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MLB 15 The Show News Post


The MLB 15 The Show fact sheet has arrived, check it out here. The PlayStation.Blog also mentions a gameplay reveal is scheduled for February 5th, at 2:00 PST, on Twitch.

Below are just some of details from the fact sheet, click here to view them all.
  • Advanced AI logic results in outfielders taking more realistic routes to the ball
  • Upgraded motion system allows for dynamic speed matching from run to catch to throw
  • User controlled cut offs
  • All new slide and tag system
  • New speed paradigm for fielders and base runners
  • Enhanced ball physics for pop ups, fly balls, and shots into the gap
  • Dynamic pitch breaks: Allows for more realistic pitch recognition when batting
  • Simplified Analog swing controls
  • Dynamic Difficulty 2.0
  • New situational base covering intelligence allows for new animations to play when a player has time or is in a hurry to get to his base.
  • More than 70 new situational third out fielding animations
  • New Input Type option for hitting
  • We’ve separated swing input as a separate option
  • More than 90 new personal batting stances
  • More than 120 batting stance re-captures
  • More than 50 new personal pitching motions
  • More than 120 pitching motion re-captures
  • More than 45 new signature HR swings
  • More than 900 new presentation animations
  • More than 700 new gameplay animations
  • Editable Contracts (Franchise mode)
  • Player contract interest improved (based on MLB service time) (Franchise mode)
  • Player salary guide (Franchise mode)
  • GM History records (Franchise mode)
  • Trade Finder (Franchise mode)
  • Vastly improved trade logic (Franchise mode)
  • New crowd placement logic to reduce fans sitting in "cheap" seats
  • New Quick Shifts feature and revamped Defensive Positioning screen
  • Quick Counts balancing adjustments (I.E. less 3-2 counts, pitchers start with 1-1 counts, etc.)
  • Four new brands for Fielding Gloves. Each brand has three different styles.
  • Four new brands for Bats. Each brand has three different styles.
  • Four new brands for Batting Gloves. Three brands have three styles and one brand has two styles.
  • Three new brands for Cleats. Each brand has three different styles.
  • Updated shin guard, new “Without foot guard” option added.
  • Updated batting helmet with no flaps to pay homage to Old Time players. (PS4 Only)
  • New Necklace accessory with Thin or Thick as options. (PS4 Only)
  • Wrist tape has now been separated into left and right wrists with a new “Long” wrist tape option added.
  • New “Extra Wide” wristband AND armband option added. (PS4 Only)
  • New Base runner Wrist Guard accessory added. (PS4 Only)
  • New “Stirrup Low” Pant Style option added. (PS4 Only)
  • Japanese and slap-hitter swing types now selectable (PS4 Only)
  • Left analog stick bunting influence
  • Hours of new custom stadium and ambiance music (over 40 new tracks)
  • RTTS camera improvements after the ball is in play
Source - The Show Nation
  • No retractable roofs
  • No confirmation on frame rate
  • No stadium creator/relocation/expansion
  • Fans do catch foul balls and HR's this year.
  • Are the contracts of coaches editable? Are coaches editable in general? Everything looking great so far! Can't wait! Negative ghost rider
  • I've got two; one specific, and one more generalized:
    Was the bug with scouting fixed where if you didn't scout the guy at all, he'd show up 100% revealed on draft day?
    I'd love to hear more about how trade logic was "vastly improved." Probably one of those things that's difficult to describe to the layperson, trade logic and coding. Still, I'm curious.

