if Alcantra and LA Stella made it in.
 
# 783 berenjena @ 02/02/15 05:56 PM
I need my "send to free agent" option.

It's ridiculous at this point that we still have to replace some random dude from the free agency list to send someone from a current team to the free agency

And the fact that we can only trade 3 player max in one single trade is also really weird.

Also, there has to be a way to change the hat and uniform of a player when traded.... not the digital face by the way...but the hat in their actual picture.

That's pretty much my only issue with franchise mode...after that is pretty much perfect.

Would love if they brought the Diamond Dynasty uniform creator to the main menu.
 
# 784 Bobhead @ 02/02/15 06:19 PM
Quote:
Originally Posted by ShowTyme15
You can still edit the faces of the created players even with carry over saves. You just can't edit SCEA faces like Trout, Machado etc... You'll still be able to edit guys like Tommy La Stella or Brandon Finnegan if you use the carry over save.
Just a thought, you can import players in franchise mode right? So couldnt you export the newest Pujols face from the main menu of your game (with updated rosters) and then go import him over the old Albert Pujols in your franchise?

I dont remember for sure but I think this is a thing? I've gotten so good at ignoring all the features I don't use, it's hard to remember if they still exist or not... lol.
 
# 785 Cavicchi @ 02/02/15 06:21 PM
Quote:
Originally Posted by rjackson
My educated guess is that which I just referenced - fielding animations based on the paradigm of hit quality and base runners' speed rating to have the proper reaction and fielding animation. I could be wrong, though.
Thanks for the response, but I still don't know what it means. -"New speed paradigm for fielders and base runners"
 
# 786 ShowTyme15 @ 02/02/15 06:27 PM
Quote:
Originally Posted by Bobhead
Just a thought, you can import players in franchise mode right? So couldnt you export the newest Pujols face from the main menu of your game (with updated rosters) and then go import him over the old Albert Pujols in your franchise?

I dont remember for sure but I think this is a thing? I've gotten so good at ignoring all the features I don't use, it's hard to remember if they still exist or not... lol.
No sir. You can't import players into a franchise and as of MLB 14 you can't export existing SCEA players such as Albert Pujols, Mike Trout, Miguel Cabrera etc.........
 
# 787 kehlis @ 02/02/15 06:28 PM
Quote:
Originally Posted by Cavicchi
Thanks for the response, but I still don't know what it means. -"New speed paradigm for fielders and base runners"
Not sure what more you want. He gave you an educated guess and that's the best your going to get from anyone at this point.
 
# 788 Bobhead @ 02/02/15 06:33 PM
Quote:
Originally Posted by berenjena
I need my "send to free agent" option.
Please yes, this... moving players is frankly excruciating
 
# 789 rjackson @ 02/02/15 06:35 PM
Quote:
Originally Posted by Cavicchi
Thanks for the response, but I still don't know what it means. -"New speed paradigm for fielders and base runners"
Quote:
Originally Posted by kehlis
Not sure what more you want. He gave you an educated guess and that's the best your going to get from anyone at this point.
My last advice would be to watch the twitch stream when it comes out later this week.
 
# 790 Cavicchi @ 02/02/15 06:40 PM
Quote:
Originally Posted by kehlis
Not sure what more you want. He gave you an educated guess and that's the best your going to get from anyone at this point.
Well, there could be more from someone who posted -"New speed paradigm for fielders and base runners"


After all, rjackson did say he could be wrong, and anyone can claim an educated guess with I could be wrong. And, I don't see why you should be so concerned with my seeking fact.
 
# 791 ShowTyme15 @ 02/02/15 06:48 PM
Quote:
Originally Posted by Cavicchi
Well, there could be more from someone who posted -"New speed paradigm for fielders and base runners"


After all, rjackson did say he could be wrong, and anyone can claim an educated guess with I could be wrong. And, I don't see why you should be so concerned with my seeking fact.
 
# 792 Cavicchi @ 02/02/15 06:56 PM
Quote:
Originally Posted by ShowTyme15
Does that mean you too are concerned with my seeking factual information?
 
# 793 Will I Am @ 02/02/15 07:00 PM
Quote:
Originally Posted by Cavicchi
Thanks for the response, but I still don't know what it means. -"New speed paradigm for fielders and base runners"
My guess for what it's worth is that now a fast baserunner doesn't necessarily translate into a fast fielder. Not all fast runners are quick/fast fielders sort of thing.
 
# 794 bronxbombers21325 @ 02/02/15 07:33 PM
Quote:
Originally Posted by Sco291
I really hope there is a net over Monument Park at Yankee Stadium and that the bleachers are gray instead of blue...
There was some graphical reason they said that they couldn't put the net up last year. I can't remember exactly what it was though.
 
# 795 Ghost Of The Year @ 02/02/15 07:45 PM
Quote:
Originally Posted by Cavicchi
"New speed paradigm for fielders and base runners"

Any information on what that means? New speed rating method for players? New way players move?

Last year it seemed that players speed was tied into steal ability, meaning, a player who had previously stole x-amount of bases had that figured into his speed rating. Is that different this year?
Quote:
Originally Posted by rjackson



My educated guess is that which I just referenced - fielding animations based on the paradigm of hit quality and base runners' speed rating to have the proper reaction and fielding animation. I could be wrong, though.

Quote:
Originally Posted by Cavicchi
Thanks for the response, but I still don't know what it means. -"New speed paradigm for fielders and base runners"
Quote:
Originally Posted by rjackson
My last advice would be to watch the twitch stream when it comes out later this week.
Russell scea likes Mr. Jackson's last quoted post, so this looks like your best bet to learn more about the new fielder & baserunner speed models.
 
# 796 countryboy @ 02/02/15 08:12 PM
Quote:
Originally Posted by Cavicchi
Does that mean you too are concerned with my seeking factual information?
If its factual information you're seeking, then wait, like the rest of us, for the blogs/twitch streams to come out and explain in better detail the fact sheet.

 
# 797 rjackson @ 02/02/15 08:28 PM
Quote:
Originally Posted by Will I Am
My guess for what it's worth is that now a fast baserunner doesn't necessarily translate into a fast fielder. Not all fast runners are quick/fast fielders sort of thing.
That is probably correct. Another way of wording it is a new model for fielder/runner speeds so that makes good sense as well. Combine that with the new anis and we will be some happy campers! Of course, it could just be that the top and bottom end of running speeds were changed making a bigger more noticeable difference between say Gordon or Gardner versus Viciedo or Morse in LF, for example. That would be enough to make me happy. Defense would play a bigger role in ratings.

Sorry cavichi but all we get is speculation until Thursday.
 
# 798 rjackson @ 02/02/15 08:37 PM
Quote:
Originally Posted by Cavicchi
Well, there could be more from someone who posted -"New speed paradigm for fielders and base runners"


After all, rjackson did say he could be wrong, and anyone can claim an educated guess with I could be wrong. And, I don't see why you should be so concerned with my seeking fact.
It is okay to point out it isn't fact. As a matter of fact, I now think it was wrong. Let's stay on topic though.
 
# 799 garyjr33 @ 02/02/15 09:44 PM
Quote:
Originally Posted by ShowTyme15
Pretty sure that is 14. McCutchen would have Nike Cleats if it were 15.
True. Didn't think of that. I am just impatient for more info I guess. Haha.
 
# 800 garyjr33 @ 02/02/15 09:52 PM
Quote:
Originally Posted by rjackson
My last advice would be to watch the twitch stream when it comes out later this week.
So I am not very familiar with twitch. 1. Do you have to pay for it in any capacity? 2. Will the stream be archived to watch later if someone does not get home from work in time to see it?
 


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