    I'm not going to spoil Luis stream, but I can't rob the CPU teams anymore with bad trades. It's something I've been able to do for years and finally we seem to have found the sweet spot in value in age, potential, and overall.
  • Ramone, a few questions about the Vita version:
    Are the gameplay/presentation improvements not included due to space on the Vita? Are the "FOUL" and "OUT" text boxes still in the game? Is there any way to remove them if so?
    Yes I'll see what I can do
  • I was just thinking with directional hitting is there any way to do directional hitting with zone? Also directional hitting is with the left stick right? Negative ghost rider, and yes.
  • Awesome stuff! I didn't see if fans could catch foul balls and HR's this year though. (That was scratched from last years fact sheet). Is it in? Russell, can you say? Not this year
  • Retractable roofs? # of Uniform slots? No and same
  • What does split screen functionality mean for presentation? Could that mean that they show a scene where half the screen shows the pitcher and the other half shows the batter before a pitch to set up the presentation for a stressful playoff situation? Affirmative
  • Are the dynamic pitch movements tied to arm slot or is it a selectable thing?
    Or does it mean something like there are no longer deviations of pitches and only FB,CB,SL,CH etc?
    No on both accounts.
  • Is Online Franchise still in the game? Affirmative
  • Russell do players in the All Star game finally wear there home teams jerseys during gameplay? No doing that still uses way to much memory.
  • Does it have 2-player Manage Mode Only?
    Was that in the game last year? If it wasn't then the answer is no.
  • are there more available start times for exhibition games? Negative
  • + Ramone Russell on January 29th, 2015 at 9:36 am said:
    All the MLB stadiums will have updated dirt and grass.
  • Are single-a teams playable? I assume not since it's not on the fact sheet. No and if I'm a betting man I'm not sure they ever will be.
  • Were the numbers on the back players jerseys with out the name plate moved higher up like the Yankees? No, however I just walked over to chat about this with Paul who's one of the graphics leads and he's going to put it on his list for 16. No promises though
  • Is this talking about the Directional Hitting? Are the separate options something like zone and directional? No, hitting interface now has an added option with is input type. So you can now play Timing hitting with analog controls for example.
  • Did you guys add any new catcher gear? Also can we finally edit the catchers masks/hockey helmets? Yes, (thank the baseball gods) bye bye turtle shell chest protector.
  • Did you gentlemen re-add the ability to turn off the home run celebration cam? I LOVE watching the flight of a moonshot like in previous versions. That's literally my only "problem" with this game. Otherwise it's dang near perfect. No the option did not return, but someone mentioned it during community day back in November and Clayton turned it completely off I believe.
  • The Fact Sheet is looking good! As another player who solely does Franchise mode (offline) and has been disappointed in the meager career stat tracking, I am hoping for an improvement. Anything you can tell us? Same as last year, however it's the number one item on Franchise features list for 16.
  • Last year there was mention of using up to 1,000 different crowd models. The final number of models in 14 was much lower, has that number been increased this year? Yes we can use 1k different models but it's going to take some time to scan that many new faces for the crowed.
  • Did you guys bring back the ability to change players cap brims as well as catchers masks? Both were locked last year.
    Also any new hair and beard styles? Yes still there and no
  • Ramone- Will Matt. V announce all 9 starting players names/positions in the batting order once again? Negative ghost rider
  • Will the enhanced trade logic play a role in RTTS (like background CPU trades) or is it solely a Franchise enhancement? It applies to RTTS as well.
  • (1) Has MOM mode been brought back to an exhibition mode so we don't have to start a franchise/season to use it? If it hasn't, do you ever see it coming back?
    (2) If we are using generated counts, do we have the option to bring in a relief pitcher before the count is generated?
    1. No I it's most likely never coming back. 2. No, unless you schedule to bring him in at the beginning of an inning.
  • One thing I would like to know, has the ability to manually name our saves been addled. Negative ghost rider
  • in RTTS can your catcher call timeout and have a meeting on the mound with the pitcher? Also will the pitcher decline our signals and can we add the stick ons to our catchers fingers? No no and no
  • Hey Russell, with all the new accessory options you guys added, how will this be translated when we import our 2014 franchises?
    Will all the new gear be randomized for all the players or something like that? They will keep the equipment from the file and you can change it to new stuff after your in MLB 15.
  • Was there any mentions on who the voices of the radio show were?
    Local talent
  • Any word on Classic Stadiums for PS4? Maybe a post release DLC Stadium package for $10, just to make it with your while. No and no
  • Can we do the carry over saves with season mode files just like RTTS and Franchise. Yes Y2Y saves works for RTTS, Franchise, and Season mode.
  • Any news if the renovations at Progressive Field and Wrigley Field will be included? Yes those renovations will be included.
  • I was just thinking with directional hitting is there any way to do directional hitting with zone? Also directional hitting is with the left stick right? Negative ghost rider, and yes.
  • One major problem with this game is the strike zone. Even if you go in the settings so that “all balls and strike calls are made perfectly,” many of the calls are still incorrect. The pitch track will show that the ball caught the strike zone but it was still called a ball anyway. This has been a problem since the beginning of the series. The entire ball DOES NOT need to be in the strike zone for it to be a strike.
    Our strike zone logic is based on 50% of the ball being inside the strike zone for a called strike. With variable umpires this varies and there was a bug last year on the on screen display for where the ball actually landed. That issue has been fixed.
  • The new features sound great, but no mention of online fixes for MLB 15? VERY disappointing. MLB 14 online, even on PS4, is a nearly unplayable mess of lag, player warping, and game breaking glitches/freezes. Any word from devs on fixes for online?
    Improving online has been a priority for us the entire development cycle. Ultimately you need to play it to see the improvements and we will be working until code lock at improving the experience.
  • Does the Scorebug still have the pitch count on it hopefully? And was it improved once again or does it pretty much look the same as in MLB 14 The Show which would not necessarily be a bad thing anyway.
    It looks different you will get a chance to see it next week.
  • Will you be posting the stream and/or highlights to youtube etc. because i need to know to determine if i should skip school for this.The stream will be archived, don’t skip school hit those books :-).
  • Hopefully your still answering. Please tell me the Green Monster will be fully functional this year. I.E. updated live scores during regular season,accurate, divisional standings,balls/strikes etc.
    Standings will update in real time the rest of the Green Monster will function as it did last year.
  • Hello Russell, I was wondering if the Wrigley video boards will be included in this years game?
    All the new Wrigley field additions will be in MLB 15.
  • Will Citifield have the fences moved in like they did this offseason?
    Yes
  • Will this year’s game have the actual local broadcasters commentary voiced in for the home games of your team ?
    No they will not
  • Will there be ceremonial first pitches?
    No Sir.
  • will ballpark village be included to busch stadium this year?
    Yes
  • SO excited for all the improvements! can’t wait to get this game!!!! I was wondering if Rivalry Mode would be making a comeback to MLB 15 THE SHOW. I appreciate all the time and hard work you guys put into this game. Thank you.
    Sorry, unfortunately not enough people used the mode to warrant us keeping it in the game.
  • Is there ANY chance that retro stadiums might be available later for a fee as downloadable content? There is zero chance of free retro stadiums being released as DLC.
  • When will this game be available for digital pre-order?
    Next week
  • Yes the new seasonal sun and shadows is all based on real satellite data for sun position per stadium.
    While we are on that subject a new feature was added into the game this weekend. You can now choose the month and start time for games in exhibition mode.

Game: MLB 15 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3 / PS4Votes for game: 31 - View All
MLB 15 The Show Videos
Member Comments
# 681 countryboy @ 01/31/15 09:59 PM
Quote:
Originally Posted by the_riot
It's not just bullpen usage. The cpu ai will also do things like burn both their catchers in late game situations, forcing them to put an out of position player there, pinch run for a guy on first when the winning run is on second, etc.

I'm a huge fan of this series, but late game strategy is such a huge part of baseball, and a bonehead move by the cpu can take the shine off of a beautiful baseball experience.

What I've lobbied for in the past is the ability to effectively manage your cpu opponent. Kind of combining manage only mode with the user vs cpu mode. Probably simpler than adding code for every possible ai management decision.

We have the ability to control almost every aspect of a season or franchise mode for the cpu with 30 team control. Let's take it one step further and allow the user to help the cpu manager out a little bit.
Agreed. Hopefully CPU AI In-Game management is an area that was addressed for this year's game.
 
# 682 ajblithe20 @ 02/01/15 01:46 AM
Quote:
Originally Posted by takemejoehome
I have stopped playing 14 so that I can have 2 months off the game and know that 15 is gonna be so fresh and new! gonna be hard though im excited lol
I'm trying to force myself to stop playing 14 haha. I've never played any sports game extensively once the real season has ended before 14, but I want to get as hyped as possible for a fresh 15!
 
# 683 bcruise @ 02/01/15 02:19 AM
Quote:
Originally Posted by potsey7
I've got a fun/legitimate question for Knight, Showtyme and other vets. How hyped are you after this years fact sheet compared to the many years you've played The Show? For me I'm very very excited. I always love the Show but last two years I wasn't AS excited but this year I'm like let's go!! Ha. Just curious about the vets anticipation compared to previous years just for the fun sake of discussion!
I'm looking forward to a lot of things, but I'm perhaps intrigued the most by what B Ma has whipped up for Dynamic Difficulty 2.0. I just hope he explains it in terms us meager humans can understand.
 
# 684 Godgers12 @ 02/01/15 03:15 AM
Are there any plans to include a Draft Share feature, similar to NBA 2k? It would be a great addition to the vault. I know it's not happening this year, but would be a nice future addition. Would give Knight and company a bit more to do.
 
# 685 countryboy @ 02/01/15 08:50 AM
Quote:
Originally Posted by Godgers12
Are there any plans to include a Draft Share feature, similar to NBA 2k? It would be a great addition to the vault. I know it's not happening this year, but would be a nice future addition. Would give Knight and company a bit more to do.
I would LOVE a feature such as this where you could create your own draft class and then upload into the vault to share.
 
# 686 Heroesandvillains @ 02/01/15 10:31 AM
Quote:
Originally Posted by bcruise
I'm looking forward to a lot of things, but I'm perhaps intrigued the most by what B Ma has whipped up for Dynamic Difficulty 2.0. I just hope he explains it in terms us meager humans can understand.
This is the improvement I'm most interested in too. Along with how certain outcomes won't be spoiled by AI reactions and the new Trade Finder.
 
# 687 countryboy @ 02/01/15 11:12 AM
Quote:
Originally Posted by Heroesandvillains
This is the improvement I'm most interested in too. Along with how certain outcomes won't be spoiled by AI reactions and the new Trade Finder.
I am loving the addition of the trade finder.

So much goodness in that fact sheet.
 
# 688 Burge88 @ 02/01/15 11:29 AM
I hope there you can track stats throughout a players career in the show
Also, it would be cool to see a pitchers ground ball % in his stats
Other than that, it all sounds amazing!
 
# 689 vidgames @ 02/01/15 11:37 AM
Same career stat tracking they said. Its been the same since 2006 or 07.
 
# 690 countryboy @ 02/01/15 12:09 PM
one thing I'm hopeful was added is the ability to other teams staffs in franchise mode.
 
# 691 Stroehms @ 02/01/15 12:22 PM
Quote:
Originally Posted by jethrotull
As a roster creator (finishing 1987 90 man as I type) is there any mention of exporting rosters from franchise mode? I mean I would love to carry this over to put in new gear and short stirrup socks and keep perfecting it. ANy mention of it whatsoever? Thanks for any information, and no I did not read all 52 pages.


Quote:
Originally Posted by Armor & Sword
Short answer is no. If this were a feature it would be proudly mentioned IMO.

Hmmmm would it be possible to carry your franchise save over from 14 to 15 and then export the rosters?


Sent from my iPhone using Tapatalk
 
# 692 redsox4evur @ 02/01/15 12:34 PM
Quote:
Originally Posted by Stroehms
Hmmmm would it be possible to carry your franchise save over from 14 to 15 and then export the rosters?


Sent from my iPhone using Tapatalk
I'm going to steal H & A's words for this.

Short answer is no. If this were a feature it would be proudly mentioned IMO.
 
# 693 Knight165 @ 02/01/15 01:23 PM
No .....but you can use a roster from and in '14.....and carry it to '15 before playing a game.


M.K.
Knight165
 
# 694 PitholeCreek @ 02/01/15 01:49 PM
Quote:
Originally Posted by Nwo4Life75
Sorry I posted multiple times on here about the retractable roof issue! Jeez, I guess it isn't a big issue with people like I thought.
I think it had more to do with the multiple posts in a short period of time where there was no intervening discussion, rather than the subject matter of the posts. As the posts were on the same subject, had you merged your thoughts into one post or gone back and edited your original post to include the additional material, you probably would've been fine.

Regardless, it's good to see another person in favour of SCEA addressing the retractable roof issue.
 
# 695 Cavicchi @ 02/01/15 01:56 PM
"New speed paradigm for fielders and base runners"

Any information on what that means? New speed rating method for players? New way players move?

Last year it seemed that players speed was tied into steal ability, meaning, a player who had previously stole x-amount of bases had that figured into his speed rating. Is that different this year?
 
# 696 adamj2281 @ 02/01/15 02:12 PM
I just want to thank The Show staff for listening to our wishes regarding deepening the GM portion of the game with editable salaries, goals, and trade finder. Those are huge and much needed.


I am curious as to how the game will adapt both from a trade/FA logic standpoint and from a allowable budget standpoint when the contracts are edited to fit real life.


So, question - if I migrate my franchise using whatever the latest and greatest rosters are leading into the 2015 season and then sim through so that I'm in spring training, what will happen with the salaries? Can you edit them inside the franchise?


Also, and forgive me if this has been answered, but will the 2015 OS Full Minors team work on an opening day roster, and if so, will they edit the salaries as well?
 
# 697 Jimmydm90 @ 02/01/15 03:22 PM
Quote:
Originally Posted by WaitTilNextYear
Well, but 15 pages of this huge thread is entirely just people asking/complaining about stadium roofs. I don't want to be the guy to "search feature" you, but you've been around long enough to know about it.



I don't see how it being one video game vs another would affect how the courts view ownership of tattoos. It's not as though one judge will say the law is one thing for Madden, but another for other games. Even if the court rules the player owns his tattoo at some point, the threat of even going to court in other cases is going to keep developers out. If Tiburon is scared enough of litigation to not add any tattoos without consent from the artist, don't you think it's a real threat and other developers would also tread lightly?

EDIT: Also the "own what you purchase" statement is way oversimplified. If you go to Disney and buy a bunch of Mickey Mouse logos/stickers, you can't turn around and slap them on another product and sell the product. That would be textbook copyright infringement. Even though you owned the stickers/logos.

A video game studio profiting off of potentially copyright-able original art (i.e. the Mickey Mouse sticker) is similarly copyright infringement if the artist is able to protect his designs.

To be fair, most tattoos that I see are copies of things that already existed (foreign words, common symbols or patterns), a lot of it is even copyrighted imagery that artists don't own (possibly breaking copyright themselves, famous characters for example) so it's WAY more complex than your example.

If you decorate a cake with Bugs Bunny or some generic pattern, you don't own the rights to bug bunny or said generic pattern.

Obviously, MLB the Show couldn't put tattoos of copyrighted characters in the game anyway.
 
# 698 bcruise @ 02/01/15 03:39 PM
This might be a can of worms, but....30 legends are in the game, which I assume to be one per team/franchise. Who do you think will be your team's representative?

Really hope Ernie Banks was picked for the Cubs, the decision would have had to have been made long before his passing though.
 
# 699 aguero90 @ 02/01/15 04:02 PM
Babe Ruth for the Yanks I'd imagine.
 
# 700 HustlinOwl @ 02/01/15 04:09 PM
Quote:
Originally Posted by bcruise
This might be a can of worms, but....30 legends are in the game, which I assume to be one per team/franchise. Who do you think will be your team's representative?

Really hope Ernie Banks was picked for the Cubs, the decision would have had to have been made long before his passing though.
http://www.operationsports.com/forum...show-15-a.html
 


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